Tifa Lockhart (Dissidia 012)/Matchups: Difference between revisions
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[[Category:Matchups (Dissidia 012)]] | |||
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= Matchups = | = Matchups = | ||
Generally speaking Tifa can compete against characters with conventional close range strategies near the ground. However, she can struggle to approach against characters with lingering projectiles ({{012gar}}) and traps ({{012emp}}). {{012ulti}} is a combination of both, with relatively good zoning too. | Generally speaking Tifa can compete against characters with conventional close range strategies near the ground. However, she can struggle to approach against characters with lingering projectiles ({{012gar}}) and traps ({{012emp}}). {{012ulti}} is a combination of both, with relatively good zoning too. | ||
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Latest revision as of 18:52, 10 August 2024
General | Starter Guide | Combos | Strategy |
---|---|---|---|
Matchups | Resources | Match Videos | Gallery |
Matchups
Generally speaking Tifa can compete against characters with conventional close range strategies near the ground. However, she can struggle to approach against characters with lingering projectiles (Garland) and traps (The Emperor). Ultimecia is a combination of both, with relatively good zoning too.
Air-centric matchups can prove to be difficult too (e.g. Sephiroth), if not for average poking, then lackluster reward on hit. Tifa doesn't have many winning matchups, but she does fight well on the ground. If she can rely on it or alternate between ground and air combat such as against Firion, Jecht and Cecil, she is in a good position to make big plays.
Warrior of Light
Garland
Tifa has no easy way to bypass Garland’s Cyclone HP. Aerith's Seal Evil BRV assist gets around it with ease.
Firion
The Emperor
Onion Knight
Cloud of Darkness
Cecil Harvey
Golbez
Kain Highwind
Bartz
Exdeath
Gilgamesh
Terra Branford
Kefka Palazzo
Cloud Strife
Sephiroth
Tifa Lockhart
Squall Leonhart
Ultimecia
Laguna Loire
Zidane Tribal
Kuja
Tidus
Jecht
Yuna
Shantotto
Prishe
Vaan
Gabranth
Lightning
Feral Chaos
Chaos