Base Damage | 20 | |
---|---|---|
Startup Frame | 19F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 0 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
General | Starter Guide | Combos | Strategy | Frame Data |
---|---|---|---|---|
Matchups | Builds | Match Videos | Gallery | Resources |
Info | |
---|---|
![]() | |
Name | Kain Highwind (カイン・ハイウインド) |
Original game | Final Fantasy IV |
Base ATK (LV100) | 110 (Average) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 8 (Below Average) |
Dash Speed | 81 (Below Average) |
Fall Speed | 67 (Fast) |
Fall Speed Ratio After Dodge | 16 (Very Fast) |
Fastest BRV | 19F (Spiral Blow, Lance Barrage) |
Fastest HP | 41F (Dragon's Fang) |
1-Hit HP | Yes (Dragon's Fang) |
HP Links | Yes (Combos only) |
Command Block | No |
Weapon | Daggers, Greatswords, Katanas, Spears, Swords |
Armor | Shields, Gauntlets, Large Shields, Helms, Light Armor, Heavy Armor |
Exclusive weapons | Black Dragon Spear, Holy Dragon Spear, Abel's Lance, Highwind |
Unlock | Default |
Alignment | Cosmos |
Voice Actor (JP) | Koichi Yamadera |
Voice Actor (ENG) | Liam O'Brien |
Kain Highwind is a playable character in Dissidia 012.
Strengths | Weaknesses |
---|---|
Base Damage | 20 | |
---|---|---|
Startup Frame | 19F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 0 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x 6, 5, 15 (32) | |
---|---|---|
Startup Frame | 29F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 90 | |
Effects | Chase | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 10 | |
---|---|---|
Startup Frame | 35F | |
Damage Type | Physical | |
Priority | Ranged Low | |
EX Force | 0 | |
Effects | - | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
[Long] Launch pockets of air at foe to send upwards.
Base Damage | 7, 8 + 2 x 4, 12/15 (35/30) | |
---|---|---|
Startup Frame | 19F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 30 (Wall Rush) / 90 (Chase) | |
Effects | Chase, Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x 4, 7 + 4, 4, 5, 12/15 (40/30) | |
---|---|---|
Startup Frame | 21F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 30 (Wall Rush) / 90 (Chase) | |
Effects | Chase, Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 1 x 7, 8 + 1x7, 6, 12/15 (40/30) | |
---|---|---|
Startup Frame | 21F | |
Damage Type | Physical | |
Priority | Melee Low | |
EX Force | 30 (Wall Rush) / 90 (Chase) | |
Effects | Chase, Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 10 | |
---|---|---|
Startup Frame | 35F | |
Damage Type | Physical | |
Priority | Ranged Low | |
EX Force | 0 | |
Effects | - | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x N | |
---|---|---|
Startup Frame | See table below | |
Damage Type | Physical | |
Priority | Melee High | |
EX Force | 3 each | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 40 (20) | |
Unlocked at level |
Mastered at AP |
[Close~Long] Pounce on foe. Charge to change its strength.
Version | Startup / charge time | Max charge time = 180F | Liftoff | Peak | Landing |
---|---|---|---|---|---|
LV1 | 8F | After button release | 7F | 23F~41F | 51F |
LV2 | 32F | After button release | 9F | 27F~49F | 67F |
LV3 | 62F | After button release | 9F | 31F~57F | 79F |
Base Damage | - | |
---|---|---|
Startup Frame | 41F | |
Damage Type | - | |
Priority | Melee High | |
EX Force | 0 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x 32 (64) | |
---|---|---|
Startup Frame | 49F | |
Damage Type | Physical | |
Priority | Melee High | |
EX Force | 30 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x 37 (74) | |
---|---|---|
Startup Frame | 49F | |
Damage Type | Physical | |
Priority | Melee High | |
EX Force | 30 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | - | |
---|---|---|
Startup Frame | 41F | |
Damage Type | - | |
Priority | Melee High | |
EX Force | 0 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Base Damage | 2 x 30 (60) | |
---|---|---|
Startup Frame | 55F | |
Damage Type | Physical | |
Priority | Ranged High | |
EX Force | 30 | |
Effects | Wall Rush | |
Cancels | ||
Assist Gain (Hit) | ||
CP (Mastered) | 30 (15) | |
Unlocked at level |
Mastered at AP |
Effects:
![]() | ||
---|---|---|
Base Damage | - | |
Startup Frame | 51F | |
Damage Type | - | |
Priority | Ranged High | |
EX Force | 60 | |
Effects | EX Burst | |
Cancels | Dodge, Air Dash | |
Assist Gain (Hit) | - | |
CP (Mastered) | ||
[Activate with R + Square] Damage dealt absorbed as HP and immediately recovers spent BRV. Cancel action with Air Dash. |
Unlocked at level 1 |
Mastered at - AP |
The ultimate dragoon jump. Repeatedly press command displayed on the screen to raise the gauge. The command will change twice at random
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
20, 10 (30) | 70 (100 total) | Physical |
Stats | |
---|---|
HP | 9971 |
CP | 450 |
BRV | 957 |
ATK | 181 |
DEF | 182 |
LUK | 60 |
Max Booster | x7.4 |
Equipment | |
---|---|
Assist | Player Choice |
Weapon ![]() |
Highwind |
Hand ![]() |
Lufenian Dirk (CP Glitch) |
Head ![]() |
Lufenian Headband (CP Glitch) |
Body ![]() |
Lufenian Vest |
Accessory 1 | ![]() |
Accessory 2 | ![]() |
Accessory 3 | ![]() |
Accessory 4 | ![]() |
Accessory 5 | ![]() |
Accessory 6 | ![]() |
Accessory 7 | ![]() |
Accessory 8 | ![]() |
Accessory 9 | ![]() |
Accessory 10 | ![]() |
Summon ![]() |
Rubicante |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
A high damage build utilising bravery damage and wall rush for small stages with low ceiling. The maximum booster value of x7.4 activates with both Large Gap in HP and BRV = 0. x5.3 when Large Gap in HP is in effect, but not BRV = 0.
Substitutes
Basic: Hyper Ring for Battle Hammer (assist depletion) or Dismay Shock (enhanced EX depletion)
Stats | |
---|---|
HP | 9644 |
CP | 450 |
BRV | 1075 |
ATK | 68 |
DEF | 71 |
LUK | 60 |
Max Booster | x3.5 |
Equipment | |
---|---|
Assist | Player Choice |
Weapon ![]() |
Heaven's Cloud |
Hand ![]() |
Lufenian Dirk (CP Glitch) |
Head ![]() |
Lufenian Hairpin (CP Glitch) |
Body ![]() |
Lufenian Vest |
Accessory 1 | ![]() |
Accessory 2 | ![]() |
Accessory 3 | ![]() |
Accessory 4 | ![]() |
Accessory 5 | ![]() |
Accessory 6 | ![]() |
Accessory 7 | ![]() |
Accessory 8 | ![]() |
Accessory 9 | ![]() |
Accessory 10 | ![]() |
Summon ![]() |
Rubicante |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
A damage build without sacrificing EX absorption. Recommended for medium to large stages. x2.3 booster before Large Gap in HP activates.
Substitutes
Weapon: Cleaver
If you intend to use Aerith assist, use Cleaver instead. Heaven's Cloud serves well if you are comfortable doing his aerial bravery loops (in the corner).Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Lance Burst | 29F | Ground | Opponent | 2 x 6, 5, 15 (32) | Chase |
BRV | Crashing Dive | 21F | Air | Opponent | 1 x 7, 8, 1 x 7, 6, 12 (40) | Wall Rush |
HP | Jump | 62F | Ground | Opponent | 2xN | Wall Rush |
HP | Dragon's Fang | 41F | Air | Opponent | - | Wall Rush |
Kuja, Onion Knight.
Please edit this page's roadmap template when relevant additions and changes are made.
7,61 % done
Page | Completed | In progress | To-do | Score |
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General | Add images for attacks. | 1 / 5 / 86 | ||
Pros / Cons | Strengths and weaknesses. | 0 / 5 / ? | ||
Overview / Character Data | Overview. | 0 / 5 / 2 | ||
Bravery Attacks | Ability info. | Overviews. | 1 / 5 / 5 | |
HP Attacks | Ability info. | Overviews. | 1 / 5 / 5 | |
EX Mode | Basic info. | Overview or detailed info. | 1 / 5 / 3 | |
Combos | Add solo and assist combos with video examples. | 0 / 5 / 7 | ||
Builds | 2 example builds. | Add more (niche) builds and overviews for each of them like on Tifa page. | 2 / 5 / 10 | |
Assist | Assist data. | 1 / 5 / 3 | ||
Matchups | Create page. Matchup analysis and tips. | 0 / 32 / 32 | ||
Frame Data | / 1 | |||
Starter Guide | Create page. Concise PvP guide with core conncepts and essentials. | 0 / 5 / 8 | ||
Strategy | Create page. Strategies and counterplay. | 0 / 5 / 10 |