Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
8,12 (20+) | 19F | Physical | Melee Low | 15 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush, Absorb | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) (→Bravery Attacks: Added brv info.) |
Muggshotter (talk | contribs) (→HP Attacks: Added attack info.) |
||
Line 136: | Line 136: | ||
|-|Shield Bash= | |-|Shield Bash= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=Close: 4x4 (16) / Far: 3,7 (10) | ||
|startup= | |startup=Block frame 1F~26F, end 49F | ||
|type= | |type=Physical (close) / Magical (far) | ||
|priority= | |priority=Block Mid, Melee High (close) / Ranged High (far) | ||
|ex= | |ex=96 (close) / 60 (far) | ||
|effect= | |effect=Block | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Block] Create shield of light. HP attack on successful block.'' | |||
The far version's last projectile can hit multiple times, generating 60 EX and depleting meter as many times as it registers as a hit. | |||
|-|Straightarrow (ground)= | |-|Straightarrow (ground)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=-- | ||
|startup= | |startup=61F | ||
|type= | |type=-- | ||
|priority= | |priority=Ranged High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Long] Fire arrow of light. Charge to adjust timiing.'' | |||
|-|Lord of Arms= | |-|Lord of Arms= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=4x5 (20) | ||
|startup= | |startup=33F (above Firion), 49F (1st), 99F (2nd) | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Mid] Use all weapons. Extremely accurate.'' | |||
|-|Double Trouble A= | |-|Double Trouble A= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2,1x6,2(+10 = 30) | ||
|startup= | |startup=?? | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Branching from Lance Combo | |||
[Combo] Multi-weapon attack.'' | |||
HP link. | |||
|-|Double Trouble B= | |-|Double Trouble B= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2,1x6,2(+10 = 30) | ||
|startup= | |startup=?? | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Branching from Rope Knife | |||
[Combo] Multi-weapon attack.'' | |||
Identical with Double Trouble A. | |||
|-|Double Trouble C= | |-|Double Trouble C= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2,1x6,2(+10 = 30) | ||
|startup= | |startup=?? | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Branching from Reel Axe | |||
[Combo] Multi-weapon attack.'' | |||
Identical with Double Trouble A. | |||
</tabber> | </tabber> | ||
Line 210: | Line 224: | ||
|-|Straightarrow (midair)= | |-|Straightarrow (midair)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=-- | ||
|startup= | |startup=61F | ||
|type= | |type=-- | ||
|priority= | |priority=Ranged High | ||
|ex= | |ex=30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Long] Fire arrow of light. Charge to adjust timing.'' | |||
|-|Weaponsmaster= | |-|Weaponsmaster= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2x11 (22) | ||
|startup= | |startup=53F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=~30 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Mid] Use all weapons. Steals bravery, then HP attack.'' | |||
</tabber> | </tabber> |
Info | |
---|---|
Name | Firion (フリオニール) |
Original game | Final Fantasy II |
Base ATK (LV100) | 111 (High) |
Base DEF (LV100) | 112 (High) |
Run Speed | 8 (Below Average) |
Dash Speed | 81 (Below Average) |
Fall Speed | 81 (Average) |
Fall Speed Ratio After Dodge | 38 (Average) |
Fastest BRV | |
Fastest HP | |
1-Hit HP | |
HP Links | |
Command Block | |
Weapon | All normal weapons, Parrying Weapons, Guns, Poles |
Armor | Bangles, Chestplates, Clothing, Hats, Headbands, Helms, Light Armor, Shields |
Exclusive weapons | Rebellion Army, Longinus, Wild Rose |
Unlock | |
Alignment | |
Voice Actor (JP) | |
Voice Actor (ENG) |
Strengths | Weaknesses |
---|---|
|
|
Firion is a playable character in Dissidia 012.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
8,12 (20+) | 19F | Physical | Melee Low | 15 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush, Absorb | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
20 | 9F | Physical | Melee Low | 60 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2x10 (20+) | 23F | Physical | Melee Low | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush, Absorb | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
10,10 (20+) | 47F | Physical | Ranged High | 15 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush, Absorb | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
each (10) | 25F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
-- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
each (12) | 25F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
each 4,4,7 (15) | 53F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Chase, Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
20 | 9F | Physical | Melee Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
[Close] Slash in midair. Short reach, but quick strike.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
Close: 4x4 (16) / Far: 3,7 (10) | Block frame 1F~26F, end 49F | Physical (close) / Magical (far) | Block Mid, Melee High (close) / Ranged High (far) | 96 (close) / 60 (far) |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Block | 30 (15) | |||
Unlocked at level |
Mastered at AP |
[Block] Create shield of light. HP attack on successful block.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
-- | 61F | -- | Ranged High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
4x5 (20) | 33F (above Firion), 49F (1st), 99F (2nd) | Physical | Melee High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2,1x6,2(+10 = 30) | ?? | Physical | Melee High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Branching from Lance Combo
[Combo] Multi-weapon attack.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2,1x6,2(+10 = 30) | ?? | Physical | Melee High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Branching from Rope Knife
[Combo] Multi-weapon attack.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2,1x6,2(+10 = 30) | ?? | Physical | Melee High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Branching from Reel Axe
[Combo] Multi-weapon attack.
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
-- | 61F | -- | Ranged High | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Damage multiplier | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
2x11 (22) | 53F | Physical | Melee High | ~30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Attack) | Assist Gain (Hit) |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Effects:
[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.
A chain of attacks releasing the power of his weapons. Damage dealt adds to his own HP. Enter the commands that display before the attack.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
3x3 (9) | 4x3, 5x2, 13, 6x2, 12, 4x8 (100 total) | Physical |
Firion's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Rope Knife (Ground BRV) | 23F | Opponent | 2 x 10, 25 (45) | Wall Rush |
Magic Arts: Flame (Midair BRV) | 25F | Opponent | 10 each (up to 30) | - |
Straightarrow (Ground HP) | 61F | Opponent | - | Wall Rush |
Weaponmaster (Aerial HP) | 52F | Opponent | 2 x 11 (22) | Wall Rush |
Firion works with a limited number of assists, but can also use The Emperor. Kuja
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |