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|-|Rumble Rush=
|-|Rumble Rush=
{{AbilityInfo
{{AbilityInfo
|damage=2, 3, 4, 6, 2 x 3, 9 (30)
|damage='''30''' ( 2, 3, 4, 6, 2 x 3, 9)
|startup=19F
|startup=19F
|type=Physical
|type=Physical
Line 47:
Line 47:
|effect=Chase
|effect=Chase
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/3/3e/Brv_zidane_rumble_rush.jpeg
|imgpos=
|cancels=Dodge
|asthit=
|level=1
|ap=170
|gametext=[Mid] Slice, then kick foe. <br>Approach foe during attack.
}}
}}
''[Mid] Slice, then kick foe. Approach foe during attack.''
[[File:Brv_zidane_followup .jpeg|300px|thumb|Zidane follows up with a rising combo attack after Rumble Rush .]]
|-|Scoop Art (ground)=
|-|Scoop Art (ground)=
{{AbilityInfo
{{AbilityInfo
|damage=each (5)
|damage=each ''' 5'''
|startup=37F
|startup=37F
|type=Magical
|type=Magical
Line 59:
Line 68:
|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/0/00/Brv_zidane_scoop_art_g.jpeg
|imgpos=55%
|cancels=Dodge
|asthit=
|level=27
|ap=90
|gametext=[Long] Fire energy projectile. Perform <br>repeatedly to fire multiple shots at once.
}}
}}
''[Long] Fire energy projectile. Perform repeatedly to fire multiple shots at once.''
|-|Booster 8=
|-|Booster 8=
{{AbilityInfo
{{AbilityInfo
|damage=3 x 4, 5 (17)
|damage='''17''' ( 3 x 4, 5)
|startup=31F
|startup=31F
|type=Physical
|type=Physical
Line 71:
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|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/8/8d/Brv_zidane_booster_8.jpeg
|imgpos=
|cancels=Dodge, Attack (On Hit)
|asthit=
|level=16
|ap=120
|gametext=[Mid] Charge at opponent. If it hits, <br>can quickly combo with another attack.
}}
}}
''[Mid] Charge at opponent. If it hits, can quickly combo with another attack.''
</tabber>
</tabber>
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|-|Storm Impulse=
|-|Storm Impulse=
{{AbilityInfo
{{AbilityInfo
|damage=4 x 3, 8, 1 x 5, 15 (40)
|damage='''40''' ( 4 x 3, 8, 1 x 5, 15)
|startup=19F
|startup=19F
|type=Physical
|type=Physical
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|effect=Wall Rush
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/4/47/Brv_zidane_storm_impulse.jpeg
|imgpos=
|cancels=Dodge
|asthit=
|level=32
|ap=100
|gametext=[Mid] Spinning approach. <br>Limited height; fast approach.
}}
}}
''[Mid] Spinning approach. Limited height; fast approach.''
|-|Vortex=
|-|Vortex=
{{AbilityInfo
{{AbilityInfo
|damage=2 x 3, 9, 1 x 5, 15 (35)
|damage='''35''' ( 2 x 3, 9, 1 x 5, 15)
|startup=23F
|startup=23F
|type=Physical
|type=Physical
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|effect=Wall Rush
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/8/8f/Brv_zidane_vortex.jpeg
|imgpos=
|cancels=Dodge
|asthit=
|level=8
|ap=100
|gametext=Vertical spinning approach. <br>Great for attacking from below.
}}
}}
''Vertical spinning approach. Great for attacking from below.''
|-|Tempest=
|-|Tempest=
{{AbilityInfo
{{AbilityInfo
|damage=2 x 6, 8, 2 x 3, 9 (35)
|damage='''35''' ( 2 x 6, 8, 2 x 3, 9)
|startup=19F
|startup=19F
|type=Physical
|type=Physical
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|effect=Chase
|effect=Chase
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/c/cf/Brv_zidane_tempest.jpeg
|imgpos=
|cancels=Dodge
|asthit=
|level=4
|ap=160
|gametext=Gracefully toss knife downwards. <br>Useful for attacking from above.
}}
}}
''Gracefully toss knife downwards. Useful for attacking from above.''
[[File:Brv_zidane_followup .jpeg|300px|thumb|Zidane follows up with a rising combo attack after Vortex .]]
|-|Scoop Art (midair)=
|-|Scoop Art (midair)=
{{AbilityInfo
{{AbilityInfo
|damage=each (5)
|damage=each ''' 5'''
|startup=37F
|startup=37F
|type=Magical
|type=Magical
Line 125:
Line 170:
|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/c/c8/Brv_zidane_scoop_art_a.jpeg
|imgpos=60%
|cancels=Dodge
|asthit=
|level=1
|ap=90
|gametext=[Long] Fire energy projectile. Perform <br>repeatedly to fire multiple shots at once.
}}
}}
''[Long] Fire energy projectile. Perform repeatedly to fire multiple shots at once.''
|-|Solution 9=
|-|Solution 9=
{{AbilityInfo
{{AbilityInfo
|damage=each (7)
|damage=each ''' 7'''
|startup=53F
|startup=53F
|type=Magical
|type=Magical
Line 137:
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|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/9/94/Brv_zidane_solution_9.jpeg
|imgpos=40%
|cancels=Dodge
|asthit=
|level=23
|ap=100
|gametext=[Long] Launch multiple energy projectiles. <br>Low accuracy, many projectiles.
}}
}}
''[Long] Launch multiple energy projectiles. Low accuracy, many projectiles.''
''''
|-|Swift Attack=
|-|Swift Attack=
{{AbilityInfo
{{AbilityInfo
|damage=2, 3, 2 x 3, 9 (20)
|damage='''20''' ( 2, 3, 2 x 3, 9)
|startup=13F
|startup=13F
|type=Physical
|type=Physical
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|effect=Chase
|effect=Chase
|cp=30 (15)
|cp=30 (15)
|image=https://dissidia.wiki/images/1/1f/Brv_zidane_swift_attack.jpeg
|imgpos=55%
|cancels=
|asthit=
|level=1
|ap=100
|gametext=[Close] Quick slices. <br>Low power, fast launch.
}}
}}
''[Close] Quick slices. Low power, fast launch.''
[[File:Brv_zidane_followup .jpeg|300px|thumb|Zidane follows up with a rising combo attack after Swift Attack .]]
</tabber>
</tabber>
Info
Name
Zidane Tribal (ジタン・トライバル)
Original game
Final Fantasy IX
Base ATK (LV100)
108 (Very Low)
Base DEF (LV100)
110 (Low)
Run Speed
4 (Fast)
Dash Speed
73 (Fast)
Fall Speed
81 (Average)
Fall Speed Ratio After Dodge
18 (Very Fast)
Fastest BRV
13F (Swift Attack)
Fastest HP
25F (Free Energy)
1-Hit HP
Yes (Free Energy, Tidal Flame projectile)
HP Links
Yes
Command Block
No
Weapon
Daggers, Thrown Weapons, Parrying Weapons, Swords, Poles
Armor
Bangles, Gauntlets, Hats, Hairpins, Clothing, Light Armor, Headbands, and Chestplates
Exclusive weapons
Sargatanas, The Tower, Ozma's Splinter
Unlock
Alignment
Cosmos
Voice Actor (JP)
Romi Park
Voice Actor (ENG)
Bryce Papenbrook
Overview
Bravery Attacks
Ground
Base Damage
30 (2, 3, 4, 6, 2 x 3, 9)
Startup Frame
19F
Damage Type
Physical
Priority
Melee Low
EX Force
90
Effects
Chase
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Mid] Slice, then kick foe. Approach foe during attack.
Unlocked at level 1
Mastered at 170 AP
Zidane follows up with a rising combo attack after Rumble Rush.
Base Damage
each 5
Startup Frame
37F
Damage Type
Magical
Priority
Ranged Low
EX Force
0
Effects
-
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Long] Fire energy projectile. Perform repeatedly to fire multiple shots at once.
Unlocked at level 27
Mastered at 90 AP
Base Damage
17 (3 x 4, 5)
Startup Frame
31F
Damage Type
Physical
Priority
Melee Mid
EX Force
30
Effects
-
Cancels
Dodge, Attack (On Hit)
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Mid] Charge at opponent. If it hits, can quickly combo with another attack.
Unlocked at level 16
Mastered at 120 AP
Aerial
Base Damage
40 (4 x 3, 8, 1 x 5, 15)
Startup Frame
19F
Damage Type
Physical
Priority
Melee Low
EX Force
90
Effects
Wall Rush
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Mid] Spinning approach. Limited height; fast approach.
Unlocked at level 32
Mastered at 100 AP
Base Damage
35 (2 x 3, 9, 1 x 5, 15)
Startup Frame
23F
Damage Type
Physical
Priority
Melee Low
EX Force
30
Effects
Wall Rush
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
Vertical spinning approach. Great for attacking from below.
Unlocked at level 8
Mastered at 100 AP
Base Damage
35 (2 x 6, 8, 2 x 3, 9)
Startup Frame
19F
Damage Type
Physical
Priority
Melee Low
EX Force
30
Effects
Chase
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
Gracefully toss knife downwards. Useful for attacking from above.
Unlocked at level 4
Mastered at 160 AP
Zidane follows up with a rising combo attack after Vortex.
Base Damage
each 5
Startup Frame
37F
Damage Type
Magical
Priority
Ranged Low
EX Force
0
Effects
-
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Long] Fire energy projectile. Perform repeatedly to fire multiple shots at once.
Unlocked at level 1
Mastered at 90 AP
Base Damage
each 7
Startup Frame
53F
Damage Type
Magical
Priority
Ranged Low
EX Force
0
Effects
-
Cancels
Dodge
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Long] Launch multiple energy projectiles. Low accuracy, many projectiles.
Unlocked at level 23
Mastered at 100 AP
'
Base Damage
20 (2, 3, 2 x 3, 9)
Startup Frame
13F
Damage Type
Physical
Priority
Melee Low
EX Force
90
Effects
Chase
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
[Close] Quick slices. Low power, fast launch.
Unlocked at level 1
Mastered at 100 AP
Zidane follows up with a rising combo attack after Swift Attack.
HP Attacks
Ground
Base Damage
15
Startup Frame
49F
Damage Type
Physical
Priority
Melee High (close), Ranged High (projectile)
EX Force
30 + 60
Effects
-
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
[Long] Fire low-flying flame projectile that homes in on foe at high speed.
Base Damage
1 x 9 (9)
Startup Frame
43F
Damage Type
Magical
Priority
Melee High
EX Force
87
Effects
Absorb
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
[Close] Create cyclone. Short range, but offers cover.
Base Damage
1 x 10 (+10)
Startup Frame
?
Damage Type
Magical
Priority
Unblockable (?)
EX Force
0
Effects
-
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
Branching from Rumble Rush. [Combo] Fire laser from blade.
Aerial
Base Damage
each (5)
Startup Frame
27F (first thunder), 87F (water)
Damage Type
Magical
Priority
Ranged High (thunder), Unblockable (water)
EX Force
60 + 9 x N
Effects
Absorb
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
[Long] Keep foe off balance with water columns and lightning.
Base Damage
7 x 3 (21)
Startup Frame
53F
Damage Type
Physical
Priority
Melee High
EX Force
27
Effects
Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
[Mid] Charge filled with energy. Vertically limited, long duration.
Base Damage
-
Startup Frame
25F
Damage Type
-
Priority
Ranged High
EX Force
60
Effects
-
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
[Close] Fire energy wave. Short range, quick execution.
Base Damage
1 x 10 (+10)
Startup Frame
?
Damage Type
Magical
Priority
Unblockable (?)
EX Force
0
Effects
-
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
Branching from Tempest. [Combo] Fire laser from blade.
Identical with Meo Twister A.
Base Damage
1 x 10 (+10)
Startup Frame
?
Damage Type
Magical
Priority
Unblockable (?)
EX Force
0
Effects
-
Cancels
Assist Gain (Hit)
CP (Mastered)
30 (15)
Unlocked at level
Mastered at AP
Branching from Swift Attack. [Combo] Fire laser from blade.
Identical with Meo Twister A.
EX Mode: Trance!
Effects:
Regen
Critical Boost
Aerial Jump
Dodge Jump
Aerial Jump
[Always active while in EX Mode] Dormant potential is unlocked, enabling nimble leaps to be performed while in midair.
Air Jump Times +10. Reset jump counts after a dodge.
Double Jump
[Always active while in EX Mode] Grants invincibility for the period between touching the ground and leaping into the air.
Gives invincibility during the "rising curve" of a jump. Does not work with "Bravery Boost on Dodge" as it is not counted as a dodge.
EX Burst: Reverse Gaia
A chain of attacks that grows faster with each blow. Repeatedly press circle to increase the number of hits.
Damage multiplier (initial)
Damage multiplier (rest)
Type
3 x 4, 6 (18)
3, 3, 2, 3, 2, 3, 2, 3, 2, 3 x 3, 8 x 6 (79) (97 total)
Physical
Combos
Solo
Assist
Builds
Main article: Zidane (012) Builds
Zidane is an HP linker who relies on assist combos for high damage. While his primary damage builds require high base bravery, Zidane is capable of outputting over 6000 HP damage with two assist bars, no wall rush needed. Because of his comparatively weaker EX game, low base damage and lack of consistent wall rush moves, Zidane builds often revolve around Side by Side and raising base bravery.
Side by Side (High Base BRV)
Stats
HP
8454
CP
450
BRV
1533
ATK
175
DEF
182
LUK
60
Max Booster
x3.5
Special Effect : -
Equipment
Assist
Aerith
Weapon
Piggy's Stick
Hand
Chainsaw
Head
Royal Crown
Body
Auto Crossbow
Accessory 1
Bravery Orb
Accessory 2
Dismay Shock
Accessory 3
Battle Hammer
Accessory 4
Empty EX Gauge
Accessory 5
Summon Unused
Accessory 6
Pre-EX Mode
Accessory 7
Pre-EX Revenge
Accessory 8
Hero's Seal
Accessory 9
Together As One
Accessory 10
Side by Side
Summon
Rubicante
Bravery attacks
Ground
Aerial
Booster 8
Swift Attack
Branch: Meo Twister C
↑+ Scoop Art
↓+ Tempest
Branch: Meo Twister B
HP attacks
Ground
Aerial
Tidal Flame
Free Energy
↑+ Grand Lethal
↓+ Shift Break
indicates a "Gear" extra ability or the use of CP / Equipment glitch . The total CP cost will assume the glitch is done.
Build Overview
A staple damage build for Zidane. Everything revolves around high base bravery and Side by Side . The goal is simple; Land a hit with Swift Attack > Meo Twister or Shift Break and extend the assist combos as much as possible. Together As One provides a good amount of assist gauge right from the beginning and Hero's Seal increases Zidane's starting bravery to over 2000. Meter depletion is accounted for with accessories and Bravery Orb helps Zidane reach base bravery faster during assist combos. Since Zidane relies on base bravery, his damage output is not affected by lack of critical hits or low ATK stat.
Zidane has low max health with this build, so this could be considered a type of "glass cannon" build. However, a single Aerith assist combo can do over 3000 HP damage at base bravery... and even more if Zidane gets the combo extensions with double Aerith and Shift Break.
Basic Abilities
Actions
Ground Evasion
Midair Evasion
Ground Block
Midair Block
Aerial Recovery
Recovery Attack
Controlled Recovery
Wall Jump
Air Dash
Free Air Dash
Free Air Dash Boost
Assist Gauge Up Dash
Jump Boost++
Jump Times Boost++
Ground Evasion Boost
Midair Evasion Boost
Evasion Boost
Descent Speed Boost
Support
Always Target Indicator
EX Core Lock On
Assist Lock On
Extra
Precision Jump
Precision Evasion
Disable Sneak Attack
EXP to Assist
Best Dresser
CP Allocation
25 points are available. They can be used for Speed Boost+, Ground Dash and Auto Assist Lock On.
Substitutes
Substitutes
Equipment / Ability
Substitute
Notes
Summon Unused
Aerial
A stronger x1.5 booster if ground is not available or deemed necessary.
Tidal Flame
Speed Boost++
Speed Boost++ helps Zidane move faster on the ground and in the air. If Tidal Flame is not deemed necessary, this can help in footsies .
Attacks (Staple)
These attacks are recommended regardless of matchup, stage or player preference.
Booster 8
Mid priority gap closer that combos into air moves on hit. Zidane's ground braveries are notably weaker compared to his air braveries, so there aren't many must-have braveries on the ground.
Swift Attack + Meo Twister
A staple air poke, Zidane's primary HP link and high damage assist combo starter.
Tempest + Meo Twister
Zidane's downward HP link. High damage assist combo starter, and higher base damage than Swift Attack. Good as an aerial punish move.
Attacks (Flexible)
These attacks are great to have, but can be swapped or removed depending on matchup, stage or player preference.
Scoop Art (midair)
Long range projectile, can convert into an assist combo on reaction if two or more shots connect. Commonly used to build assist gauge, but frequent use makes Zidane vulnerable to dash > poke.
Assist
Zidane's assist data
Type
Attack
Startup
Position
Spawn
Damage multiplier
Effects
BRV
Rumble Rush
19F
Ground
Opponent
2, 3, 4, 6, 2 x 3, 9 (30)
Chase
BRV
Vortex
23F
Air
Opponent
2 x 3, 9, 1 x 5, 15 (35)
Wall Rush
HP
Stellar Circle
43F
Ground
Opponent
1 x 9 (9)
Chase
HP
Free Energy
25F
Air
Opponent
-
Chase
Assists
Zidane does well with Aerith, Kuja and Sephiroth.
References
Navigation
Wiki Roadmap (012 Zidane Tribal)
Please edit this page's roadmap template when relevant additions and changes are made.
Page
Completed
In progress
To-do
Score
General
18 / 86
Pros / Cons
Pros and cons.
0 / ?
Overview / Character Data
Overview
0 / 2
Bravery Attacks
Ability info, images.
overviews
2 / 5
HP Attacks
Ability info, images.
overviews
2 / 5
EX Mode
Basic info, overview, images.
Add info about double jump and 10+ jumps if possible.
3 / 3
Combos
Add solo and assist combos with video examples.
0 / 7
Builds
3 builds.
Attack loadouts (flexible, avoid). Edit based on feedback.
Add more niche builds?
10 / 10
Assist
Assist data
Common viable assists with overviews.
1 / 3
Matchups
Create page. Matchup analysis and tips.
0 / 32
Frame Data
/ 1
Starter Guide
Create page. Concise pvp guide with core concepts and essentials.
0 / 8
Strategy
Create page. Strategies and counterplays.
0 / 10