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| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
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| | {{012CharNavTer}} |
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| {{CharacterInfo | | {{CharacterInfo |
| | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-terra.png |
| |name=Terra Branford (ティナ・ブランフォード) | | |name=Terra Branford (ティナ・ブランフォード) |
| |origin=Final Fantasy VI | | |origin=Final Fantasy VI |
| |weapon=Daggers, Instruments, Rods, Staves
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| |armor=Bangles, Clothing, Hairpins, Hats, Headbands, Ribbons, Robes
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| |atk= 111 (High) | | |atk= 111 (High) |
| |def= 110 (Low) | | |def= 110 (Low) |
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| |fall=85 (Average) | | |fall=85 (Average) |
| |fallr=43 (Slow) | | |fallr=43 (Slow) |
| | |fastestbrv=17F (Blizzard Combo) |
| | |fastesthp=43F (Tornado) |
| | |1hithp=Yes (Multiple) |
| | |hplinks=Yes |
| | |cmdblock=No |
| | |weapon=Daggers, Instruments, Rods, Staves |
| | |armor=Bangles, Clothing, Hairpins, Hats,<br>Headbands, Ribbons, Robes |
| |exclusives=Chain Flail, Morning Star, Maduin's Horn | | |exclusives=Chain Flail, Morning Star, Maduin's Horn |
| | |unlock= |
| | |alignment=Chaos (012) <br>Cosmos ('''[[Glossary_(Dissidia_012)#013|013]]''') |
| | |vajp=[https://en.wikipedia.org/wiki/Yukari_Fukui Yukari Fukui] |
| | |vaeng=Natalie Lander |
| }} | | }} |
| | |
| | = Overview = |
| | Terra is a playable character in Dissidia 012. |
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| {{ProConTable | | {{ProConTable |
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| }} | | }} |
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| == Overview ==
| | = Bravery Attacks = |
| == Bravery Attacks ==
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| Blizzard Combo and Holy Combo have separate damage multipliers when used during EX mode. These values are outlined after the regular damage multipliers and highlighted in bold. | | Blizzard Combo and Holy Combo have separate damage multipliers when used during EX mode. These values are outlined after the regular damage multipliers and highlighted in bold. |
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| == HP Attacks ==
| | = HP Attacks = |
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| === Ground ===
| | == Ground == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| === Aerial ===
| | == Aerial == |
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| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
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| == EX Mode: Trance ==
| | = EX Mode: Trance! = |
| Effects: | | Effects: |
| * Regen | | * Regen |
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| * Chainspell | | * Chainspell |
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| === Glide ===
| | == Glide == |
| ''[Activate by holding X in midair]] Uses the esper power hidden within to move freely through the air.'' | | ''[Activate by holding X in midair]] Uses the esper power hidden within to move freely through the air.'' |
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| === Chainspell ===
| | == Chainspell == |
| ''[Cast, then press circle or square to activate] | | ''[Cast, then press circle or square to activate] |
| Embraces the spirit of a magus to raise magical poower and cast the same spell again.'' | | Embraces the spirit of a magus to raise magical poower and cast the same spell again.'' |
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| === EX Burst: Riot Blade ===
| | == EX Burst: Riot Blade == |
| ''Power is focused in both hands and fired as countless blades. Repeatedly press left and circle to raise the gauges on the left and righht.'' | | ''Power is focused in both hands and fired as countless blades. Repeatedly press left and circle to raise the gauges on the left and righht.'' |
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| }} | | }} |
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| == Builds == | | = Combos = |
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| | == Solo == |
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| | == Assist == |
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| | = Builds = |
| Builds here. | | Builds here. |
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| <tabber> | | <tabber> |
| |-|Build #1= | | |-|High Initial EX= |
| {{Build | | {{Build |
| |hp= | | |hp=9971 |
| |cp= | | |cp=450 |
| |brv= | | |brv=1075 (1827 with Hero's Seal) |
| |atk= | | |atk=177 |
| |def= | | |def=182 |
| |luk= | | |luk=60 |
| |booster= | | |booster=x1.5 |
| |setbonus= | | |setbonus=Seal of Lufenia |
| |ast= | | |ast={{012jec}} / {{012aer}} |
| |wpn= | | |wpn=Zwill Crossblade |
| |hand= | | |hand=Lufenian Bangle |
| |head= | | |head=Lufenian Hairpin |
| |armor= | | |armor=Lufenian Jacket |
| |acc1= | | |acc1={{accbas}} Hyper Ring |
| |acc2= | | |acc2={{accbas}} Earring |
| |acc3= | | |acc3={{accboo}} Large Gap in HP |
| |acc4= | | |acc4={{accsp}} Cyan Drop |
| |acc5= | | |acc5={{accsp}} Cyan Drop |
| |acc6= | | |acc6={{accsp}} Cyan Drop |
| |acc7= | | |acc7={{accsp}} Red Gem |
| |acc8= | | |acc8={{accsp}} Cyan Gem |
| |acc9= | | |acc9={{accsp}} First to Victory |
| |acc10= | | |acc10={{accsp}} Hero's Seal |
| |summon= | | |summon=Rubicante |
| }} | | }} |
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| |-|Build #2= | | {| class="wikitable" |
| | |+colspan="3"|Substitutes |
| | ! Equipment !! Replacement !! Notes |
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| | |{{accsp}} Red Gem || Free choice || While Red Gem's +5% damage increase works for this build, it can be swapped out for whatever the player may want in a match-up or a stage. |
| | |} |
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| | This build has Terra start the fight at 90 % EX bar filled. Terra's EX generation is one of her weaker aspects, so this is a good way to guarantee access to her powerful EX Mode with just a few successful interactions. Meteor > Fire > Chase is enough to fill the EX meter on hit. A single EX Core also fills the rest of the EX meter if Terra does not generate enough EX Force before then. |
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| | Extra abilities First Strike, EX Critical Boost and Precision Evasion are recommended for this build. |
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| | == Combo == |
| | Once Terra confirms an assist combo with Jecht (or Aerith), the goal is to inflict enough damage to bravery break, reset to base bravery and wall rush for extra damage. Prepare an EX Mode Meltdown which casts two HP projectiles instead of one. As long as one Meltdown connects, Terra can chain Holy Combo into Ultima which is plenty of damage as it is, but the second Meltdown will reset base bravery recovery on hit. |
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| | After using Holy Combo, be sure to delay the first Ultima to unlock your assist bar and catch the opponent's dodge. Without [[Dodge_(Dissidia_012)#Evasion_Boost|'''Evasion Boost''']] and [[Dodge_(Dissidia_012)#Precision_Evasion|'''Precision Evasion''']], Ultima is basically guaranteed and can lead to another wall rush assist combo if Terra has more assist meter to spend. Depending on the circumstances and the opponent's build, this can outright finish the opponent. |
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| | If the opponent is at the wall, it is possible to throw a quick Meltdown during Jecht assist before using Holy Combo. |
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| | |-|Side by Side= |
| {{Build | | {{Build |
| |hp= | | |hp=9683 |
| |cp= | | |cp=450 |
| |brv= | | |brv=1284 |
| |atk= | | |atk=178 |
| |def= | | |def=183 |
| |luk= | | |luk=60 |
| |booster= | | |booster=x4.6 |
| |setbonus= | | |setbonus=Judgment of Lufenia |
| |ast= | | |ast={{012jec}} / {{012aer}} / {{012seph}} |
| |wpn= | | |wpn=Lufenian Claw ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |hand= | | |hand=Lufenian Shield ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |head= | | |head=Thornlet |
| |armor= | | |armor=Lufenian Armor ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| |acc1= | | |acc1={{accbas}} Protect Stud |
| |acc2= | | |acc2={{accbas}} Dismay Shock |
| |acc3= | | |acc3={{accbas}} Battle Hammer |
| |acc4= | | |acc4={{accboo}} Empty EX Gauge |
| |acc5= | | |acc5={{accboo}} Summon Unused |
| |acc6= | | |acc6={{accboo}} Pre-EX Mode |
| |acc7= | | |acc7={{accboo}} Pre-EX Revenge |
| |acc8= | | |acc8={{accboo}} Opponent Summon Unused |
| |acc9= | | |acc9={{accsp}} Together As One |
| |acc10= | | |acc10={{accsp}} Side By Side |
| |summon= | | |summon=Rubicante |
| }} | | }} |
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| </tabber> | | </tabber> |
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| == Assist ==
| | = Assist = |
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| Terra's assist data. | | == Terra's assist data == |
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| {{012Assist | | {{012Assist |
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| }} | | }} |
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| | == Assists == |
| Terra works well with Aerith, Kuja and Jecht. | | Terra works well with Aerith, Kuja and Jecht. |
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| | <tabber> |
| | |-|Jecht= |
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| | |-|Aerith= |
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| | |-|Kuja= |
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| | </tabber> |
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| | = References = |
| | <references /> |
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| | {{navbox012}} |
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| | {{roadmap012ter}} |