| Base Damage | 15, 15 (30) | |
|---|---|---|
| Startup Frame | 11F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (→Overview: Added attack info, assist and build section.) |
||
| Line 23: | Line 23: | ||
== Bravery Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-|Snarl= | |||
{{AbilityInfo | |||
|damage=15, 15 (30) | |||
|startup=11F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Close] Bite foe twice.'' | |||
|-|Vicious= | |||
{{AbilityInfo | |||
|damage=1 x 11, 19 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=~90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Mid] Charge and pummel foe.'' | |||
|-|Spew= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=5, 15 (20) | ||
|startup= | |startup=23F (close), 43F (projectile) | ||
|type= | |type=Physical (close), Magical (projectile) | ||
|priority= | |priority=Melee Mid (close), Ranged Low (projectile) | ||
|ex= | |ex=60 | ||
|effect= | |effect=Chase, Wall Rush | ||
|cp= | |cp=60 (30) | ||
}} | |||
''[Long] Summon magma at foe's feet.'' | |||
|-|Erupt= | |||
{{AbilityInfo | |||
|damage=2 x 10, 25 (max 45) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=0 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Rise] High-speed leap. Hold button to keep rising.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Destroy= | |||
{{AbilityInfo | |||
|damage=4 x 4, 14 (30) | |||
|startup=13F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Close] Swipe with claws and tail.'' | |||
|-|Brute Force= | |||
{{AbilityInfo | |||
|damage=6, 7, 7, 10 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Mid] Grab and shred foe.'' | |||
|-|Splinter= | |||
{{AbilityInfo | |||
|damage=5 x 4 (20) | |||
|startup=29F | |||
|type=Magical | |||
|priority=Ranged Mid | |||
|ex=87 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Long] Fire multiple shockwaves.'' | |||
|-|Raid= | |||
{{AbilityInfo | |||
|damage=2 x 10, 15 (max 35) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=3 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Dive] High-speed dive. Hold button to keep falling.'' | |||
== HP Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-|Deus Iratus= | |||
{{AbilityInfo | |||
|damage=2 x 4 (8) + 1 x N | |||
|startup=37F | |||
|type=Physical | |||
|priority=Melee High, Block High (1-37F) | |||
|ex=96 | |||
|effect=Wall Rush, Block | |||
|cp=100 (50) | |||
}} | |||
''[Close] Emit shockwave w/roar. Repeatedly press for more hits.'' | |||
|-|Quo Vadis= | |||
{{AbilityInfo | |||
|damage=3 x 4 (12) | |||
|startup=45F | |||
|type=Physical | |||
|priority=Melee High | |||
|ex=96 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Mid] Throw super-fast punches. Can combo after wall rush.'' | |||
|-|Via Dolorosa= | |||
The second projectile comes out 15 frames after button release, or automatically after 218F frames. | |||
{{AbilityInfo | |||
|damage=10 | |||
|startup=37F | |||
|type=Physical | |||
|priority=Melee High (tail), Ranged High (projectile) | |||
|ex=each 60 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Close] Create 2 fire columns. Charge to delay second column.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Ventus Ire= | |||
{{AbilityInfo | |||
|damage=2 x 6 (12) | |||
|startup=41F | |||
|type=Physical | |||
|priority=Ranged High | |||
|ex=96 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | }} | ||
''[Close] Flap wings, generating turbulence.'' | |||
'' | |-|Lux Magnus= | ||
{{AbilityInfo | |||
|damage=1 x N (max 38) | |||
|startup=51F | |||
|type=Magical | |||
|priority=Ranged High | |||
|ex=60 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Long] Fire beams downwards. Can aim with the analog stick.'' | |||
|-|Flagro Maximus= | |||
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames. | |||
==== | {{AbilityInfo | ||
|damage=- | |||
|startup=49F | |||
|type=- | |||
|priority=Melee High | |||
|ex=each ~30 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Mid~Long] A massive explosion. Charge to increase range.'' | |||
</tabber> | |||
== EX Mode: The power of discord reveals the true Chaos == | |||
Effects: | Effects: | ||
* Regen | * Regen | ||
| Line 51: | Line 226: | ||
* Brutal | * Brutal | ||
=== Divine Might === | |||
''[Always active while in EX Mode] All movement speeds are greatly increased.'' | ''[Always active while in EX Mode] All movement speeds are greatly increased.'' | ||
Running speed increases by x1.22, jump height about the same as Kain's. | Running speed increases by x1.22, jump height about the same as Kain's. | ||
=== Brutal === | |||
''[Always active while in EX Mode] Greatly increases ATK and DEF stats.'' | ''[Always active while in EX Mode] Greatly increases ATK and DEF stats.'' | ||
ATK +1, DEF +1. | ATK +1, DEF +1. | ||
=== EX Burst: Regnum Dei === | |||
''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.'' | ''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.'' | ||
| Line 71: | Line 246: | ||
|type=Physical | |type=Physical | ||
}} | }} | ||
== Builds == | |||
Builds here. | |||
<tabber> | |||
|-|Build #1= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
|-|Build #2= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
</tabber> | |||
== Assist == | |||
Feral Chaos cannot be used as an assist. He works well with most tournament viable assists. | |||
| Info | |
|---|---|
| Name | Feral Chaos (デスペラードカオス) |
| Original game | Dissidia 012 [duodecim] Final Fantasy |
| Base ATK (LV100) | 113 (Highest) |
| Base DEF (LV100) | 114 (Highest) |
| Run Speed | 2.5 (Normal, Fast), 0 (EX Mode, Fastest) |
| Dash Speed | 77 (Average / Good) |
| Fall Speed | 67 (Fast) |
| Fall Speed Ratio After Dodge | 16 (Very Fast) |
| Fastest BRV | |
| Fastest HP | |
| 1-Hit HP | |
| HP Links | |
| Command Block | |
| Weapon | Greatswords, Axes, Grappling Weapons |
| Armor | Gauntlets, Large Shields, Helms, Heavy Armor |
| Exclusive weapons | Talons of Despair, Aegis of Strife, Calamitous Rage, Deafening Fissure, Endless Oblivion, Eternal Despair, Phantasmal Abyss, Cycle's End |
| Unlock | |
| Alignment | |
| Voice Actor (JP) | |
| Voice Actor (ENG) | |
| Strengths | Weaknesses |
|---|---|
| Base Damage | 15, 15 (30) | |
|---|---|---|
| Startup Frame | 11F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x 11, 19 (30) | |
|---|---|---|
| Startup Frame | 21F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | ~90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 5, 15 (20) | |
|---|---|---|
| Startup Frame | 23F (close), 43F (projectile) | |
| Damage Type | Physical (close), Magical (projectile) | |
| Priority | Melee Mid (close), Ranged Low (projectile) | |
| EX Force | 60 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 10, 25 (max 45) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 0 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 4 x 4, 14 (30) | |
|---|---|---|
| Startup Frame | 13F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 6, 7, 7, 10 (30) | |
|---|---|---|
| Startup Frame | 21F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 5 x 4 (20) | |
|---|---|---|
| Startup Frame | 29F | |
| Damage Type | Magical | |
| Priority | Ranged Mid | |
| EX Force | 87 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 10, 15 (max 35) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 3 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
[Dive] High-speed dive. Hold button to keep falling.
| Base Damage | 2 x 4 (8) + 1 x N | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Physical | |
| Priority | Melee High, Block High (1-37F) | |
| EX Force | 96 | |
| Effects | Wall Rush, Block | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 3 x 4 (12) | |
|---|---|---|
| Startup Frame | 45F | |
| Damage Type | Physical | |
| Priority | Melee High | |
| EX Force | 96 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
The second projectile comes out 15 frames after button release, or automatically after 218F frames.
| Base Damage | 10 | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Physical | |
| Priority | Melee High (tail), Ranged High (projectile) | |
| EX Force | each 60 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 6 (12) | |
|---|---|---|
| Startup Frame | 41F | |
| Damage Type | Physical | |
| Priority | Ranged High | |
| EX Force | 96 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x N (max 38) | |
|---|---|---|
| Startup Frame | 51F | |
| Damage Type | Magical | |
| Priority | Ranged High | |
| EX Force | 60 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.
| Base Damage | - | |
|---|---|---|
| Startup Frame | 49F | |
| Damage Type | - | |
| Priority | Melee High | |
| EX Force | each ~30 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
Effects:
[Always active while in EX Mode] All movement speeds are greatly increased.
Running speed increases by x1.22, jump height about the same as Kain's.
[Always active while in EX Mode] Greatly increases ATK and DEF stats.
ATK +1, DEF +1.
An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.
All of Feral Chaos' attacks become high priority during this EX Burst.
| Damage multiplier (initial) | Damage multiplier (rest) | Type |
|---|---|---|
| 4,5,8,1 (18) | 9, 2x7 (23 finish) (41 + ?? total) | Physical |
Builds here.
| Stats | |
|---|---|
| HP | |
| CP | |
| BRV | |
| ATK | |
| DEF | |
| LUK | |
| Max Booster | |
| Equipment | |
|---|---|
| Assist | |
| Weapon |
|
| Hand |
|
| Head |
|
| Body |
|
| Accessory 1 | |
| Accessory 2 | |
| Accessory 3 | |
| Accessory 4 | |
| Accessory 5 | |
| Accessory 6 | |
| Accessory 7 | |
| Accessory 8 | |
| Accessory 9 | |
| Accessory 10 | |
| Summon |
|
| Bravery attacks | |
|---|---|
| Ground | Aerial |
| HP attacks | |
| Ground | Aerial |
indicates a "Gear" extra ability or the use of Equip Glitch. The total Capacity Point cost assumes the equip glitch is done.
| Stats | |
|---|---|
| HP | |
| CP | |
| BRV | |
| ATK | |
| DEF | |
| LUK | |
| Max Booster | |
| Equipment | |
|---|---|
| Assist | |
| Weapon |
|
| Hand |
|
| Head |
|
| Body |
|
| Accessory 1 | |
| Accessory 2 | |
| Accessory 3 | |
| Accessory 4 | |
| Accessory 5 | |
| Accessory 6 | |
| Accessory 7 | |
| Accessory 8 | |
| Accessory 9 | |
| Accessory 10 | |
| Summon |
|
| Bravery attacks | |
|---|---|
| Ground | Aerial |
| HP attacks | |
| Ground | Aerial |
indicates a "Gear" extra ability or the use of Equip Glitch. The total Capacity Point cost assumes the equip glitch is done.
Feral Chaos cannot be used as an assist. He works well with most tournament viable assists.