Golbez (Dissidia 012): Difference between revisions

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[[Category:Dissidia 012 Final Fantasy]]
[[Category:Dissidia 012 Final Fantasy]]
{{012CharNavBez}}


{{CharacterInfo
{{CharacterInfo
|portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-golbez.png
|name=Golbez (ゴルベーザ)
|name=Golbez (ゴルベーザ)
|origin=Final Fantasy IV
|origin=Final Fantasy IV
|weapon=Axes, Greatswords, Rods, Spears
|armor=Gauntlets, Heavy Armor, Helms, Light Armor, Shields
|atk=110 (Average)
|atk=110 (Average)
|def=112 (High)
|def=112 (High)
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|fall=??
|fall=??
|fallr=40 (Average)
|fallr=40 (Average)
|fastestbrv=17F (Glare Hand close)
|fastesthp=15F (Nightglow close)
|1hithp=Yes (Nightglow & Genesis Rock from afar)
|hplinks=Yes
|cmdblock=No
|weapon=Axes, Greatswords, Rods, Spears
|armor=Gauntlets, Heavy Armor, Helms, Light Armor, Shields
|exclusives=Lilith Rod, Asura's Rod, Zeromus Shard
|exclusives=Lilith Rod, Asura's Rod, Zeromus Shard
|unlock=
|alignment=Chaos
|vajp=[https://en.wikipedia.org/wiki/Takeshi_Kaga Takeshi Kaga]
|vaeng=Peter Beckman
}}
}}
= Overview =
Golbez is a playable character in Dissidia 012.


{{ProConTable
{{ProConTable
Line 20: Line 34:
}}
}}


== Overview ==
= Bravery Attacks =
Golbez is a playable character in Dissidia 012.
 
== Bravery Attacks ==


=== Ground ===
== Ground ==


<tabber>
<tabber>
|-|Rising Wave=
|-|Rising Wave=
{{AbilityInfoGolbez
 
|damage1=6, 3 x 3, 6 x 3, 2 x N (~35)
{{AbilityInfo2
|ver1=Close
|damage1='''~35''' (6, 3 x 3, 6 x 3, 2 x N)
|startup1=23F
|startup1=23F
|type1=Magical
|type1=Magical
Line 36: Line 49:
|ex1=~30
|ex1=~30
|effect1=Wall Rush (2nd part)
|effect1=Wall Rush (2nd part)
|cp1=30 (15)
|cancels1=Dodge
|damage2=2 x N, 6 x 3 (~26)
|asthit1=
|gametext=[Close~Mid] Uppercut & magic. <br>Change combo with button hold.
|level=1
|ap=70
|cp=30 (15)
|ver2=Far
|damage2='''~26''' (2 x N, 6 x 3)
|startup2=43F
|startup2=43F
|type2=Magical
|type2=Magical
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|ex2=each 3
|ex2=each 3
|effect2=Wall Rush (2nd part)
|effect2=Wall Rush (2nd part)
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Close~Mid] Uppercut & magic. Change combo with button hold.''


|-|Glare Hand=
|-|Glare Hand=
{{AbilityInfoGolbez
 
|damage1=19, 6 x 3 (37)
{{AbilityInfo2
|ver1=Close
|damage1='''37''' (19, 6 x 3)
|startup1=17F
|startup1=17F
|type1=Magical
|type1=Magical
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|ex1=30
|ex1=30
|effect1=Chase, Wall Rush (2nd part)
|effect1=Chase, Wall Rush (2nd part)
|cp1=30 (15)
|cancels1=Dodge
|damage2=8xN, 6x3 (~26)
|asthit1=
|gametext=[Close~Mid] Swipe and magic. <br>Change combo with button hold.
|level=13
|ap=40
|cp=30 (15)
|ver2=Far
|damage2='''~26''' (8xN, 6x3)
|startup2=23F
|startup2=23F
|type2=Magical
|type2=Magical
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|ex2=each 30
|ex2=each 30
|effect2=Wall Rush (2nd part)
|effect2=Wall Rush (2nd part)
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Close~Mid] Swipe and magic. Change combo with button hold.''


|-|Attack System (ground)=
|-|Attack System (ground)=
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|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|level=1
|ap=120
}}
}}
''[Close~Long] Direct strike while magic bit fires on foe.''
''[Close~Long] Direct strike while magic bit fires on foe.''
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</tabber>
</tabber>


=== Aerial ===
== Aerial ==


<tabber>
<tabber>
|-|Gravity Force=
|-|Gravity Force=
{{AbilityInfoGolbez
 
|damage1=15, 3 x 9, 11 (53)
{{AbilityInfo2
|ver1=Close
|damage1='''53''' (15, 3 x 9, 11)
|startup1=61F (big orb), 113F (after warp)
|startup1=61F (big orb), 113F (after warp)
|type1=Magical
|type1=Magical
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|ex1=30
|ex1=30
|effect1=Absorb, Wall Rush
|effect1=Absorb, Wall Rush
|cp1=30 (15)
|cancels1=Dodge
|damage2=5, 3 x 8, 11 (40)
|asthit1=
|gametext=[Close~Long] Warp & attack <br>with gravity sphere. Can be aimed.
|level=
|ap=
|cp=30 (15)
|ver2=Far
|damage2='''40''' (5, 3 x 8, 11)
|startup2=61F (big orb), 113F (after warp)
|startup2=61F (big orb), 113F (after warp)
|type2=Magical
|type2=Magical
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|ex2=27
|ex2=27
|effect2=Absorb, Wall Rush
|effect2=Absorb, Wall Rush
|cp2=-
|cancels2=Dodge
|asthit2=
}}
}}
''[Close~Long] Warp & attack with gravity sphere. Can be aimed.''


|-|Gravity System=
|-|Gravity System=
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|effect=Chase, Wall Rush
|effect=Chase, Wall Rush
|cp=30 (15)
|cp=30 (15)
|level=28
|ap=50
|gametext=[Close~Mid] Direct strike plus laser. <br>Strong downwards homing.
|cancels=Dodge
}}
}}
''[Close~Mid] Direct strike plus laser. Strong downwards homing.''




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|effect=Chase, Wall Rush
|effect=Chase, Wall Rush
|cp=30 (15)
|cp=30 (15)
|level=22
|ap=60
|gametext=[Close~Mid] Direct strike plus laser. <br>Strong upwards homing.
|cancels=Dodge
}}
}}
''[Close~Mid] Direct strike plus laser. Strong upwards homing.''


|-|Attack System (midair)=
|-|Attack System (midair)=
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|effect=-
|effect=-
|cp=30 (15)
|cp=30 (15)
|level=1
|ap=120
|gametext=[Close~Long] Direct strike while magic bit fires on foe.
|cancels=Dodge
}}
}}
''[Close~Long] Direct strike while magic bit fires on foe.''


</tabber>
</tabber>


== HP Attacks ==
= HP Attacks =


All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks.
All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks.


=== Ground ===
== Ground ==


<tabber>
<tabber>
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</tabber>
</tabber>


=== Aerial ===
== Aerial ==


<tabber>
<tabber>
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</tabber>
</tabber>


== EX Mode: Summon Shadow Dragon ==
= EX Mode: Summon Shadow Dragon! =
Effects:
Effects:
* Regen
* Regen
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* Black Fang
* Black Fang


=== Black Fang ===
== Black Fang ==
''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.''
''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.''


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}}
}}


=== EX Burst: Twin Moon ===
== EX Burst: Twin Moon ==
''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.''
''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.''


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}}
}}


== Builds ==
= Combos =
 
== Solo ==
 
== Assist ==
 
= Builds =
Builds here.
Builds here.


<tabber>
<tabber>
|-|Build #1=
|-|Side by Side (Seal of Lufenia)=
{{Build
{{Build
|hp=
|hp=9623
|cp=
|cp=450
|brv=
|brv=1205
|atk=
|atk=180
|def=
|def=182
|luk=
|luk=60
|booster=
|booster=
|setbonus=
|setbonus=Seal of Lufenia
|ast=
|ast=Jecht
|wpn=
|wpn=Lufenian Lance
|hand=
|hand=Lufenian Dirk ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|head=
|head=Thornlet ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|armor=
|armor=Lufenian Jacket ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|acc1=
|acc1={{accbas}} Sniper Eye
|acc2=
|acc2={{accbas}} Battle Hammer
|acc3=
|acc3={{accboo}} BRV = 0
|acc4=
|acc4={{accboo}} Empty EX Gauge
|acc5=
|acc5={{accboo}} Summon Unused
|acc6=
|acc6={{accboo}} Pre-EX Mode
|acc7=
|acc7={{accboo}} Pre-EX Revenge
|acc8=
|acc8={{accboo}} After 30 Seconds
|acc9=
|acc9={{accboo}} Opponent Summon Unused
|acc10=
|acc10={{accsp}} Side by Side
|summon=
|summon=Rubicante
}}
}}


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</tabber>
</tabber>


== Assist ==
= Assist =


Golbez's assist data.
== Golbez's assist data ==
{{012Assist
{{012Assist
|type1=BRV
|type1=BRV
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|startup4=51F
|startup4=51F
|position4=Air
|position4=Air
|spawn4=Opponent
|spawn4=Player
|damage4=1 x 13 (up to 13)
|damage4=1 x 13 (up to 13)
|effect4=Wall Rush
|effect4=Wall Rush
}}
}}


== Assists ==
Golbez works well with Kuja and Jecht.
Golbez works well with Kuja and Jecht.
= References =
<references />
{{navbox012}}
{{roadmap012bez}}

Latest revision as of 12:07, 28 April 2025


Golbez
General Starter Guide Combos Strategy Frame Data
Matchups Builds Match Videos Gallery Resources




Info
Name Golbez (ゴルベーザ)
Original game Final Fantasy IV
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 112 (High)
Run Speed 7 (Average)
Dash Speed 77 (Average / Good)
Fall Speed ??
Fall Speed Ratio After Dodge 40 (Average)
Fastest BRV 17F (Glare Hand close)
Fastest HP 15F (Nightglow close)
1-Hit HP Yes (Nightglow & Genesis Rock from afar)
HP Links Yes
Command Block No
Weapon Axes, Greatswords, Rods, Spears
Armor Gauntlets, Heavy Armor, Helms, Light Armor, Shields
Exclusive weapons Lilith Rod, Asura's Rod, Zeromus Shard
Unlock
Alignment Chaos
Voice Actor (JP) Takeshi Kaga
Voice Actor (ENG) Peter Beckman


Overview

Golbez is a playable character in Dissidia 012.

Strengths Weaknesses


Bravery Attacks

Ground

Close Far
Base Damage ~35 (6, 3 x 3, 6 x 3, 2 x N) ~26 (2 x N, 6 x 3)
Startup Frame 23F 43F
Damage Type Magical Magical
Priority Melee Low, Ranged Low (2nd part) Unblockable, Ranged Low (2nd part)
EX Force ~30 each 3
Effects Wall Rush (2nd part) Wall Rush (2nd part)
Cancels Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Mid] Uppercut & magic.
Change combo with button hold.
Unlocked at
level 1
Mastered at
70 AP

Close Far
Base Damage 37 (19, 6 x 3) ~26 (8xN, 6x3)
Startup Frame 17F 23F
Damage Type Magical Magical
Priority Melee Low, Ranged Low (2nd part) Ranged Low
EX Force 30 each 30
Effects Chase, Wall Rush (2nd part) Wall Rush (2nd part)
Cancels Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Mid] Swipe and magic.
Change combo with button hold.
Unlocked at
level 13
Mastered at
40 AP

Base Damage 4, each 2
Startup Frame 23F (slap), 83F (laser)
Damage Type Magical
Priority Melee Low (slap), Ranged Low (laser)
EX Force 30
Effects -
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level 1
Mastered at
120 AP


[Close~Long] Direct strike while magic bit fires on foe.

Aerial

Close Far
Base Damage 53 (15, 3 x 9, 11) 40 (5, 3 x 8, 11)
Startup Frame 61F (big orb), 113F (after warp) 61F (big orb), 113F (after warp)
Damage Type Magical Magical
Priority Ranged Mid, Ranged High (big orb) Melee Mid, Ranged High (big orb)
EX Force 30 27
Effects Absorb, Wall Rush Absorb, Wall Rush
Cancels Dodge Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Long] Warp & attack
with gravity sphere. Can be aimed.
Unlocked at
level
Mastered at
AP

Base Damage 5, 1 x 7, 10, 8 (30)
Startup Frame 21F (slap), 43F (laser)
Damage Type Magical
Priority Melee Low (slap), Ranged Low (laser)
EX Force 30
Effects Chase, Wall Rush
Cancels Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Mid] Direct strike plus laser.
Strong downwards homing.
Unlocked at
level 28
Mastered at
50 AP

Base Damage 5, 1 x 7, 10, 8 (30)
Startup Frame 21F (slap), 43F (laser)
Damage Type Magical
Priority Melee Low (slap), Ranged Low (laser)
EX Force 30
Effects Chase, Wall Rush
Cancels Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Mid] Direct strike plus laser.
Strong upwards homing.
Unlocked at
level 22
Mastered at
60 AP

Base Damage 4, each 2
Startup Frame 23F (slap), 83F (laser)
Damage Type Magical
Priority Melee Low (slap), Ranged Low (laser)
EX Force 30
Effects -
Cancels Dodge
Assist Gain (Hit)
CP (Mastered) 30 (15)
[Close~Long] Direct strike while magic bit fires on foe. Unlocked at
level 1
Mastered at
120 AP

HP Attacks

All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks.

Ground

Base Damage 1 x 3, 4, 4 (11)
Startup Frame 15F (close), 91F (far)
Damage Type Magical
Priority Melee High (close), Ranged High (far)
EX Force 30
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Mid] A darkness attack, unleashing magic from the earth.

Base Damage 1x ~12 (~12)
Startup Frame 61F
Damage Type Magical
Priority Ranged High
EX Force ~36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Mid] Deploy multiple orbs. Orbs fire at foe with lasers.

Base Damage 1 x 6 (6)
Startup Frame ??
Damage Type Magical
Priority Melee High
EX Force 36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Rising Wave. [Combo] Cast lightning attack.

Base Damage 1 x 6 (6)
Startup Frame ??
Damage Type Magical
Priority Melee High
EX Force 36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Glare Hand. [Combo] Cast lightning attack.

Aerial

Base Damage 1 x ~13 (~13)
Startup Frame 51F
Damage Type Magical
Priority Ranged High
EX Force ~36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Long] Summon rubble, spin it, then hurl it far away.

Base Damage 1 x ~12 (~12)
Startup Frame 61F
Damage Type Magical
Priority Ranged High
EX Force ~36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Mid] Deploy multiple bits. Bits fire at foe with lasers.

Base Damage 1 x 6 (6)
Startup Frame ??
Damage Type Magical
Priority Melee High
EX Force 36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Gravity System. [Combo] Cast lightning attack.

Base Damage 1 x 6 (6)
Startup Frame ??
Damage Type Magical
Priority Melee High
EX Force 36
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Float System. [Combo] Cast lightning attack.

EX Mode: Summon Shadow Dragon!

Effects:

  • Regen
  • Critical Boost
  • Black Fang

Black Fang

[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.

Base Damage -
Startup Frame 400F (~6.5 seconds)
Damage Type -
Priority -
EX Force -
Effects Bravery Break
Cancels
Assist Gain (Hit)
CP (Mastered)
Unlocked at
level
Mastered at
AP


EX Burst: Twin Moon

Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.

Damage multiplier (initial) Damage multiplier (rest) Type
5 x 4 (20) 20, 30 x 2 (100 total) Magical


Combos

Solo

Assist

Builds

Builds here.

Stats
HP 9623
CP 450
BRV 1205
ATK 180
DEF 182
LUK 60
Max Booster
Special Effect: Seal of Lufenia
Equipment
Assist Jecht
Weapon ddff-icon-equip-weapon.png Lufenian Lance
Hand ddff-icon-equip-hand.png Lufenian Dirk (CP Glitch)
Head ddff-icon-equip-head.png Thornlet (CP Glitch)
Body ddff-icon-equip-body.png Lufenian Jacket (CP Glitch)
Accessory 1 accessory_basic.png Sniper Eye
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Empty EX Gauge
Accessory 5 accessory_booster.png Summon Unused
Accessory 6 accessory_booster.png Pre-EX Mode
Accessory 7 accessory_booster.png Pre-EX Revenge
Accessory 8 accessory_booster.png After 30 Seconds
Accessory 9 accessory_booster.png Opponent Summon Unused
Accessory 10 accessory_special.png Side by Side
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Assist

Golbez's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Glare Hand 23F Ground Opponent 8 x N, 6 x 3 (up to 26) Chase (1st hit), Wall Rush
BRV Attack System 23F (slap) / 83F (laser) Air Opponent 4, 2 x N Chase (slap)
HP Nightglow 15F (close) / 91F (projectile) Ground Player 1 x 3, 4, 4 (11) Wall Rush
HP Genesis Rock 51F Air Player 1 x 13 (up to 13) Wall Rush


Assists

Golbez works well with Kuja and Jecht.

References


Navigation


Wiki Roadmap (012 Golbez)

Please edit this page's roadmap template when relevant additions and changes are made.

6,52 % done

   


Page Completed In progress To-do Score
General Add images for attacks. 1 / 5 / 86
Pros / Cons Strengths and weaknesses. 0 / 5 / ?
Overview / Character Data Overview. 0 / 5 / 2
Bravery Attacks Ability info. Overviews. 1 / 5 / 5
HP Attacks Ability info. Overviews. 1 / 5 / 5
EX Mode Basic info. Overview / detailed info. 1 / 5 / 3
Combos Add solo and assist combos with video examples. 0 / 5 / 7
Builds 1 example build. Add more builds and overviews for each of them like on Tifa page. 1 / 5 / 10
Assist Assist data. Add common assists with overviews. 1 / 5 / 3
Matchups Create page. Matchup analysis and tips. 0 / 32 / 32
Frame Data / 1
Starter Guide Create page. Concise PvP guide with core concepts and essentials. 0 / 5 / 8
Strategy Create page. General strategies and counterplays. 0 / 5 / 10