Can be chained into another bravery.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2, 2, 4 (8) | 11F | Physical | Melee Low | 39 (One) / 75 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Info | |
---|---|
Name | Prishe (プリッシュ) |
Original game | Final Fantasy XI |
Base ATK (LV100) | 109 (Low) |
Base DEF (LV100) | 110 (Low) |
Run Speed | 5 (Normal, Above Average), 2 (EX Mode, Fast) |
Dash Speed | 73 (Normal, Fast), 69 (EX Mode, Very Fast) |
Fall Speed | 75 (Normal, Above Average), 71 (EX Mode, Fast) |
Fall Speed Ratio After Dodge | 21 (Normal, Very Fast), 14 (EX Mode, Very Fast) |
Fastest BRV | |
Fastest HP | |
1-Hit HP | |
HP Links | |
Command Block | |
Weapon | Thrown Weapons, Grappling Weapons, Instruments, Poles, Parrying Weapons |
Armor | Bangles, Gauntlets, Hats, Hairpins, Headbands, Clothing, Light Armor, Chestplates |
Exclusive weapons | Koenigs Knuckles, Spharai, Glanzfaust |
Unlock | |
Alignment | |
Voice Actor (JP) | |
Voice Actor (ENG) |
Strengths | Weaknesses |
---|---|
Many of Prishe's bravery attacks can be chained into a separate, equippable bravery followup. The starting bravery is noted as "(One)" and the followup is noted as "(Two)" in the game.
The list of followups remain the same for every bravery attack starter and thus, will be listed separately.
Can be chained into another bravery.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2, 2, 4 (8) | 11F | Physical | Melee Low | 39 (One) / 75 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Can be chained into another bravery.
When used as a finisher (Two), the required charge time is considerably shorter.
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
Normal | 1 x 3, 7 (10) | 17F | Physical | Melee Low | 15 (One) / 60 (Two) | - | 20 (10) |
Charged | 1 x 13, 7 (20) | 32F (charge), 2F (release) | Physical | Melee Mid | 15 (One) / 0 (Two) | - | - |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
Normal | 15 | 17F | Physical | Melee Low | 15 (One) / 60 (Two) | - | 20 (10) |
Charged | 15, 10 (25) | 26F (charge), 10F (release) | Physical | Melee Low (kick), Ranged Mid (projectile) | 15 (One) / 75 (Two) | Chase | - |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
12 | 45F | Physical | Melee Low | 15 (One) / 0 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Dodge | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
10 | 31F | Magical | Ranged Low | 15 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
18 | 29F | Physical | Melee High | 15 (One) / 0 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
1 x 4, 11 (15) | 23F | Physical | Melee Low | 15 (One) / 0 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Absorb | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2 x 4, 7 (15) | 13F | Physical | Melee Low | 15 (One) / 72 (Two) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 20 (10) | |||
Unlocked at level |
Mastered at AP |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
Normal | 2, 1 x 3, 2 (7) | 13F | Physical | Melee Low | 15 (One) / 0 (Two) | 20 (10) | |
Charged | 2 x 14, 7 (35) | 32F (charge), 4F (release) | Physical | Melee High | 15 (One) / 0 (Two) | Wall Rush | - |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
10 | 19F | Magical | Ranged Low | 15 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
[Long] Fire pearls of light. Slow speed, strong homing.
|startup= |type= |priority= |ex= |effect= |cp= }}
|startup= |type= |priority= |ex= |effect= |cp= }}
Effects:
[Always active while in EX Mode] Chains up to three weapon skills and increases movement speed.
Throws a glowing shard of Magicite at an opponent. Enter the commands shown in clockwise fashion to increase the number of blows dealt.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
3 x 5, 5 (20) | 12 x 5, 20 (80) (100 total) | ?? |
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Howling Fists | 17F | Ground | Opponent | 1 x 3, 7, 2 x 4, 7 (25) | Chase |
BRV | Backhand Blow | 29F | Air | Opponent | 18, 12 (30) | Wall Rush |
HP | Nullifying Dropkick | 49F | Ground | Opponent | - | Wall Rush |
HP | Auroral Uppercut | 43F | Air | Opponent | 2 x 5 (10) | Wall Rush |
Prishe works well with Kuja and Aerith assists.