Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 5 x 3 (20) | 21F | Physical > Magical | Melee High | 84 | Chase | 30 (15) |
Muggshotter (talk | contribs) |
Muggshotter (talk | contribs) (→EX Mode: added name) |
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{{CharacterInfo | {{CharacterInfo | ||
|name= | |name=The Emperor (皇帝) | ||
|origin=Final Fantasy | |origin=Final Fantasy II | ||
|weapon=Daggers, Rods, Staves | |weapon=Daggers, Poles, Rods, Staves | ||
|armor=Bangles, | |armor=Bangles, Clothing, Hairpins, Hats, Headbands, Robes | ||
|atk= | |atk=110 (Average) | ||
|def= | |def=112 (High) | ||
|runspeed= | |runspeed=8 (Below Average) | ||
|dash= | |dash=81 (Below Average) | ||
|fall= | |fall=97 (Slow) | ||
|fallr= | |fallr=44 (Slow) | ||
|exclusives= | |exclusives=Diamond Mace, Demon's Rod, Mateus's Malice | ||
}} | }} | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros=* Coming soon | ||
|cons= | |cons=* Coming soon | ||
}} | }} | ||
Line 23: | Line 23: | ||
== Bravery | == Bravery Moves == | ||
=== Ground === | |||
<tabber> | <tabber> | ||
|-| | |-|Bombard= | ||
{{ | {{AbilityInfo | ||
| | |damage=5, 5 x 3 (20) | ||
| | |startup=21F | ||
| | |type=Physical > Magical | ||
| | |priority=Melee High | ||
| | |ex=84 | ||
| | |effect=Chase | ||
| | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Close] Sweep with staff. Extra explosion damage on hit.'' | ||
|-| | |-|Landmine= | ||
{{ | {{AbilityInfo | ||
| | |damage=each (35) | ||
| | |startup=29F | ||
| | |type=Magical | ||
| | |priority=Ranged Low | ||
| | |ex=0 | ||
| | |effect=Absorb | ||
| | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Close] Lay mine. Multiples OK; they will persist a long time.'' | ||
|-| | |-|Light Crest (ground)= | ||
{{ | {{AbilityInfo | ||
| | |damage=each (7) | ||
| | |startup=37F | ||
| | |type=Magical | ||
| | |priority=Ranged Low | ||
| | |ex=0 | ||
| | |effect=- | ||
| | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Mid] Draw vertical light sigil. Fires when foe enters range; large vertical range.'' | ||
|-| | |-|Dynamite (ground)= | ||
{{ | {| class="wikitable" | ||
| | |- | ||
| | ! Version !! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force !! Effects !! CP (Mastered) | ||
| | |- | ||
| | | LV1 || 1 x 5, 25 (30) || 43F || Magical || Ranged Low (Special when sticked on surface) || 60+ || Absorb, Wall Rush || 30 (15) | ||
| | |- | ||
| | | LV2 || 1 x 7, 33 (40) || 80F (charge), 3F (hitbox after shot) || Magical || Ranged Mid (Special when sticked on surface) || 60+ || Absorb, Wall Rush || - | ||
| | |- | ||
| | | LV3 || 1 x 10, 40 (50) || 120F (charge), 3F (hitbox after shot) || Magical || Ranged High (Special when sticked on surface) || each hit 3 || Absorb, Wall Rush || - | ||
| | |} | ||
| | ''[Long] Emit bomb from staff that lands and draws in foe.'' | ||
| | |||
| | |||
| | |-|Thunder Crest= | ||
| | {{AbilityInfo | ||
|damage=2 x 17, 6 (40) | |||
|startup=35F | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=60 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Draw sigil on the ground. Paralyzes foe when in range.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Mine= | |||
{{AbilityInfo | |||
|damage=each (35) | |||
|startup=23F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Close] Drop mine. Multiples OK; they will persist a long time.'' | |||
|-|Light Crest (midair)= | |||
{{AbilityInfo | |||
|damage=each (7) | |||
|startup=37F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | }} | ||
''[ | ''[Mid] Draw horizontal light sigil. Fires when foe enters range; faces opponent's direction.'' | ||
|-|Dynamite (midair)= | |||
{| class="wikitable" | |||
|- | |||
! Version !! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force !! Effects !! CP (Mastered) | |||
|- | |||
| LV1 || 1 x 5, 25 (30) || 43F || Magical || Ranged Low (Special when sticked on surface) || 60+ || Absorb, Wall Rush || 30 (15) | |||
|- | |||
| LV2 || 1 x 7, 33 (40) || 80F (charge), 3F (hitbox after shot) || Magical || Ranged Mid (Special when sticked on surface) || 60+ || Absorb, Wall Rush || - | |||
|- | |||
| LV3 || 1 x 10, 40 (50) || 120F (charge), 3F (hitbox after shot) || Magical || Ranged High (Special when sticked on surface) || each hit 3 || Absorb, Wall Rush || - | |||
|} | |||
''[Long] Emit bomb from staff that lands and draws in foe.'' | |||
Shares traits with the ground version. | |||
</tabber> | </tabber> | ||
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== HP Attacks == | == HP Attacks == | ||
=== Ground === | |||
<tabber> | <tabber> | ||
|-| | |-|Starfall (ground)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage=each ( | |damage=each (3) | ||
|startup= | |startup=521F | ||
|type=Magical | |type=Magical | ||
|priority= | |priority=Unblockable | ||
|ex=0 | |ex=0 | ||
|effect=Wall Rush | |effect=Absorb, Wall Rush, Block Low (Ranged) | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[Long] | ''[Long] Call down giant meteor. Long cast. Aim with analog stick.'' | ||
|-|Flare (ground)= | |||
|-| | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage=- | |damage=- | ||
|startup= | |startup=35F | ||
|type=- | |type=- | ||
|priority=Ranged High | |priority=Ranged High | ||
|ex=60 | |ex=60 | ||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Gather globe of blue light that slowly homes in on opponent.'' | |||
|-|Dreary Cell (ground)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=69F (total), 43F (activation) | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=36/54/72 | |||
|effect=Absorb | |effect=Absorb | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Close] Set discreet light trap. Detonates when foe approaches.'' | ||
</tabber> | |||
|-| | === Aerial === | ||
<tabber> | |||
|-|Starfall (midair)= | |||
{{AbilityInfo | |||
|damage=each (3) | |||
|startup=521F | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=0 | |||
|effect=Absorb, Wall Rush, Block Low (Ranged) | |||
|cp=30 (15) | |||
}} | |||
''[Long] Call down giant meteor. Long cast. Aim with analog stick.'' | |||
|-|Flare (midair)= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage=- | |damage=- | ||
|startup= | |startup=35F | ||
|type=- | |type=- | ||
|priority=Ranged High | |priority=Ranged High | ||
|ex=60 | |ex=60 | ||
|effect= | |effect=Wall Rush | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Mid] Gather globe of red light that awaits remote detonation.'' | ||
|-| | |-|Dreary Cell (midair)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=- | ||
|startup=69F (total), 43F (activation) | |||
|type=Magical | |type=Magical | ||
|priority= | |priority=Unblockable | ||
|ex= | |ex=36/54/72 | ||
|effect= | |effect=Absorb | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Close] Set discreet light trap. Detonates when foe approaches.'' | ||
</tabber> | </tabber> | ||
== EX Mode: | == EX Mode: Power of Hellfire! == | ||
Effects: | Effects: | ||
* Regen | * Regen | ||
* Critical Boost | * Critical Boost | ||
* | * Blood Magic | ||
=== Blood Magic === | |||
''[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.'' | |||
=== EX Burst: | === EX Burst: Absolute Dominion === | ||
'' | ''An attack that takes over the opponent's mind. Absorbs HP damage dealt. Enter the commands that display on screen. | ||
{{burst | {{burst | ||
|damage1= | |damage1=6, 13 (19) | ||
|damage2= | |damage2=16x4, 17 (100 total) | ||
|type= | |type=Magical | ||
}} | }} | ||
Line 254: | Line 301: | ||
== Assist == | == Assist == | ||
The Emperor's assist data. | |||
{{012Assist | {{012Assist | ||
|type1=BRV | |type1=BRV | ||
|attack1= | |attack1=Thunder Crest | ||
|startup1= | |startup1=35F | ||
|position1=Ground | |position1=Ground | ||
|spawn1= | |spawn1=Player | ||
|damage1= | |damage1=2 x 17, 6 (40) | ||
|effect1= | |effect1=Absorb | ||
|type2=BRV | |type2=BRV | ||
|attack2= | |attack2=Mine | ||
|startup2= | |startup2=23F | ||
|position2=Air | |position2=Air | ||
|spawn2=Opponent | |spawn2=Opponent | ||
|damage2= | |damage2=35 each (up to 70) | ||
|effect2= | |effect2=Chase, Absorb | ||
|type3=HP | |type3=HP | ||
|attack3= | |attack3=Flare | ||
|startup3= | |startup3=35F | ||
|position3=Ground | |position3=Ground | ||
|spawn3=Player | |spawn3=Player | ||
|damage3= | |damage3=- | ||
|effect3= | |effect3=- | ||
|type4=HP | |type4=HP | ||
|attack4= | |attack4=Flare | ||
|startup4= | |startup4=37F | ||
|position4=Air | |position4=Air | ||
|spawn4= | |spawn4=Opponent | ||
|damage4=- | |damage4=- | ||
|effect4= | |effect4=Wall Rush | ||
}} | }} | ||
The Emperor works well with FFX assists. |
Info | |
---|---|
Name | The Emperor (皇帝) |
Original game | Final Fantasy II |
Weapon | Daggers, Poles, Rods, Staves |
Armor | Bangles, Clothing, Hairpins, Hats, Headbands, Robes |
Base ATK (LV100) | 110 (Average) |
Base DEF (LV100) | 112 (High) |
Run Speed | 8 (Below Average) |
Dash Speed | 81 (Below Average) |
Fall Speed | 97 (Slow) |
Fall Speed Ratio After Dodge | 44 (Slow) |
Exclusive weapons | Diamond Mace, Demon's Rod, Mateus's Malice |
Strengths | Weaknesses |
---|---|
|
|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 5 x 3 (20) | 21F | Physical > Magical | Melee High | 84 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (35) | 29F | Magical | Ranged Low | 0 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (7) | 37F | Magical | Ranged Low | 0 | - | 30 (15) |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
LV1 | 1 x 5, 25 (30) | 43F | Magical | Ranged Low (Special when sticked on surface) | 60+ | Absorb, Wall Rush | 30 (15) |
LV2 | 1 x 7, 33 (40) | 80F (charge), 3F (hitbox after shot) | Magical | Ranged Mid (Special when sticked on surface) | 60+ | Absorb, Wall Rush | - |
LV3 | 1 x 10, 40 (50) | 120F (charge), 3F (hitbox after shot) | Magical | Ranged High (Special when sticked on surface) | each hit 3 | Absorb, Wall Rush | - |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2 x 17, 6 (40) | 35F | Magical | Unblockable | 60 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (35) | 23F | Magical | Ranged Low | 0 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (7) | 37F | Magical | Ranged Low | 0 | - | 30 (15) |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
LV1 | 1 x 5, 25 (30) | 43F | Magical | Ranged Low (Special when sticked on surface) | 60+ | Absorb, Wall Rush | 30 (15) |
LV2 | 1 x 7, 33 (40) | 80F (charge), 3F (hitbox after shot) | Magical | Ranged Mid (Special when sticked on surface) | 60+ | Absorb, Wall Rush | - |
LV3 | 1 x 10, 40 (50) | 120F (charge), 3F (hitbox after shot) | Magical | Ranged High (Special when sticked on surface) | each hit 3 | Absorb, Wall Rush | - |
[Long] Emit bomb from staff that lands and draws in foe.
Shares traits with the ground version.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 521F | Magical | Unblockable | 0 | Absorb, Wall Rush, Block Low (Ranged) | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 35F | - | Ranged High | 60 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 69F (total), 43F (activation) | Magical | Unblockable | 36/54/72 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 521F | Magical | Unblockable | 0 | Absorb, Wall Rush, Block Low (Ranged) | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 35F | - | Ranged High | 60 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 69F (total), 43F (activation) | Magical | Unblockable | 36/54/72 | Absorb | 30 (15) |
Effects:
[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.
An attack that takes over the opponent's mind. Absorbs HP damage dealt. Enter the commands that display on screen.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
6, 13 (19) | 16x4, 17 (100 total) | Magical |
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
The Emperor's assist data.
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Thunder Crest | 35F | Ground | Player | 2 x 17, 6 (40) | Absorb |
BRV | Mine | 23F | Air | Opponent | 35 each (up to 70) | Chase, Absorb |
HP | Flare | 35F | Ground | Player | - | - |
HP | Flare | 37F | Air | Opponent | - | Wall Rush |
The Emperor works well with FFX assists.