Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3, 3, 7, 7 (20) | 11F | Physical | Melee Low | 90 / 162 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) |
Muggshotter (talk | contribs) |
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== Bravery Attacks == | == Bravery Attacks == | ||
If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all attacks that take advantage of this trait. | |||
=== Ground === | === Ground === | ||
Line 35: | Line 35: | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex=90 / 162 | |ex=90 / 162 | ||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Close] Lunge and stab. Short reach, but quick strike.'' | |||
|-|Wind Slash= | |||
{{AbilityInfo | |||
|damage=10 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=-- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Launch wind projectiles. Slow speed, long range.'' | |||
|-|Cross Slash= | |||
{{AbilityInfo | |||
|damage=3, 3, 4, 4, 8, 8 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 / 138 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Close] Slash foe in a cross pattern.'' | |||
|-|Whirlwind Slash (ground)= | |||
{{AbilityInfo | |||
|damage=6, 6, 11, 12 (35) | |||
|startup=28F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex= | |||
|effect= | |effect= | ||
|cp= | |cp= |
Info | |
---|---|
Name | Gilgamesh ギルガメッシュ |
Original game | Final Fantasy V |
Base ATK (LV100) | 111 (High) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 10.5 (Very Slow) |
Dash Speed | 77 (Average / Good) |
Fall Speed | 67 (Fast) |
Fall Speed Ratio After Dodge | 22 (Very Fast) |
Fastest BRV | |
Fastest HP | |
1-Hit HP | |
HP Links | |
Command Block | |
Weapon | Axes, Daggers, Greatswords, Katanas, Parrying Weapons, Spears, Swords, Thrown Weapons |
Armor | Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields |
Exclusive weapons | Osafune, Kotetsu, Yoshiyuki |
Unlock | |
Alignment | |
Voice Actor (JP) | |
Voice Actor (ENG) |
Strengths | Weaknesses |
---|---|
If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all attacks that take advantage of this trait.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3, 3, 7, 7 (20) | 11F | Physical | Melee Low | 90 / 162 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
10 | 31F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
-- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3, 3, 4, 4, 8, 8 (30) | 21F | Physical | Melee Low | 30 / 138 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
6, 6, 11, 12 (35) | 28F | Physical | Melee Low | |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Unlocked at level |
Mastered at AP |
|startup= |type= |priority= |ex= |effect= |cp= }}
|startup= |type= |priority= |ex= |effect= |cp= }}
Effects:
[Always active while in EX Mode] Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.
A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10x4 (40) | 15 x4 hits (x2 due to Excalibur) | Physical |
Warrior of Light's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Cross Slash (Ground BRV) | 21F | Opponent | 6, 6, 8, 8, 16, 16 (60) OR 1, 1, 1, 1, 1, 1 (6) | Wall Rush |
Tsubamegaeshi (Midair BRV) | 21F | Opponent | 8, 8, 12, 12, 24 (60) OR 1, 1, 1, 1, 1 (5) | Wall Rush |
Death Claw (Ground HP) | 41F | Opponent | 10, 10 (20) OR 1, 1 (2) | Wall Rush |
Hurricane (Midair HP) | 13F | Opponent | 4 x 6 (24) OR 1 x 6 (6) | Chase |
Warrior of Light works well with most tournament viable assists.
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Stats | |
---|---|
HP | 10299 |
CP | 450 |
BRV | 996 |
ATK | 179 |
DEF | 182 |
LUK | 60 |
Max Booster | x3.5 |
Equipment | |
---|---|
Assist | Kuja |
Weapon ![]() |
Heaven's Cloud |
Hand ![]() |
Lufenian Dirk |
Head ![]() |
Lufenian Headband |
Body ![]() |
Lufenian Vest |
Accessory 1 | ![]() |
Accessory 2 | ![]() |
Accessory 3 | ![]() |
Accessory 4 | ![]() |
Accessory 5 | ![]() |
Accessory 6 | ![]() |
Accessory 7 | ![]() |
Accessory 8 | ![]() |
Accessory 9 | ![]() |
Accessory 10 | ![]() |
Summon ![]() |
Rubicante |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Use CP glitch with Bard's Gear.
Substitutes Basic: Muscle Belt for Large Gap in HP booster or Battle Hammer if you need assist depletion.
Substituting Muscle Belt is okay if you're not going for Gilgamesh's solo combos.add build here
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon ![]() |
|
Hand ![]() |
|
Head ![]() |
|
Body ![]() |
|
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon ![]() |
Bravery attacks | |
---|---|
Ground | Aerial |
HP attacks | |
Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.