Shantotto (Dissidia 012)

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Shantotto
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Info
Name Shantotto
(シャントット)
Original game Final Fantasy XI
Base ATK (LV100) 112 (Very High)
Base DEF (LV100) 109 (Lowest)
Run Speed 6 (Average / Good)
Dash Speed 77 (Average / Good)
Fall Speed 97 (Slow)
Fall Speed Ratio After Dodge 43 (Slow)
Fastest BRV 13F (Stun)
Fastest HP 49F
(Spirit Magic: Earth / Spirit Magic: Air)
1-Hit HP No
HP Links Yes (Combos only)
Command Block No
Weapon Poles
Rods
Staves
Armor Bangles
Clothing
Hairpins
Hats
Headbands
Ribbons
Robes
Exclusive weapons Jupiter's Staff
Laevateinn
Claustrum
Unlock
Alignment Cosmos
Voice Actor (JP) Megumi Hayashibara
Voice Actor (ENG) Candi Milo


Overview

Strengths Weaknesses
  • Excellent conversion ability: Shantotto is able to turn almost any hit into HP damage with some execution, and further extend reliably with assists.
  • High EX Force generation: All of Shantotto's HPs and Retribution build a high amount of EX Force, that further escalates with well executed combos.
  • Can deny HP attack usage: An opponent being poisoned by Bio means they'll be instantly broken if they hit Shantotto with an HP attack. When not near loss, this can be used to effectively lock the opponent out of using them for a period of time.
  • Good whiff punish game: Good mobility and startup on Stun to combo into HPs. A couple unconventional tools can make it scary to recklessly whiff attacks against her.
  • No wall rush HP: A lack of wall rush on any of Shantotto's HP attacks significantly cuts into the potential combo damage and how much she gets out of the high base brave sets she usually runs.
  • Extreme Glutton vulnerability: Because all of the HP attacks Shantotto uses hit from a medium distance, the opponent will get priority when absorbing EX from her majority of the time, greatly reducing EX intake without build investment.
  • Assist punish vulnerability: Because Retribution doesn't cover Shantotto's sides well, and every single one of her other attacks is Ranged, in practice almost every single attack Shantotto can use is vulnerable to raw assist.
  • No fast midair melee attack: This makes her both vulnerable to a large amount of attacks and pressure after a dodge'
  • Huge recovery: In general the end lag on Shantotto's attacks is above average relative to the rest of the cast, this is especially bad on most of her HP Attacks.


Bravery Attacks

Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair.

Ground

Base Damage 7, 7, 16 (30)
Startup Frame 19F
Damage Type Physical
Priority Melee Low
EX Force 30
Effects Wall Rush
Cancels Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close] Triple two-handed strike with scepter,
sending foe flying.
Unlocked at
level
Mastered at
100 AP

Base Damage -
Startup Frame 13F
Damage Type -
Priority Ranged Low
EX Force 0
Effects -
Cancels Dodge, Attack (Hit)
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Special] Cancel foe's attack. No attack strength,
but instant. Different attack frees foe.
Unlocked at
level
Mastered at
80 AP

Base Damage -
Startup Frame 65F
Damage Type
Priority Ranged Low
EX Force 0
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Special] Make opponent unable to move.
Foe is freed when hit by another attack.
Unlocked at
level
Mastered at
80 AP

Base Damage 4 x 11 (44)
Startup Frame 33F
Damage Type Magical
Priority Ranged Low
EX Force 0
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Darkness eats away at opponent's body,
continuously stealing bravery for a set period.
Unlocked at
level
Mastered at
80 AP

Aerial

Base Damage 15, 15 (30)
Startup Frame 41F
Damage Type Physical
Priority Melee Mid
EX Force 90
Effects Chase
Cancels Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Mid] Spinning two-handed blow,
hurling opponent forward.
Unlocked at
level
Mastered at
100 AP

Base Damage -
Startup Frame 13F
Damage Type -
Priority Ranged Low
EX Force 0
Effects -
Cancels Dodge, Attack (Hit)
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Special] Cancel foe's attack. No attack strength,
but instant. Different attack frees foe.
Unlocked at
level
Mastered at
AP

Base Damage -
Startup Frame 65F
Damage Type
Priority Ranged Low
EX Force 0
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Special] Make opponent unable to move.
Foe is freed when hit by another attack.
Unlocked at
level
Mastered at
80 AP

Base Damage 4 x 11 (44)
Startup Frame 33F
Damage Type Magical
Priority Ranged Low
EX Force 0
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Darkness eats away at opponent's body,
continuously stealing bravery for a set period.
Unlocked at
level
Mastered at
80 AP

HP Attacks

The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with.

Ground

Stone Stonega Quake
Base Damage 16 (8, 8) 25 (5x5) 30 (6x5)
Startup Frame 49F 49F 49F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Send boulders flying.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
110 AP


Stonega
Quake

Fire Firaga Flare
Base Damage 12 (3 x 4) 18 (3 x 6) 24 (3 x 8)
Startup Frame 57F 57F 61F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Shoot forth flame sphere.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
120 AP


Firaga
Flare

Thunder Thundaga Burst
Base Damage 12 (3 x 4) 16 (4 x 4) 20 (4 x 5)
Startup Frame 67F 71F 71F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Mid] Call down lightning on foe.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
130 AP


Thundaga
Burst

Aerial

Water Waterga Flood
Base Damage 12 (3 x 4) 16 (4 x 4) 20 (5 x 4)
Startup Frame 59F 59F 59F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Engulf opponent in water.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
140 AP


Waterga
Flood

Aero Aeroga Tornado
Base Damage 10 (2 x 5) 14 (2 x 7) 18 (3 x 6)
Startup Frame 49F 49F 49F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Batter foe w/violent winds.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
150 AP


Aeroga
Tornado

Blizzard Blizzaga Freeze
Base Damage 10 (2 x 5) 15 (3 x 5) 20 (5 x 4)
Startup Frame 69F 69F 69F
Damage Type Magical Magical Magical
Priority Ranged Mid Ranged High Ranged High
EX Force 24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
24~36 (Chain hit)
60 (HP hit)
Effects - - -
Cancels Dodge Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Hurl ice shards forwards.
Strength depends on bravery.
Unlocked at
level 1
Mastered at
160 AP


Blizzaga
Freeze

EX Mode: Two-Hour Ability!

Effects:

  • Regen
  • Critical Boost
  • Manafont

Manafont

[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.

EX Burst: Play Rough

A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.

Damage multiplier (initial) Damage multiplier (rest) Type
4, 3, 3, 10 (20) 10 x 6, 20 (80) (100 total) Physical (first three hits), Magical (the rest)


Play Rough requires inputting a series of spells via a separate menu that only appears during this EX Burst.

The correct order of the spells is: Flare > Flood > Burst > Quake > Tornado > Freeze.

The spells are listed vertically from top to bottom and the correct order is always available. The challenge here is finding Flare quickly; Its position is always shuffled, so it could be in the middle of the menu or at the top. Once you find Flare, the remaining sequence of inputs is always the same. Spell > down > spell > down etc. A down input will move the cursor to the top if it's at the bottom of the menu, so there's no need to worry about moving it to one side of the menu through quick button presses.

Each spell must be pressed twice with cross (ddff-icon-button-cross.png), first to highlight it and then to cast it. Players have roughly 5 seconds to complete this entire sequence; The camera will rotate around Shantotto and her opponent for one full rotation, and then zoom in on Shantotto at the end. Auto EX Command Ω trivialises this process, as one would expect.

This EX Burst has good damage output, if not above average. It doesn't scale with health like Cloud or Tidus, but is far from the weakest burst in the game.

Combos

Solo

Assist

Builds

Builds here.

Stats
HP 10478
CP 450
BRV 1444
ATK 179
DEF 181
LUK 61
Max Booster x1.8
Special Effect: None
Equipment
Assist Yuna
Weapon ddff-icon-equip-weapon.png Heaven's Cloud (CP Glitch)
Hand ddff-icon-equip-hand.png Hero's Shield (CP Glitch)
Head ddff-icon-equip-head.png Thornlet
Body ddff-icon-equip-body.png Maximillian (CP Glitch)
Accessory 1 accessory_basic.png Dismay Shock
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Summon Unused
Accessory 5 accessory_special.png Blue Gem
Accessory 6 accessory_special.png Tenacious Attacker
Accessory 7 accessory_special.png Glutton
Accessory 8 accessory_special.png First to Victory
Accessory 9 accessory_special.png Hero's Seal
Accessory 10 accessory_special.png Miracle Shoes
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Equip Best Dresser extra ability for +100 base bravery.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Assist

Shantotto's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Bind 65F Ground Opponent - -
BRV Bio 33F Air Opponent 4 x 11 (44) -
HP Spirit Magic: Earth 49F Ground Opponent 5 x 5 (25) Chase
HP Spirit Magic: Ice 69F Air Opponent 3 x 5 (15) Chase


Assists

Shantotto works well with Kuja, Yuna and Jecht assists.

References


Navigation


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Page Completed In progress To-do Score
General 1 / 5 / 86
Pros / Cons Done. They're in a good state, but some points can be reworded to be more succinct. 3 / 5 / ?
Overview / Character Data Overview. 0 / 5 / 2
Bravery Attacks Ability info Overviews and images 1 / 5 / 5
HP Attacks Ability info Overviews and images 1 / 5 / 5
EX Mode Basic info Overview / detailed info if possible. 1 / 5 / 3
Combos Add solo and assist combos with video examples. 0 / 5 / 7
Builds 1 build. Edit the hybrid build (brv = 0 booster) and add more builds with overviews as seen on Tifa's page. 1 / 5 / 10
Assist Assist data Add viable assists with overviews. 1 / 5 / 3
Matchups Create page. Matchup tips and analysis. 0 / 5 / 32
Frame Data / 1
Starter Guide Create page. Concise pvp guide with core concepts and essentials. 0 / 5 / 8
Strategy Create page. Strategies and counterplays. 0 / 5 / 10