Gilgamesh (Dissidia 012): Difference between revisions

From Dissidia Wiki
(→‎Bravery Attacks: Added attack description for whirlwind slash ground)
(→‎HP Attacks: Added attack info. Changed ex mode section.)
Line 195: Line 195:


<tabber>
<tabber>
|-|aaa=
|-|Rocket Punch=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=
|damage=--
|startup=
|damage075=--
|type=
|startup=53F
|priority=
|type=--
|ex=
|priority=Ranged High
|effect=
|ex=0
|cp=
|effect=Wall Rush
|cp=30 (15)
}}
}}
''[Long] Shoot off a rocket punch at high speed.''
|-|Death Claw=
{{AbilityInfoGilgamesh
|damage=5, 5 (10)
|damage075=3, 3 (6)
|startup=41F
|type=Physical
|priority=Melee High
|ex=30 / 66
|effect=Wall Rush
|cp=30 (15)
}}
''[Mid] Charge at and slice foe. Vertically limited, very accurate.''
|-|Jump=
{{AbilityInfoGilgamesh
|damage=--
|damage075=--
|startup=41F (peak) ~ 58F (land)
|type=--
|priority=Melee High
|ex=each 60
|effect=Dodge
|cp=30 (15)
}}
''[Dodge] Jump and pounce foe. Move with the analog stick.''


</tabber>
</tabber>
Line 211: Line 239:


<tabber>
<tabber>
|-|bbb=
|-|Missile=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=
|damage=--
|startup=
|damage075=--
|type=
|startup=45F
|priority=
|type=--
|ex=
|priority=Ranged High
|effect=
|ex=0
|cp=
|effect=Wall Rush
|cp=30 (15)
}}
''[Long] Launch missile. Causes explosion on impact.''
 
|-|Hurricane=
{{AbilityInfoGilgamesh
|damage=2x6 (12)
|damage075=1x6 (6)
|startup=13F
|type=Physical
|priority=Melee High
|ex=96 / 180
|effect=--
|cp=30 (15)
}}
''[Close] Create a cyclone by spinning rapidly.''
 
|-|Sword Dance=
{{AbilityInfoGilgamesh
|damage=1, 1, 2x4 (10)
|damage075=1x6 (6)
|startup=45F
|type=Physical
|priority=Melee High
|ex=30 / 138
|effect=Wall Rush
|cp=30 (15)
}}
}}
''[Mid] High-speed slashes. Slow, effective vs. any height.''


</tabber>
</tabber>


=== EX Mode: Gilgamesh Morphing Time ===
== EX Mode: Gilgamesh Morphing Time ==
Effects:
Effects:
* Regen
* Regen
Line 230: Line 286:
* Octo Break
* Octo Break


==== Octo Break ====
=== Octo Break ===
''[Always active while in EX Mode]
''[Always active while in EX Mode]
Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.''
Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.''


==== EX Burst: The Greatest Sword ====
=== EX Burst: The Greatest Sword ===
''A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...''
''A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...''



Revision as of 03:51, 4 January 2024


Info
Name Gilgamesh ギルガメッシュ
Original game Final Fantasy V
Base ATK (LV100) 111 (High)
Base DEF (LV100) 111 (Average)
Run Speed 10.5 (Very Slow)
Dash Speed 77 (Average / Good)
Fall Speed 67 (Fast)
Fall Speed Ratio After Dodge 22 (Very Fast)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Axes, Daggers, Greatswords, Katanas, Parrying Weapons, Spears, Swords, Thrown Weapons
Armor Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields
Exclusive weapons Osafune, Kotetsu, Yoshiyuki
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Gilgamesh can draw one of eight different swords whenever he attacks with a melee attack. Each sword has unique traits when used, such as weapon length, EX meter drain or different damage multipliers. All swords are drawn at random with a set probability for each sword.

The weapons' damage multiplier affects the attack's damage multiplier and not the final damage.

Weapon Drawing probability Reach Damage multiplier Effect
Excalibur 10 % 1.0 x1.0 Double damage with each hit.
Excalipoor 10 % 1.0 x1.0 1 damage with each hit.
Genji Blade 10 % 1.0 x0.75, round down to nearest integer, minimum = 1. EX gauge depletion, weaker damage *1
Zantetsuken 10 % 0.7 % x1.0 2 % chance to inflict bravery break. Won't gain stage bravery with break. Normal damage.
Naginata 15 % 1.5 x1.0 Longest reach. Normal damage.
Masamune 15 % 1.3 x0.75, round down to nearest integer, minimum = 1. Long reach. Produce more EX force on hit, weaker damage
Battle Axe 15 % 0.7 Random (x0.25 OR x1.75. Round down, min=1.) Short reach, random damage on each hit.
Chicken Knife 15 % 0.7 x1.0 - x2.2 (Scales with health. See table below.) Short reach, increased damage at lower health.
Chicken Knife damage multipliers
Remaining health Damage multiplier
100 - 91 % x1.0
90 - 81 % x1.12
80 - 71  % x1.25
70 - 61 % x1.40
60 - 51 % x1.57
50 - 41 % x1.76
40 - 31 % x1.97
30 - 21 % x2.21
20 - 11 % x2.48
10 % and below x2.77

Bravery Attacks

If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all sword attacks that take advantage of this trait.

Ground

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
3, 3, 7, 7 (20) 2, 2, 5, 5 (14) 11F Physical Melee Low 90 / 162 Chase 30 (15)
[Close] Lunge and stab. Short reach, but quick strike.

Aerial

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
4, 6 (10) -- 39F Magical Ranged Low 0 -- 30 (15)
[Long] Call down lightning strike on foe. Single strike, but long range & effective vs any height.

HP Attacks

Ground

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
-- -- 53F -- Ranged High 0 Wall Rush 30 (15)
[Long] Shoot off a rocket punch at high speed.

Aerial

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
-- -- 45F -- Ranged High 0 Wall Rush 30 (15)
[Long] Launch missile. Causes explosion on impact.

EX Mode: Gilgamesh Morphing Time

Effects:

  • Regen
  • Critical Boost
  • Octo Break

Octo Break

[Always active while in EX Mode] Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.

EX Burst: The Greatest Sword

A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...

Damage multiplier (initial) Damage multiplier (rest) Type
10x4 (40) 15 x4 hits (x2 due to Excalibur) Physical


Assist

Warrior of Light's assist data.

Attack Startup Spawns near Damage Multiplier Additional properties
Cross Slash (Ground BRV) 21F Opponent 6, 6, 8, 8, 16, 16 (60) OR 1, 1, 1, 1, 1, 1 (6) Wall Rush
Tsubamegaeshi (Midair BRV) 21F Opponent 8, 8, 12, 12, 24 (60) OR 1, 1, 1, 1, 1 (5) Wall Rush
Death Claw (Ground HP) 41F Opponent 10, 10 (20) OR 1, 1 (2) Wall Rush
Hurricane (Midair HP) 13F Opponent 4 x 6 (24) OR 1 x 6 (6) Chase

Warrior of Light works well with most tournament viable assists.

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon ddff-icon-equip-weapon.png
Hand ddff-icon-equip-hand.png
Head ddff-icon-equip-head.png
Body ddff-icon-equip-body.png
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon ddff-icon-summonstone.png
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.

Builds

Stats
HP 10299
CP 450
BRV 996
ATK 179
DEF 182
LUK 60
Max Booster x3.5
Special Effect: Seal of Lufenia
Equipment
Assist Kuja
Weapon ddff-icon-equip-weapon.png Heaven's Cloud
Hand ddff-icon-equip-hand.png Lufenian Dirk
Head ddff-icon-equip-head.png Lufenian Headband
Body ddff-icon-equip-body.png Lufenian Vest
Accessory 1 accessory_basic.png Muscle Belt
Accessory 2 accessory_basic.png Dismay Shock
Accessory 3 accessory_booster.png Summon Unused
Accessory 4 accessory_booster.png Pre-EX Mode
Accessory 5 accessory_booster.png Pre-EX Revenge
Accessory 6 accessory_booster.png Aerial
Accessory 7 accessory_special.png White Gem
Accessory 8 accessory_special.png Tenacious Attacker
Accessory 9 accessory_special.png Glutton
Accessory 10 accessory_special.png First to Victory
Summon ddff-icon-summonstone.png Rubicante
{{{dataBRV}}} {{{dataHP}}}
Bravery attacks
Ground Aerial
HP attacks
Ground Aerial

ddff-icon-equip%20ability.png indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.


Use CP glitch with Bard's Gear.

Substitutes Basic: Muscle Belt for Large Gap in HP booster or Battle Hammer if you need assist depletion.

Substituting Muscle Belt is okay if you're not going for Gilgamesh's solo combos.