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| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
| | {{012CharNavKef}} |
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| {{CharacterInfo | | {{CharacterInfo |
| | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-kefka.png |
| |name=Kefka Palazzo (ケフカ・パラッツォ) | | |name=Kefka Palazzo (ケフカ・パラッツォ) |
| |origin=Final Fantasy VI | | |origin=Final Fantasy VI |
| |weapon=Instruments, Poles, Rods, Staves
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| |armor=Bangles, Clothing, Hats, Hairpins, Headbands, Ribbons, Robes
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| |atk=111 (High) | | |atk=111 (High) |
| |def=110 (Low) | | |def=110 (Low) |
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| |fall=67 (Fast) | | |fall=67 (Fast) |
| |fallr=13 (Fastest) | | |fallr=13 (Fastest) |
| | |fastestbrv=13F (Scatter-Spray Blizzaga)<br>1F (EX Mode Ultima) |
| | |fastesthp=51F (Havoc Wing) |
| | |1hithp=Yes (All) |
| | |hplinks=Yes (Combos only) |
| | |cmdblock=No |
| | |weapon=Instruments, Poles, Rods, Staves |
| | |armor=Bangles, Clothing, Hats, Hairpins,<br>Headbands, Ribbons, Robes |
| |exclusives=Lamia's Flute, Nephilim Flute, Dancing Mad | | |exclusives=Lamia's Flute, Nephilim Flute, Dancing Mad |
| }}
| | |unlock= |
| | |alignment=Chaos |
| | |vajp=[https://en.wikipedia.org/wiki/Shigeru_Chiba Shigeru Chiba] |
| | |vaeng=[https://en.wikipedia.org/wiki/Dave_Wittenberg Dave Wittenberg] |
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| {{ProConTable
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| |pros=*'''Damage''' - High attack stat, synergy with [[Assist_(Dissidia_012)#Side_by_Side|'''Side by Side''']] {{accsp}}, good damage multipliers on his staple braveries and combos ensure Kefka's damage output shines regardless of build.
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| *'''Range''' - If left unattended, Kefka can create presence anywhere in a stage, whether it's the gradually homing Waggly-Wobbly Firaga or Trine with infinite range.
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| *'''Mobility''' - One of the strongest Precision Jump users with it's speed and height. Fast fall speed makes air dodges significantly harder to punish. While dash speed is below average, it's more than enough to keep aggressive opponents occupied.
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| *'''Defensive play''' - Having ways to quickly create distance that is in service of his braveries, Kefka can dictate the pace of a match with reverse ground / air dashes.
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| *'''Momentum''' - In addition to damage, Kefka is in a great position to take advantage of any hits he gets by casting another Waggly-Wobbly Firaga, making it more difficult to challenge his defense. With Side by Side and LV2 Assist Change, Kefka can also retaliate with Havoc Wing, further cementing his advantage in meter economy.
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| *'''EX Mode''' - Casting two spells at once greatly amplifies his space control and damage output. Ultima comes out instantly.
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| |cons=*'''Vulnerable to whiff punishment''' - Many of Kefka's bravery attacks have a long startup that can be punished with assist on reaction, or contested with a Free Air Dash. Despite having a great close range threat with the Scatter-Spray Blizzaga bravery, Kefka is still susceptible to counter attacks if it's dodged.
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| *'''Assist meter generation on whiff''' - Because Kefka does not have quick low commitment pokes, generating assist meter safely can be very difficult.
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| *'''EX generation on hit''' - Two of his staple braveries do not produce EX Force, often limiting his EX intake to EX cores, Extra-Crispy Firaga enders and occasional whiff punishes with Lickety-Split Thundagas.
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| *'''Reversing momentum''' - If the opponent is consistently intercepting Kefka's braveries with assist or offensive approaches, Kefka has to take big risks to stay alive.
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| *'''Small stages''' - By the same token, smaller stages like M.S. Prima Vista leave less room for Kefka to create space and cast spells safely.
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| }} | | }} |
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| Kefka has been rated as a high tier and a mid tier character in the game's competitive history. He thrives with momentum, but can also struggle a lot when it's not in his favor. Despite that, his defensive playstyle stands out in the roster and can reward dedicated players greatly. | | Kefka has been rated as a high tier and a mid tier character in the game's competitive history. He thrives with momentum, but can also struggle a lot when it's not in his favor. Despite that, his defensive playstyle stands out in the roster and can reward dedicated players greatly. |
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| | {{ProConTable |
| | |pros=*'''Damage''' - High attack stat, synergy with [[Assist_(Dissidia_012)#Side_by_Side|'''Side by Side''']] {{accsp}}, good damage multipliers on his staple braveries and combos ensure Kefka's damage output shines regardless of build. |
| | *'''Range''' - If left unattended, Kefka can create presence anywhere in a stage, whether it's the gradually homing Waggly-Wobbly Firaga or Trine with infinite range. |
| | *'''Mobility''' - One of the strongest Precision Jump users with it's speed and height. Fast fall speed makes air dodges significantly harder to punish. While dash speed is below average, it's more than enough to keep aggressive opponents occupied. |
| | *'''Defensive play''' - Having ways to quickly create distance that is in service of his braveries, Kefka can dictate the pace of a match with reverse ground / air dashes. |
| | *'''Momentum''' - In addition to damage, Kefka is in a great position to take advantage of any hits he gets by casting another Waggly-Wobbly Firaga, making it more difficult to challenge his defense. With Side by Side and LV2 Assist Change, Kefka can also retaliate with Havoc Wing, further cementing his advantage in meter economy. |
| | *'''EX Mode''' - Casting two spells at once greatly amplifies his space control and damage output. Ultima comes out instantly. |
| | |cons=*'''Vulnerable to whiff punishment''' - Many of Kefka's bravery attacks have a long startup that can be punished with assist on reaction, or contested with a Free Air Dash. Despite having a great close range threat with the Scatter-Spray Blizzaga bravery, Kefka is still susceptible to counter attacks if it's dodged. |
| | *'''Assist meter generation on whiff''' - Because Kefka does not have quick low commitment pokes, generating assist meter safely can be very difficult. |
| | *'''EX generation on hit''' - Two of his staple braveries do not produce EX Force, often limiting his EX intake to EX cores, Extra-Crispy Firaga enders and occasional whiff punishes with Lickety-Split Thundagas. |
| | *'''Reversing momentum''' - If the opponent is consistently intercepting Kefka's braveries with assist or offensive approaches, Kefka has to take big risks to stay alive. |
| | *'''Small stages''' - By the same token, smaller stages like M.S. Prima Vista leave less room for Kefka to create space and cast spells safely. |
| | }} |
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| = Bravery Attacks = | | = Bravery Attacks = |
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| The Waggly-Wobbly Firaga > Extra-Crispy Firaga chase loop is possible with Jecht assist as well, but is known to be more difficult as it requires positioning pretty close to the opponent. | | The Waggly-Wobbly Firaga > Extra-Crispy Firaga chase loop is possible with Jecht assist as well, but is known to be more difficult as it requires positioning pretty close to the opponent. |
| </tabber> | | </tabber> |
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| | = References = |
| | <references /> |
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| | {{navbox012}} |
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| | {{roadmap012kef}} |