Feral Chaos (Dissidia 012): Difference between revisions

From Dissidia Wiki
(Added base atk and def.)
(→‎Overview: Added attack info, assist and build section.)
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=== Bravery Moves ===
== Bravery Attacks ==
==== Grounded Moves ====
===== insert move here =====


=== Ground ===
<tabber>
|-|Snarl=
{{AbilityInfo
|damage=15, 15 (30)
|startup=11F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Close] Bite foe twice.''
|-|Vicious=
{{AbilityInfo
|damage=1 x 11, 19 (30)
|startup=21F
|type=Physical
|priority=Melee Mid
|ex=~90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Mid] Charge and pummel foe.''
|-|Spew=
{{AbilityInfo
{{AbilityInfo
|damage=
|damage=5, 15 (20)
|startup=
|startup=23F (close), 43F (projectile)
|type=
|type=Physical (close), Magical (projectile)
|priority=
|priority=Melee Mid (close), Ranged Low (projectile)
|ex=
|ex=60
|effect=
|effect=Chase, Wall Rush
|cp=
|cp=60 (30)
}}
''[Long] Summon magma at foe's feet.''
 
|-|Erupt=
{{AbilityInfo
|damage=2 x 10, 25 (max 45)
|startup=19F
|type=Physical
|priority=Melee Mid
|ex=0
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Rise] High-speed leap. Hold button to keep rising.''
 
 
</tabber>
 
=== Aerial ===
 
<tabber>
 
|-|Destroy=
{{AbilityInfo
|damage=4 x 4, 14 (30)
|startup=13F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Close] Swipe with claws and tail.''
 
|-|Brute Force=
{{AbilityInfo
|damage=6, 7, 7, 10 (30)
|startup=21F
|type=Physical
|priority=Melee Mid
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Mid] Grab and shred foe.''
 
|-|Splinter=
{{AbilityInfo
|damage=5 x 4 (20)
|startup=29F
|type=Magical
|priority=Ranged Mid
|ex=87
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Long] Fire multiple shockwaves.''
 
|-|Raid=
{{AbilityInfo
|damage=2 x 10, 15 (max 35)
|startup=19F
|type=Physical
|priority=Melee Mid
|ex=3
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Dive] High-speed dive. Hold button to keep falling.''
 
== HP Attacks ==
 
=== Ground ===
 
<tabber>
|-|Deus Iratus=
{{AbilityInfo
|damage=2 x 4 (8) + 1 x N
|startup=37F
|type=Physical
|priority=Melee High, Block High (1-37F)
|ex=96
|effect=Wall Rush, Block
|cp=100 (50)
}}
''[Close] Emit shockwave w/roar. Repeatedly press for more hits.''
 
|-|Quo Vadis=
{{AbilityInfo
|damage=3 x 4 (12)
|startup=45F
|type=Physical
|priority=Melee High
|ex=96
|effect=Wall Rush
|cp=100 (50)
}}
''[Mid] Throw super-fast punches. Can combo after wall rush.''
 
|-|Via Dolorosa=
The second projectile comes out 15 frames after button release, or automatically after 218F frames.
 
{{AbilityInfo
|damage=10
|startup=37F
|type=Physical
|priority=Melee High (tail), Ranged High (projectile)
|ex=each 60
|effect=Wall Rush
|cp=100 (50)
}}
''[Close] Create 2 fire columns. Charge to delay second column.''
 
</tabber>
 
=== Aerial ===
 
<tabber>
|-|Ventus Ire=
{{AbilityInfo
|damage=2 x 6 (12)
|startup=41F
|type=Physical
|priority=Ranged High
|ex=96
|effect=Wall Rush
|cp=100 (50)
}}
}}
''[Close] Flap wings, generating turbulence.''


''In-game description here.''
|-|Lux Magnus=
{{AbilityInfo
|damage=1 x N (max 38)
|startup=51F
|type=Magical
|priority=Ranged High
|ex=60
|effect=Wall Rush
|cp=100 (50)
}}
''[Long] Fire beams downwards. Can aim with the analog stick.''


Overview of the move here.
|-|Flagro Maximus=
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.


==== BRV to HP Attack (if exists) ====
{{AbilityInfo
===== insert move here =====
|damage=-
|startup=49F
|type=-
|priority=Melee High
|ex=each ~30
|effect=Wall Rush
|cp=100 (50)
}}
''[Mid~Long] A massive explosion. Charge to increase range.''
 
</tabber>


=== EX Mode: The power of discord reveals the true Chaos ===
== EX Mode: The power of discord reveals the true Chaos ==
Effects:
Effects:
* Regen
* Regen
Line 51: Line 226:
* Brutal
* Brutal


==== Divine Might ====
=== Divine Might ===
''[Always active while in EX Mode] All movement speeds are greatly increased.''
''[Always active while in EX Mode] All movement speeds are greatly increased.''


Running speed increases by x1.22, jump height about the same as Kain's.
Running speed increases by x1.22, jump height about the same as Kain's.


==== Brutal ====
=== Brutal ===
''[Always active while in EX Mode] Greatly increases ATK and DEF stats.''
''[Always active while in EX Mode] Greatly increases ATK and DEF stats.''


ATK +1, DEF +1.
ATK +1, DEF +1.


==== EX Burst: Regnum Dei ====
=== EX Burst: Regnum Dei ===
''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.''
''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.''


Line 71: Line 246:
|type=Physical
|type=Physical
}}
}}
== Builds ==
Builds here.
<tabber>
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
</tabber>
== Assist ==
Feral Chaos cannot be used as an assist. He works well with most tournament viable assists.

Revision as of 00:27, 5 January 2024


Info
Name Feral Chaos (デスペラードカオス)
Original game Dissidia 012 [duodecim] Final Fantasy
Base ATK (LV100) 113 (Highest)
Base DEF (LV100) 114 (Highest)
Run Speed 2.5 (Normal, Fast), 0 (EX Mode, Fastest)
Dash Speed 77 (Average / Good)
Fall Speed 67 (Fast)
Fall Speed Ratio After Dodge 16 (Very Fast)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Greatswords, Axes, Grappling Weapons
Armor Gauntlets, Large Shields, Helms, Heavy Armor
Exclusive weapons Talons of Despair, Aegis of Strife, Calamitous Rage, Deafening Fissure, Endless Oblivion, Eternal Despair, Phantasmal Abyss, Cycle's End
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Attacks

Ground

Base Damage 15, 15 (30)
Startup Frame 11F
Damage Type Physical
Priority Melee Low
EX Force 90
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Close] Bite foe twice.

Base Damage 1 x 11, 19 (30)
Startup Frame 21F
Damage Type Physical
Priority Melee Mid
EX Force ~90
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Mid] Charge and pummel foe.

Base Damage 5, 15 (20)
Startup Frame 23F (close), 43F (projectile)
Damage Type Physical (close), Magical (projectile)
Priority Melee Mid (close), Ranged Low (projectile)
EX Force 60
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Long] Summon magma at foe's feet.

Base Damage 2 x 10, 25 (max 45)
Startup Frame 19F
Damage Type Physical
Priority Melee Mid
EX Force 0
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Rise] High-speed leap. Hold button to keep rising.

Aerial

Base Damage 4 x 4, 14 (30)
Startup Frame 13F
Damage Type Physical
Priority Melee Low
EX Force 90
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Close] Swipe with claws and tail.

Base Damage 6, 7, 7, 10 (30)
Startup Frame 21F
Damage Type Physical
Priority Melee Mid
EX Force 90
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Mid] Grab and shred foe.

Base Damage 5 x 4 (20)
Startup Frame 29F
Damage Type Magical
Priority Ranged Mid
EX Force 87
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Long] Fire multiple shockwaves.

Base Damage 2 x 10, 15 (max 35)
Startup Frame 19F
Damage Type Physical
Priority Melee Mid
EX Force 3
Effects Chase, Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 60 (30)
Unlocked at
level
Mastered at
AP


[Dive] High-speed dive. Hold button to keep falling.

HP Attacks

Ground

<tabber>

Base Damage 2 x 4 (8) + 1 x N
Startup Frame 37F
Damage Type Physical
Priority Melee High, Block High (1-37F)
EX Force 96
Effects Wall Rush, Block
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Close] Emit shockwave w/roar. Repeatedly press for more hits.

Base Damage 3 x 4 (12)
Startup Frame 45F
Damage Type Physical
Priority Melee High
EX Force 96
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Mid] Throw super-fast punches. Can combo after wall rush.

The second projectile comes out 15 frames after button release, or automatically after 218F frames.

Base Damage 10
Startup Frame 37F
Damage Type Physical
Priority Melee High (tail), Ranged High (projectile)
EX Force each 60
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Close] Create 2 fire columns. Charge to delay second column.

Aerial

Base Damage 2 x 6 (12)
Startup Frame 41F
Damage Type Physical
Priority Ranged High
EX Force 96
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Close] Flap wings, generating turbulence.

Base Damage 1 x N (max 38)
Startup Frame 51F
Damage Type Magical
Priority Ranged High
EX Force 60
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Long] Fire beams downwards. Can aim with the analog stick.

Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.

Base Damage -
Startup Frame 49F
Damage Type -
Priority Melee High
EX Force each ~30
Effects Wall Rush
Cancels
Assist Gain (Hit)
CP (Mastered) 100 (50)
Unlocked at
level
Mastered at
AP


[Mid~Long] A massive explosion. Charge to increase range.

EX Mode: The power of discord reveals the true Chaos

Effects:

  • Regen
  • Critical Boost
  • Divine Might
  • Brutal

Divine Might

[Always active while in EX Mode] All movement speeds are greatly increased.

Running speed increases by x1.22, jump height about the same as Kain's.

Brutal

[Always active while in EX Mode] Greatly increases ATK and DEF stats.

ATK +1, DEF +1.

EX Burst: Regnum Dei

An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.

All of Feral Chaos' attacks become high priority during this EX Burst.

Damage multiplier (initial) Damage multiplier (rest) Type
4,5,8,1 (18) 9, 2x7 (23 finish) (41 + ?? total) Physical


Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.pngindicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Assist

Feral Chaos cannot be used as an assist. He works well with most tournament viable assists.