Zidane is an HP linker who relies on assist combos for high damage. While his primary damage builds require high base bravery, Zidane is capable of outputting over 6000 HP damage with two assist bars, no wall rush needed. Because of his comparatively weaker EX game, low base damage and lack of consistent wall rush moves, Zidane builds often revolve around Side by Side and raising base bravery.
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Build Overview
A staple damage build for Zidane. Everything revolves around high base bravery and Side by Side . The goal is simple; Land a hit with Swift Attack > Meo Twister or Shift Break and extend the assist combos as much as possible. Together As One provides a good amount of assist gauge right from the beginning and Hero's Seal increases Zidane's starting bravery to over 2000. Meter depletion is accounted for with accessories and Bravery Orb helps Zidane reach base bravery faster during assist combos. Since Zidane relies on base bravery, his damage output is not affected by lack of critical hits or low ATK stat.
Zidane has low max health with this build, so this could be considered a type of "glass cannon" build. However, a single Aerith assist combo can do over 3000 HP damage at base bravery... and even more if Zidane gets the combo extensions with double Aerith and Shift Break.
Basic Abilities
Actions
Ground Evasion
Midair Evasion
Ground Block
Midair Block
Aerial Recovery
Recovery Attack
Controlled Recovery
Wall Jump
Air Dash
Free Air Dash
Free Air Dash Boost
Assist Gauge Up Dash
Jump Boost++
Jump Times Boost++
Ground Evasion Boost
Midair Evasion Boost
Evasion Boost
Descent Speed Boost
Support
Always Target Indicator
EX Core Lock On
Assist Lock On
Extra
Precision Jump
Precision Evasion
Disable Sneak Attack
EXP to Assist
Best Dresser
CP
425 / 450
CP Allocation
25 points are available. They can be used for Speed Boost+, Ground Dash and Auto Assist Lock On.
Substitutes
Substitutes
Equipment / Ability
Substitute
Notes
Summon Unused
Aerial
A stronger x1.5 booster if ground is not available or deemed necessary.
Tidal Flame
Speed Boost++
Speed Boost++ helps Zidane move faster on the ground and in the air. If Tidal Flame is not deemed necessary, this can help in footsies.
Attacks (Staple)
These attacks are recommended regardless of matchup, stage or player preference.
Booster 8
Mid priority gap closer that combos into air moves on hit. Zidane's ground braveries are notably weaker compared to his air braveries, so there aren't many must-have braveries on the ground.
Swift Attack + Meo Twister
A staple air poke, Zidane's primary HP link and high damage assist combo starter.
Tempest + Meo Twister
Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move.
Attacks (Flexible)
These attacks are great to have, but can be swapped or removed depending on matchup, stage or player preference.
Scoop Art (midair)
Long range projectile, can convert into an assist combo on reaction if two or more shots connect. Commonly used to build assist gauge, but frequent use makes Zidane vulnerable to dash > poke.