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| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
| | {{012CharNavBez}} |
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| {{CharacterInfo | | {{CharacterInfo |
| | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-golbez.png |
| |name=Golbez (ゴルベーザ) | | |name=Golbez (ゴルベーザ) |
| |origin=Final Fantasy IV | | |origin=Final Fantasy IV |
| |weapon=Axes, Greatswords, Rods, Spears
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| |armor=Gauntlets, Heavy Armor, Helms, Light Armor, Shields
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| |atk=110 (Average) | | |atk=110 (Average) |
| |def=112 (High) | | |def=112 (High) |
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| |fall=?? | | |fall=?? |
| |fallr=40 (Average) | | |fallr=40 (Average) |
| | |fastestbrv=17F (Glare Hand close) |
| | |fastesthp=15F (Nightglow close) |
| | |1hithp=Yes (Nightglow & Genesis Rock from afar) |
| | |hplinks=Yes |
| | |cmdblock=No |
| | |weapon=Axes, Greatswords, Rods, Spears |
| | |armor=Gauntlets, Heavy Armor, Helms, Light Armor, Shields |
| |exclusives=Lilith Rod, Asura's Rod, Zeromus Shard | | |exclusives=Lilith Rod, Asura's Rod, Zeromus Shard |
| | |unlock= |
| | |alignment=Chaos |
| | |vajp=[https://en.wikipedia.org/wiki/Takeshi_Kaga Takeshi Kaga] |
| | |vaeng=Peter Beckman |
| }} | | }} |
| | |
| | = Overview = |
| | Golbez is a playable character in Dissidia 012. |
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| {{ProConTable | | {{ProConTable |
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| }} | | }} |
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| == Overview ==
| | = Bravery Attacks = |
| Golbez is a playable character in Dissidia 012.
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| == Bravery Attacks ==
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
| |-|Rising Wave= | | |-|Rising Wave= |
| {{AbilityInfoGolbez | | |
| |damage1=6, 3 x 3, 6 x 3, 2 x N (~35) | | {{AbilityInfo2 |
| | |ver1=Close |
| | |damage1='''~35''' (6, 3 x 3, 6 x 3, 2 x N) |
| |startup1=23F | | |startup1=23F |
| |type1=Magical | | |type1=Magical |
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| |ex1=~30 | | |ex1=~30 |
| |effect1=Wall Rush (2nd part) | | |effect1=Wall Rush (2nd part) |
| |cp1=30 (15) | | |cancels1=Dodge |
| |damage2=2 x N, 6 x 3 (~26) | | |asthit1= |
| | |gametext=[Close~Mid] Uppercut & magic. <br>Change combo with button hold. |
| | |level=1 |
| | |ap=70 |
| | |cp=30 (15) |
| | |ver2=Far |
| | |damage2='''~26''' (2 x N, 6 x 3) |
| |startup2=43F | | |startup2=43F |
| |type2=Magical | | |type2=Magical |
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| |ex2=each 3 | | |ex2=each 3 |
| |effect2=Wall Rush (2nd part) | | |effect2=Wall Rush (2nd part) |
| |cp2=- | | |cancels2=Dodge |
| | |asthit2= |
| }} | | }} |
| ''[Close~Mid] Uppercut & magic. Change combo with button hold.''
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| |-|Glare Hand= | | |-|Glare Hand= |
| {{AbilityInfoGolbez | | |
| |damage1=19, 6 x 3 (37) | | {{AbilityInfo2 |
| | |ver1=Close |
| | |damage1='''37''' (19, 6 x 3) |
| |startup1=17F | | |startup1=17F |
| |type1=Magical | | |type1=Magical |
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| |ex1=30 | | |ex1=30 |
| |effect1=Chase, Wall Rush (2nd part) | | |effect1=Chase, Wall Rush (2nd part) |
| |cp1=30 (15) | | |cancels1=Dodge |
| |damage2=8xN, 6x3 (~26) | | |asthit1= |
| | |gametext=[Close~Mid] Swipe and magic. <br>Change combo with button hold. |
| | |level=13 |
| | |ap=40 |
| | |cp=30 (15) |
| | |ver2=Far |
| | |damage2='''~26''' (8xN, 6x3) |
| |startup2=23F | | |startup2=23F |
| |type2=Magical | | |type2=Magical |
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| |ex2=each 30 | | |ex2=each 30 |
| |effect2=Wall Rush (2nd part) | | |effect2=Wall Rush (2nd part) |
| |cp2=- | | |cancels2=Dodge |
| | |asthit2= |
| }} | | }} |
| ''[Close~Mid] Swipe and magic. Change combo with button hold.''
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| |-|Attack System (ground)= | | |-|Attack System (ground)= |
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| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=1 |
| | |ap=120 |
| }} | | }} |
| ''[Close~Long] Direct strike while magic bit fires on foe.'' | | ''[Close~Long] Direct strike while magic bit fires on foe.'' |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
| |-|Gravity Force= | | |-|Gravity Force= |
| {{AbilityInfoGolbez | | |
| |damage1=15, 3 x 9, 11 (53) | | {{AbilityInfo2 |
| | |ver1=Close |
| | |damage1='''53''' (15, 3 x 9, 11) |
| |startup1=61F (big orb), 113F (after warp) | | |startup1=61F (big orb), 113F (after warp) |
| |type1=Magical | | |type1=Magical |
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| |ex1=30 | | |ex1=30 |
| |effect1=Absorb, Wall Rush | | |effect1=Absorb, Wall Rush |
| |cp1=30 (15) | | |cancels1=Dodge |
| |damage2=5, 3 x 8, 11 (40) | | |asthit1= |
| | |gametext=[Close~Long] Warp & attack <br>with gravity sphere. Can be aimed. |
| | |level= |
| | |ap= |
| | |cp=30 (15) |
| | |ver2=Far |
| | |damage2='''40''' (5, 3 x 8, 11) |
| |startup2=61F (big orb), 113F (after warp) | | |startup2=61F (big orb), 113F (after warp) |
| |type2=Magical | | |type2=Magical |
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| |ex2=27 | | |ex2=27 |
| |effect2=Absorb, Wall Rush | | |effect2=Absorb, Wall Rush |
| |cp2=- | | |cancels2=Dodge |
| | |asthit2= |
| }} | | }} |
| ''[Close~Long] Warp & attack with gravity sphere. Can be aimed.''
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| |-|Gravity System= | | |-|Gravity System= |
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| |effect=Chase, Wall Rush | | |effect=Chase, Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=28 |
| | |ap=50 |
| | |gametext=[Close~Mid] Direct strike plus laser. <br>Strong downwards homing. |
| | |cancels=Dodge |
| }} | | }} |
| ''[Close~Mid] Direct strike plus laser. Strong downwards homing.''
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| |effect=Chase, Wall Rush | | |effect=Chase, Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=22 |
| | |ap=60 |
| | |gametext=[Close~Mid] Direct strike plus laser. <br>Strong upwards homing. |
| | |cancels=Dodge |
| }} | | }} |
| ''[Close~Mid] Direct strike plus laser. Strong upwards homing.''
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| |-|Attack System (midair)= | | |-|Attack System (midair)= |
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| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=1 |
| | |ap=120 |
| | |gametext=[Close~Long] Direct strike while magic bit fires on foe. |
| | |cancels=Dodge |
| }} | | }} |
| ''[Close~Long] Direct strike while magic bit fires on foe.''
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| </tabber> | | </tabber> |
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| == HP Attacks ==
| | = HP Attacks = |
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| All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks. | | All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks. |
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| == EX Mode: Summon Shadow Dragon ==
| | = EX Mode: Summon Shadow Dragon! = |
| Effects: | | Effects: |
| * Regen | | * Regen |
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| * Black Fang | | * Black Fang |
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| === Black Fang ===
| | == Black Fang == |
| ''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.'' | | ''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.'' |
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| }} | | }} |
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| === EX Burst: Twin Moon ===
| | == EX Burst: Twin Moon == |
| ''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.'' | | ''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.'' |
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| {{burst | | {{burst |
| |damage1=5x4 (20) | | |damage1=5 x 4 (20) |
| |damage2=20, 30x2 (100 total) | | |damage2=20, 30 x 2 (100 total) |
| |type=Magical | | |type=Magical |
| }} | | }} |
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| == Builds == | | = Combos = |
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| | == Solo == |
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| | == Assist == |
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| | = Builds = |
| Builds here. | | Builds here. |
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| <tabber> | | <tabber> |
| |-|Build #1= | | |-|Side by Side (Seal of Lufenia)= |
| {{Build | | {{Build |
| |hp= | | |hp=9623 |
| |cp= | | |cp=450 |
| |brv= | | |brv=1205 |
| |atk= | | |atk=180 |
| |def= | | |def=182 |
| |luk= | | |luk=60 |
| |booster= | | |booster= |
| |setbonus= | | |setbonus=Seal of Lufenia |
| |ast= | | |ast=Jecht |
| |wpn= | | |wpn=Lufenian Lance |
| |hand= | | |hand=Lufenian Dirk ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |head= | | |head=Thornlet ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |armor= | | |armor=Lufenian Jacket ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |acc1= | | |acc1={{accbas}} Sniper Eye |
| |acc2= | | |acc2={{accbas}} Battle Hammer |
| |acc3= | | |acc3={{accboo}} BRV = 0 |
| |acc4= | | |acc4={{accboo}} Empty EX Gauge |
| |acc5= | | |acc5={{accboo}} Summon Unused |
| |acc6= | | |acc6={{accboo}} Pre-EX Mode |
| |acc7= | | |acc7={{accboo}} Pre-EX Revenge |
| |acc8= | | |acc8={{accboo}} After 30 Seconds |
| |acc9= | | |acc9={{accboo}} Opponent Summon Unused |
| |acc10= | | |acc10={{accsp}} Side by Side |
| |summon= | | |summon=Rubicante |
| }} | | }} |
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| </tabber> | | </tabber> |
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| == Assist ==
| | = Assist = |
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| Golbez's assist data. | | == Golbez's assist data == |
| {{012Assist | | {{012Assist |
| |type1=BRV | | |type1=BRV |
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| |position1=Ground | | |position1=Ground |
| |spawn1=Opponent | | |spawn1=Opponent |
| |damage1=8xN, 6x3 (up to 26) | | |damage1=8 x N, 6 x 3 (up to 26) |
| |effect1=Chase (1st hit), Wall Rush | | |effect1=Chase (1st hit), Wall Rush |
| |type2=BRV | | |type2=BRV |
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| |position2=Air | | |position2=Air |
| |spawn2=Opponent | | |spawn2=Opponent |
| |damage2=4, 2xN | | |damage2=4, 2 x N |
| |effect2=Chase (slap) | | |effect2=Chase (slap) |
| |type3=HP | | |type3=HP |
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| |position3=Ground | | |position3=Ground |
| |spawn3=Player | | |spawn3=Player |
| |damage3=1x3, 4, 4 (11) | | |damage3=1 x 3, 4, 4 (11) |
| |effect3=Wall Rush | | |effect3=Wall Rush |
| |type4=HP | | |type4=HP |
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| |startup4=51F | | |startup4=51F |
| |position4=Air | | |position4=Air |
| |spawn4=Opponent | | |spawn4=Player |
| |damage4=1x13 (up to 13) | | |damage4=1 x 13 (up to 13) |
| |effect4=Wall Rush | | |effect4=Wall Rush |
| }} | | }} |
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| | == Assists == |
| Golbez works well with Kuja and Jecht. | | Golbez works well with Kuja and Jecht. |
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| | = References = |
| | <references /> |
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| | {{navbox012}} |
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| | {{roadmap012bez}} |