Kuja (Dissidia 012)

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General Starter Guide Strategy
Matchups Resources



Info
Name Kuja (クジャ)
Original game Final Fantasy IX
Base ATK (LV100) 109 (Low)
Base DEF (LV100) 111 (Average)
Run Speed 7 (Average)
Dash Speed 77 (Average / Good)
Fall Speed 89 (Below Average)
Fall Speed Ratio After Dodge 41 (Below Average)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Daggers, Rods, Staves, Poles
Armor Bangles, Hats, Hairpins, Clothing,
Robes, Headbands, Chestplates
Exclusive weapons Punisher, Whale Whisker, Terra's Legacy
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Attacks

All of Kuja's bravery attacks have a ground an aerial version. Attack data is shared between both versions. Barring Remote Flare and Ring Holy, Kuja's bravery attacks have different followups depending on how close he is to his opponent.

With Burst Energy (far), Snatch Blow, Strike Energy (close) and Snatch Shot (close), the number of hits listed is the one players commonly get when they have a good positioning and timing. It is possible to get less or more hits depending on position. When the opponent is cornered, it is possible to get as many as 16 hits. It is unclear if and what the maximum limit of hits is.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Close 15, 5 x 4, 15 (50) 15F Magical Ranged Low 36 Wall Rush 30 (15)
Far 15, 1 x 10, 10 (35) 15F Magical Ranged Low (start), Melee Low (followup?) ~90 Chase -
[Close] Start attack with Flare. Distance from foe alters combo.

HP Attacks

All of Kuja's HP attacks have a ground and an aerial version, except Force Symphony. Force Symphony is only available while midair.

Base damage Startup frame Type Priority EX Force
10, 1 x 5 (15) 39F Magical Ranged High 30
Effects CP (Mastered) Cancels Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Set off 2 large blasts. Can aim with the analog stick.

EX Mode: Trance!

Effects:

  • Regen
  • Critical Boost
  • Hyper Glide
  • Auto Magic

Hyper Glide

[Activate by holding x in midair] Maintains altitude longer than the normal Glide.

Auto Magic

[Always active while in EX Mode] Casts Holy and Flare while jumping, falling, touching down, or gliding.

EX Mode Auto Magic
Attack Damage multiplier Type Priority
Holy while jumping / falling (light orbs spin around Kuja) 1 Magical Melee Low
Holy while gliding (light orbs spin in front of Kuja) 1 Magical Melee Low
Flare while air jump (dark red orbs) 1 Magical Ranged Low
Flare at touchdown (explosion) 3 Magical Ranged Low

EX Burst: Final Requiem

A chain of attacks that grows stronger with each blow. Repeatedly press circle to increase the strength of each hit.

Damage multiplier (initial) Damage multiplier (rest) Type
1 x 5, 2 (7) 3 x 16, 2 x 5, 5 x 7 (93) (100 total) Magical


Combos

Solo

Assist

Builds

Builds here.

Stats
HP 10626
CP 450
BRV 877
ATK 178
DEF 184
LUK 60
Max Booster
Special Effect: Seal of Lufenia
Equipment
Assist Zidane
Weapon ddff-icon-equip-weapon.png Terra's Legacy
Hand ddff-icon-equip-hand.png Lufenian Dirk (CP Glitch)
Head ddff-icon-equip-head.png Lufenian Headband
Body ddff-icon-equip-body.png Lufenian Vest (CP Glitch)
Accessory 1 accessory_basic.png Hyper Ring
Accessory 2 accessory_basic.png Earring
Accessory 3 accessory_basic.png Battle Hammer
Accessory 4 accessory_booster.png Summon Unused
Accessory 5 accessory_booster.png Pre-EX Revenge
Accessory 6 accessory_special.png White Drop
Accessory 7 accessory_special.png White Drop
Accessory 8 accessory_special.png White Drop
Accessory 9 accessory_special.png White Gem
Accessory 10 accessory_special.png Glutton
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Assist

Kuja's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Snatch Blow 35F Ground Opponent 8, 1 x 4, 2 x 10, 15 (47) Chase
BRV Strike Energy 17F Air Opponent 4 x 4, 2 x 7, 20 (50) Chase
HP Flare Star 39F Ground Opponent 10, 1 x 5 (15) Wall Rush
HP Force Symphony 33F Air Opponent - Chase


Assists

Kuja works well Aerith, Kefka and Zidane assist.