The Emperor (Dissidia 012)/Strategy: Difference between revisions
Muggshotter (talk | contribs) (Created page with "Category:Strategy (Dissidia 012) Category:Dissidia 012 Final Fantasy {{012CharNavEmp}} = Overview = = Strategy = == Offense == == Defense == == Strategy (Ground) == == Strategy (Aerial) == == Dodge Punishment == == Meter Usage == = Counterstrategies = == Offense == == Defense == == Meter Usage == == Dodge Punishment == {{navbox012}}") |
m (→Overview) |
||
Line 4: | Line 4: | ||
= Overview = | = Overview = | ||
Mateus has many possible ways to use his moves, and many possible setups that can change the flow of his gameplan and add layers for the opponent to consider. Keeping track of all of them is hard, and this whole page is dedicated to all of them as a reference point and give ideas to maximize his potential. | |||
Learning them all isn't truly necessary, but knowing how moves interact is important to predict and adapt on the fly. | |||
= Strategy = | = Strategy = |
Revision as of 09:21, 5 January 2025
General | Starter Guide | Combos | Strategy | Frame Data |
---|---|---|---|---|
Matchups | Builds | Match Videos | Gallery | Resources |
Overview
Mateus has many possible ways to use his moves, and many possible setups that can change the flow of his gameplan and add layers for the opponent to consider. Keeping track of all of them is hard, and this whole page is dedicated to all of them as a reference point and give ideas to maximize his potential.
Learning them all isn't truly necessary, but knowing how moves interact is important to predict and adapt on the fly.
Strategy
Offense
Defense
Strategy (Ground)
Strategy (Aerial)
Dodge Punishment
Meter Usage
Counterstrategies
Offense
Defense
Meter Usage
Dodge Punishment
ExpandDissidia 012 [duodecim] Final Fantasy |
---|