| Base Damage | 2, 3, 4, 6, 2 x 3, 9 (30) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) (→Builds: Updated build section. Moved previous build into a dedicated build page.) |
Muggshotter (talk | contribs) |
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A staple air poke, Zidane's primary HP link and high damage assist combo starter. | A staple air poke, Zidane's primary HP link and high damage assist combo starter. | ||
; | ;Tempest + Meo Twister | ||
Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move. | Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move. | ||
| General | Starter Guide | Combos | Strategy | Frame Data |
|---|---|---|---|---|
| Matchups | Builds | Match Videos | Gallery | Resources |
| Info | |
|---|---|
| |
| Name | Zidane Tribal (ジタン・トライバル) |
| Original game | Final Fantasy IX |
| Base ATK (LV100) | 108 (Very Low) |
| Base DEF (LV100) | 110 (Low) |
| Run Speed | 4 (Fast) |
| Dash Speed | 73 (Fast) |
| Fall Speed | 81 (Average) |
| Fall Speed Ratio After Dodge | 18 (Very Fast) |
| Fastest BRV | 13F (Swift Attack) |
| Fastest HP | 25F (Free Energy) |
| 1-Hit HP | Yes (Free Energy, Tidal Flame projectile) |
| HP Links | Yes |
| Command Block | No |
| Weapon | Daggers, Thrown Weapons, Parrying Weapons, Swords, Poles |
| Armor | Bangles, Gauntlets, Hats, Hairpins, Clothing, Light Armor, Headbands, and Chestplates |
| Exclusive weapons | Sargatanas, The Tower, Ozma's Splinter |
| Unlock | |
| Alignment | Cosmos |
| Voice Actor (JP) | Romi Park |
| Voice Actor (ENG) | Bryce Papenbrook |
| Strengths | Weaknesses |
|---|---|
| Base Damage | 2, 3, 4, 6, 2 x 3, 9 (30) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | each (5) | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Magical | |
| Priority | Ranged Low | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 3 x 4, 5 (17) | |
|---|---|---|
| Startup Frame | 31F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 30 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 4 x 3, 8, 1 x 5, 15 (40) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 3, 9, 1 x 5, 15 (35) | |
|---|---|---|
| Startup Frame | 23F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 30 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 6, 8, 2 x 3, 9 (35) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 30 | |
| Effects | Chase | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | each (5) | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Magical | |
| Priority | Ranged Low | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | each (7) | |
|---|---|---|
| Startup Frame | 53F | |
| Damage Type | Magical | |
| Priority | Ranged Low | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2, 3, 2 x 3, 9 (20) | |
|---|---|---|
| Startup Frame | 13F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 15 | |
|---|---|---|
| Startup Frame | 49F | |
| Damage Type | Physical | |
| Priority | Melee High (close), Ranged High (projectile) | |
| EX Force | 30 + 60 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x 9 (9) | |
|---|---|---|
| Startup Frame | 43F | |
| Damage Type | Magical | |
| Priority | Melee High | |
| EX Force | 87 | |
| Effects | Absorb | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x 10 (+10) | |
|---|---|---|
| Startup Frame | ? | |
| Damage Type | Magical | |
| Priority | Unblockable (?) | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | each (5) | |
|---|---|---|
| Startup Frame | 27F (first thunder), 87F (water) | |
| Damage Type | Magical | |
| Priority | Ranged High (thunder), Unblockable (water) | |
| EX Force | 60 + 9 x N | |
| Effects | Absorb | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 7 x 3 (21) | |
|---|---|---|
| Startup Frame | 53F | |
| Damage Type | Physical | |
| Priority | Melee High | |
| EX Force | 27 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | - | |
|---|---|---|
| Startup Frame | 25F | |
| Damage Type | - | |
| Priority | Ranged High | |
| EX Force | 60 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x 10 (+10) | |
|---|---|---|
| Startup Frame | ? | |
| Damage Type | Magical | |
| Priority | Unblockable (?) | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
Branching from Tempest. [Combo] Fire laser from blade.
| Base Damage | 1 x 10 (+10) | |
|---|---|---|
| Startup Frame | ? | |
| Damage Type | Magical | |
| Priority | Unblockable (?) | |
| EX Force | 0 | |
| Effects | - | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 30 (15) | |
| Unlocked at level |
Mastered at AP |
Branching from Swift Attack. [Combo] Fire laser from blade.
Effects:
[Always active while in EX Mode] Dormant potential is unlocked, enabling nimble leaps to be performed while in midair.
Air Jump Times +10. Reset jump counts after a dodge.
[Always active while in EX Mode] Grants invincibility for the period between touching the ground and leaping into the air.
Gives invincibility during the "rising curve" of a jump. Does not work with "Bravery Boost on Dodge" as it is not counted as a dodge.
A chain of attacks that grows faster with each blow. Repeatedly press circle to increase the number of hits.
| Damage multiplier (initial) | Damage multiplier (rest) | Type |
|---|---|---|
| 3 x 4, 6 (18) | 3, 3, 2, 3, 2, 3, 2, 3, 2, 3 x 3, 8 x 6 (79) (97 total) | Physical |
Main article: Zidane (012) Builds
Zidane is an HP linker who relies on assist combos for high damage. While his primary damage builds require high base bravery, Zidane is capable of outputting over 6000 HP damage with two assist bars, no wall rush needed. Because of his comparatively weaker EX game, low base damage and lack of consistent wall rush moves, Zidane builds often revolve around Side by Side
and raising base bravery.
| Stats | |
|---|---|
| HP | 8454 |
| CP | 450 |
| BRV | 1533 |
| ATK | 175 |
| DEF | 182 |
| LUK | 60 |
| Max Booster | x3.5 |
| Equipment | |
|---|---|
| Assist | Aerith |
| Weapon |
Piggy's Stick |
| Hand |
Chainsaw |
| Head |
Royal Crown |
| Body |
Auto Crossbow |
| Accessory 1 | Bravery Orb
|
| Accessory 2 | Dismay Shock
|
| Accessory 3 | Battle Hammer
|
| Accessory 4 | Empty EX Gauge
|
| Accessory 5 | Summon Unused
|
| Accessory 6 | Pre-EX Mode
|
| Accessory 7 | Pre-EX Revenge
|
| Accessory 8 | Hero's Seal
|
| Accessory 9 | Together As One
|
| Accessory 10 | Side by Side
|
| Summon |
Rubicante |
| Bravery attacks | |
|---|---|
| Ground | Aerial |
| ↑+ | |
| ↓+ | |
| HP attacks | |
| Ground | Aerial |
| ↑+ | |
| ↓+ | |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
A staple damage build for Zidane. Everything revolves around high base bravery and Side by Side
. The goal is simple; Land a hit with Swift Attack > Meo Twister or Shift Break and extend the assist combos as much as possible. Together As One
provides a good amount of assist gauge right from the beginning and Hero's Seal
increases Zidane's starting bravery to over 2000. Meter depletion is accounted for with accessories and Bravery Orb
helps Zidane reach base bravery faster during assist combos. Since Zidane relies on base bravery, his damage output is not affected by lack of critical hits or low ATK stat.
Zidane has low max health with this build, so this could be considered a type of "glass cannon" build. However, a single Aerith assist combo can do over 3000 HP damage at base bravery... and even more if Zidane gets the combo extensions with double Aerith and Shift Break.
| Actions |
|---|
| Ground Evasion |
| Midair Evasion |
| Ground Block |
| Midair Block |
| Aerial Recovery |
| Recovery Attack |
| Controlled Recovery |
| Wall Jump |
| Air Dash |
| Free Air Dash |
| Free Air Dash Boost |
| Assist Gauge Up Dash |
| Jump Boost++ |
| Jump Times Boost++ |
| Ground Evasion Boost |
| Midair Evasion Boost |
| Evasion Boost |
| Descent Speed Boost |
| Support |
|---|
| Always Target Indicator |
| EX Core Lock On |
| Assist Lock On |
| Extra |
|---|
| Precision Jump |
| Precision Evasion |
| Disable Sneak Attack |
| EXP to Assist |
| Best Dresser |
| CP |
|---|
| 425 / 450 |
25 points are available. They can be used for Speed Boost+, Ground Dash and Auto Assist Lock On.
| Equipment / Ability | Substitute | Notes |
|---|---|---|
Summon Unused ![]() |
Aerial ![]() |
A stronger x1.5 booster if ground is not available or deemed necessary. |
| Tidal Flame | Speed Boost++ | Speed Boost++ helps Zidane move faster on the ground and in the air. If Tidal Flame is not deemed necessary, this can help in footsies. |
These attacks are recommended regardless of matchup, stage or player preference.
Mid priority gap closer that combos into air moves on hit. Zidane's ground braveries are notably weaker compared to his air braveries, so there aren't many must-have braveries on the ground.
A staple air poke, Zidane's primary HP link and high damage assist combo starter.
Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move.
These attacks are great to have, but can be swapped or removed depending on matchup, stage or player preference.
Long range projectile, can convert into an assist combo on reaction if two or more shots connect. Commonly used to build assist gauge, but frequent use makes Zidane vulnerable to dash > poke.
| Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
|---|---|---|---|---|---|---|
| BRV | Rumble Rush | 19F | Ground | Opponent | 2, 3, 4, 6, 2 x 3, 9 (30) | Chase |
| BRV | Vortex | 23F | Air | Opponent | 2 x 3, 9, 1 x 5, 15 (35) | Wall Rush |
| HP | Stellar Circle | 43F | Ground | Opponent | 1 x 9 (9) | Chase |
| HP | Free Energy | 25F | Air | Opponent | - | Chase |
Zidane does well with Aerith, Kuja and Sephiroth.
Please edit this page's roadmap template when relevant additions and changes are made.
20,93 % done
| Page | Completed | In progress | To-do | Score |
|---|---|---|---|---|
| General | 18 / 86 | |||
| Pros / Cons | Pros and cons. | 0 / ? | ||
| Overview / Character Data | Overview | 0 / 2 | ||
| Bravery Attacks | Ability info, images. | overviews | 2 / 5 | |
| HP Attacks | Ability info, images. | overviews | 2 / 5 | |
| EX Mode | Basic info, overview, images. | Add info about double jump and 10+ jumps if possible. | 3 / 3 | |
| Combos | Add solo and assist combos with video examples. | 0 / 7 | ||
| Builds | 3 builds. | Attack loadouts (flexible, avoid). Edit based on feedback. | Add more niche builds? | 10 / 10 |
| Assist | Assist data | Common viable assists with overviews. | 1 / 3 | |
| Matchups | Create page. Matchup analysis and tips. | 0 / 32 | ||
| Frame Data | / 1 | |||
| Starter Guide | Create page. Concise pvp guide with core concepts and essentials. | 0 / 8 | ||
| Strategy | Create page. Strategies and counterplays. | 0 / 10 |