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| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
| | {{012CharNavLig}} |
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| {{CharacterInfo | | {{CharacterInfo |
| |name=Lightning (ライトニング) | | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-light.png |
| | |name=Lightning (ライトニング) |
| |origin=Final Fantasy XIII | | |origin=Final Fantasy XIII |
| |weapon=Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons
| | |atk=109 (Low / +1 in Commando, Average) |
| |armor=Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates
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| |atk=109 (Low / +1 as Commando, Average) | |
| |def=111 (Average) | | |def=111 (Average) |
| |runspeed=6 (Average / Good) | | |runspeed=6 (Average / Good) |
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| |fall=75 (Above Average) | | |fall=75 (Above Average) |
| |fallr=28 (Above Average) | | |fallr=28 (Above Average) |
| |exclusives=Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade | | |fastestbrv=13F (Thunder) |
| | |fastesthp=47F (Lightning Strike, Crushing Blow) |
| | |1hithp=Yes (Crushing Blow, Razor Gale) |
| | |hplinks=Yes |
| | |cmdblock=No |
| | |weapon=Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons |
| | |armor=Shields, Bangles, Gauntlets, Hats, Helms, Headbands,<br> Ribbons, Clothing, Light Armor, Chestplates |
| | |exclusives=Blazefire Saber, Axis Blade, Flamberge, Enkindler,<br> Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade |
| | |unlock=Default |
| | |alignment=Cosmos |
| | |vajp=[https://en.wikipedia.org/wiki/Maaya_Sakamoto Maaya Sakamoto] |
| | |vaeng=[https://en.wikipedia.org/wiki/Ali_Hillis Ali Hillis] |
| }} | | }} |
| | |
| | = Overview = |
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| | Lightning is the protagonist of Final Fantasy XIII. In Dissidia 012 she utilises her unique Paradigm Shift to adapt to a variety of different situations. Commando for close / mid range fighting, Ravager for zoning, poking and rushdown (Thunder) and Medic for generating bravery. |
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| | While she has some standout tools, her true potential lies in her well rounded kit and being able to cover alot of fundamental aspects in the game. |
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| {{ProConTable | | {{ProConTable |
| |pros= | | |pros= |
| |cons=
| | * '''Easy, versatile gameplay''': She has good pokes, good zoning tools, good rushdown and mixups on dodge / block. Lightning has a bit of everything to cover a lot of common options and matchups. |
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| | * '''Powerful meter economy''': Lightning's EX gain synergises perfectly with her kit. All of her common confirms, assist combos and advanced combos lead into decent to high EX Force generation. On top of that, she has good dash speed and zoning to win EX Core races frequently. Thunder, along with other attacks also makes her assist gain above average. Lightning is one of the few characters who can reliably fill the EX gauge twice in a (long-winded) single match. |
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| | * '''Aggressive zoning''': Many tools to keep away, send projectiles after the opponent, or punish setups from midrange, Light makes it difficult for some characters to start effective offense while being able to start her own with it |
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| == Overview ==
| | * '''Great combo potential''': A lot of moves have high hitstun, lead into chase or cause wall rush, enabling Lightning to confirm most hits into assists and occasionally HPs. With the right hit she can land some impressively long combos too. |
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| == Paradigm Shift ==
| | * '''Fantastic EX usage''': Good combos out of EX Revenge, good EX Mode, and Omega Weapon as a bravery break kill confirm makes Lightning one of the more potent users of EX gauge. |
| Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.
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| Default rotation for roles is: Commando > Ravager > Medic
| | |cons= |
| | * '''Low damage''': Even with her most optimal combos, Lightning has a hard time pumping out high damage numbers consistently. |
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| If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic
| | * '''Weak to Glutton''': Glutton {{accsp}} paired with boosted EX intake range can take away much of her EX if she doesn't invest in EX intake range herself. |
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| If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.
| | * '''Watera can work against her''': While good, Watera can frequently ruin combos if reflected or not paid attention to. |
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| The Commando role has a passive +1 ATK stat boost when using it in battle.
| | }} |
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| == Bravery Attacks ==
| | = Bravery Attacks = |
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Medic ===
| | == Medic == |
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| Medic has two bravery attacks, both of which have a ground and an aerial version. These are passive, non-attacking abilities that exclusively generate bravery for Lightning when used. | | Medic has two bravery attacks, both of which have a ground and an aerial version. These are passive, non-attacking abilities that exclusively generate bravery for Lightning when used. |
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| </tabber> | | </tabber> |
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| == HP Attacks ==
| | = HP Attacks = |
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
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| }} | | }} |
| ''[Long] Drop lightning on foe. Can hit with spinning sword.'' | | ''[Long] Drop lightning on foe. Can hit with spinning sword.'' |
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| | The magic block occurs at the end of the attack when the blades are spinning above Lightning's head. [https://www.youtube.com/watch?v=IiNVG2fjpzo '''(Video)'''] |
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| </tabber> | | </tabber> |
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| == EX Mode: Omega Weapon equipped! ==
| | = EX Mode: Omega Weapon equipped! = |
| Effects: | | Effects: |
| * Regen | | * Regen |
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| * Grav-con Unit | | * Grav-con Unit |
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| === Omega Weapon ===
| | == Omega Weapon == |
| ''[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.'' | | ''[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.'' |
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| An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst. | | An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst. |
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| === Grav-con Unit ===
| | == Grav-con Unit == |
| ''[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.'' | | ''[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.'' |
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| }} | | }} |
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| == Builds == | | = Lightning's mechanic (Paradigm Shift) = |
| | Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R ({{pspl}} + {{pspr}}) to change to a different role. |
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| | Default rotation for roles is: Commando > Ravager > Medic |
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| | If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic |
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| | If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as convenience to a player who wishes to streamline paradigm shift rotations. |
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| | The Commando role has a passive +1 ATK stat boost when using it in battle, which is often used to increase EX Burst damage. |
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| | = Combos = |
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| | == Solo == |
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| | Ravager braveries enable several solo combos for Lightning. |
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| | {|class="wikitable" sortable |
| | ! scope=col | Combo |
| | ! scope=col | Approximate damage (multipliers) |
| | ! scope=col | Approximate EX Force |
| | ! scope=col | Notes |
| | ! scope=col class=unsortable | Video |
| | |- |
| | | Blaze Rush (1st part) > DC > LL > Smite || '''61 + WR''' (7x3, 12, 10, 18 + WR) || '''30+''' || - || video |
| | |- |
| | | Fire (set) > Fire (hit) > Anything || 4~12 + followup || 0 + followup || Commonly used during assist combos or from afar in the neutral, each projectile has enough hit stun to combo into other attacks if Lightning is able to act before they connect. || video |
| | |- |
| | | Fire (set all 3) > Fire 1 & 2 (hit) > Crushing Blow > Fire 3 (hit) > Blaze Rush (1st part) > DC > LL > Smite || '''73 + WR''' (4, 4, --, 4, 7x3, 12, 10, 18 +WR) || '''90+''' (0, 0, 60, 0, ??, 30) || Opponent must be grounded or near ground to enable Blaze Rush's landing lag followup. || video |
| | |- |
| | | Aerora > Lightning Strike || '''18+''' (11, 7 for each bolt) || '''72+''' (0, 60+12xN || Works consistently against grounded opponents. May be used after staggering with a block. || video |
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| | | Watera > Smite / Thunder / Army of One / Thunderfall || '''15 + 10~40+WR''' (15, 40 / 10 / 30 / 12 + WR) || '''90+''' (90 + 30 / 90 / 120 / 18) || Similiar to Fire, Watera causes enough hit stun to enable followups if it connects after Lightning is capable of moving again. The upward knockback mostly limits combo opportunities to attacking after dashing closer, but Thunderfall works well as an HP followup from further distance. || video |
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| | |Army of One > DC > Thunder || '''40''' (3x6, 12, 2, 3, 5) || '''210''' (120, 90) || Requires Adamant Chains equipment's [[Special_Effects_(Dissidia_012)#Adamant_Chains|'''special effect''']] to work without walls. Near walls, ceiling and corners the knockback distance is reduced enough for regular air dodge distance to suffice. Exceptionally high EX Force generation. || video |
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| | |Blizzara > Army of One (DC) > Thunder || '''52''' (2, 10, 3x6, 12, 2, 3, 5) || '''270''' (60, 120, 90) || Blizzara can also combo into other attacks which results in one of the highest EX generating solo combos in the game. Just like Watera, the later Blizzara hits, the easier it becomes to connect with. Army of One > Thunder still requires Adamant Chains if done without a wall. || video |
| | |} |
| | |
| | == Assist == |
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| | <tabber> |
| | |-|Kuja= |
| | {|class="wikitable" sortable |
| | ! scope=col | Combo |
| | ! scope=col | Approximate damage (multipliers) |
| | ! scope=col | Approximate EX Force |
| | ! scope=col | Notes |
| | ! scope=col class=unsortable | Video |
| | |- |
| | | Thunder (2 hits) > Kuja > AC > Thunderfall || '''67+WR''' (2, 3, 50, 2x6 + WR) || 18+ (??, 18) || Basic, but reliable Ravager conversion. || video |
| | |} |
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| | |-|Aerith= |
| | {|class="wikitable" sortable |
| | ! scope=col | Combo |
| | ! scope=col | Approximate damage (multipliers) |
| | ! scope=col | Approximate EX Force |
| | ! scope=col | Notes |
| | ! scope=col class=unsortable | Video |
| | |- |
| | | Thunder > Aerith > Chase > Chase HP (dodged) > Aerith (hit) > Thunderfall || '''28 + WR''' (10, 18 + WR) || ?? || Basic Aerith Seal Evil setup that cannot be staggered with LV2 Assist Change. || video |
| | |} |
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| | </tabber> |
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| | = Builds = |
| Builds here. | | Builds here. |
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| <tabber> | | <tabber> |
| |-|Build #1= | | |-|Adamant Chains + EX= |
| {{Build | | {{Build |
| |hp= | | |hp=10972 |
| |cp= | | |cp=450 |
| |brv= | | |brv=957 |
| |atk= | | |atk=177 |
| |def= | | |def=185 |
| |luk= | | |luk=60 |
| |booster= | | |booster=x1.4 |
| |setbonus= | | |setbonus=Adamant Chains |
| |ast= | | |ast={{012aer}} |
| |wpn= | | |wpn=Zantetsuken |
| |hand= | | |hand=Adamant Shield |
| |head= | | |head=Adamant Helm |
| |armor= | | |armor=Adamant Vest |
| |acc1= | | |acc1={{accbas}} Dismay Shock |
| |acc2= | | |acc2={{accbas}} Battle Hammer |
| |acc3= | | |acc3={{accboo}} BRV = 0 |
| |acc4= | | |acc4={{accsp}} White Drop |
| |acc5= | | |acc5={{accsp}} White Drop |
| |acc6= | | |acc6={{accsp}} White Drop |
| |acc7= | | |acc7={{accsp}} White Gem |
| |acc8= | | |acc8={{accsp}} Tenacious Attacker |
| |acc9= | | |acc9={{accsp}} Glutton |
| |acc10= | | |acc10={{accsp}} Great Gospel |
| |summon= | | |summon=Rubicante / None |
| }} | | }} |
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| |-|Build #2= | | Equip Master Guardsman for +1000 HP. |
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| | |-|Hybrid= |
| {{Build | | {{Build |
| |hp= | | |hp=9971 |
| |cp= | | |cp=480 |
| |brv= | | |brv=1414 |
| |atk= | | |atk=176 |
| |def= | | |def=183 |
| |luk= | | |luk=60 |
| |booster= | | |booster=x3.5 |
| |setbonus= | | |setbonus=None |
| |ast= | | |ast={{012tid}} / Player Choice |
| |wpn= | | |wpn=Piggy's Stick |
| |hand= | | |hand=Hero's Shield |
| |head= | | |head=Royal Crown ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |armor= | | |armor=Maximillian ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |acc1= | | |acc1={{accbas}} Hyper Ring |
| |acc2= | | |acc2={{accbas}} Dismay Shock |
| |acc3= | | |acc3={{accbas}} Battle Hammer |
| |acc4= | | |acc4={{accboo}} Large Gap in HP |
| |acc5= | | |acc5={{accboo}} Summon Unused |
| |acc6= | | |acc6={{accboo}} Pre-EX Mode |
| |acc7= | | |acc7={{accboo}} Pre-EX Revenge |
| |acc8= | | |acc8={{accsp}} Hero's Essence |
| |acc9= | | |acc9={{accsp}} Tenacious Attacker |
| |acc10= | | |acc10={{accsp}} Glutton |
| |summon= | | |summon=Rubicante |
| }} | | }} |
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| | A hybrid build with high base bravery. |
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| | Equip Best Dresser extra ability for +100 base bravery. |
| </tabber> | | </tabber> |
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| == Assist ==
| | = Assist = |
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| Lightning's assist data. | | == Lightning's assist data == |
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| {{012Assist | | {{012Assist |
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| }} | | }} |
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| | == Assists == |
| Lightning works well with most tournament viable assists. | | Lightning works well with most tournament viable assists. |
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| | = References = |
| | <references /> |
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| | {{navbox012}} |
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| | {{roadmap012lig}} |