Yuna (Dissidia 012)

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Yuna
General Starter Guide Combos Strategy Frame Data
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Info
Name Yuna (ユウナ)
Original game Final Fantasy X
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 110 (Low)
Run Speed 7 (Average)
Dash Speed 85 (Slow)
Fall Speed 89 (Below Avg.)
Fall Speed Ratio After Dodge 40 (Average)
Fastest BRV 11F (Heavenly Strike)
Fastest HP 21F (Diamond Dust)
1-Hit HP Energy Ray
HP Links No
Command Block No
Weapon Guns
Poles
Rods
Staves
Armor Bangles
Clothing
Hairpins
Hats
Headbands
Ribbons
Robes
Exclusive weapons Yevon's Will
Yunalesca's Staff
Spira's Hope
Unlock
Alignment Cosmos
Voice Actor (JP) Mayuko Aoki
Voice Actor (ENG) Hedy Burress


Overview

Yuna is a unique character that excels with disjoints attacks at mid range. By mid range, i mean about one-two backstep away from her She has a simple variety of attack to choose from but every attack serve a purpose to make her able to be the director of the match. All of her attack use her summon which means she stays out of the fight while her summon is doing the damage. Her bravery attack can be categorized under three type of attack "get of me, i need my space" "you are at mid range, time for damage" and "you re too far, i ll make you come towards me". Most attacks have very usefull animation to use an assist an convert into HP.

Unfortunately she does not have HP links into her bravery, there are some very strict timing to get some combo. You will rely on assist a lot to confirm your HP attacks, fortunately, she has very good option to whiff to charge her meter. Most build might use Kuja as an assist as it brings both high damage and assit Chase to consistently confirm on most of your bravery attacks. Most notably, heavenly strike can ground rush in many situation offering an opportunity for Kuja Ground assist which offers a large window for combo while still giving the opportunity to assist chase. Yuna gameplan is very different on the ground and in the air. Ground is for space control, when being on the ground you want to create distance by throwing your opponent far from you. Meteor Strike, Aerospark and Hellfire are your main tools. Ifrit attacks can be compared to shoryukens in terms of utility, there are relatively fast options, good anti air that will send your foe away and making them understand "don't come near me, i need my space". Aerospark has various application that will be explained later, to make it simple, use it as a damaging gap closer, and avoid chasing unless you want EX force. Ground to Ground combat should be avoided, fleeing with Yuna is a valid option, i recommand having a guick access to Multi Air Slide (even +) for maneuvering more easily. As a rule of thumb, your opponent best position is slightly above you at mid range

In the air Yuna has a very safe pressure with the Shiva attacks. Heavenly strike is a very unique move which will not stagger you if it gets parried, it is your fastest move and allow for good control and assist calls, you can whiff this often to maintain or generate meter, but don't be too predictable as yuna dodge is punishable. Diamond dust is a fast HP attack that can be used as a mixup to break guard if you see the opponent trying to block the heavenly strike. Other HP attacks are very commital, thor hammer and Mega Flare can be assist punished by Kuja so throwing those attacks out randomly might be more damaging for you than for your opponent. Hellfire can wall opponents off and is your fastest High Physical attack. Finally Sonic wings is a very useful attack, with good damage, EX generation and range. I would not recommend chasing, but simply dodging forward after sending the opponent ot pickup the ex you generated. Yuna EX generation is very good, you can safely assume you will be able to get EX mode in a match. If you don t want to assist call on Sonic Wings, you can finish the attack and dodge into the EX force cloud that got generated. Hellfire can generate up to 150 EX force depending on how much your opponent bounces on the flame pillars. Thanks to Spira's Hope, her signature weapon, she gets a really good EX force absorb range. Her EX mode is very flashy but changes her drastically, it s almost as she becomes a different character at this point. All of her bravery gets about 50% more damage, sometimes more. The double edge is that some attacks gets different effects which changes the way you should use them. Most notably, heavnly strike becomes physical and thus can be parried, Sonic Wings wall rushes, aerospark makes you airborne (which unlocks a combo btw). Her Ex burst is quite easy to do, it might be a bit different with lag but it's perfectly manageable. 25% of the EX burst damage is done on the screen transition, which makes those 25% not reducable by the EX burst bonus defense mechanic.

Yuna has some neat tech to use in a fight, she can hit glitch heavenly strike off Impulse, you have a tight window to guarantee a brv hit chase on aerospark, there are loops to do with her EX mode. Overall there are lots of knowledge you can acquire to create unexpected situation that could turn the tide in your favor.

Unfortanely, yuna is slow and floaty. with adamant being on of her very good sets, you don t need a lot of jumps on her and equip multi air slide quite easily for movement. However contesting EX core or replacing yourself far from a wall tends to be difficult if your are in maps that dont favor you. Your small amount of jumps makes the use of the terrain very important to gain speed, precision jumps and quick jumps are staples to gain height quickly. Once in the air, dodges maintain your height, and try to come down with descend speed boost when you need too

She excels on small and average size maps. Top Floor, Prima vista are as such that heavenly strike will always ground rush, helping you to combo. She deals fine on world of darkness but she needs to control center stage, you might want to use the rails and Air dash (yes the quickmove one) with air dash boost for better space control. Orders and Sky Fortress are very matchup dependent. If you need to chase the opponent down, avoid those.

Strengths Weaknesses
  • Mid range beast

Her variety of attack allow her to attack at a safe distance against most fighters, she deal well against zoners.

  • User friendly

Straight forward kit making her a great first character to start the game and understand how everything else works.

  • Great progression curve

Lots of techs, lots of builds, bit by bit knowledge make her very interesting to play

  • Meter Generation

Very EX good generation, at least one EX per match, Heavenly strike can be whiffed for Assist

  • Abnormal attacks

Very unique attack pattern and interactions, which make her difficult to play against

  • Slow and Floaty

She struggles against faster characters, landing is hard, fleeing is hard, rushing is hard

  • Heavily rely on assist

No HP link in her kit and commital HP makes that you will need assist to land HP.

  • Weird EX Mode

She is a whole new character in EX which, you need to switch mindset entering EX mode

  • Commital HP

Because she stay still during most attacks, she is vulnerable to assist counterattack

  • Low stats

Average attack and low def make her very vulnerable against some high stats characters.


Bravery Attacks

Attack data within brackets indicate Double Summons.

Ground

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Normal 10, 20 (30) 19F Physical Melee Low 30 Wall Rush 30 (15)
EX Mode 10, [5, 10], 20 (45) 19F Physical [Magical] Melee Low [Ranged Low] 30 Wall Rush -
[Close] Summon Ifrit. Sends foe flying.

Aerial

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Normal 5 x 4, 15 (35) 27F Physical Melee Low 90 Chase 30 (15)
EX Mode 5 x 4, [2 x 4, 10], 10 (48) 27F Physical Melee Low 30 Wall Rush 30 (15)
[Mid] Summon Valefor. Great for attacking from below.

HP Attacks

Ground

The amount of EX force generated depends on how many flame pillars hit.

Base damage Startup frame Type Priority EX Force
10 37F Physical Melee High (claw), Ranged High (pillars) 60~150
Effects CP (Mastered) Cancels Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Summon Ifrit. Short range, good vertical range.

Aerial

Base damage Startup frame Type Priority EX Force
2 x 5 (10) 49F Magical Ranged High 90
Effects CP (Mastered) Cancels Assist Gain (Hit)
Absorb 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Summon Ixion. Effective against any height.

EX Mode: Grand Summon!

Effects:

  • Regen
  • Critical Boost
  • Double Summons

Double Summons

[Always active while in EX Mode] Two Aeons are simultaneously summoned with one BRV attack.

EX Burst: To the Farplane

Sends foe to another dimension after attacking with the summoned Aeon. Enter the commands that apppear to summon another Aeon.

Damage multiplier (initial) Damage multiplier (rest) Type
3, 4, 5, 6, 7 (25) 5, 10, 7, 9, 4, 12, 6, 11, 3, 8 (75) (100 total) ??


Combos

Solo

Assist

Builds

Builds here.

Stats
HP 10171
CP 450
BRV 1314
ATK 177
DEF 183
LUK 61
Max Booster x1.8
Special Effect: None
Equipment
Assist Kuja
Weapon ddff-icon-equip-weapon.png Spira's Hope
Hand ddff-icon-equip-hand.png Hero's Shield (CP Glitch)
Head ddff-icon-equip-head.png Royal Crown
Body ddff-icon-equip-body.png Maximillian (CP Glitch)
Accessory 1 accessory_basic.png Dismay Shock
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Pre-EX Revenge
Accessory 5 accessory_special.png Blue Gem
Accessory 6 accessory_special.png White Gem
Accessory 7 accessory_special.png Tenacious Attacker
Accessory 8 accessory_special.png Glutton
Accessory 9 accessory_special.png Great Gospel
Accessory 10 accessory_special.png Miracle Shoes
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Equip the Best Dresser extra ability for +100 base bravery.

Assist

Yuna's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Meteor Strike 19F Ground Opponent 10, 20 (30) Wall Rush
BRV Heavenly Strike 11F Air Opponent 4, 6, 12 (22) Wall Rush
HP Hellfire 39F Ground Opponent 10 Chase
HP Diamond Dust 21F Air Opponent 2 x 5 (10) Chase


Yuna works well with Tidus, Jecht, Kuja, Sephiroth.

References


Navigation


Wiki Roadmap (012 Yuna)

Please edit this page's roadmap template when relevant additions and changes are made.

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Page Completed In progress To-do Score
General 34 / 86
Strengths and weaknesses Pros and cons. ? / ?
Overview Shorten overview, distribute it across Yuna's pages. 1 / 2
Bravery Attacks Ability info, overview, images 5 / 5
HP Attacks Ability info, overview, images 5 / 5
EX Mode Basic info, overview, image 3 / 3
Combos Solo combos, Kuja assist combos. Add solo and assist combos with video examples. 6 / 7
Builds 1 build. Add more builds with the new templates. 5 / 10
Assist Assist data Common viable assists with overviews. 1 / 3
Matchups Create page. Matchup analysis and tips. 0 / 32
Frame Data Create page. 0 / 1
Starter Guide Done. Shorten the strategy paragraphs? 8 / 8
Strategy Create page. Strategies and counterplays. 0 / 10