Prishe (Dissidia 012): Difference between revisions

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[[Category:Dissidia 012 Final Fantasy]]
[[Category:Dissidia 012 Final Fantasy]]
{{012CharNav
{{012CharNavPri}}
|icon=https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-prishe.png
|general=[[Prishe (Dissidia_012)|'''General''']]
|matchups=Matchups
|resources=Resources
|starter=Starter Guide
|strategy=Strategy
}}


{{CharacterInfo
{{CharacterInfo

Revision as of 02:41, 10 August 2024


Prishe
General Starter Guide Combos Strategy Frame Data
Matchups Builds Match Videos Gallery Resources




Info
Name Prishe (プリッシュ)
Original game Final Fantasy XI
Base ATK (LV100) 109 (Low)
Base DEF (LV100) 110 (Low)
Run Speed 5 (Normal, Above Average), 2 (EX Mode, Fast)
Dash Speed 73 (Normal, Fast), 69 (EX Mode, Very Fast)
Fall Speed 75 (Normal, Above Average), 71 (EX Mode, Fast)
Fall Speed Ratio After Dodge 21 (Normal, Very Fast), 14 (EX Mode, Very Fast)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Thrown Weapons, Grappling Weapons, Instruments,
Poles, Parrying Weapons
Armor Bangles, Gauntlets, Hats, Hairpins, Headbands,
Clothing, Light Armor, Chestplates
Exclusive weapons Koenigs Knuckles, Spharai, Glanzfaust
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Attacks

Many of Prishe's bravery attacks can be chained into a separate, equippable bravery followup. The starting bravery is noted as "(One)" and the followup is noted as "(Two)" in the game.

The list of followups remain the same for every bravery attack starter and thus, will be listed separately.

Ground

Can be chained into another bravery.

If your attack starts with Combo, the finisher will yield about 10 % more EX force.

Base damage Startup frame Type Priority EX Force
2, 2, 4 (8) 11F Physical Melee Low 39 (One)
Effects CP (Mastered) Cancels Assist Gain (Hit)
- 20 (10)
Unlocked at
level
Mastered at
AP


[Close] Quick three-punch combo. Generates extra EX Force. Can combo without hitting.

Aerial

Base damage Startup frame Type Priority EX Force
18 29F Physical Melee High 15 (One)
Effects CP (Mastered) Cancels Assist Gain (Hit)
- 20 (10)
Unlocked at
level
Mastered at
AP


[Close] Strike down with a backhand blow. Useful for attacking from above.

Followups

Attack data is mostly shared with (One) versions, but (Two) followups generate a different amount of EX and can also wall rush or initiate chase. These braveries also cost less CP to equip.

Base damage Startup frame Type Priority EX Force
2, 2, 4 (8) 11F Physical Melee Low 75 (Two)
Effects CP (Mastered) Cancels Assist Gain (Hit)
Chase 10 (5)
Unlocked at
level
Mastered at
AP


Branching from _ (One) [Combo] Three-punch combo.

HP Attacks

Ground

Base damage Startup frame Type Priority EX Force
3 x 7 (21) 43F Physical Melee High 15
Effects CP (Mastered) Cancels Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Quickly charge and pummel foe. Good vs any height.

Aerial

Base damage Startup frame Type Priority EX Force
2 x 5 (10) 43F Physical Melee High 15
Effects CP (Mastered) Cancels Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Rise] Quick upward punch. Great for attacking from below.

EX Mode: Two-Hour Ability!

Effects:

  • Regen
  • Critical Boost
  • Hundred Fists

Hundred Fists

[Always active while in EX Mode] Chains up to three weapon skills and increases movement speed.

EX Burst: The Five Lights

Throws a glowing shard of Magicite at an opponent. Enter the commands shown in clockwise fashion to increase the number of blows dealt.

Damage multiplier (initial) Damage multiplier (rest) Type
3 x 5, 5 (20) 12 x 5, 20 (80) (100 total) ??


Prishe's mechanics (Skillchain)

Info about skillchain.

Combos

Solo

Assist

Builds

Builds here.

Stats
HP 9972
CP 450
BRV 917
ATK 178
DEF 183
LUK 60
Max Booster x1.3
Special Effect: Adamant Chains
Equipment
Assist Aerith
Weapon ddff-icon-equip-weapon.png Cleaver
Hand ddff-icon-equip-hand.png Adamant Shield (CP Glitch)
Head ddff-icon-equip-head.png Adamant Helm (CP Glitch)
Body ddff-icon-equip-body.png Adamant Vest
Accessory 1 accessory_basic.png Hyper Ring
Accessory 2 accessory_basic.png Muscle Belt
Accessory 3 accessory_basic.png Dismay Shock
Accessory 4 accessory_basic.png Battle Hammer
Accessory 5 accessory_booster.png Summon Unused
Accessory 6 accessory_special.png White Drop
Accessory 7 accessory_special.png White Drop
Accessory 8 accessory_special.png White Drop
Accessory 9 accessory_special.png White Gem
Accessory 10 accessory_special.png Glutton
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.



Damage, ex absorption and adamant chains for safer air dodges.

Assist

Prishe's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Howling Fists 17F Ground Opponent 1 x 3, 7, 2 x 4, 7 (25) Chase
BRV Backhand Blow 29F Air Opponent 18, 12 (30) Wall Rush
HP Nullifying Dropkick 49F Ground Opponent - Wall Rush
HP Auroral Uppercut 43F Air Opponent 2 x 5 (10) Wall Rush


Assists

Prishe works well with Kuja and Aerith assists.

References


Navigation


Wiki Roadmap (012 Prishe)

Please edit this page's roadmap template when relevant additions and changes are made.

6,52 % done

   


Page Completed In progress To-do Score
General Add skillchains. 1 / 5 / 86
Strengths and weaknesses Pros and cons. 0 / 5 / ?
Overview Overview 0 / 5 / 2
Bravery Attacks Ability info overviews and images. 1 / 5 / 5
HP Attacks Ability info overviews and images. 1 / 5 / 5
EX Mode Basic info Add overview 1 / 5 / 3
Combos Add solo and assist combos with video examples. 0 / 5 / 7
Builds 1 build. Add more builds with overviews as seen on Tifa's page. 1 / 5 / 10
Assist Assist data Common viable assists with overviews. 1 / 5 / 3
Matchups Matchup analysis and tips. 0 / 5 / 32
Frame Data / 1
Starter Guide Concise pvp guide with core concepts and essentials. 0 / 5 / 8
Strategy Strategies and counterplays. 0 / 5 / 10