Exdeath (Dissidia 012): Difference between revisions

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[[Category:Dissidia 012 Final Fantasy]]
[[Category:Dissidia 012 Final Fantasy]]
{{012CharNav
{{012CharNavExd}}
|icon=https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-exd.png
|general=[[Exdeath (Dissidia_012)|'''General''']]
|matchups=Matchups
|resources=Resources
|starter=Starter Guide
|strategy=Strategy
}}


{{CharacterInfo
{{CharacterInfo
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|name=Exdeath (エクスデス)
|name=Exdeath (エクスデス)
|origin=Final Fantasy V
|origin=Final Fantasy V
|weapon=Greatswords, Rods, Staves, Swords
|armor=Gauntlets, Heavy Armor, Helms,<br>Large Shields, Light Armor, Shields
|atk=110 (Average)
|atk=110 (Average)
|def=113 (Very High)
|def=113 (Very High)
Line 21: Line 12:
|fall=111 (Very Slow)
|fall=111 (Very Slow)
|fallr=44 (Slow)
|fallr=44 (Slow)
|fastestbrv=~6F (Reverse Polarity)
|fastesthp=17F (Counter Gr. Cross)<br>51F (Delta Attack)
|1hithp=Yes (Delta Attack, Almagest)
|hplinks=Yes (Combos only)
|cmdblock=Yes
|weapon=Greatswords, Rods, Staves, Swords
|armor=Gauntlets, Heavy Armor, Helms,<br>Large Shields, Light Armor, Shields
|exclusives=Ghido's Blade, Moore Branch, Enuo's Scourge
|exclusives=Ghido's Blade, Moore Branch, Enuo's Scourge
|unlock=
|alignment=Chaos
|vajp=[https://en.wikipedia.org/wiki/Tar%C5%8D_Ishida Tarō Ishida]
|vaeng=Gerald C. Rivers
}}
}}
= Overview =
Exdeath is a playable character in Dissidia 012.


{{ProConTable
{{ProConTable
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|cons=
|cons=
}}
}}
= Overview =
Exdeath is a playable character in Dissidia 012.


= Bravery Attacks =
= Bravery Attacks =
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Every Exdeath's bravery attack has a ground and an air version. Attack data is shared with both versions unless stated otherwise.
Every Exdeath's bravery attack has a ground and an air version. Attack data is shared with both versions unless stated otherwise.


Bravery attacks Vacuum Wave, Hurricane and Sword Dance have different damage multipliers during EX mode. These values are highlighted in bold.
If Exdeath guards an attack with his own command block (e.g. Turn Guard), he can counter with an enhanced version of his attacks.
 
; Circle ({{pspcir}}) - Hurricane
; Up + Circle (↑+{{pspcir}}) - Sword Dance
; Down + Circle (↓+{{pspcir}}) - Vacuum Wave
; Square ({{pspsqu}}) - Almagest
; Down + Square (↓+{{pspsqu}}) - Grand Cross


<tabber>
<tabber>
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|effect=Absorb
|effect=Absorb
|cp=30 (15)
|cp=30 (15)
|image=
|imgpos=
|cancels=
|asthit=
|level=
|ap=
|gametext=[Long] Create black hole that <br>attracts all around it for a time.
}}
}}
''[Long] Create black hole that attracts all around it for a time.''


|-|Reverse Polarity=
|-|Reverse Polarity=
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|effect=Wall Rush
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
|image=
|imgpos=
|cancels=
|asthit=
|level=
|ap=
|gametext=Special warp movement attack. <br>Hold button, release to warp.
}}
}}
''Special warp movement attack. Hold button, release to warp.''


|-|Shell Guard=
|-|Shell Guard=
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|-|Sword Dance=
|-|Sword Dance=
{{AbilityInfoExdeath
 
|damage1=30
{{AbilityInfo2
|ver1=Normal
|damage1='''30'''
|startup1=65F
|startup1=65F
|type1=Physical
|type1=Physical
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|ex1=0
|ex1=0
|effect1=Wall Rush
|effect1=Wall Rush
|cp1=30 (15)
|cancels1=Block (startup), Dodge
|damage2=25 x 2 (50) / '''20 x 4 (80)'''
|asthit1=
|gametext=[Mid] Swing blade in broad arc. <br>Can cancel attack with any block.
|level=8, 11 (air)
|ap=120
|cp=30 (15)
|ver2=Counter
|damage2='''50''' (25 x 2) <br>'''80''' (20 x 4. EX Mode)
|startup2=11F
|startup2=11F
|type2=Physical
|type2=Physical
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|ex2=30
|ex2=30
|effect2=Wall Rush
|effect2=Wall Rush
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Mid] Swing blade in broad arc. Can cancel attack with any block.''


|-|Vacuum Wave=
|-|Vacuum Wave=
{{AbilityInfoExdeath
 
|damage1=20
{{AbilityInfo2
|ver1=Normal
|damage1='''20'''
|startup1=69F
|startup1=69F
|type1=Magical
|type1=Magical
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|ex1=0
|ex1=0
|effect1=Chase
|effect1=Chase
|cp1=30 (15)
|cancels1=Block (startup), Dodge
|damage2=20, 20 (40) / '''15x4 (60)'''
|asthit1=
|gametext=[Long] Fire vacuum shockwave. <br>Can cancel attack with any block.
|level=2, 3 (air)
|ap=120
|cp=30 (15)
|ver2=Counter
|damage2='''40''' (20, 20) <br>'''60''' (15 x 4. EX Mode)
|startup2=5F
|startup2=5F
|type2=Magical
|type2=Magical
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|ex2=60
|ex2=60
|effect2=Chase
|effect2=Chase
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Long] Fire vacuum shockwave. Can cancel attack with any block.''


|-|Hurricane=
|-|Hurricane=
{{AbilityInfoExdeath
 
|damage1=2 x 6, 20 (32)
{{AbilityInfo2
|ver1=Normal
|damage1='''32''' (2 x 6, 20)
|startup1=43F
|startup1=43F
|type1=Magical
|type1=Magical
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|ex1=60
|ex1=60
|effect1=Absorb
|effect1=Absorb
|cp1=30 (15)
|cancels1=Block (startup), Dodge
|damage2=?? (55)
|asthit1=
|gametext=[Close] Summon tornados to self. <br>Can cancel attack with any block.
|level=27, 29 (air)
|ap=120
|cp=30 (15)
|ver2=Counter
|damage2='''55''' (3 x 11, 22)<br>'''90''' (11, 2, 3 x 11, 22. EX Mode)
|startup2=13F
|startup2=13F
|type2=Magical
|type2=Magical
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|ex2=60
|ex2=60
|effect2=Absorb
|effect2=Absorb
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Close] Summon tornados to self. Can cancel attack with any block.''


</tabber>
</tabber>
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|effect=Block, Wall Rush
|effect=Block, Wall Rush
|cp=30 (15)
|cp=30 (15)
|image=
|imgpos=
|cancels=
|asthit=
|level=
|ap=
|gametext=[Mid] Fire beam from array. <br>Sends foe flying while defending.
}}
}}
''[Mid] Fire beam from array. Sends foe flying while defending.''


|-|Almagest=
|-|Almagest=
{{AbilityInfoExdeath
 
{{AbilityInfo2
|ver1=Regular
|damage1=-
|damage1=-
|startup1=93F
|startup1=93F
|type1=-
|type1=-
|priority1=Block Ranged Low, Melee High
|priority1=Block Ranged Low <br>Melee High
|ex1=0
|ex1=0
|effect1=Magic Block, Wall Rush
|effect1=Magic Block, Wall Rush
|cp1=30 (15)
|cancels1=Dodge
|asthit1=
|gametext=[Mid] Fill an area with the Void. <br>Can cancel attack with any block.
|level=
|ap=
|cp=30 (15)
|ver2=Counter
|damage2=-
|damage2=-
|startup2=23F
|startup2=23F
|type2=-
|type2=-
|priority2=Block Ranged Low, Melee High, Block Highest (from Omni Block)
|priority2=Block Ranged Low, Melee High <br>Block Highest (from Omni Block)
|ex2=0
|ex2=0
|effect2=Magic Block, Wall Rush
|effect2=Magic Block, Wall Rush
|cp2=-
|cancels2=Dodge
|asthit2=
|image=
|imgpos=
}}
}}
''[Mid] Fill an area with the Void. Can cancel attack with any block.''


|-|Grand Cross=


|-|Grand Cross=
{{AbilityInfo2
{{AbilityInfoExdeath
|ver1=Regular
|damage1=2 x 5 (10)
|damage1=2 x 5 (10)
|startup1=93F
|startup1=93F
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|ex1=90
|ex1=90
|effect1=Absorb
|effect1=Absorb
|cp1=30 (15)
|cancels1=Dodge
|asthit1=
|gametext=[Long] Focus then detonate Void power. <br>Cancels with any block.
|level=
|ap=
|cp=30 (15)
|ver2=Counter
|damage2=4 x 6 (24)
|damage2=4 x 6 (24)
|startup2=17F
|startup2=17F
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|ex2=96
|ex2=96
|effect2=Absorb
|effect2=Absorb
|cp2=-
|cancels2=Dodge
|asthit2=
|image=
|imgpos=
}}
}}


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{{AbilityInfo
{{AbilityInfo
|damage=3 x 9 (27)
|damage=3 x 9 (27)
|startup=391F (6.5 sec, ground) / 451F (7.5 sec, midair)
|startup=391F (6.5 sec, ground) <br>451F (7.5 sec, midair)
|type=Magical
|type=Magical
|priority=Ranged High
|priority=Ranged High
Line 235: Line 305:
|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|image=
|imgpos=
|cancels=
|asthit=
|level=
|ap=
|gametext=[Long] Creates large cyclone. <br>Can aim with the analog stick.
}}
}}
''[Long] Creates large cyclone. Can aim with the analog stick.''
 


</tabber>
</tabber>
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Because Maelstrom cannot be avoided with a dodge, it must be deflected with a Melee High priority attack that can power through the second hitbox that spawns upon deflecting the first hitbox. Only a few characters cannot do this at all: {{012kuja}}, {{012yuna}} and {{012shan}}. These characters have to diffuse the situation by other means if possible by interrupting the start-up, using {{012aer}}'s Planet Protector or using [[EX_(Dissidia_012)#EX_Revenge|'''EX Revenge''']] upon getting hit.
Because Maelstrom cannot be avoided with a dodge, it must be deflected with a Melee High priority attack that can power through the second hitbox that spawns upon deflecting the first hitbox. Only a few characters cannot do this at all: {{012kuja}}, {{012yuna}} and {{012shan}}. These characters have to diffuse the situation by other means if possible by interrupting the start-up, using {{012aer}}'s Planet Protector or using [[EX_(Dissidia_012)#EX_Revenge|'''EX Revenge''']] upon getting hit.


Every other attack is either unproven to work or known to lose or only deflect one Maelstrom hitbox.
Every other attack is either unproven to work or known to lose / only deflect one Maelstrom hitbox.


{|class="wikitable" sortable
{|class="wikitable" sortable
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= References =
= References =
<references />


{{navbox012}}
{{navbox012}}


{{roadmap012exd}}
{{roadmap012exd}}

Latest revision as of 09:15, 20 May 2025


Exdeath
General Starter Guide Combos Strategy Frame Data
Matchups Builds Match Videos Gallery Resources




Info
Name Exdeath (エクスデス)
Original game Final Fantasy V
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 113 (Very High)
Run Speed ?? (Slowest)
Dash Speed 89 (Slowest)
Fall Speed 111 (Very Slow)
Fall Speed Ratio After Dodge 44 (Slow)
Fastest BRV ~6F (Reverse Polarity)
Fastest HP 17F (Counter Gr. Cross)
51F (Delta Attack)
1-Hit HP Yes (Delta Attack, Almagest)
HP Links Yes (Combos only)
Command Block Yes
Weapon Greatswords, Rods, Staves, Swords
Armor Gauntlets, Heavy Armor, Helms,
Large Shields, Light Armor, Shields
Exclusive weapons Ghido's Blade, Moore Branch, Enuo's Scourge
Unlock
Alignment Chaos
Voice Actor (JP) Tarō Ishida
Voice Actor (ENG) Gerald C. Rivers


Overview

Exdeath is a playable character in Dissidia 012.

Strengths Weaknesses


Bravery Attacks

Every Exdeath's bravery attack has a ground and an air version. Attack data is shared with both versions unless stated otherwise.

If Exdeath guards an attack with his own command block (e.g. Turn Guard), he can counter with an enhanced version of his attacks.

Circle (ddff-icon-button-circle.png) - Hurricane
Up + Circle (↑+ddff-icon-button-circle.png) - Sword Dance
Down + Circle (↓+ddff-icon-button-circle.png) - Vacuum Wave
Square (ddff-icon-button-square.png) - Almagest
Down + Square (↓+ddff-icon-button-square.png) - Grand Cross

Base Damage 1 x 18, 18 (36)
Startup Frame 73F
Damage Type Magical
Priority Unblockable
EX Force 114
Effects Absorb
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Create black hole that
attracts all around it for a time.
Unlocked at
level
Mastered at
AP

Base Damage 5
Startup Frame 5F after release
Damage Type Physical
Priority Melee Mid
EX Force 0
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Special warp movement attack.
Hold button, release to warp.
Unlocked at
level
Mastered at
AP

Block Frames End Frames Dodge Cancel Frames Priority
1~37F 100F 50F Block Ranged High
CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
30 (15)
Unlocked at
level
Mastered at
AP


[Block] Call a protective wind that protects against magic attacks.

Can only block Ranged Low and Ranged Mid priority attacks successfully. Reflects Ranged Low attacks directly back to opponent.

Block Frames End Frames Dodge Cancel Frames Priority
1~45F 68F 56F Block Melee High
CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
30 (15)
Unlocked at
level
Mastered at
AP


[Block] Create cerulean wall that defends against physical attacks.

Can only block Melee Low and Melee Mid priority attacks successfully.

Block Frames End Frames Dodge Cancel Frames Priority
1~N varies varies Block Mid
CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
30 (15)
Unlocked at
level
Mastered at
AP


[Block] Call a crimson crest. Maintain block with button hold.

If Turn Guard is held for over a second, Exdeath goes through a noticeable recovery period before dodge cancel becomes possible.

Block Frames End Frames Dodge Cancel Frames Priority
~9F after button release 80F 40F Block Highest
CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
30 (15)
Unlocked at
level
Mastered at
AP


[Block] Blocks any blow. Deploys on button release.

Does not work against attacks with Unblockable priority, such as The Emperor's Thunder Crest.

Normal Counter
Base Damage 30 50 (25 x 2)
80 (20 x 4. EX Mode)
Startup Frame 65F 11F
Damage Type Physical Physical
Priority Melee Mid Melee Mid
EX Force 0 30
Effects Wall Rush Wall Rush
Cancels Block (startup), Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Mid] Swing blade in broad arc.
Can cancel attack with any block.
Unlocked at
level 8, 11 (air)
Mastered at
120 AP

Normal Counter
Base Damage 20 40 (20, 20)
60 (15 x 4. EX Mode)
Startup Frame 69F 5F
Damage Type Magical Magical
Priority Ranged Low Ranged Mid
EX Force 0 60
Effects Chase Chase
Cancels Block (startup), Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Fire vacuum shockwave.
Can cancel attack with any block.
Unlocked at
level 2, 3 (air)
Mastered at
120 AP

Normal Counter
Base Damage 32 (2 x 6, 20) 55 (3 x 11, 22)
90 (11, 2, 3 x 11, 22. EX Mode)
Startup Frame 43F 13F
Damage Type Magical Magical
Priority Melee Low Melee Mid
EX Force 60 60
Effects Absorb Absorb
Cancels Block (startup), Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close] Summon tornados to self.
Can cancel attack with any block.
Unlocked at
level 27, 29 (air)
Mastered at
120 AP

HP Attacks

Every Exdeath's bravery attack has a ground and air version. Attack data is shared with both versions unless stated otherwise.

Base Damage -
Startup Frame 51F, 1-51F (Block)
Damage Type -
Priority Block Mid, Melee High
EX Force 0
Effects Block, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Mid] Fire beam from array.
Sends foe flying while defending.
Unlocked at
level
Mastered at
AP

Regular Counter
Base Damage - -
Startup Frame 93F 23F
Damage Type - -
Priority Block Ranged Low
Melee High
Block Ranged Low, Melee High
Block Highest (from Omni Block)
EX Force 0 0
Effects Magic Block, Wall Rush Magic Block, Wall Rush
Cancels Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Mid] Fill an area with the Void.
Can cancel attack with any block.
Unlocked at
level
Mastered at
AP

Regular Counter
Base Damage 2 x 5 (10) 4 x 6 (24)
Startup Frame 93F 17F
Damage Type Magical Magical
Priority Unblockable Unblockable
EX Force 90 96
Effects Absorb Absorb
Cancels Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Focus then detonate Void power.
Cancels with any block.
Unlocked at
level
Mastered at
AP

Base Damage 3 x 9 (27)
Startup Frame 391F (6.5 sec, ground)
451F (7.5 sec, midair)
Damage Type Magical
Priority Ranged High
EX Force 87
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Long] Creates large cyclone.
Can aim with the analog stick.
Unlocked at
level
Mastered at
AP

Maelstrom Counterstrategy

Because Maelstrom cannot be avoided with a dodge, it must be deflected with a Melee High priority attack that can power through the second hitbox that spawns upon deflecting the first hitbox. Only a few characters cannot do this at all: Kuja, Yuna and Shantotto. These characters have to diffuse the situation by other means if possible by interrupting the start-up, using Aerith's Planet Protector or using EX Revenge upon getting hit.

Every other attack is either unproven to work or known to lose / only deflect one Maelstrom hitbox.

Character Attack
Warrior of Light Shield of Light
Garland Earthquake
Tsunami
Flare
Firion Lord of Arms
Weaponmaster
The Emperor Bombard
Onion Knight Blade Torrent
Wind Shear
Cloud of Darkness [0-Form] Particle Beam
Cecil Soul Eater
Shadow Bringer
Saint's Fall
Kain Jump (charged)
Dragon's Fang
Sky Rave
Rising Drive
Golbez Nightglow
Bartz Ragnarok Blade
Exdeath Delta Attack
Almagest
Omni Block
Gilgamesh Death Claw (2nd hit)
Jump
Terra Tornado
Kefka Havoc Wing
Cloud Cross-Slash
Braver
Melee priority braveries (EX Mode)
Sephiroth Hell's Gate
Scintilla
Octaslash
Heaven's Light
Tifa Burning Arrow
Meteor Strike
Meteodrive
Meteor Crusher
Rolling Blaze
Squall Revolver Drive
Blasting Zone
Rough Divide
Ultimecia Knight's Lance (charged)
Laguna Ragnarok Buster
Ragnarok Blade
Zidane Stellar Circle
Tidal Flame (melee hit)
Grand Lethal
Kuja None
Tidus Energy Rain
Spiral Cut
Slice and Dice
Jecht Jecht Rush (LV3)
Jecht Stream (LV3)
Ultimate Jecht Shot
Jecht Blade
Triumphant Grasp
Jecht Block (after Precision Evasion)
Yuna None
Shantotto None
Prishe Backhand Blow
One-Inch Punch (charged)
Asuran Fists
Nullifying Dropkick
Auroral Uppercut
Vaan Axe and Shield (Switch)
Cataclysm
Inferno
Gabranth Execution
Hatred
Lightning Razor Gale (melee hit)
Crushing Blow
Feral Chaos Deus Iratus
Via Dolorosa (melee hit)
Flagro Maximus
Quo Vadis

EX Mode: Power of the Void!

Effects:

  • Regen
  • Critical Boost
  • Speed Guard

Speed Guard

[Always active while in EX Mode] Time necessary to block an attack decreases.

All Blocks can be attack-cancelled in their dodge cancel frames, BRV counter attacks x2.

EX Burst: Power of the Void

At his command, all is absorbed by the darkness and returned to the Void. Press circle to deplete the gauge. Release it when it reaches 0.

Damage multiplier (initial) Damage multiplier (rest) Type
16 12 x 7 (84) (100 total) Physical


Combos

Solo

Assist

Builds

Builds here.

Stats
HP 11826
CP 450
BRV 1296
ATK 177
DEF 184
LUK 61
Max Booster x2.5
Special Effect: Seal of Lufenia
Equipment
Assist Yuna
Weapon ddff-icon-equip-weapon.png Piggy's Stick (CP Glitch)
Hand ddff-icon-equip-hand.png Lufenian Bangle (CP Glitch)
Head ddff-icon-equip-head.png Lufenian Headband (CP Glitch)
Body ddff-icon-equip-body.png Lufenian Vest
Accessory 1 accessory_basic.png Dismay Shock
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Pre-EX Mode
Accessory 5 accessory_booster.png Pre-EX Revenge
Accessory 6 accessory_special.png Blue Gem
Accessory 7 accessory_special.png Glutton
Accessory 8 accessory_special.png Great Gospel
Accessory 9 accessory_special.png Back-Breaking Straw
Accessory 10 accessory_special.png Miracle Shoes
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Equip Master Guardsman extra ability for +1000 HP.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Assist

Exdeath's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Sword Dance 65F Ground Opponent 30 Wall Rush
BRV Hurricane 43F Air Opponent 2 x 6, 20 (32) Chase
HP Grand Cross 93F Ground Opponent 2 x 5 (10) Chase
HP Delta Attack 51F Air Opponent -- Block, Wall Rush


Assists

Exdeath works well with Aerith, Kuja and Yuna.

References


Navigation


Wiki Roadmap (012 Exdeath)

Please edit this page's roadmap template when relevant additions and changes are made.

6,52 % done

   


Page Completed In progress To-do Score
General Maelstrom counterplay added. Page exists. Add images for attacks. 1 / 5 / 86
Pros / Cons Strengths and weaknesses. 0 / 5 / ?
Overview / Character Data Overview 0 / 5 / 2
Bravery Attacks Ability info. Overviews 1 / 5 / 5
HP Attacks Ability info. Overviews. 1 / 5 / 5
EX Mode Basic info. Overview / detailed info. 1 / 5 / 3
Combos Add solo and assist combos with video examples. 0 / 5 / 7
Builds 1 example build. Add more builds and overview for each of them like in Tifa page. 1 / 5 / 10
Assist Assist data. Add common assists with overviews. Exdeath as an assist. 1 / 5 / 3
Matchups Create page. Matchup tips and analysis. 0 / 5 / 32
Frame Data / 1
Starter Guide Create page. Concise PvP guide with core concepts and essentials. 0 / 5 / 8
Strategy Create page. Strategies and counterplay. 0 / 5 / 10