The Emperor (Dissidia 012)/Strategy: Difference between revisions

From Dissidia Wiki
(Created page with "Category:Strategy (Dissidia 012) Category:Dissidia 012 Final Fantasy {{012CharNavEmp}} = Overview = = Strategy = == Offense == == Defense == == Strategy (Ground) == == Strategy (Aerial) == == Dodge Punishment == == Meter Usage == = Counterstrategies = == Offense == == Defense == == Meter Usage == == Dodge Punishment == {{navbox012}}")
 
Line 4: Line 4:


= Overview =
= Overview =
Mateus has many possible ways to use his moves, and many possible setups that can change the flow of his gameplan and add layers for the opponent to consider. Keeping track of all of them is hard, and this whole page is dedicated to all of them as a reference point and give ideas to maximize his potential.
Learning them all isn't truly necessary, but knowing how moves interact is important to predict and adapt on the fly.


= Strategy =
= Strategy =

Revision as of 09:21, 5 January 2025


The Emperor
General Starter Guide Combos Strategy Frame Data
Matchups Builds Match Videos Gallery Resources




Overview

Mateus has many possible ways to use his moves, and many possible setups that can change the flow of his gameplan and add layers for the opponent to consider. Keeping track of all of them is hard, and this whole page is dedicated to all of them as a reference point and give ideas to maximize his potential.

Learning them all isn't truly necessary, but knowing how moves interact is important to predict and adapt on the fly.

Strategy

Offense

Defense

Strategy (Ground)

Strategy (Aerial)

Dodge Punishment

Meter Usage

Counterstrategies

Offense

Defense

Meter Usage

Dodge Punishment

Navigation