Zidane Tribal (Dissidia 012)/Builds: Difference between revisions

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= About Auto Assist Lock On =
= About Auto Assist Lock On =


The support ability Auto Assist Lock On lets characters aim their ongoing attack towards opponent's assist. This is good for preventing '''[[Glossary_(Dissidia_012)#Assist_punish|assist punishes]]''', but Zidane is pretty difficult to assist punish outside of raw HPs.
The support ability Auto Assist Lock On lets characters aim their ongoing attack towards opponent's assist. This is good for preventing {{#tooltip: <u>assist punishes</u> | Assist Punish refers to a whiff punish done with assist.}}, but Zidane is pretty difficult to assist punish outside of raw HPs.


Auto Assist Lock On has its own downside for Zidane though; If the opponent escapes from Swift Attack before Zidane performs Meo Twister, Zidane will move in a straight line during Meo Twister. This makes Zidane miss the opponent completely, which is in stark contrast to Meo Twister's otherwise potent tracking. Punishing Zidane's Swift Attack with '''[[Assist_(Dissidia_012)#LV1_Assist_Change|LV1 Assist Change]]''' is an important counterstrategy, but it can be easy to use Assist Change late. If this happens, Zidane has already hit the opponent and he can do Meo Twister even if the remaining Swift Attack hits missed. Considering Meo Twister's tracking, Auto Assist Lock On can deny Zidane very consistent HP damage in these situations.
Auto Assist Lock On has its own downside for Zidane though; If the opponent escapes from Swift Attack before Zidane performs Meo Twister, Zidane will move in a straight line during Meo Twister. This makes Zidane miss the opponent completely, which is in stark contrast to Meo Twister's otherwise potent tracking. Punishing Zidane's Swift Attack with '''[[Assist_(Dissidia_012)#LV1_Assist_Change|LV1 Assist Change]]''' is an important counterstrategy, but it can be easy to use Assist Change late. If this happens, Zidane has already hit the opponent and he can do Meo Twister even if the remaining Swift Attack hits missed. Considering Meo Twister's tracking, Auto Assist Lock On can deny Zidane very consistent HP damage in these situations.
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|setbonus=-
|setbonus=-
|ast={{012aer}}
|ast={{012aer}}
|wpn=Piggy's Stick
|wpn=Piggy's Stick {{equip}}
|hand=Blurry Moon
|hand=Blurry Moon
|head=Thornlet
|head=Thornlet
|armor=Maximillian
|armor=Maximillian {{equip}}
|acc1={{accbas}} Bravery Orb
|acc1={{accbas}} Bravery Orb
|acc2={{accbas}} Dismay Shock
|acc2={{accbas}} Dismay Shock

Latest revision as of 08:25, 12 May 2025


Zidane
General Starter Guide Combos Strategy Frame Data
Matchups Builds Match Videos Gallery Resources




Overview

Zidane is an HP linker with relatively low base damage, low base ATK and very few ways to Wall Rush. The main way to build Zidane for damage is by investing into high base bravery and assist gain on HP hit. Piggy's Stick ddff-icon-equip-weapon.png and Side by Side accessory_special.png are at the core of many Zidane builds, and they provide a bit of flexibility for different needs. Zidane doesn't need critical hits for his damage output, which creates stability against any character. His EX gain is not best-in-class and his assist combos move him away from the EX Force that he generates. Because of his low damage and the lopsided synergy with assist, effective Zidane builds show less variance on average compared to someone like Cloud.

Generally speaking, Zidane will be using a Side by Side build with high base bravery. Any deviations from that depend on the matchup or player preference.

About Auto Assist Lock On

The support ability Auto Assist Lock On lets characters aim their ongoing attack towards opponent's assist. This is good for preventing assist punishes, but Zidane is pretty difficult to assist punish outside of raw HPs.

Auto Assist Lock On has its own downside for Zidane though; If the opponent escapes from Swift Attack before Zidane performs Meo Twister, Zidane will move in a straight line during Meo Twister. This makes Zidane miss the opponent completely, which is in stark contrast to Meo Twister's otherwise potent tracking. Punishing Zidane's Swift Attack with LV1 Assist Change is an important counterstrategy, but it can be easy to use Assist Change late. If this happens, Zidane has already hit the opponent and he can do Meo Twister even if the remaining Swift Attack hits missed. Considering Meo Twister's tracking, Auto Assist Lock On can deny Zidane very consistent HP damage in these situations.

Hybrid (High Base BRV)

Stats
HP 10278
CP 450
BRV 1544
ATK 176
DEF 181
LUK 60
Max Booster x3.5
Special Effect: -
Equipment
Assist Aerith
Weapon ddff-icon-equip-weapon.png Piggy's Stick ddff-icon-equip%20ability.png
Hand ddff-icon-equip-hand.png Blurry Moon
Head ddff-icon-equip-head.png Thornlet
Body ddff-icon-equip-body.png Maximillian ddff-icon-equip%20ability.png
Accessory 1 accessory_basic.png Bravery Orb
Accessory 2 accessory_basic.png Dismay Shock
Accessory 3 accessory_booster.png Summon Unused
Accessory 4 accessory_booster.png Pre-EX Mode
Accessory 5 accessory_booster.png Pre-EX Revenge
Accessory 6 accessory_booster.png Aerial
Accessory 7 accessory_special.png Badge of Trust
Accessory 8 accessory_special.png Great Gospel
Accessory 9 accessory_special.png First to Victory
Accessory 10 accessory_special.png Together As One
Summon ddff-icon-summonstone.png Rubicante
Bravery attacks
Ground Aerial
ddff-icon-button-circle.png Booster 8 ddff-icon-button-circle.png Swift Attack
ddff-icon-button-square.png Branch: Meo Twister C
↑+ddff-icon-button-circle.png Scoop Art
↓+ddff-icon-button-circle.png Tempest
ddff-icon-button-square.png Branch: Meo Twister B
HP attacks
Ground Aerial
ddff-icon-button-square.png Tidal Flame ddff-icon-button-square.png Free Energy
↑+ddff-icon-button-square.png Grand Lethal
↓+ddff-icon-button-square.png Shift Break

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Build Overview

This is a hybrid build that focuses on initial assist gauge, high base bravery and bravery recovery. Since Side by Side accessory_special.png is not used, Zidane's EX gauge is not locked. That means Zidane can benefit proactively from EX Cores, but they are also his primary source for EX; Badge of Trust accessory_special.png and Together As One accessory_special.png reduce EX absorption by 70% in total. Grabbing EX Force will hardly fill the gauge, so Zidane must use his high dash speed to reach for the cores.

Zidane will start each fight with 1852 bravery and 2 assist gauges. This provides Zidane flexibility in assist gauge management. He can go for a double Aerith combo and establish momentum, but if he gets hit, he can still use assist to escape from incoming damage. Worth noting is that First to Victory accessory_special.png also provides 20 % EX from the beginning. That can reduce the amount of EX cores Zidane needs for a full EX gauge, but this is more likely to happen after few minutes of play. EX cores are not boosted with this build in any way, so while Zidane can generate a decent amount of EX with Swift Attack and Shift Break, he won't be reaching EX mode particularly fast.

Zidane is primarily a Side by Side accessory_special.png user, with double Aerith assist combos dealing tons of HP damage. There is little incentive for him to deviate from that build style. However, this can work as an alternative for players who wish to make use of the EX mechanics.

Basic Abilities

Actions
Ground Evasion
Midair Evasion
Ground Block
Midair Block
Aerial Recovery
Recovery Attack
Controlled Recovery
Wall Jump
Air Dash
Free Air Dash
Free Air Dash Boost
Assist Gauge Up Dash
Jump Boost+
Jump Times Boost+
Ground Evasion Boost
Midair Evasion Boost
Descent Speed Boost
Support
Always Target Indicator
EX Core Lock On
Assist Lock On
Extra
Precision Jump
Precision Evasion
Disable Counterattack
EXP to Assist
Best Dresser
CP
405 / 450



CP Allocation

45 points are available for various abilities. (Omni) Ground Dash, Multi Air Slide, Speed Boost++, Achy+, Magic Shield, Physical Shield are all decent abilities. Ground attacks aren't Zidane's forte, but one of them can be equipped if desired.

Side by Side (High Base BRV)

Stats
HP 8454
CP 450
BRV 1533
ATK 175
DEF 182
LUK 60
Max Booster x3.5
Special Effect: -
Equipment
Assist Aerith
Weapon ddff-icon-equip-weapon.png Piggy's Stick ddff-icon-equip%20ability.png
Hand ddff-icon-equip-hand.png Chainsaw
Head ddff-icon-equip-head.png Royal Crown ddff-icon-equip%20ability.png
Body ddff-icon-equip-body.png Auto Crossbow ddff-icon-equip%20ability.png
Accessory 1 accessory_basic.png Bravery Orb
Accessory 2 accessory_basic.png Dismay Shock
Accessory 3 accessory_basic.png Battle Hammer
Accessory 4 accessory_booster.png Empty EX Gauge
Accessory 5 accessory_booster.png Summon Unused
Accessory 6 accessory_booster.png Pre-EX Mode
Accessory 7 accessory_booster.png Pre-EX Revenge
Accessory 8 accessory_special.png Hero's Seal
Accessory 9 accessory_special.png Together As One
Accessory 10 accessory_special.png Side by Side
Summon ddff-icon-summonstone.png Rubicante
Bravery attacks
Ground Aerial
ddff-icon-button-circle.png Booster 8 ddff-icon-button-circle.png Swift Attack
ddff-icon-button-square.png Branch: Meo Twister C
↑+ddff-icon-button-circle.png Scoop Art
↓+ddff-icon-button-circle.png Tempest
ddff-icon-button-square.png Branch: Meo Twister B
HP attacks
Ground Aerial
ddff-icon-button-square.png Tidal Flame ddff-icon-button-square.png Free Energy
↑+ddff-icon-button-square.png Grand Lethal
↓+ddff-icon-button-square.png Shift Break

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Build Overview

A staple damage build for Zidane. Everything revolves around high base bravery and Side by Side accessory_special.png. The goal is simple; Land a hit with Swift Attack > Meo Twister or Shift Break and extend the assist combos as much as possible. Together As One accessory_special.png provides a good amount of assist gauge right from the beginning and Hero's Seal accessory_special.png increases Zidane's starting bravery to over 2000. Meter depletion is accounted for with accessories and Bravery Orb accessory_basic.png helps Zidane reach base bravery faster during assist combos. Since Zidane relies on base bravery, his damage output is not affected by lack of critical hits or low ATK stat.

Zidane has low max health with this build, so this could be considered a type of "glass cannon" build. However, a single Aerith assist combo can do over 3000 HP damage at base bravery... and even more if Zidane gets the combo extensions with double Aerith and Shift Break.

Basic Abilities

Actions
Ground Evasion
Midair Evasion
Ground Block
Midair Block
Aerial Recovery
Recovery Attack
Controlled Recovery
Wall Jump
Air Dash
Free Air Dash
Free Air Dash Boost
Assist Gauge Up Dash
Jump Boost++
Jump Times Boost++
Ground Evasion Boost
Midair Evasion Boost
Evasion Boost
Descent Speed Boost
Support
Always Target Indicator
EX Core Lock On
Assist Lock On
Extra
Precision Jump
Precision Evasion
Disable Sneak Attack
EXP to Assist
Best Dresser
CP
425 / 450



CP Allocation

25 points are available. They can be used for Speed Boost+, Ground Dash and Auto Assist Lock On.

Substitutes

Substitutes
Equipment / Ability Substitute Notes
Summon Unused accessory_booster.png Aerial accessory_booster.png A stronger x1.5 booster if ground is not available or deemed necessary.
Tidal Flame Speed Boost++ Speed Boost++ helps Zidane move faster on the ground and in the air. If Tidal Flame is not deemed necessary, this can help in footsies.



Attacks (Staple)

These attacks are recommended regardless of matchup, stage or player preference.

Booster 8

Mid priority gap closer that combos into air moves on hit. Zidane's ground braveries are notably weaker compared to his air braveries, so there aren't many must-have braveries on the ground.

Swift Attack + Meo Twister

A staple air poke, Zidane's primary HP link and high damage assist combo starter.

Tempest + Meo Twister

Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move.

Attacks (Flexible)

These attacks are great to have, but can be swapped or removed depending on matchup, stage or player preference.

Scoop Art (midair)

Long range projectile, can convert into an assist combo on reaction if two or more shots connect. Commonly used to build assist gauge, but frequent use makes Zidane vulnerable to dash > poke.

Side by Side (Seal of Lufenia)

Stats
HP 9823
CP 450
BRV 1583
ATK 173
DEF 182
LUK 61
Max Booster x2.1
Special Effect: Seal of Lufenia
Equipment
Assist Aerith
Weapon ddff-icon-equip-weapon.png Lufenian Pole
Hand ddff-icon-equip-hand.png Lufenian Greatshield ddff-icon-equip%20ability.png
Head ddff-icon-equip-head.png Thornlet
Body ddff-icon-equip-body.png Lufenian Jacket
Accessory 1 accessory_basic.png Bravery Orb
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png Empty EX Gauge
Accessory 4 accessory_booster.png Pre-EX Mode
Accessory 5 accessory_special.png Blue Drop
Accessory 6 accessory_special.png Blue Drop
Accessory 7 accessory_special.png Blue Drop
Accessory 8 accessory_special.png Blue Gem
Accessory 9 accessory_special.png Miracle Shoes
Accessory 10 accessory_special.png Side By Side
Summon ddff-icon-summonstone.png Rubicante
Bravery attacks
Ground Aerial
ddff-icon-button-circle.png Booster 8 ddff-icon-button-circle.png Scoop Art
↑+ddff-icon-button-circle.png Swift Attack
ddff-icon-button-square.png Branch: Meo Twister C
↓+ddff-icon-button-circle.png Tempest
ddff-icon-button-square.png Branch: Meo Twister B
HP attacks
Ground Aerial
ddff-icon-button-square.png Stellar Circle 5 ddff-icon-button-square.png Grand Lethal
↑+ddff-icon-button-square.png Free Energy
↓+ddff-icon-button-square.png Tidal Flame ↓+ddff-icon-button-square.png Shift Break

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Build Overview

Side by Side build, but with more EX depletion thanks to the Seal of Lufenia special effect. Compared to the SbS high base bravery build, Zidane's base BRV is influenced more by the accessories. That means any changes to the Blue Drops and Blue Gem will lower Zidane's damage output. Opponents already have incentive to escape from Zidane combos due to the damage output, but EX depletion delays EX gauge interactions which is still good for Zidane.

Thornlet ddff-icon-equip-head.png acts as one of the centerpieces for high base bravery. But it has a minor bravery depletion effect for dodging and blocking attacks. This is a low amount of bravery, which Zidane can compensate for even with his low base damage. So assuming Zidane lands hits without losing much bravery beforehand, the bravery penalty won't cripple Zidane.

Basic Abilities

Actions
Ground Evasion
Midair Evasion
Ground Block
Midair Block
Aerial Recovery
Controlled Recovery
Wall Jump
Free Air Dash
Ground Dash
Free Air Dash Boost
Assist Gauge Up Dash
Speed Boost+
Jump Boost
Jump Times Boost
Ground Evasion Boost
Midair Evasion Boost
Evasion Boost
Support
Always Target Indicator
EX Core Lock On
Auto Assist Lock On
Extra
Precision Jump
Precision Evasion
Magic Shield
Physical Shield
Gambler's Spirit
Disable Counterattack
EXP to HP
Best Dresser
CP
450 / 450



References


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