Cloud of Darkness (Dissidia 012)/Builds

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Revision as of 10:44, 16 February 2026 by Muggshotter (talk | contribs) (Created page. Added a high base BRV build.)
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Cloud of Darkness
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Damage (High Base BRV)

Stats
HP 9883
CP 450
BRV 1463
ATK 176
DEF 184
LUK 61
Max Booster x4.9
Special Effect: None
Equipment
Assist Kuja
Weapon ddff-icon-equip-weapon.png Everdark
Hand ddff-icon-equip-hand.png Chainsaw
Head ddff-icon-equip-head.png Thornlet
Body ddff-icon-equip-body.png Maximillian
Accessory 1 Sniper Eye accessory_basic.png
Accessory 2 Dismay Shock accessory_basic.png
Accessory 3 Battle Hammer accessory_basic.png
Accessory 4 Large Gap in HP accessory_booster.png
Accessory 5 BRV = 0 accessory_booster.png
Accessory 6 Summon Unused accessory_booster.png
Accessory 7 Pre-EX Mode accessory_booster.png
Accessory 8 Pre-EX Revenge accessory_booster.png
Accessory 9 First to Victory accessory_special.png
Accessory 10 Miracle Shoes accessory_special.png
Summon ddff-icon-summonstone.png Rubicante
Bravery attacks
Ground Aerial
ddff-icon-button-circle.png Tentacle of Pain ddff-icon-button-circle.png Tentacle of Suffering
↑+ddff-icon-button-circle.png Tentacle of Spite ↑+ddff-icon-button-circle.png Tentacle of Scorn
HP attacks
Ground Aerial
ddff-icon-button-square.png Particle Beam Anti-Air ddff-icon-button-square.png Particle Beam 0-Form
↑+ddff-icon-button-square.png Particle Beam Long Range ↑+ddff-icon-button-square.png Particle Beam Fusillade
↓+ddff-icon-button-square.png Particle Beam Wrath ↓+ddff-icon-button-square.png Particle Beam Wrath

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Build Overview

This is a damage build that focuses on high HP damage with Wall Rush. It makes use of Cloud of Darkness' (CoD) unique weapon Everdark for its bravery recovery. This creates room for other options, notably base bravery, HP Wall Rush damage and meter depletion. The booster accessories lean into this, with BRV = 0 accessory_booster.png being a standout pick. Miracle Shoes accessory_special.png and Maximillian ddff-icon-equip-body.png make up for the max HP reduction from Chainsaw ddff-icon-equip-hand.png and Thornlet ddff-icon-equip-head.png.

This build is recommended against Side by Side accessory_special.png users who don't contest for EX, such as Firion, Onion Knight and Golbez. CoD can also use Side by Side if needed.

Skilled opponents often defend and build resources before approaching CoD. It is recommended to go on the offensive early with this build, and capitalize on the opponent's mistakes if possible.

Every booster accessory is active except BRV = 0, the booster multiplier is x3.5.

CP Allocation

Substitutes

Substitutes
Equipment / Ability Substitute Notes
First to Victory accessory_special.png / Miracle Shoes accessory_special.png Side by Side accessory_special.png Side by Side generates a chunk of assist gauge for CoD whenever its HP attack connects in neutral. This lets CoD capitalize on blocks and HP attacks more often with assist. This can provide a safety net for CoD against other Side by Side users, as well as characters who outpace CoD's EX gain consistently, such as Lightning and Gilgamesh.

Replacing First to Victory gets rid of initial assist gauge, but also opens up Empty EX Gauge booster accessory_booster.png for x1.5 multiplier. Replacing Miracle Shoes is a minor HP and damage loss due to lower base bravery, but keeps the initial assist gauge from First to Victory.

CoD fills assist gauge rather slowly with whiffs, so unequipping First to Victory may require more dashing or a strong read on the opponent to offset the lack of initial assist gauge.

[Fusillade] Particle Beam (Ground) Aura Ball Fusillade can force the opponent to move or dodge. Aura Ball is more for defensive stalling.
[Wrath] Particle Beam (Ground) [Wide-Angle] Particle Beam -



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