|
|
(15 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
| | {{012CharNavShan}} |
|
| |
|
| {{CharacterInfo | | {{CharacterInfo |
| |name=Shantotto (シャントット) | | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-totto.png |
| | |name=Shantotto <br>(シャントット) |
| |origin=Final Fantasy XI | | |origin=Final Fantasy XI |
| |weapon=Rods, Staves, Poles
| |
| |armor=Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands
| |
| |atk=112 (Very High) | | |atk=112 (Very High) |
| |def=109 (Lowest) | | |def=109 (Lowest) |
Line 12: |
Line 12: |
| |fall=97 (Slow) | | |fall=97 (Slow) |
| |fallr=43 (Slow) | | |fallr=43 (Slow) |
| |exclusives=Jupiter's Staff, Laevateinn, Claustrum | | |fastestbrv=13F (Stun) |
| | |fastesthp=49F <br>(Spirit Magic: Earth / Spirit Magic: Air) |
| | |1hithp=No |
| | |hplinks=Yes (Combos only) |
| | |cmdblock=No |
| | |weapon=Poles <br>Rods <br>Staves |
| | |armor=Bangles <br>Clothing <br>Hairpins <br>Hats <br>Headbands <br>Ribbons <br>Robes |
| | |exclusives=Jupiter's Staff <br>Laevateinn <br>Claustrum |
| | |unlock= |
| | |alignment=Cosmos |
| | |vajp=[https://en.wikipedia.org/wiki/Megumi_Hayashibara Megumi Hayashibara] |
| | |vaeng=[https://en.wikipedia.org/wiki/Candi_Milo Candi Milo] |
| }} | | }} |
| | |
| | = Overview = |
|
| |
|
| {{ProConTable | | {{ProConTable |
| |pros= | | |pros= |
| | * '''Excellent conversion ability''': Shantotto is able to turn almost any hit into HP damage with some execution, and further extend reliably with assists. |
| | |
| | * '''High EX Force generation''': All of Shantotto's HPs and Retribution build a high amount of EX Force, that further escalates with well executed combos. |
| | |
| | * '''Can deny HP attack usage''': An opponent being poisoned by Bio means they'll be instantly broken if they hit Shantotto with an HP attack. When not near loss, this can be used to effectively lock the opponent out of using them for a period of time. |
| | |
| | * '''Good whiff punish game''': Good mobility and startup on Stun to combo into HPs. A couple unconventional tools can make it scary to recklessly whiff attacks against her. |
| | |
| |cons= | | |cons= |
| }}
| | * '''No wall rush HP''': A lack of wall rush on any of Shantotto's HP attacks significantly cuts into the potential combo damage and how much she gets out of the high base brave sets she usually runs. |
| | |
| | * '''Extreme Glutton vulnerability''': Because all of the HP attacks Shantotto uses hit from a medium distance, the opponent will get priority when absorbing EX from her majority of the time, greatly reducing EX intake without build investment. |
|
| |
|
| == Overview ==
| | * '''Assist punish vulnerability''': Because Retribution doesn't cover Shantotto's sides well, and every single one of her other attacks is Ranged, in practice almost every single attack Shantotto can use is vulnerable to raw assist. |
|
| |
|
| | * '''No fast midair melee attack''': This makes her both vulnerable to a large amount of attacks and pressure after a dodge' |
|
| |
|
| == Bravery Attacks ==
| | * '''Huge recovery''': In general the end lag on Shantotto's attacks is above average relative to the rest of the cast, this is especially bad on most of her HP Attacks. |
| | }} |
| | |
| | = Bravery Attacks = |
|
| |
|
| Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair. | | Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair. |
|
| |
|
| | == Ground == |
| <tabber> | | <tabber> |
| |-|A Couple Attacks= | | |-|A Couple Attacks= |
| Ground exclusive bravery.
| |
|
| |
| {{AbilityInfo | | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/e/ef/Brv_shantotto_a_couple_attacks.jpeg |
| | |imgpos= |
| |damage=7, 7, 16 (30) | | |damage=7, 7, 16 (30) |
| |startup=19F | | |startup=19F |
Line 39: |
Line 67: |
| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |cancels=Dodge |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=100 |
| | |gametext=[Close] Triple two-handed strike with scepter, sending foe flying. |
| }} | | }} |
| ''[Close] Triple two-handed strike with scepter, sending foe flying.''
| |
|
| |
|
| |-|Stun= | | |-|Stun= |
| {{AbilityInfo | | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/c/c2/Brv_shantotto_stun_g.jpeg |
| | |imgpos= |
| |damage=- | | |damage=- |
| |startup=13F | | |startup=13F |
Line 51: |
Line 86: |
| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |cancels=Dodge, Attack (Hit) |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=80 |
| | |gametext=[Special] Cancel foe's attack. No attack strength, but instant. Different attack frees foe. |
| }} | | }} |
| ''[Special] Cancel foe's attack. No attack strength, but instant. Different attack frees foe.''
| |
|
| |
|
| |-|Bind= | | |-|Bind= |
| {{AbilityInfo | | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/e/ef/Brv_shantotto_bind_g.jpeg |
| | |imgpos= |
| |damage=- | | |damage=- |
| |startup=65F | | |startup=65F |
Line 63: |
Line 105: |
| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |cancels= |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=80 |
| | |gametext=[Special] Make opponent unable to move. Foe is freed when hit by another attack. |
| }} | | }} |
| ''[Special] Make opponent unable to move. Foe is freed when hit by another attack.''
| | |
|
| |
|
| |-|Bio= | | |-|Bio= |
| {{AbilityInfo | | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/4/45/Brv_shantotto_bio_g.jpeg |
| | |imgpos= |
| |damage=4 x 11 (44) | | |damage=4 x 11 (44) |
| |startup=33F | | |startup=33F |
Line 75: |
Line 125: |
| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |cancels= |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=80 |
| | |gametext=[Long] Darkness eats away at opponent's body, continuously stealing bravery for a set period. |
| }} | | }} |
| ''[Long] Darkness eats away at opponent's body, continuously stealing bravery for a set period.''
| |
|
| |
|
| | </tabber> |
| | |
| | == Aerial == |
| | |
| | <tabber> |
| |-|Retribution= | | |-|Retribution= |
| Air exclusive bravery.
| |
|
| |
|
| {{AbilityInfo | | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/1/1f/Brv_shantotto_retribution2.jpeg |
| | |imgpos=50% |
| |damage=15, 15 (30) | | |damage=15, 15 (30) |
| |startup=41F | | |startup=41F |
Line 89: |
Line 150: |
| |effect=Chase | | |effect=Chase |
| |cp=30 (15) | | |cp=30 (15) |
| | |cancels=Dodge |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=100 |
| | |gametext=[Mid] Spinning two-handed blow, hurling opponent forward. |
| }} | | }} |
| ''[Mid] Spinning two-handed blow, hurling opponent forward.''
| |
|
| |
|
| | |
| | |-|Stun= |
| | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/f/fe/Brv_shantotto_stun_a.jpeg |
| | |imgpos= |
| | |damage=- |
| | |startup=13F |
| | |type=- |
| | |priority=Ranged Low |
| | |ex=0 |
| | |effect=- |
| | |cp=30 (15) |
| | |cancels=Dodge, Attack (Hit) |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=[Special] Cancel foe's attack. No attack strength, but instant. Different attack frees foe. |
| | }} |
| | |
| | |-|Bind= |
| | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/b/b9/Brv_shantotto_bind_a.jpeg |
| | |imgpos=60% |
| | |damage=- |
| | |startup=65F |
| | |type= |
| | |priority=Ranged Low |
| | |ex=0 |
| | |effect=- |
| | |cp=30 (15) |
| | |cancels= |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=80 |
| | |gametext=[Special] Make opponent unable to move. Foe is freed when hit by another attack. |
| | }} |
| | |
| | |-|Bio= |
| | {{AbilityInfo |
| | |image=https://dissidia.wiki/images/2/26/Brv_shantotto_bio_a.jpeg |
| | |imgpos= |
| | |damage=4 x 11 (44) |
| | |startup=33F |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=0 |
| | |effect=- |
| | |cp=30 (15) |
| | |cancels= |
| | |astatk= |
| | |asthit= |
| | |level= |
| | |ap=80 |
| | |gametext=[Long] Darkness eats away at opponent's body, continuously stealing bravery for a set period. |
| | }} |
|
| |
|
| </tabber> | | </tabber> |
|
| |
|
| == HP Attacks ==
| | = HP Attacks = |
|
| |
|
| The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with. | | The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with. |
|
| |
|
| === Ground ===
| | == Ground == |
|
| |
|
| <tabber> | | <tabber> |
Line 140: |
Line 263: |
| </tabber> | | </tabber> |
|
| |
|
| === Aerial ===
| | == Aerial == |
|
| |
|
| <tabber> | | <tabber> |
Line 181: |
Line 304: |
| </tabber> | | </tabber> |
|
| |
|
| == EX Mode: Two-Hour Ability ==
| | = EX Mode: Two-Hour Ability! = |
| Effects: | | Effects: |
| * Regen | | * Regen |
Line 187: |
Line 310: |
| * Manafont | | * Manafont |
|
| |
|
| === Manafont ===
| | == Manafont == |
| ''[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.'' | | ''[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.'' |
|
| |
|
| === EX Burst: Play Rough ===
| | == EX Burst: Play Rough == |
| | <img src="https://dissidia.wiki/images/1/10/Ex_burst_shantotto.jpeg" style="object-fit: none; object-position: 0% 0%; border:3px solid RGB(105,86,160);"></img> |
| | <div style="clear: both"></div> |
| ''A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.'' | | ''A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.'' |
|
| |
|
Line 199: |
Line 324: |
| }} | | }} |
|
| |
|
| == Builds == | | Play Rough requires inputting a series of spells via a separate menu that only appears during this EX Burst. |
| | |
| | The correct order of the spells is: Flare > Flood > Burst > Quake > Tornado > Freeze. |
| | |
| | The spells are listed vertically from top to bottom and the correct order is ''always'' available. The challenge here is finding Flare quickly; Its position is always shuffled, so it could be in the middle of the menu or at the top. Once you find Flare, the remaining sequence of inputs is always the same. Spell > down > spell > down etc. A down input will move the cursor to the top if it's at the bottom of the menu, so there's no need to worry about moving it to one side of the menu through quick button presses. |
| | |
| | Each spell must be pressed twice with cross ({{pspcro}}), first to highlight it and then to cast it. Players have roughly 5 seconds to complete this entire sequence; The camera will rotate around Shantotto and her opponent for one full rotation, and then zoom in on Shantotto at the end. '''[[Abilities_(Dissidia_012)#Support_Abilities-0|Auto EX Command Ω]]''' trivialises this process, as one would expect. |
| | |
| | This EX Burst has good damage output, if not above average. It doesn't scale with health like '''[[Cloud_Strife_(Dissidia_012)#EX_Burst:_Omnislash|Cloud]]''' or '''[[Tidus_(Dissidia_012)#EX_Burst:_Blitz_Ace|Tidus]]''', but is far from the weakest burst in the game. |
| | |
| | = Combos = |
| | |
| | == Solo == |
| | |
| | == Assist == |
| | |
| | = Builds = |
| Builds here. | | Builds here. |
|
| |
|
| <tabber> | | <tabber> |
| |-|Build #1= | | |-|Hybrid= |
| {{Build | | {{Build |
| |hp= | | |hp=10478 |
| |cp= | | |cp=450 |
| |brv= | | |brv=1444 |
| |atk= | | |atk=179 |
| |def= | | |def=181 |
| |luk= | | |luk=61 |
| |booster= | | |booster=x1.8 |
| |setbonus= | | |setbonus=None |
| |ast= | | |ast={{012yuna}} |
| |wpn= | | |wpn=Heaven's Cloud ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |hand= | | |hand=Hero's Shield ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |head= | | |head=Thornlet |
| |armor= | | |armor=Maximillian ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |acc1= | | |acc1={{accbas}} Dismay Shock |
| |acc2= | | |acc2={{accbas}} Battle Hammer |
| |acc3= | | |acc3={{accboo}} BRV = 0 |
| |acc4= | | |acc4={{accboo}} Summon Unused |
| |acc5= | | |acc5={{accsp}} Blue Gem |
| |acc6= | | |acc6={{accsp}} Tenacious Attacker |
| |acc7= | | |acc7={{accsp}} Glutton |
| |acc8= | | |acc8={{accsp}} First to Victory |
| |acc9= | | |acc9={{accsp}} Hero's Seal |
| |acc10= | | |acc10={{accsp}} Miracle Shoes |
| |summon= | | |summon=Rubicante |
| }} | | }} |
| | |
| | Equip Best Dresser extra ability for +100 base bravery. |
|
| |
|
| |-|Build #2= | | |-|Build #2= |
Line 261: |
Line 404: |
| </tabber> | | </tabber> |
|
| |
|
| == Assist ==
| | = Assist = |
|
| |
|
| Shantotto's assist data. | | == Shantotto's assist data == |
|
| |
|
| {{012Assist | | {{012Assist |
Line 296: |
Line 439: |
| }} | | }} |
|
| |
|
| | == Assists == |
| Shantotto works well with Kuja, Yuna and Jecht assists. | | Shantotto works well with Kuja, Yuna and Jecht assists. |
| | |
| | = References = |
| | <references /> |
| | |
| | {{navbox012}} |
| | |
| | {{roadmap012shan}} |