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| = Overview = | | == Overview == |
| Golbez is a playable character in Dissidia 012. | | Golbez is a playable character in Dissidia 012. |
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| = Bravery Attacks = | | == Bravery Attacks == |
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| == Ground == | | === Ground === |
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| <tabber> | | <tabber> |
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| |cancels2=Dodge | | |cancels2=Dodge |
| |asthit2= | | |asthit2= |
| | |image=https://dissidia.wiki/images/5/55/Brv_golbez_rising_wave_1.jpeg |
| | |imgpos= |
| }} | | }} |
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| | [[File:Brv_golbez_rising_wave_2.jpeg|thumb|Rising Wave (Far)]] |
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| | [[File:Brv_golbez_rising_wave_3.jpeg|thumb|Press Circle {{pspcir}} to push the opponent into the wave.]] |
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| |-|Glare Hand= | | |-|Glare Hand= |
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| |cancels2=Dodge | | |cancels2=Dodge |
| |asthit2= | | |asthit2= |
| | |image=https://dissidia.wiki/images/4/49/Brv_golbez_glare_hand_1.jpeg |
| | |imgpos=40% |
| }} | | }} |
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| | [[File:Brv_golbez_glare_hand_2.jpeg|thumb|Glare Hand's far wave pulls opponents in.]] |
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| | [[File:Brv_golbez_glare_hand_3.jpeg|thumb|Hold Circle {{pspcir}} to follow after a close hit...]] |
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| | [[File:Brv_golbez_glare_hand_4.jpeg|thumb|... and release Circle {{pspcir}} once Golbez is close!]] |
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| |-|Attack System (ground)= | | |-|Attack System (ground)= |
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| |level=1 | | |level=1 |
| |ap=120 | | |ap=120 |
| | |image=https://dissidia.wiki/images/f/fb/Brv_golbez_attack_system_g_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |gametext=[Close~Long] Direct strike <br>while magic bit fires on foe. |
| }} | | }} |
| ''[Close~Long] Direct strike while magic bit fires on foe.''
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| | [[File:Brv_golbez_attack_system_g_2.jpeg|thumb]] |
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| </tabber> | | </tabber> |
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| == Aerial == | | === Aerial === |
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| <tabber> | | <tabber> |
| |-|Gravity Force= | | |-|Gravity Force= |
| {{AbilityInfoGolbez | | |
| |damage1=15, 3 x 9, 11 (53) | | {{AbilityInfo2 |
| | |ver1=Close |
| | |damage1='''53''' (15, 3 x 9, 11) |
| |startup1=61F (big orb), 113F (after warp) | | |startup1=61F (big orb), 113F (after warp) |
| |type1=Magical | | |type1=Magical |
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| |ex1=30 | | |ex1=30 |
| |effect1=Absorb, Wall Rush | | |effect1=Absorb, Wall Rush |
| |cp1=30 (15) | | |cancels1=Dodge |
| |damage2=5, 3 x 8, 11 (40) | | |asthit1= |
| | |gametext=[Close~Long] Warp & attack <br>with gravity sphere. Can be aimed. |
| | |level= |
| | |ap= |
| | |cp=30 (15) |
| | |ver2=Far |
| | |damage2='''40''' (5, 3 x 8, 11) |
| |startup2=61F (big orb), 113F (after warp) | | |startup2=61F (big orb), 113F (after warp) |
| |type2=Magical | | |type2=Magical |
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| |ex2=27 | | |ex2=27 |
| |effect2=Absorb, Wall Rush | | |effect2=Absorb, Wall Rush |
| |cp2=- | | |cancels2=Dodge |
| | |asthit2= |
| | |image= |
| | |imgpos= |
| }} | | }} |
| ''[Close~Long] Warp & attack with gravity sphere. Can be aimed.''
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| |-|Gravity System= | | |-|Gravity System= |
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| |effect=Chase, Wall Rush | | |effect=Chase, Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=28 |
| | |ap=50 |
| | |gametext=[Close~Mid] Direct strike plus laser. <br>Strong downwards homing. |
| | |cancels=Dodge |
| | |image= |
| | |imgpos= |
| }} | | }} |
| ''[Close~Mid] Direct strike plus laser. Strong downwards homing.''
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| |effect=Chase, Wall Rush | | |effect=Chase, Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=22 |
| | |ap=60 |
| | |gametext=[Close~Mid] Direct strike plus laser. <br>Strong upwards homing. |
| | |cancels=Dodge |
| | |image= |
| | |imgpos= |
| }} | | }} |
| ''[Close~Mid] Direct strike plus laser. Strong upwards homing.''
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| |-|Attack System (midair)= | | |-|Attack System (midair)= |
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| |effect=- | | |effect=- |
| |cp=30 (15) | | |cp=30 (15) |
| | |level=1 |
| | |ap=120 |
| | |gametext=[Close~Long] Direct strike <br>while magic bit fires on foe. |
| | |cancels=Dodge |
| | |image= |
| | |imgpos= |
| }} | | }} |
| ''[Close~Long] Direct strike while magic bit fires on foe.''
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| </tabber> | | </tabber> |
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| = HP Attacks = | | == HP Attacks == |
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| All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks. | | All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks. |
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| == Ground == | | === Ground === |
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| <tabber> | | <tabber> |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/3/3f/Hp_golbez_nightglow_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=[Close~Mid] A darkness attack, <br>unleashing magic from the earth. |
| }} | | }} |
| ''[Close~Mid] A darkness attack, unleashing magic from the earth.''
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| | [[File:Hp_golbez_nightglow_2.jpeg|thumb|Notice the dark purple circle on the ground; That is what causes HP damage and knocks the opponent up.]] |
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| | [[File:Hp_golbez_nightglow_3.jpeg|thumb|Nightglow knocks the opponent up, very high.]] |
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| |-|Sector Ray (ground)= | | |-|Sector Ray (ground)= |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/8/81/Hp_golbez_sector_ray_g.jpeg |
| | |imgpos=35% |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=[Close~Mid] Deploy multiple orbs. <br>Orbs fire at foe with lasers. |
| }} | | }} |
| ''[Close~Mid] Deploy multiple orbs. Orbs fire at foe with lasers.''
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/7/7d/Hp_golbez_cosmic_ray_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=Branching from Rising Wave. <br>[Combo] Cast lightning attack. |
| }} | | }} |
| ''Branching from Rising Wave. [Combo] Cast lightning attack.''
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| | [[File:Hp_golbez_cosmic_ray_2.jpeg|thumb|Hold Square {{pspsqu}} to follow after a long range hit...]] |
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| | [[File:Hp_golbez_cosmic_ray_3.jpeg|thumb|... and release Square {{pspsqu}} after a moment to close the gap!]] |
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| |-|Cosmic Ray B= | | |-|Cosmic Ray B= |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/7/7d/Hp_golbez_cosmic_ray_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=Branching from Glare Hand. <br>[Combo] Cast lightning attack. |
| }} | | }} |
| ''Branching from Glare Hand. [Combo] Cast lightning attack.''
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| </tabber> | | </tabber> |
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| == Aerial == | | === Aerial === |
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| <tabber> | | <tabber> |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image= |
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| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=[Close~Long] Summon rubble, <br>spin it, then hurl it far away. |
| }} | | }} |
| ''[Close~Long] Summon rubble, spin it, then hurl it far away.''
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| |-|Sector Ray (midair)= | | |-|Sector Ray (midair)= |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image= |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=[Close~Mid] Deploy multiple bits. <br>Bits fire at foe with lasers. |
| }} | | }} |
| ''[Close~Mid] Deploy multiple bits. Bits fire at foe with lasers.''
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| |-|Cosmic Ray C= | | |-|Cosmic Ray C= |
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/7/7d/Hp_golbez_cosmic_ray_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=Branching from Gravity System. <br>[Combo] Cast lightning attack. |
| }} | | }} |
| ''Branching from Gravity System. [Combo] Cast lightning attack.''
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| |effect=Wall Rush | | |effect=Wall Rush |
| |cp=30 (15) | | |cp=30 (15) |
| | |image=https://dissidia.wiki/images/7/7d/Hp_golbez_cosmic_ray_1.jpeg |
| | |imgpos= |
| | |cancels= |
| | |asthit= |
| | |level= |
| | |ap= |
| | |gametext=Branching from Float System. <br>[Combo] Cast lightning attack. |
| }} | | }} |
| ''Branching from Float System. [Combo] Cast lightning attack.''
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| </tabber> | | </tabber> |
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| = EX Mode: Summon Shadow Dragon! = | | == EX Mode: Summon Shadow Dragon! == |
| Effects: | | Effects: |
| * Regen | | * Regen |
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| * Black Fang | | * Black Fang |
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| == Black Fang == | | === Black Fang === |
| ''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.'' | | ''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.'' |
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| }} | | }} |
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| == EX Burst: Twin Moon == | | === EX Burst: Twin Moon === |
| ''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.'' | | ''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.'' |
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| }} | | }} |
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| = Combos = | | == Combos == |
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| == Solo == | | === Solo === |
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| == Assist == | | === Assist === |
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| = Builds = | | == Builds == |
| Builds here. | | Builds here. |
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| |ast=Jecht | | |ast=Jecht |
| |wpn=Lufenian Lance | | |wpn=Lufenian Lance |
| |hand=Lufenian Dirk ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) | | |hand=Lufenian Dirk {{equip}} |
| |head=Thornlet ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) | | |head=Thornlet {{equip}} |
| |armor=Lufenian Jacket ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) | | |armor=Lufenian Jacket {{equip}} |
| |acc1={{accbas}} Sniper Eye | | |acc1={{accbas}} Sniper Eye |
| |acc2={{accbas}} Battle Hammer | | |acc2={{accbas}} Battle Hammer |
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| </tabber> | | </tabber> |
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| = Assist = | | == Assist == |
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| == Golbez's assist data == | | === Synergies === |
| | Golbez works well with Kuja and Jecht. |
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| | === Golbez Assist Data === |
| {{012Assist | | {{012Assist |
| |type1=BRV | | |type1=BRV |
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| }} | | }} |
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| == Assists == | | == Assist Overview == |
| Golbez works well with Kuja and Jecht.
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| = References = | | == References == |
| <references /> | | <references /> |
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