Battlegen (Dissidia 012): Difference between revisions
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[[Category:Dissidia 012 Final Fantasy]] | [[Category:Dissidia 012 Final Fantasy]] | ||
Battlegen is a gameplay mechanic in Dissidia 012 that allows players to create accessories during battle. When certain conditions are met during battle and that battle is won, the player has a chance to earn that accessory. This is different from item drops, which work separately from battlegen conditions. However, battlegen is still an effective way to acquire trade accessories, which are used in the shop to create stronger equipment. | [[File:012_battlegen_info.jpeg|right|thumb|400px|Battle information (Normal) notifies when an accessory has been created via battlegen.]] | ||
Battlegen is a gameplay mechanic in Dissidia 012 that allows players to create trade accessories during battle. When certain conditions are met during battle and that battle is won, the player has a chance to earn that accessory. This is different from item drops, which work separately from battlegen conditions. However, battlegen is still an effective way to acquire trade accessories, which are used in the shop to create stronger equipment. | |||
The accessories, their battlegen condition and its success rate can be reviewed before each battle during the briefing. Each opponent character has their own set of accessories. In addition, opponents who have equipped any accessories in customization will also be available through battlegen. | The accessories, their battlegen condition and its success rate can be reviewed before each battle during the briefing. Each opponent character has their own set of accessories. In addition, opponents who have equipped any accessories in customization will also be available through battlegen. | ||
= Basics = | |||
[[File:012_battlegen_preview.jpg|right|thumb|400px|Reviewing battlegen requirements in the briefing. Stalwart's Desire has a 31.9% chance of being created when player lands a '''[[Bravery_(Dissidia_012)#Bravery_Attack|Bravery attack.]]]] | |||
When a player fights against an opponent, their opponent can drop certain trade accessories. | |||
This is a two-step process; First, the player must meet a battlegen requirement during battle, such as "Land HP attack" {{battlegenhp}}. When this happens, the accessory has a ''chance'' of being created. It may not always happen the first time an HP attack has landed on the opponent, but players can always try again at their discretion. Other battlegen requirements work the same way. | |||
Once the accessory has been created, the game's battle information will notify about it. Meeting the same battlegen requirement multiple times in a fight won't necessarily create multiple copies of that same accessory. Therefore, it is recommended to try meeting the requirement(s) by repeatedly going for it and then quickly finishing the fight once the accessory is created. | |||
The battlegen creation chance can be seen during the battle briefing. The chance can be increased with character's level (both player and opponent), raising the LUK stat and with temporary battlegen boosts from the PP Catalog. | |||
Battlegen is not available in arcade mode or custom quests. Initially, battlegen is not available in online matches either. It can be unlocked by purchasing the "Online Match - Battlegen OK" item in PP Catalog under the system category. | |||
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= List of Battlegen Items = | = List of Battlegen Items = | ||
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In Dissidia 012, the battlegen requirements and item names have been standardized for each target. The condition for using an EX Burst is also removed. | In Dissidia 012, the battlegen requirements and item names have been standardized for each target. The condition for using an EX Burst is also removed. | ||
"BRV attack finish" | Despite the wording "BRV attack finish", it is not required to complete a bravery attack sequence on hit. As long as a bravery attack connects on the opponent, it can meet that condition. | ||
== Characters == | == Characters == | ||
Latest revision as of 08:58, 15 November 2025

Battlegen is a gameplay mechanic in Dissidia 012 that allows players to create trade accessories during battle. When certain conditions are met during battle and that battle is won, the player has a chance to earn that accessory. This is different from item drops, which work separately from battlegen conditions. However, battlegen is still an effective way to acquire trade accessories, which are used in the shop to create stronger equipment.
The accessories, their battlegen condition and its success rate can be reviewed before each battle during the briefing. Each opponent character has their own set of accessories. In addition, opponents who have equipped any accessories in customization will also be available through battlegen.
Basics

When a player fights against an opponent, their opponent can drop certain trade accessories.
This is a two-step process; First, the player must meet a battlegen requirement during battle, such as "Land HP attack"
. When this happens, the accessory has a chance of being created. It may not always happen the first time an HP attack has landed on the opponent, but players can always try again at their discretion. Other battlegen requirements work the same way.
Once the accessory has been created, the game's battle information will notify about it. Meeting the same battlegen requirement multiple times in a fight won't necessarily create multiple copies of that same accessory. Therefore, it is recommended to try meeting the requirement(s) by repeatedly going for it and then quickly finishing the fight once the accessory is created.
The battlegen creation chance can be seen during the battle briefing. The chance can be increased with character's level (both player and opponent), raising the LUK stat and with temporary battlegen boosts from the PP Catalog.
Battlegen is not available in arcade mode or custom quests. Initially, battlegen is not available in online matches either. It can be unlocked by purchasing the "Online Match - Battlegen OK" item in PP Catalog under the system category.
List of Battlegen Items
In Dissidia 012, the battlegen requirements and item names have been standardized for each target. The condition for using an EX Burst is also removed.
Despite the wording "BRV attack finish", it is not required to complete a bravery attack sequence on hit. As long as a bravery attack connects on the opponent, it can meet that condition.
Characters
| Target | Reward | Level | Condition |
|---|---|---|---|
| Warrior of Light | Hero's Desire | LV2 | |
| Hero's Dream | LV9 | ||
| Hero's Hopes | LV23 | ||
| Firion | Liegeman's Desire | LV2 | |
| Liegeman's Dream | LV9 | ||
| Liegeman's Hopes | LV23 | ||
| Onion Knight | Youth's Desire | LV2 | |
| Youth's Dream | LV9 | ||
| Youth's Hopes | LV23 | ||
| Cecil | Knight's Desire | LV2 | |
| Knight's Dream | LV9 | ||
| Knight's Hopes | LV23 | ||
| Bartz | Wanderer's Desire | LV2 | |
| Wanderer's Dream | LV9 | ||
| Wanderer's Hopes | LV23 | ||
| Terra | Girl's Desire | LV2 | |
| Girl's Dream | LV9 | ||
| Girl's Hopes | LV23 | ||
| Cloud | Soldier's Desire | LV2 | |
| Soldier's Dream | LV9 | ||
| Soldier's Hopes | LV23 | ||
| Squall | Lion's Desire | LV2 | |
| Lion's Dream | LV9 | ||
| Lion's Hopes | LV23 | ||
| Zidane | Thief's Desire | LV2 | |
| Thief's Dream | LV9 | ||
| Thief's Hopes | LV23 | ||
| Tidus | Vision's Desire | LV2 | |
| Vision's Dream | LV9 | ||
| Vision's Hopes | LV23 | ||
| Garland | Stalwart's Desire | LV2 | |
| Stalwart's Dream | LV9 | ||
| Stalwart's Hopes | LV23 | ||
| The Emperor | Despot's Desire | LV2 | |
| Despot's Dream | LV9 | ||
| Despot's Hopes | LV23 | ||
| Cloud of Darkness | Wraith's Desire | LV2 | |
| Wraith's Dream | LV9 | ||
| Wraith's Hopes | LV23 | ||
| Golbez | Warlock's Desire | LV2 | |
| Warlock's Dream | LV9 | ||
| Warlock's Hopes | LV23 | ||
| Exdeath | Tree's Desire | LV2 | |
| Tree's Dream | LV9 | ||
| Tree's Hopes | LV23 | ||
| Kefka | Harlequin's Desire | LV2 | |
| Harlequin's Dream | LV9 | ||
| Harlequin's Hopes | LV23 | ||
| Sephiroth | Champion's Desire | LV2 | |
| Champion's Dream | LV9 | ||
| Champion's Hopes | LV23 | ||
| Ultimecia | Witch's Desire | LV2 | |
| Witch's Dream | LV9 | ||
| Witch's Hopes | LV23 | ||
| Kuja | Reaper's Desire | LV2 | |
| Reaper's Dream | LV9 | ||
| Reaper's Hopes | LV23 | ||
| Jecht | Phantom's Desire | LV2 | |
| Phantom's Dream | LV9 | ||
| Phantom's Hopes | LV23 | ||
| Chaos | Discord's Desire | LV2 | |
| Discord's Dream | LV9 | ||
| Discord's Hopes | LV23 | ||
| Shantotto | Lady's Desire | LV2 | |
| Lady's Dream | LV9 | ||
| Lady's Hopes | LV23 | ||
| Gabranth | Warrior's Desire | LV2 | |
| Warrior's Dream | LV9 | ||
| Warrior's Hopes | LV23 | ||
| Kain | Dragoon's Desire | LV2 | |
| Dragoon's Dream | LV9 | ||
| Dragoon's Hopes | LV23 | ||
| Gilgamesh | Giant's Desire | LV2 | |
| Giant's Dream | LV9 | ||
| Giant's Hopes | LV23 | ||
| Tifa | Brawler's Desire | LV2 | |
| Brawler's Dream | LV9 | ||
| Brawler's Hopes | LV23 | ||
| Laguna | Gunner's Desire | LV2 | |
| Gunner's Dream | LV9 | ||
| Gunner's Hopes | LV23 | ||
| Yuna | Summoner's Desire | LV2 | |
| Summoner's Dream | LV9 | ||
| Summoner's Hopes | LV23 | ||
| Prishe | Horror's Desire | LV2 | |
| Horror's Dream | LV9 | ||
| Horror's Hopes | LV23 | ||
| Vaan | Sky Pirate's Desire | LV2 | |
| Sky Pirate's Dream | LV9 | ||
| Sky Pirate's Hopes | LV23 | ||
| Lightning | Flash's Desire | LV2 | |
| Flash's Dream | LV9 | ||
| Flash's Hopes | LV23 | ||
| Feral Chaos | Utter Chaos's Desire | LV2 | |
| Utter Chaos's Dream | LV9 | ||
| Utter Chaos's Hopes | LV23 |
Stages
Each stage has their own trade accessory that can be acquired with battlegen. The condition for them is destroying that stage's elements, or wall rushing the opponent in that stage. For example, stage elements would be World of Darkness' pillars and Phantom Train's seats.
| Stage | Reward |
|---|---|
| Old Chaos Shrine | Blackcrystal Silver |
| Pandaemonium | Demon Soul |
| World of Darkness | Sealed Darkness |
| Lunar Subterrane | Moon Stone |
| The Rift | Voidshard |
| Kefka's Tower | Magicite Shard |
| Planet's Core | Materia |
| Ultimecia's Castle | Time Warp |
| Crystal World | Star's Core |
| Dream's End | Moonflow |
| Order's Sanctuary | Order of Emptiness |
| Edge of Madness | Entropy's Birth |
| Empyreal Paradox | Promyvion Shard |
| Sky Fortress Bahamut | Sephira |
| M.S. Prima Vista | Mallet |
References