Ground exclusive bravery.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
7, 7, 16 (30) | 19F | Physical | Melee Low | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
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Muggshotter (talk | contribs) (Added overview from old wiki with tweaks.) |
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* '''Excellent conversion ability''': Shantotto is able to turn almost any hit into HP damage with some execution, and further extend reliably with assists. | |||
* '''High EX Force generation''': All of Shantotto's HPs and Retribution build a high amount of EX Force, that further escalates with well executed combos. | |||
* '''Can deny HP attack usage''': An opponent being poisoned by Bio means they'll be instantly broken if they hit Shantotto with an HP attack. When not near loss, this can be used to effectively lock the opponent out of using them for a period of time. | |||
* '''Good whiff punish game''': Good mobility and startup on Stun to combo into HPs. A couple unconventional tools can make it scary to recklessly whiff attacks against her. | |||
|cons= | |cons= | ||
* '''No wall rush HP''': A lack of wall rush on any of Shantotto's HP attacks significantly cuts into the potential combo damage and how much she gets out of the high base brave sets she usually runs. | |||
* '''Extreme Glutton vulnerability''': Because all of the HP attacks Shantotto uses hit from a medium distance, the opponent will get priority when absorbing EX from her majority of the time, greatly reducing EX intake without build investment. | |||
* '''Assist punish vulnerability''': Because Retribution doesn't cover Shantotto's sides well, and every single one of her other attacks is Ranged, in practice almost every single attack Shantotto can use is vulnerable to raw assist. | |||
* '''No fast midair melee attack''': This makes her both vulnerable to a large amount of attacks and pressure after a dodge' | |||
* '''Huge recovery''': In general the end lag on Shantotto's attacks is above average relative to the rest of the cast, this is especially bad on most of her HP Attacks. | |||
}} | }} | ||
Info | |
---|---|
Name | Shantotto (シャントット) |
Original game | Final Fantasy XI |
Base ATK (LV100) | 112 (Very High) |
Base DEF (LV100) | 109 (Lowest) |
Run Speed | 6 (Average / Good) |
Dash Speed | 77 (Average / Good) |
Fall Speed | 97 (Slow) |
Fall Speed Ratio After Dodge | 43 (Slow) |
Fastest BRV | |
Fastest HP | |
1-Hit HP | |
HP Links | |
Command Block | |
Weapon | Rods, Staves, Poles |
Armor | Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands |
Exclusive weapons | Jupiter's Staff, Laevateinn, Claustrum |
Unlock | |
Alignment | |
Voice Actor (JP) | |
Voice Actor (ENG) |
Strengths | Weaknesses |
---|---|
|
|
Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair.
Ground exclusive bravery.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
7, 7, 16 (30) | 19F | Physical | Melee Low | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
- | 13F | - | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
- | 65F | Ranged Low | 0 | |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
4 x 11 (44) | 33F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Air exclusive bravery.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
15, 15 (30) | 41F | Physical | Melee Mid | 90 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase | 30 (15) | |||
Unlocked at level |
Mastered at AP |
The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
8, 8 (16) / 5 x 5 (25) / 6 x 5 (30) | 49F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3 x 4 (12) / 3 x 6 (18) / 3 x 8 (24) | 57F / 57F / 61F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3 x 4 (12) / 4 x 4 (16) / 4 x 5 (20) | 67F / 71F / 71F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3 x 4 (12) / 4 x 4 (16) / 5 x 4 (20) | 59F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2 x 5 (10) / 2 x 7 (14) / 3 x 6 (18) | 49F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2 x 5 (10) / 3 x 5 (15) / 5 x 4 (20) | 69F | Magical | Ranged Mid (LV1), Ranged High (LV2 & LV3) | 24~36 (Chain hit), 60 (HP hit) |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Effects:
[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.
A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
4, 3, 3, 10 (20) | 10 x 6, 20 (80) (100 total) | Physical (first three hits), Magical (the rest) |
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Shantotto's assist data.
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Bind | 65F | Ground | Opponent | - | - |
BRV | Bio | 33F | Air | Opponent | 4 x 11 (44) | - |
HP | Spirit Magic: Earth | 49F | Ground | Opponent | 5 x 5 (25) | Chase |
HP | Spirit Magic: Ice | 69F | Air | Opponent | 3 x 5 (15) | Chase |
Shantotto works well with Kuja, Yuna and Jecht assists.