The Emperor (Dissidia 012)/Strategy

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Revision as of 09:44, 5 January 2025 by Slaycrol (talk | contribs) (→‎Mines)


The Emperor
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Overview

Mateus has many possible ways to use his moves, and many possible setups that can change the flow of his gameplan and add layers for the opponent to consider. Keeping track of all of them is hard, and this whole page is dedicated to all of them as a reference point and give ideas to maximize his potential.

Learning them all isn't truly necessary, but knowing how moves interact is important to predict and adapt on the fly.

Strategy

Offense

Starting offense has two possible directions: Preparing Starfall, or looking for punishes

Since his rushdown is lacking, forcing the opponent to take risks to prevent Starfall checkmates is crucial to find punish opportunities. Different traps cover and prevent different things and need countermeasures from the opponent, which Mateus predicts and reacts to and possibly converts into stronger chains and assists.

Mines

Easy to throw out into neutral just to have something denying space. Mines require the opponent to block or dash through them, and getting tagged by them can deal huge damage depending on build. Placing them as both something to have out, building meter and as a poke is great to get started.

Flare

Defense

Strategy (Ground)

Strategy (Aerial)

Dodge Punishment

Meter Usage

Trap Setups

Counterstrategies

Offense

Defense

Meter Usage

Dodge Punishment

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