Tidus (Dissidia 012): Difference between revisions

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(Added builds.)
(Added base atk and def.)
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|weapon=Swords, Grappling Weapons, Daggers, Thrown Weapons
|weapon=Swords, Grappling Weapons, Daggers, Thrown Weapons
|armor=Shields, Bangles, Hats, Helms, Clothing, Light armor, Headbands, Chestplates
|armor=Shields, Bangles, Hats, Helms, Clothing, Light armor, Headbands, Chestplates
|atk=110 (Average)
|def=111 (Average)
|runspeed=4 (Normal, Fast), 1.5 (EX Mode, Very Fast)
|runspeed=4 (Normal, Fast), 1.5 (EX Mode, Very Fast)
|dash=73 (Normal, Fast), 65 (EX Mode, Fastest)
|dash=73 (Normal, Fast), 65 (EX Mode, Fastest)

Revision as of 14:08, 30 November 2023


Info
Name Tidus (ティーダ)
Original game Final Fantasy X
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 111 (Average)
Run Speed 4 (Normal, Fast), 1.5 (EX Mode, Very Fast)
Dash Speed 73 (Normal, Fast), 65 (EX Mode, Fastest)
Fall Speed 73 (Normal, Above Average), 65 (EX Mode, Fastest)
Fall Speed Ratio After Dodge 20 (Normal, Very Fast), 14 (EX Mode, Very Fast)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Swords, Grappling Weapons, Daggers, Thrown Weapons
Armor Shields, Bangles, Hats, Helms, Clothing, Light armor, Headbands, Chestplates
Exclusive weapons Official Ball, Striker, Grand Slam, World Champion
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Moves

Grounded Moves

insert move here
Base damage Startup frame Type Priority EX Force
Effects CP (Mastered) Cancels Assist Gain (Hit)
Unlocked at
level
Mastered at
AP


In-game description here.

Overview of the move here.

BRV to HP Attack (if exists)

insert move here

EX Mode: Equipped Caladbolg

Effects:

  • Regen
  • Critical Boost
  • Mirror Dash
  • Caladbolg (ATK)
  • Caladbolg (DODGE)

Mirror Dash

[Active while running] Top running speed increases, deflecting weak magical attacks.

Movement speed increases by x1.25. Block Ranged Low while running.

Caladbolg (ATK)

[Always active while in EX Mode] The higher the user's HP, the sharper the weapon's blade.

Damage multiplier scales to x1~x2 according to current HP%, round down to nearest integer. Higher health means higher damage multiplier.

Caladbolg (DODGE)

[Always active while in EX Mode] The period of invincibility between dodging and attacking increases.

Dodge frames, the invincibility period during a dodge is increased from 1-20 frames to 1-40 frames, which is the same as using the Evasion Boost basic ability.

EX Burst: Blitz Ace

A flurry of attacks leading to a magnificent shot. Watch your timing and press circle when the cursor hits the center.

Damage multiplier (initial) Damage multiplier (rest) Type
1,1 (2) 2x5, 3, 55 (68) (70 total, scales with current HP%) Physical


Builds

Stats
HP 9972
CP 450
BRV 917
ATK 180
DEF 184
LUK 60
Max Booster x13.9
Special Effect: Adamant Chains
Equipment
Assist Aerith
Weapon ddff-icon-equip-weapon.png World Champion
Hand ddff-icon-equip-hand.png Adamant Shield
Head ddff-icon-equip-head.png Adamant Helm
Body ddff-icon-equip-body.png Adamant Vest
Accessory 1 accessory_basic.png Zephyr Cloak
Accessory 2 accessory_booster.png BRV > Base Value
Accessory 3 accessory_booster.png Large Gap in BRV
Accessory 4 accessory_booster.png Summon Unused
Accessory 5 accessory_booster.png Pre-EX Mode
Accessory 6 accessory_booster.png Pre-EX Revenge
Accessory 7 accessory_booster.png Aerial
Accessory 8 accessory_booster.png After 30 Seconds
Accessory 9 accessory_booster.png Opponent Empty EX Gauge
Accessory 10 accessory_booster.png Opponent Summon Unused
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Dedicated bravery boost on dodge.

Recommended against The Emperor, this build will provide bravery every time Tidus dodges an attack or a projectile with invincibility. If Aerial booster is not active, max booster value is x9.3.

Substitutes: Few adjustments can be made to use this build against characters with less reliance on zoning.

Booster accessory: Empty EX Gauge for Dismay Shock if opponent is not using Side by Side.

A hybrid variant of this build adjusts accessories.

Hybrid variant