User:Muggshotter and Glossary (Dissidia 012): Difference between pages

From Dissidia Wiki
(Difference between pages)
No edit summary
 
(Created page. Add japanese translations later? Example videos?)
 
Line 1: Line 1:
= Character select =
[[Category:Dissidia 012 Final Fantasy]]


<p style="width: 128px; height: 28px; overflow: hidden; box-shadow: inset 5px 5px 4px; margin: 35px 0px 0px -5px;"> [https://dissidia.wiki/Aerith_Gainsborough_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p>
= Ability Points (AP) =
AP is used to master abilities to reduce their equipment cost. It is gained from battles.


<!-- vertical character boxes -->
= Assist Chase (AC) =
<!-- Top row -->
After an assist attack sends the opponent flying and the {{pspcro}} button prompt is taken, the player character will instantly move near the opponent. Commonly used in assist combos.


<table style="width: 2%; text-align:center; word-wrap: break-word; background: rgba(255,255,255,0);>
= Assist combo =
<th colspan="10">'''Characters'''</th>
A combo involving an assist character.
<tr>
<td></td><td></td>
<td>{{012portlig}}</td>
<td>{{012portvaan}}</td>
<td>{{012portlag}}</td>
<td>{{012portyuna}}</td>
<td>{{012portkain}}</td>
<td>{{012porttifa}}</td>
<td><div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: 70px 0px 0px -5px;"> [https://dissidia.wiki/Aerith_Gainsborough_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p></div></td>
</tr>
<tr>
<td></td><td></td>
<td style="font-size:15px;">[[Lightning (Dissidia 012)|'''Lightning''']]</td>
<td>{{012vaan}}</td>
<td>{{012lag}}</td>
<td>{{012yuna}}</td>
<td>{{012kain}}</td>
<td>{{012tifa}}</td>
<td>{{012aer}}</td>
<tr>
<td>{{012portwol}}</td>
<td>{{012portfir}}</td>
<td>{{012portok}}</td>
<td>{{012portcec}}</td>
<td>{{012portbartz}}</td>
<td>{{012portter}}</td>
<td>{{012portclo}}</td>
<td>{{012portsqu}}</td>
<td>{{012portzid}}</td>
<td>{{012porttid}}</td>
</tr>
<tr>
<td>[[Warrior of Light (Dissidia 012)|'''Warrior of Light''']]</td>
<td style="vertical-align:top;">[[Firion (Dissidia 012)|'''Firion''']]</td>
<td>[[Onion Knight (Dissidia 012)|'''Onion Knight''']]</td>
<td style="vertical-align:top;">[[Cecil Harvey (Dissidia 012)|'''Cecil''']]</td>
<td style="vertical-align:top;">[[Bartz Klauser (Dissidia 012)|'''Bartz''']]</td>
<td style="vertical-align:top;">[[Terra Branford (Dissidia 012)|'''Terra''']]</td>
<td style="vertical-align:top;">[[Cloud Strife (Dissidia 012)|'''Cloud''']]</td>
<td style="vertical-align:top;">[[Squall Leonhart (Dissidia 012)|'''Squall''']]</td>
<td style="vertical-align:top;">[[Zidane Tribal (Dissidia 012)|'''Zidane''']]</td>
<td style="vertical-align:top;">[[Tidus (Dissidia 012)|'''Tidus''']]</td>
</tr>
<tr>
<td>{{012portgar}}</td>
<td>{{012portemp}}</td>
<td>{{012portcod}}</td>
<td>{{012portbez}}</td>
<td>{{012portexd}}</td>
<td>{{012portkef}}</td>
<td>{{012portseph}}</td>
<td>{{012portulti}}</td>
<td>{{012portkuja}}</td>
<td>{{012portjec}}</td>
</tr>
<tr>
<td style="vertical-align:top;">{{012gar}}</td>
<td style="font-size:14px; vertical-align:top;>[[The Emperor (Dissidia 012)|'''The Emperor''']]</td>
<td style="font-size:14px; vertical-align:top;">[[Cloud of Darkness (Dissidia 012)|'''Cloud of Darkness''']]</td>
<td style="vertical-align:top;">{{012bez}}</td>
<td style="vertical-align:top;">{{012exd}}</td>
<td style="vertical-align:top;">{{012kef}}</td>
<td style="font-size:15px; overflow: hidden; vertical-align:top;">[[Sephiroth (Dissidia 012)|'''Sephiroth''']]</td>
<td style="font-size:14px; vertical-align:top;">[[Ultimecia (Dissidia 012)|'''Ultimecia''']]</td>
<td style="vertical-align:top;">{{012kuja}}</td>
<td style="vertical-align:top;">{{012jec}}</td>
</tr>
<tr>
<td></td><td></td>
<td>{{012portshan}}</td>
<td>{{012portgab}}</td>
<td>{{012portpri}}</td>
<td>{{012portgil}}</td>
<td>{{012portfc}}</td>
<td>{{012portcha}}</td>
</tr>
<tr>
<td></td><td></td>
<td style="vertical-align:top;">{{012shan}}</td>
<td style="vertical-align:top;">{{012gab}}</td>
<td style="vertical-align:top;">{{012pri}}</td>
<td style="vertical-align:top;">{{012gil}}</td>
<td>{{012fc}}</td>
<td style="vertical-align:top;">[[Chaos (Dissidia 012)|'''Chaos''']]</td>
</table>


<!-- more compact ver -->
= Assist punish =
<table style="width: 2%; text-align:center; word-wrap: break-word; background: rgba(255,255,255,0);>
A [https://glossary.infil.net/?t=Whiff%20Punish '''whiff punish'''] done with assist.
<th colspan="10">'''Characters'''</th>
<tr>
<td>{{012portwol}}</td>
<td>{{012portgar}}</td>
<td>{{012portfir}}</td>
<td>{{012portemp}}</td>
<td>{{012portok}}</td>
<td>{{012portcod}}</td>
<td>{{012portcec}}</td>
<td>{{012portbez}}</td>
</tr>
<tr>
<td>[[Warrior of Light (Dissidia 012)|'''Warrior of Light''']]</td>
<td style="vertical-align:top;">{{012gar}}</td>
<td style="vertical-align:top;">[[Firion (Dissidia 012)|'''Firion''']]</td>
<td style="font-size:14px; vertical-align:top;>[[The Emperor (Dissidia 012)|'''The Emperor''']]</td>
<td>[[Onion Knight (Dissidia 012)|'''Onion Knight''']]</td>
<td style="font-size:14px; vertical-align:top;">[[Cloud of Darkness (Dissidia 012)|'''Cloud of Darkness''']]</td>
<td style="vertical-align:top;">[[Cecil Harvey (Dissidia 012)|'''Cecil''']]</td>
<td style="vertical-align:top;">{{012bez}}</td>
</tr>
<tr>
<td>{{012portkain}}</td>
<td>{{012portbartz}}</td>
<td>{{012portexd}}</td>
<td>{{012portgil}}</td>
<td>{{012portter}}</td>
<td>{{012portkef}}</td>
<td>{{012portclo}}</td>
<td>{{012portseph}}</td>
</tr>
<tr>
<td>{{012kain}}</td>
<td style="vertical-align:top;">[[Bartz Klauser (Dissidia 012)|'''Bartz''']]</td>
<td style="vertical-align:top;">{{012exd}}</td>
<td style="vertical-align:top;">{{012gil}}</td>
<td style="vertical-align:top;">[[Terra Branford (Dissidia 012)|'''Terra''']]</td>
<td style="vertical-align:top;">{{012kef}}</td>
<td style="vertical-align:top;">[[Cloud Strife (Dissidia 012)|'''Cloud''']]</td>
<td style="font-size:15px; overflow: hidden; vertical-align:top;">[[Sephiroth (Dissidia 012)|'''Sephiroth''']]</td>
</tr>
<tr>
<td>{{012porttifa}}</td>
<td><div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="width: 70px; height: 28px; overflow: hidden; object-fit: fill; box-shadow: 5px 0px 14px 12px; margin: 35px 0px 0px 0px;"> [https://dissidia.wiki/Aerith_Gainsborough_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p></div></td>
<td>{{012portsqu}}</td>
<td>{{012portulti}}</td>
<td>{{012portlag}}</td>
<td>{{012portzid}}</td>
<td>{{012portkuja}}</td>
<td>{{012porttid}}</td>
</tr>
<tr>
<td>{{012tifa}}</td>
<td>{{012aer}}</td>
<td style="vertical-align:top;">[[Squall Leonhart (Dissidia 012)|'''Squall''']]</td>
<td>{{012lag}}</td>
<td style="font-size:14px; vertical-align:top;">[[Ultimecia (Dissidia 012)|'''Ultimecia''']]</td>
<td style="vertical-align:top;">[[Zidane Tribal (Dissidia 012)|'''Zidane''']]</td>
<td style="vertical-align:top;">{{012kuja}}</td>
<td style="vertical-align:top;">[[Tidus (Dissidia 012)|'''Tidus''']]</td>
</tr>
<tr>
<td>{{012portjec}}</td>
<td>{{012portyuna}}</td>
<td>{{012portshan}}</td>
<td>{{012portpri}}</td>
<td>{{012portvaan}}</td>
<td>{{012portgab}}</td>
<td>{{012portlig}}</td>
<td>{{012portfc}}</td>
</tr>
<tr>
<td style="vertical-align:top;">{{012jec}}</td>
<td style="vertical-align:top;">{{012yuna}}</td>
<td style="vertical-align:top;">{{012shan}}</td>
<td style="vertical-align:top;">{{012pri}}</td>
<td style="vertical-align:top;">{{012vaan}}</td>
<td style="vertical-align:top;">{{012gab}}</td>
<td style="font-size:15px; vertical-align:top;">[[Lightning (Dissidia 012)|'''Lightning''']]</td>
<td>{{012fc}}</td>
</tr>
<tr>
<td>{{012portcha}}</td>
</tr>
<tr>
<td style="vertical-align:top;">[[Chaos (Dissidia 012)|'''Chaos''']]</td>
</tr>
</table>


<!-- testing new table layout -->
= Attack (ATK) =
A [[Statistic_(Dissidia_012)|'''stat''']] that determines how much bravery damage a character can inflict on the opponent.


<table style="width: 5%; text-align:center; word-wrap: break-word; background: rgba(255,255,255,0);>
= Battlegen =
<th colspan="10">'''Characters'''</th>
A system that handles dropped items from the opponent after meeting specified conditions during battle.
<tr>
<td></td><td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-light.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-vaan.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px -3px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-laguna.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-yuna.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kain.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tifa.png]</p> </div></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p> </div></td>
</tr>
<tr>
<td></td><td></td>
<td style="font-size:15px;">[[Lightning (Dissidia 012)|'''Lightning''']]</td>
<td>{{012vaan}}</td>
<td>{{012lag}}</td>
<td>{{012yuna}}</td>
<td>{{012kain}}</td>
<td>{{012tifa}}</td>
<td>{{012aer}}</td>
<tr>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-wol.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-firion.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ok.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cecil.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-terra.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cloud.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-squall.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-zidane.png]</p> </div></td></td>
<td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden"> <p style="margin: 0px 0px -5px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tidus.png]</p> </div></td></td>
</tr>
<tr>
<td>[[Warrior of Light (Dissidia 012)|'''Warrior of Light''']]</td>
<td style="vertical-align:top;">[[Firion (Dissidia 012)|'''Firion''']]</td>
<td>[[Onion Knight (Dissidia 012)|'''Onion Knight''']]</td>
<td style="vertical-align:top;">[[Cecil Harvey (Dissidia 012)|'''Cecil''']]</td>
<td style="vertical-align:top;">[[Bartz Klauser (Dissidia 012)|'''Bartz''']]</td>
<td style="vertical-align:top;">[[Terra Branford (Dissidia 012)|'''Terra''']]</td>
<td style="vertical-align:top;">[[Cloud Strife (Dissidia 012)|'''Cloud''']]</td>
<td style="vertical-align:top;">[[Squall Leonhart (Dissidia 012)|'''Squall''']]</td>
<td style="vertical-align:top;">[[Zidane Tribal (Dissidia 012)|'''Zidane''']]</td>
<td style="vertical-align:top;">[[Tidus (Dissidia 012)|'''Tidus''']]</td>
</tr>
<tr>
<!-- Garland --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Garland_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-garland.png]</p> </div></td>
<!-- Emp --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-empy.png]</p> </div></td>
<!-- CoD --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cod.png]</p> </div></td>
<!-- bez --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-golbez.png]</p> </div></td>
<!-- exd --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-exd.png]</p> </div></td>
<!-- kef --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kefka.png]</p> </div></td>
<!-- sep --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-sephi.png]</p> </div></td>
<!-- ult --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ulti.png]</p> </div></td>
<!-- kuja --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kuja.png]</p> </div></td>
<!-- jecht --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-jecht.png]</p> </div></td>
</tr>
<tr>
<td style="vertical-align:top;">{{012gar}}</td>
<td style="font-size:14px; vertical-align:top;>[[The Emperor (Dissidia 012)|'''The Emperor''']]</td>
<td style="font-size:14px; vertical-align:top;">[[Cloud of Darkness (Dissidia 012)|'''Cloud of Darkness''']]</td>
<td style="vertical-align:top;">{{012bez}}</td>
<td style="vertical-align:top;">{{012exd}}</td>
<td style="vertical-align:top;">{{012kef}}</td>
<td style="font-size:15px; overflow: hidden; vertical-align:top;">[[Sephiroth (Dissidia 012)|'''Sephiroth''']]</td>
<td style="font-size:14px; vertical-align:top;">[[Ultimecia (Dissidia 012)|'''Ultimecia''']]</td>
<td style="vertical-align:top;">{{012kuja}}</td>
<td style="vertical-align:top;">{{012jec}}</td>
</tr>
<tr>
<td></td><td></td>
<!-- SHAN --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-totto.png]</p> </div></td>
<!-- gab --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gab.png]</p> </div></td>
<!-- pri --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 28px; overflow: hidden;"> <p style="margin: 0px 0px 2px 0px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-prishe.png]</p> </div></td></td>
<!-- gil --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gilgamesh.png]</p> </div></td></td>
<!-- fc --> <td style="padding: 5px"> <div style="border: 1px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0px 0px 0px 3px;"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-fc.png]</p> </div></td></td>
<!-- chaos --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; height: 29px; overflow: hidden"> <p style="margin: -75px -100px">[https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-chaos2.png]</p> </div></td></td>
</tr>
<tr>
<td></td><td></td>
<td style="vertical-align:top;">{{012shan}}</td>
<td style="vertical-align:top;">{{012gab}}</td>
<td style="vertical-align:top;">{{012pri}}</td>
<td style="vertical-align:top;">{{012gil}}</td>
<td>{{012fc}}</td>
<td style="vertical-align:top;">[[Chaos (Dissidia 012)|'''Chaos''']]</td>
</table>


<div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 50px; height: 100px; overflow: hidden; display: inline-block;"> <p style="margin: -45px -110px;> [https://dissidia.wiki/Lightning_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-light.png] </div>
= Blodge =
A technique which immediately cancels a block into a dodge.  


<img src="https://resources.dissidia.wiki/ddff/portraits/ddff-port-zidane.png"; style="width: 242px; height: 256px; object-fit: cover">
[[Blodge|'''Blodge page.''']]


= Bravery (BRV) =
This is the number above the character's health bar that determines how much damage an HP attack does on hit.


<!-- real table below -->
[[Bravery_(Dissidia_012)|'''More on bravery.''']]


<table style="width: 5%; text-align:center; word-wrap: break-word; background: rgba(255,255,255,0); border-collapse: collapse;">
= Bravery Break =
<th colspan="10">'''Characters'''</th>
When a character's bravery goes below 0, they will suffer from break status and the attacker will receive stage bravery as a reward.
<tr style="vertical-align:top; text-align: center;">
<td> </td> <td> </td>
<!-- Lightning --><td style="padding: 5px"><div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Lightning_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-light.png]</p> </div>[[Lightning (Dissidia 012)|'''Lightning''']]</td>
<td style="padding: 5px"><div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden;"> <p style="margin: 0"> [https://dissidia.wiki/Vaan_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-vaan.png]</p> </div>[[Vaan (Dissidia 012)|'''Vaan''']]</td>
<td style="padding: 5px"><div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Laguna_Loire_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-laguna.png]</p> </div> [[Laguna Loire (Dissidia 012)|'''Laguna''']]</td>
<!-- Yuna --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Yuna_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-yuna.png]</p></div>[[Yuna (Dissidia 012)|'''Yuna''']]</td>
<!-- Kain --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kain_Highwind_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kain.png]</p> </div> [[Kain Highwind (Dissidia 012)|'''Kain''']] </td>
<!-- Tifa --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tifa_Lockhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tifa.png]</p> </div> [[Tifa Lockhart (Dissidia 012)|'''Tifa''']] </td>
<!-- Aerith --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Aerith_Gainsborough_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p> </div> [[Aerith_Gainsborough_(Dissidia 012)|'''Aerith''']] </td>
</tr>
<tr style="vertical-align:baseline; text-align: center;">
<!-- WoL --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Warrior_of_Light_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-wol.png]</p> </div> [[Warrior of Light (Dissidia 012)|'''Warrior of<br>Light''']]


<!-- Firion --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Firion_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-firion.png]</p> </div> [[Firion (Dissidia 012)|'''Firion''']]
= Capacity Points (CP) =
These points determine how many abilities can be equipped at once. Each ability has a cost associated with them.


<!-- OK --> <td style="padding: 5px";> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Onion_Knight_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ok.png]</p> </div> [[Onion Knight (Dissidia 012)|'''Onion<br>Knight''']]
= Chase =
An instance where an attacker pursues the opponent and both players must attempt to land an attack without getting hit themselves. It is done with {{pspcro}} at the end of an attack, but not all attacks allow this.


<!-- Cecil --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cecil_Harvey_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cecil.png]</p> </div> [[Cecil Harvey (Dissidia 012)|'''Cecil''']]
[[Chase_(Dissidia_012)|'''More on Chase.''']]


<!-- Bartz --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Bartz_Klauser_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p> </div> [[Bartz Klauser (Dissidia 012)|'''Bartz''']]
= Command block =
An interpretation of a more commonly known fighting game term [https://glossary.infil.net/?t=Command%20Normal '''command normal.'''] This is used to refer to attacks that function as a block or have block properties, such as [[Jecht_(Dissidia_012)#Jecht_Block_(ground)-0|'''Jecht Block''']] and [[Sephiroth_(Dissidia_012)#Scintilla_(midair)-3|'''Scintilla''']].


<!-- Terra --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Terra_Branford_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-terra.png]</p> </div> [[Terra Branford (Dissidia 012)|'''Terra''']]
= Cross-up =
In Dissidia 012, a cross-up is an attack that comes from above at an angle that either hits behind block or changes the opponent's input, sabotaging their defense attempt.


<!-- Cloud --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_Strife_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cloud.png]</p> </div> [[Cloud Strife (Dissidia 012)|'''Cloud''']]
Because of the toward / away directional input system on the ground, this can technically happen when dashing past an opponent when grounded as well.


<!-- Squall --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Squall_Leonhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-squall.png]</p> </div> [[Squall Leonhart (Dissidia 012)|'''Squall''']]
= Customization =
A major aspect in Dissidia 012 where players adjust their character with abilities, equipment, summons and assist.


<!-- Zidane --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Zidane_Tribal_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-zidane.png]</p> </div> [[Zidane Tribal (Dissidia 012)|'''Zidane''']]
= Defense (DEF) =
A stat that determines how much bravery damage a character takes when hit.


<!-- Tidus --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tidus_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tidus.png]</p> </div> [[Tidus (Dissidia 012)|'''Tidus''']]
= Dodge cancel (DC) =
</tr>
An action that is cancelled with a dodge, which is usually done to cancel attacks.


<tr style="vertical-align:baseline; text-align: center;">
= Dodge punish =
<!-- Garland -->  [[Garland (Dissidia 012)|'''Garland''']]
A technique where a defender is hit during a dodge or at the end of it ''before'' they can act.


<!-- Emperor --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-empy.png]</p> </div> [[The Emperor (Dissidia 012)|'''The<br>Emperor''']]
[[Dodge_(Dissidia_012)#Dodge_punishment|'''More on dodge punishment''']]


<!-- CoD --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_of_Darkness_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cod.png]</p> </div> <div style="white-space: pre-wrap;">[[Cloud of Darkness (Dissidia 012)|'''Cloud of<br>Darkness''']] </div>
= Empty Chase =
A Chase sequence where the initiator does not perform a bravery or HP attack.


<!-- Golbez --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Golbez_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-golbez.png]</p> </div> [[Golbez (Dissidia 012)|'''Golbez''']]  
[[Chase_(Dissidia_012)#Empty_Chase|'''More on Empty Chase''']].


<!-- Exdeath --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Exdeath_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-exd.png]</p> </div> [[Exdeath (Dissidia 012)|'''Exdeath''']]
= EX Mode =
A powered up form that is accessed with {{pspr}} + {{pspsqu}} when the EX gauge is full.


<!-- Kefka --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kefka_Palazzo_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kefka.png]</p> </div>[[Kefka Palazzo (Dissidia 012)|'''<span style="font-size:88 %">Kefka<br>Palazzo</span>''']]
= EX Revenge =
A defensive mechanic that temporarily freezes time for a counterattack. Accessed with {{pspr}} + {{pspsqu}} when taking damage while EX gauge is full.


<!-- Sephiroth --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Sephiroth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-sephi.png]</p> </div> [[Sephiroth (Dissidia 012)|'''Sephiroth''']]
= Final EX Revenge =
Also known as EX Revenge checkmate. A situation where a player can finish a match by activating EX Revenge when the opponent has no way to safely land an attack and escape from EX Revenge.


<!-- Ultimecia --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Ultimecia_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ulti.png]</p> </div> [[Ultimecia (Dissidia 012)|'''Ultimecia''']]
= Free Air Dash (FAD) =
A [[Abilities_(Dissidia_012)|'''basic ability''']] that functions as a homing dash towards the opponent.


<!-- Kuja --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kuja_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kuja.png]</p> </div> [[Kuja (Dissidia 012)|'''Kuja''']]
= Dash feint / Spot dash =
A technique that instantly cancels a block into a dash. Can be done repeatedly to build assist meter, delay attacks and realign during an opponent's air dodge.


<!-- Jecht --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 68px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-jecht.png]</p> </div> [[Jecht (Dissidia 012)|'''Jecht''']]
[[Dash_feint|'''More on Dash feint.''']]
</tr>


<tr style="vertical-align:top; text-align: center; word-wrap: break-word;">
= Glide =
<td> </td> <td> </td>
A basic ability for a few characters that lets them move horizontally in all directions. It is different from a dash. Also part of Kuja's bravery attacks.
<!-- Shantotto --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Shantotto_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-totto.png]</p> </div> [[Shantotto (Dissidia 012)|'''Shantotto''']] </td>


<!-- Gabranth --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gabranth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gab.png]</p> </div> [[Gabranth (Dissidia 012)|'''Gabranth''']] </td>
= Ground Dash (GD) =
A basic ability that functions as a homing dash exclusively on the ground.


<!-- Prishe --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Prishe_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-prishe.png]</p> </div> [[Prishe (Dissidia 012)|'''Prishe''']] </td>
= High base bravery =
A build that invests in baseline bravery (and recovery) to increase HP damage output without relying on ATK stat.


<!-- Gilgamesh --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gilgamesh_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gilgamesh.png]</p> </div>[[Gilgamesh (Dissidia 012)|'''Gilgamesh''']] </td>
[[Customisation_Guide_for_Online_Battles_(Dissidia_012)#Damage_(high_base_bravery)|'''More on high base bravery.''']]


<!-- FC --> <td style="padding: 5px; vertical-align: super"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0px 0px"> [https://dissidia.wiki/Feral_Chaos_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-fc.png]</p> </div> [[Feral Chaos (Dissidia 012)|'''Feral <br>Chaos''']] </td>
= HP =
A stat that represents health. Also used informally to refer to HP attacks.


<!-- Chaos --> <td style="padding: 5px"> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: -75px -100px"> [https://dissidia.wiki/Chaos_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-chaos2.png]</p> </div> [[Chaos_(Dissidia_012)|'''Chaos''']] </td>
= HP linker =
</tr>
A term that refers to characters with prominent BRV to HP links, such as {{012ok}} and {{012clo}}.


</table>
= Landing lag (LL) =
A period after landing on the ground, during which the player character cannot act. Commonly seen in solo combos.


<div style=display:inline-table;>
= Link glitch =
{|class="wikitable"
Also known as hit glitch. When a player character's projectile hits, performing another attack can result in activating the attack's followup that would not normally occur.
! colspan="2"|Navigation
|-
! scope="row" colspan="1" | First-timers !! scope="row" colspan="1" | Resources
|-style="text-align:center; vertical-align:top;"
|
[[Starter_Guide_(Dissidia_012)|'''Starter Guide''']]
<br>[[FAQ_(Dissidia_012)|'''FAQ''']]
<br>'''Glossary'''
||
[[Customisation_Guide_for_Online_Battles_(Dissidia_012)|'''Customisation Guide''']]
<br>[[Online_Setup_(PPSSPP)|'''Online Setup (PPSSPP)''']]
<br>[[Tier_List_(Dissidia_012)|'''Tier list''']]
<br>Tier list (Assist)
<br>[[Translations_(Dissidia_012)#General|'''Translations''']]
|-
! scope="row" colspan="1" | System Mechanics !! scope="row" colspan="1" | Data
|-style="text-align:center; vertical-align:top;"
|
[[Aerial_Recovery_(Dissidia_012)|'''Aerial Recovery''']]
<br>[[Assist_(Dissidia_012)|'''Assist''']]
<br>'''Battlegen'''
<br>[[Block_(Dissidia_012)|'''Block''']]
<br>[[Bravery_(Dissidia_012)|'''Bravery''']]
<br>[[Chase_(Dissidia_012)|'''Chase''']]
<br>[[Dash_(Dissidia_012)|'''Dash''']]
<br>[[Dodge_(Dissidia_012)|'''Dodge''']]
<br>[[EX_(Dissidia_012)|'''EX''']]
<br>[[HP_(Dissidia_012)|'''HP''']]
<br>[[Landing_lag|'''Landing lag''']]
<br>[[Quickmove_(Dissidia_012)|'''Quickmove''']]
<br>[[Statistic_(Dissidia_012)|'''Statistic''']]
<br>[[Summons_(Dissidia_012)|'''Summons''']]
||
[[Abilities_(Dissidia_012)|'''Abilities''']]
<br>'''Accessories'''
<br>[[Attack_Priority_(Dissidia_012)|'''Attack Priority''']]
<br>[[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]
<br>[[Damage_Formula_(Dissidia_012)|'''Damage Formula''']]
<br>[[DLC_EDAT_reference_(Dissidia_012)|'''DLC EDAT Reference''']]
<br>'''Equipment'''
<br>[[Glitch_(Dissidia_012)|'''Glitches''']]
<br>[[Movement_Speed_Ranking_(Dissidia_012)|'''Movement Speed Ranking''']]
<br>[[Special_Effects_(Dissidia_012)|'''Special Effects''']]
|-
! scope="row" colspan="1" | Techniques !! scope="row" colspan="1" | Community rules
|-style="text-align:center; vertical-align:top;"
|
[[Blodge|'''Blodge''']]
<br>[[Dash_feint|'''Dash feint''']]
<br>[[Lock_Off|'''Lock Off''']]
||
[[DC_Ranked_(Dissidia_012)|'''DC Ranked''']]
<br>[[Dissidence_(Dissidia_012)|'''Dissidence''']]
<br>[[Japan_Ranked_(DDFF)|'''Japan Ranked''']]
<br>[[Tournament_Rules_(Dissidia_012)|'''Tournament Rules''']]
|-
! scope="row" colspan="1" | Stages !! scope="row" colspan="1" | Game modes
|-style="text-align:center; vertical-align:top;"
|
[[Old_Chaos_Shrine_(Dissidia_012)|'''Old Chaos Shrine''']]
<br>[[Pandaemonium_(Dissidia_012)|'''Pandaemonium''']]
<br>[[World_of_Darkness_(Dissidia_012)|'''World of Darkness''']]
<br>[[Lunar_Subterrane_(Dissidia_012)|'''Lunar Subterrane''']]
<br>The Rift
<br>Kefka's Tower
<br>Planet's Core
<br>Ultimecia's Castle
<br>Crystal World
<br>Dream's End
<br>Order's Sanctuary
<br>Edge of Madness
<br>Empyreal Paradox
<br>Sky Fortress Bahamut
<br>Orphan's Cradle
<br>Pandaemonium - Top Floor
<br>Crystal Tower
<br>Phantom Train
<br>M.S. Prima Vista
||
'''Story Mode'''
<br>'''Quick Battle'''
<br>'''Arcade Mode'''
<br>'''Labyrinth'''
<br>'''Customization'''
<br>[[Online_Play_(Dissidia_012)|'''Online play''']]
<br>'''Online Lobby'''
<br>'''Group Battle'''
<br>'''Communications'''
<br>'''PP Catalog'''
<br>'''Original Quest'''
<br>'''Battle Replay'''
<br>'''Museum'''
<br>'''Data Config'''
<br>'''Options'''
|}
</div>


<div style=display:inline-table; border-bottom: 1px solid #ddd;>
[[Glitch_(Dissidia_012)#Hit_Glitch|'''More on link glitch.''']]
{| class="wikitable"
!colspan="2"|Game info
|-
|Developer || [https://en.wikipedia.org/wiki/Square_Enix '''Square-Enix''']
|-
|Platform || [https://en.wikipedia.org/wiki/PlayStation_Portable '''PlayStation Portable''']
|-
|Release date(s) || March 3, 2011 (Japan) <ref>https://web.archive.org/web/20101220030710/http://www.andriasang.com/e/blog/2010/12/18/dissidia_duodecim_date/ Archived news from andriasang</ref> <br> March 22, 2011 (North America) <ref>https://web.archive.org/web/20110124132828/http://release.square-enix.com/na/2011/01/20_01.html An archived press release for North American version, announcing the release date</ref> <br> March 25, 2011 (Europe) <ref>https://web.archive.org/web/20101222001751/http://www.ffring.com/news/Dissidia-012-le-25-mars-2011-en-Europe-c545a95e6c80.html Archived news from Final Fantasy Ring</ref><br> May 9, 2011 (Asia) <ref>https://www.play-asia.com/dissidia-012-duodecim-final-fantasy-chinese-language-version/13/7045e0 An online store Play-Asia that sold this version of the game</ref>
|-
|Netcode || Delay / Lockstep
|-
|Title ID || NPJH50377 (Japan) <ref>https://serialstation.com/titles/NPJH/50377 Title ID for Japanese version</ref> <br> ULUS10566 (North America) <ref>https://serialstation.com/titles/ULUS/10566 Title ID for North American version</ref><br> ULES01505 (Europe) <ref>https://serialstation.com/titles/ULES/01505 Title ID for European version</ref><br> NPHH00293 (Asia) <ref>https://serialstation.com/titles/NPHH/00293 Title ID for Asian (Chinese language) version</ref>
|-
|Community links ||
[https://web.archive.org/web/20231225172614/http://community.dissidia.wiki/ '''Forum (Web Archive)''']
<br>[https://replaytheater.app/?game=d012 '''Replay Theater''']
<br>[https://www.youtube.com/@DissidiaForumscom '''YouTube''']
|}</div>


<!-- next -->
= Luck (LUK) =
A stat that influences item drop rate.


<div style="display: inline-block; border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Lightning_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-light.png]</p> </div> [[Lightning (Dissidia 012)|'''Lightning''']]
= Multi Air Slide (MAS) =
A basic ability that functions a single-use Omni Air Dash. It can be done after all midair jumps have been used.


<!-- Vaan --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden; display: inline-block;"> <p style="margin: 0"> [https://dissidia.wiki/Vaan_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-vaan.png]</p> </div> [[Vaan (Dissidia 012)|Vaan]]
= Omega stage =
A variant of an existing stage that changes how stage bravery and stage elements function. These can lead to unorthodox or lopsided gameplay and are commonly banned in competitive play. Not all stages have an omega version.


<!-- Laguna --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Laguna_Loire_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-laguna.png]</p> </div> [[Laguna Loire (Dissidia 012)|Laguna]]
= Omni Air Dash (OAD) =
A basic ability that lets the player character dash horizontally in the air. It replaces Free Air Dash if equipped.


<!-- Yuna --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Yuna_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-yuna.png]</p> </div> [[Yuna (Dissidia 012)|Yuna]]
= Omni Ground Dash (OGD) =
A basic ability that lets the player character dash horizontally while staying on the ground. It replaces Ground Dash if equipped.


<!-- Kain --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kain_Highwind_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kain.png]</p> </div> [[Kain Highwind (Dissidia 012)|Kain]]
= Poke =
In Dissidia 012, a poke commonly refers to an attack with fast startup, relatively low recovery and reliable assist combo conversions. They are typically good at generating [[Assist_(Dissidia_012)|'''Assist''']] on whiff, but can also have good EX generation on hit.


<!-- Tifa --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tifa_Lockhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tifa.png]</p> </div> [[Tifa Lockhart (Dissidia 012)|Tifa]]
Because of the stagger system, poking is not always a perpetual state of physically connecting single attacks to condition the opponent.


<!-- WoL --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Warrior_of_Light_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-wol.png]</p> </div> [[Warrior of Light (Dissidia 012)|Warrior of Light]]
= Reverse Free Air Dash (RFAD) =
A basic ability that is an inverse of Free Air Dash. It moves the player character away from the opponent whenever used, and it replaces Free Air Dash when equipped.


<!-- Firion --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Firion_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-firion.png]</p> </div> [[Firion (Dissidia 012)|Firion]]
= Reverse Ground Dash (RGD) =
A basic ability that is an inverse of Ground Dash. It moves the player character away from the opponent whenever used, and it replaces Ground Dash when equipped.


<!-- OK --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Onion_Knight_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ok.png]</p> </div> [[Onion Knight (Dissidia 012)|Onion Knight]]
= Stage Bravery =
This is the number between the characters' health bars. Whenever a player's bravery is depleted below 0, the attacker receives this as a reward.


<!-- Cecil --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cecil_Harvey_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cecil.png]</p> </div> [[Cecil Harvey (Dissidia 012)|Cecil Harvey]]
= Stagger =
A state during which a character is vulnerable to attacks for a brief moment. It commonly happens after a low priority melee bravery attack or a dash is blocked.


<!-- Bartz --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Bartz_Klauser_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p> </div> [[Bartz Klauser (Dissidia 012)|Bartz Klauser]]
[[Block_(Dissidia_012)#Stagger|'''More on stagger.''']]


<!-- Terra --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Terra_Branford_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-terra.png]</p> </div> [[Terra Branford (Dissidia 012)|Terra Branford]]
= Wall Rush (WR) =
A state during which a player character is stuck and vulnerable to assist characters. Certain attacks with knockback inflict this instead of Chase.


<!-- Cloud --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_Strife_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cloud.png]</p> </div> [[Cloud Strife (Dissidia 012)|Cloud Strife]]
[[Wall_Rush_(Dissidia_012_Final_Fantasy)|'''More on Wall Rush.''']]
 
<!-- Squall --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Squall_Leonhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-squall.png]</p> </div> [[Squall Leonhart (Dissidia 012)|Squall Leonhart]]
 
<!-- Zidane --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Zidane_Tribal_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-zidane.png]</p> </div> [[Zidane Tribal (Dissidia 012)|Zidane Tribal]]
 
<!-- Tidus --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tidus_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tidus.png]</p> </div> [[Tidus (Dissidia 012)|Tidus]]
 
<!-- Garland --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Garland_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-garland.png]</p> </div> [[Garland (Dissidia 012)|Garland]]
 
<!-- Emperor --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-empy.png]</p> </div> [[The Emperor (Dissidia 012)|The Emperor]]
 
<!-- CoD --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_of_Darkness_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cod.png]</p> </div> [[Cloud of Darkness (Dissidia 012)|Cloud of Darkness]]
 
<!-- Golbez --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Golbez_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-golbez.png]</p> </div> [[Golbez (Dissidia 012)|Golbez]]
 
<!-- Exdeath --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Exdeath_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-exd.png]</p> </div> [[Exdeath (Dissidia 012)|Exdeath]]
 
<!-- Gilgamesh --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gilgamesh_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gilgamesh.png]</p> </div> [[Gilgamesh (Dissidia 012)|Gilgamesh]]
 
<!-- Kefka --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kefka_Palazzo_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kefka.png]</p> </div> [[Kefka Palazzo (Dissidia 012)|Kefka Palazzo]]
 
<!-- Sephiroth --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Sephiroth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-sephi.png]</p> </div> [[Sephiroth (Dissidia 012)|Sephiroth]]
 
<!-- Ultimecia --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Ultimecia_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ulti.png]</p> </div> [[Ultimecia (Dissidia 012)|Ultimecia]]
 
<!-- Kuja --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kuja_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kuja.png]</p> </div> [[Kuja (Dissidia 012)|Kuja]]
 
<!-- Jecht --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-jecht.png]</p> </div> [[Jecht (Dissidia 012)|Jecht]]
 
<!-- Shantotto --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Shantotto_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-totto.png]</p> </div> [[Shantotto (Dissidia 012)|Shantotto]]
 
<!-- Prishe --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Prishe_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-prishe.png]</p> </div> [[Prishe (Dissidia 012)|Prishe]]
 
<!-- Gabranth --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gabranth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gab.png]</p> </div> [[Gabranth (Dissidia 012)|Gabranth]]
 
<!-- Aerith --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Aerith_Gainsborough_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-aerith.png]</p> </div> [[Aerith_Gainsborough_(Dissidia 012)|Aerith]]
 
<!-- FC --> <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Feral_Chaos_(Dissidia_012) img src=https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-fc.png]</p> </div> [[Feral Chaos (Dissidia 012)|'''Feral<br>Chaos''']]
 
= build layout =
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
!colspan="2"|Stats
|-
| '''HP''' || {{{hp|}}}
|-
| '''CP''' || {{{cp|}}}
|-
| '''BRV''' || {{{brv|}}}
|-
| '''ATK''' || {{{atk|}}}
|-
| '''DEF''' || {{{def|}}}
|-
| '''LUK''' || {{{luk|}}}
|-
| '''Max Booster''' || {{{booster|}}}
|}
 
{|class="wikitable" style="float: left;"
! scope="row" colspan="3" | Bravery attacks
|-
! scope="col" | Direction
! scope="col" | Ground
! scope="col" | Aerial
|-
|-
|Neutral || {{{brvland1|}}} || {{{brvair1|}}}
|-
|Toward || {{{brvland2|}}} || {{{brvair2|}}}
|-
|Away || {{{brvland3|}}} || {{{brvair3|}}}
|-
! scope="row" colspan="3" | HP attacks
|-
! scope="col" | Direction
! scope="col" | Ground
! scope="col" | Aerial
|-
|Neutral || {{{hpland1|}}} || {{{hpair1|}}}
|-
|Up || {{{hpland2|}}} || {{{hpair2|}}}
|-
|Down || {{{hpland3|}}} || {{{hpair3|}}}
|}
 
{| class="wikitable" style="clear: both; display: inline-table; margin-left: 50px;  margin-right: 50px;"
|+ style="caption-side:bottom;"|''[[Special_Effects_(Dissidia_012)|'''Special Effect''']]: {{{setbonus|}}}''
!colspan="2"|Equipment
|-
|-
| '''Assist''' || {{{ast|}}}
|-
| '''Weapon''' || {{{wpn|}}}
|-
| '''Hand''' || {{{hand|}}}
|-
| '''Head''' || {{{head|}}}
|-
| '''Body''' || {{{armor|}}}
|-
| '''Accessory 1''' || {{{acc1|}}}
|-
| '''Accessory 2''' || {{{acc2|}}}
|-
| '''Accessory 3''' || {{{acc3|}}}
|-
| '''Accessory 4''' || {{{acc4|}}}
|-
| '''Accessory 5''' || {{{acc5|}}}
|-
| '''Accessory 6''' || {{{acc6|}}}
|-
| '''Accessory 7''' || {{{acc7|}}}
|-
| '''Accessory 8''' || {{{acc8|}}}
|-
| '''Accessory 9''' || {{{acc9|}}}
|-
| '''Accessory 10''' || {{{acc10|}}}
|-
| '''Summon''' || {{{summon|}}}
|-
|}

Revision as of 16:06, 18 June 2024


Ability Points (AP)

AP is used to master abilities to reduce their equipment cost. It is gained from battles.

Assist Chase (AC)

After an assist attack sends the opponent flying and the ddff-icon-button-cross.png button prompt is taken, the player character will instantly move near the opponent. Commonly used in assist combos.

Assist combo

A combo involving an assist character.

Assist punish

A whiff punish done with assist.

Attack (ATK)

A stat that determines how much bravery damage a character can inflict on the opponent.

Battlegen

A system that handles dropped items from the opponent after meeting specified conditions during battle.

Blodge

A technique which immediately cancels a block into a dodge.

Blodge page.

Bravery (BRV)

This is the number above the character's health bar that determines how much damage an HP attack does on hit.

More on bravery.

Bravery Break

When a character's bravery goes below 0, they will suffer from break status and the attacker will receive stage bravery as a reward.

Capacity Points (CP)

These points determine how many abilities can be equipped at once. Each ability has a cost associated with them.

Chase

An instance where an attacker pursues the opponent and both players must attempt to land an attack without getting hit themselves. It is done with ddff-icon-button-cross.png at the end of an attack, but not all attacks allow this.

More on Chase.

Command block

An interpretation of a more commonly known fighting game term command normal. This is used to refer to attacks that function as a block or have block properties, such as Jecht Block and Scintilla.

Cross-up

In Dissidia 012, a cross-up is an attack that comes from above at an angle that either hits behind block or changes the opponent's input, sabotaging their defense attempt.

Because of the toward / away directional input system on the ground, this can technically happen when dashing past an opponent when grounded as well.

Customization

A major aspect in Dissidia 012 where players adjust their character with abilities, equipment, summons and assist.

Defense (DEF)

A stat that determines how much bravery damage a character takes when hit.

Dodge cancel (DC)

An action that is cancelled with a dodge, which is usually done to cancel attacks.

Dodge punish

A technique where a defender is hit during a dodge or at the end of it before they can act.

More on dodge punishment

Empty Chase

A Chase sequence where the initiator does not perform a bravery or HP attack.

More on Empty Chase.

EX Mode

A powered up form that is accessed with ddff-icon-button-r.png + ddff-icon-button-square.png when the EX gauge is full.

EX Revenge

A defensive mechanic that temporarily freezes time for a counterattack. Accessed with ddff-icon-button-r.png + ddff-icon-button-square.png when taking damage while EX gauge is full.

Final EX Revenge

Also known as EX Revenge checkmate. A situation where a player can finish a match by activating EX Revenge when the opponent has no way to safely land an attack and escape from EX Revenge.

Free Air Dash (FAD)

A basic ability that functions as a homing dash towards the opponent.

Dash feint / Spot dash

A technique that instantly cancels a block into a dash. Can be done repeatedly to build assist meter, delay attacks and realign during an opponent's air dodge.

More on Dash feint.

Glide

A basic ability for a few characters that lets them move horizontally in all directions. It is different from a dash. Also part of Kuja's bravery attacks.

Ground Dash (GD)

A basic ability that functions as a homing dash exclusively on the ground.

High base bravery

A build that invests in baseline bravery (and recovery) to increase HP damage output without relying on ATK stat.

More on high base bravery.

HP

A stat that represents health. Also used informally to refer to HP attacks.

HP linker

A term that refers to characters with prominent BRV to HP links, such as Onion Knight and Cloud.

Landing lag (LL)

A period after landing on the ground, during which the player character cannot act. Commonly seen in solo combos.

Link glitch

Also known as hit glitch. When a player character's projectile hits, performing another attack can result in activating the attack's followup that would not normally occur.

More on link glitch.

Luck (LUK)

A stat that influences item drop rate.

Multi Air Slide (MAS)

A basic ability that functions a single-use Omni Air Dash. It can be done after all midair jumps have been used.

Omega stage

A variant of an existing stage that changes how stage bravery and stage elements function. These can lead to unorthodox or lopsided gameplay and are commonly banned in competitive play. Not all stages have an omega version.

Omni Air Dash (OAD)

A basic ability that lets the player character dash horizontally in the air. It replaces Free Air Dash if equipped.

Omni Ground Dash (OGD)

A basic ability that lets the player character dash horizontally while staying on the ground. It replaces Ground Dash if equipped.

Poke

In Dissidia 012, a poke commonly refers to an attack with fast startup, relatively low recovery and reliable assist combo conversions. They are typically good at generating Assist on whiff, but can also have good EX generation on hit.

Because of the stagger system, poking is not always a perpetual state of physically connecting single attacks to condition the opponent.

Reverse Free Air Dash (RFAD)

A basic ability that is an inverse of Free Air Dash. It moves the player character away from the opponent whenever used, and it replaces Free Air Dash when equipped.

Reverse Ground Dash (RGD)

A basic ability that is an inverse of Ground Dash. It moves the player character away from the opponent whenever used, and it replaces Ground Dash when equipped.

Stage Bravery

This is the number between the characters' health bars. Whenever a player's bravery is depleted below 0, the attacker receives this as a reward.

Stagger

A state during which a character is vulnerable to attacks for a brief moment. It commonly happens after a low priority melee bravery attack or a dash is blocked.

More on stagger.

Wall Rush (WR)

A state during which a player character is stuck and vulnerable to assist characters. Certain attacks with knockback inflict this instead of Chase.

More on Wall Rush.