Yuna (Dissidia 012)

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Revision as of 12:34, 10 February 2025 by Muggshotter (talk | contribs) (→‎EX Mode: Grand Summon!: Added info on perks.)


Yuna
General Starter Guide Combos Strategy Frame Data
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Info
Name Yuna (ユウナ)
Original game Final Fantasy X
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 110 (Low)
Run Speed 7 (Average)
Dash Speed 85 (Slow)
Fall Speed 89 (Below Avg.)
Fall Speed Ratio After Dodge 40 (Average)
Fastest BRV 11F (Heavenly Strike)
Fastest HP 21F (Diamond Dust)
1-Hit HP Energy Ray
HP Links No
Command Block No
Weapon Guns
Poles
Rods
Staves
Armor Bangles
Clothing
Hairpins
Hats
Headbands
Ribbons
Robes
Exclusive weapons Yevon's Will
Yunalesca's Staff
Spira's Hope
Unlock
Alignment Cosmos
Voice Actor (JP) Mayuko Aoki
Voice Actor (ENG) Hedy Burress


Overview

Yuna is a unique character that excels with disjointed attacks at close and mid range. With each attack, Yuna summons an aeon to attack in her stead. These range from quick pokes to long-range projectiles, but the most prominent aspect lies in the aeons themselves; They extend beyond Yuna's reach while not moving her forward or having any hurtbox of their own. This is great for poking and whiff punishment purposes, but also for hitting through higher priority Ranged attacks where others would struggle. She has a handful of attacks for most distances, which help her apply pressure regardless of where the opponent is.

With this varied arsenal, Yuna can also build assist gauge safely by whiffing braveries, most notably Heavenly Strike which is a fast Ranged Low priority move. Many of her HPs aren't as high commitment compared to other characters and they are effective in neutral for punishing poor movement or controlling space.

Like many other characters, Yuna relies on assist and reads with raw HPs to deal HP damage. Although most of her HP attacks are lower commitment on average, she lacks practical ways to combo into them; Her only solo HP combo requires EX Mode, which is situational. Fortunately Yuna builds an above average amount of EX Force with almost all of her attacks, so given enough hits, she gets a chance to capitalize on her distinct EX Mode. Her EX Mode adds extra hits to all her braveries, increasing damage significantly and becoming better at catching dodges. However it also adds melee priority hits to Heavenly Strike, which becomes vulnerable to being staggered.

Yuna works with a variety of builds, including hybrid builds emphasizing EX gain. Her exclusive (LV100) weapon has a very valuable +3m EX Intake Range effect, but due to her attacks' disjoints she can struggle to accumulate EX effectively without it. Yuna has average assist conversion capability with most competitive assists and doesn't rely on walls for combos, though they can still help. Yuna's large mid-range attacks can also let her capitalize on additional movement abilities such as Multi Air Slide.

As for weaknesses, there are plenty. Low base stats and low base damage on braveries affect Yuna's damage output across the board, while also taking slightly more damage herself. Her aerial tools are also more vulnerable to disjointed or high priority melee attacks as a result of being more projectile based despite being faster on average. While she has long range projectiles, they're quite simple and easily dispatched with universal defensive options. Combined with her slow movement, bringing a defensive opponent to Yuna's optimal range can be difficult.

In addition, her other fall speed attributes negatively impact her safety against dodge punishes; Yuna’s air dodges are often more vulnerable than most characters as a result of average fall speed, slow acceleration and lack of effective defensive options for guarding melee priority attacks or clashing with them. Her fastest midair cancels being Ranged priority is usually a blessing, but detrimental in this context. Adamant Chains set makes her air dodges safer, but also takes away from other aspects of her build, which is not ideal in Yuna's case.

Yuna has been typically ranked in mid tier or low tier in competitive play. She excels in small and average sized stages (e.g. M.S. Prima Vista, Top Floor) with good disjoints, EX generation and HP attacks that control more space in them. Even though she benefits from stage elements, they’re not a requirement for playing to her key strengths. While she works really well just outside of opponent’s poking range, her below average damage output, mixed dodge punishment strengths and modest conversion ability limit her potential. Despite this, Yuna has enough utility to stand out in the roster and compete in a variety of matchups.

Strengths Weaknesses
  • Mid-range

Variety of attacks that can poke and apply mixups outside of opponent's poking range or through lingering projectiles.

  • Flexibility

Yuna's well-rounded and reliable attacks give her the ability to run a large amount of different builds to suit the matchup.

  • Meter Generation

Assist building tools are good. EX is above average and very consistently accessible from all her moves with EX Intake Range bonuses.

  • Abnormal attacks

Yuna has access to a fast Ranged Low bravery and very fast anti-approach HP attacks.

  • User-friendly

Atypical, yet relatively straightforward kit and offense make her a decent pick for new players.

  • Anti-Zoning

Yuna's options are fairly limited and she cannot easily force opponents into her effective range.

  • Mobility

Slow dash speed can make chasing a fleeing opponent or grabbing EX cores difficult. Yuna's air dodges are also riskier due to slow fall speed, fastest air attacks being ranged, and not having a very fast ground attack.

  • Low base stats

Yuna's below average base power, dependency on EX Intake Range boosting weapons, and slightly below average base stats often lead to her damage being a bit lower relative to the rest of the cast.


Bravery Attacks

Yuna bravery attacks uses summons. Yuna is stationnary as she is "casting" the summon. The summon is a disjointed attack that cover a good range in front of her During EX mode, double summons adds another summon to the attack, improving damage and changing effects. Attack data within brackets indicate Double Summons.

Ground

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Normal 10, 20 (30) 19F Physical Melee Low 30 Wall Rush 30 (15)
EX Mode 10, [5, 10], 20 (45) 19F Physical [Magical] Melee Low [Ranged Low] 30 Wall Rush -

Ifrit Claw Swipe, good vertical range, can catch an opponent trying to rush you from the air average Damage. After the first claw swipe hit you can usually call an assist like Kuja or cecil. This can be parried and will stagger you if your opponent does so. In EX it adds a Heavenly strike to the combo, making it a ground rush instead of a Wall Rush

[Close] Summon Ifrit. Sends foe flying.

Aerial

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Normal 5 x 4, 15 (35) 27F Physical Melee Low 90 Chase 30 (15)
EX Mode 5 x 4, [2 x 4, 10], 10 (48) 27F Physical Melee Low 30 Wall Rush 30 (15)

Yuna calls valefor who spins on the enemy, if it hits, yuna can press O again to send the enemy away, initiating chase

The butter move for Yuna also known as "VALEFOR !", its melee low which can be parried and will stagger you, but this move's range is HUGE. This move is your best tool at mid range to poke at your enemy. After the first hit you can call an assist like kuja to combo into HP, but you lose on damage and EX gen. The finisher holds the strike that generates lots of EX Force, if you do not want to chase for Ex absorb, simply dodge forward where Valefor used to be, Spira's hope (the weapon) will make you absorb everything. Despite being a Melee hit, it goes through some traps mainly Emperor's Flares and Ultimecia Knight Lances making it a very good tool in those matchups.

The EX version does not gain a lot of damage (about 37% increase compared to the usual 50%) and trade chase for Wall rush. With assist you will need to remember that this attack wall rushes to get a good combo

[Mid] Summon Valefor. Great for attacking from below.

HP Attacks

Ground

The amount of EX force generated depends on how many flame pillars hit.

In Street Figther words : this is a shoryuken. Use this when your opponent is trying to approach you from the air. Does not work directly above Yuna. A relatively fast move for its power with great anti air capabilities. Great tracking around Yuna when she casts it, it s very good at catching side dodges Each flame pillar has its own hitbox and HP damaging abilities. Your opponent can bounce back between flame pillars generating a lot of EX force from this. If you want to get some distance, or have your opponent go away from you do this move, they have to respect it. This is your fastest melee high so this is your go to option to reflect Emperor's flare. Be careful that only the ifrit claw is Melee. Pillars are ranged high. Pillars can be used as 1 hit HP if your opponent is sitting at full EX. The knockback from the pillar is quite high and can be chained with a kuja assist, allowing for an assist chase with 100% crit due to the bravery recovery mechanic or simply to continue to apply bravery pressure.

Base damage Startup frame Type Priority EX Force
10 37F Physical Melee High (claw), Ranged High (pillars) 60~150
Effects CP (Mastered) Cancels Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Summon Ifrit. Short range, good vertical range.

Aerial

Base damage Startup frame Type Priority EX Force
2 x 5 (10) 49F Magical Ranged High 90
Effects CP (Mastered) Cancels Assist Gain (Hit)
Absorb 30 (15)
Unlocked at
level
Mastered at
AP


Yuna delays a bit and summon Ixion to do a vortex attack at mid range. Slight absorption effect. This move has average horizontal range but very good vertical tracking, Ixion has a very good adaptability to where he can put the vortex attack. This is useful to deny any attack from directly above/below. One of the use case is to cover from an assist swap against opponent with the ability to attack verticaly (Cloud, FC, Golbez) The whole attack is considered Ranged High so it will go through any projectile and deny most approach. This attack leaves Yuna wide open from where she does not attack, making it very vulnerable to assist punishes and neutral rush down. This should be used sparingly as it is really reactable and punishable.

[Mid] Summon Ixion. Effective against any height.

EX Mode: Grand Summon!

Effects:

  • Regen
  • Critical Boost
  • Double Summons

Double Summons

[Always active while in EX Mode] Two Aeons are simultaneously summoned with one BRV attack.

Double Summons alters properties of Yuna's braveries. All braveries get additional hits with their own base damage, increasing overall damage of an attack. In addition, the braveries get:

  • Meteor Strike gets additional hits with Shiva, while retaining lenient input window for follow-up.
  • Aerospark makes Yuna airborne and has more hit stun that enables a dodge cancel > Diamond Dust combo.
  • Energy Blast adds a melee low priority hitbox that precedes the projectiles.
  • Heavenly Strike becomes melee low priority, which can stagger Yuna when blocked.
  • Sonic Wings causes wall rush instead of chase.
  • Impulse gets an additional Valefor projectile, which only activates when the move is used at max charge.

This is generally speaking a power increase for Yuna, but players have to be mindful about getting Heavenly Strike blocked and adjusting their assist timing to accomodate the additional hits or wall rush in Sonic Wings' case.

Please refer to the bravery attack section for a more in-depth look at how Double Summons affects Yuna.

EX Burst: To the Farplane

Sends foe to another dimension after attacking with the summoned Aeon. Enter the commands that apppear to summon another Aeon.

Damage multiplier (initial) Damage multiplier (rest) Type
3, 4, 5, 6, 7 (25) 5, 10, 7, 9, 4, 12, 6, 11, 3, 8 (75) (100 total) ??


The player must press a button in time with an enclosing white circle multiple times in a row to complete this EX Burst perfectly. Press the button that is shown on the screen when the white circle overlaps with the button icon's white outline. Repeat the process until the EX Burst ends.

To the Farplane is typically on the above average spectrum in terms of EX Burst damage, partly due to the initial hits that are not affected by player's EX defense. A solid EX Burst with good damage and relatively low execution barrier.

Combos

Solo

Assist

Builds

Builds here.

Stats
HP 10171
CP 450
BRV 1314
ATK 177
DEF 183
LUK 61
Max Booster x1.8
Special Effect: None
Equipment
Assist Kuja
Weapon ddff-icon-equip-weapon.png Spira's Hope
Hand ddff-icon-equip-hand.png Hero's Shield (CP Glitch)
Head ddff-icon-equip-head.png Royal Crown
Body ddff-icon-equip-body.png Maximillian (CP Glitch)
Accessory 1 accessory_basic.png Dismay Shock
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Pre-EX Revenge
Accessory 5 accessory_special.png Blue Gem
Accessory 6 accessory_special.png White Gem
Accessory 7 accessory_special.png Tenacious Attacker
Accessory 8 accessory_special.png Glutton
Accessory 9 accessory_special.png Great Gospel
Accessory 10 accessory_special.png Miracle Shoes
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Equip the Best Dresser extra ability for +100 base bravery.

Assist

Yuna's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Meteor Strike 19F Ground Opponent 10, 20 (30) Wall Rush
BRV Heavenly Strike 11F Air Opponent 4, 6, 12 (22) Wall Rush
HP Hellfire 39F Ground Opponent 10 Chase
HP Diamond Dust 21F Air Opponent 2 x 5 (10) Chase


Yuna works well with Tidus, Jecht, Kuja, Sephiroth.

References


Navigation


Wiki Roadmap (012 Yuna)

Please edit this page's roadmap template when relevant additions and changes are made.

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Page Completed In progress To-do Score
General 34 / 86
Strengths and weaknesses Pros and cons. ? / ?
Overview Shorten overview, distribute it across Yuna's pages. 1 / 2
Bravery Attacks Ability info, overview, images 5 / 5
HP Attacks Ability info, overview, images 5 / 5
EX Mode Basic info, overview, image 3 / 3
Combos Solo combos, Kuja assist combos. Add solo and assist combos with video examples. 6 / 7
Builds 1 build. Add more builds with the new templates. 5 / 10
Assist Assist data Common viable assists with overviews. 1 / 3
Matchups Create page. Matchup analysis and tips. 0 / 32
Frame Data Create page. 0 / 1
Starter Guide Done. Shorten the strategy paragraphs? 8 / 8
Strategy Create page. Strategies and counterplays. 0 / 10