Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
4+5,5+4,11,20+6 (40) (54) | 15F | Physical | Melee Low | 90 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase, Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (→Bravery Moves: Added ability info.) |
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''Warrior of Light'' is a playable character in Dissidia 012. | ''Warrior of Light'' is a playable character in Dissidia 012. | ||
== Bravery Attacks == | |||
=== | === Ground === | ||
Certain attacks inflict additional damage in EX mode. This additional damage is indicated with a + and in bold. | |||
<tabber> | |||
|-|Ascension= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=4'''+5''',5'''+4''',11,20'''+6''' (40) ('''54''') | ||
|startup= | |startup=15F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee Low | ||
|ex= | |ex=90 | ||
|effect= | |effect=Chase, Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Close] Throw shield to hurl opponent upwards.'' | |||
'' | |-|Sword Thrust= | ||
{{AbilityInfo | |||
|damage=6,3x3'''+4''',15'''+6''' (30) ('''40''') | |||
|startup=31F | |||
|type=Physical | |||
|priority=Melee Mid (1st hit), Melee Low (other hits) | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Mid]] Hurl shield and charge. Instantly close in on opponent.'' | |||
|-|Red Fang= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=41F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Shoot high-speed fireball towards opponent.'' | |||
|-|Blue Fang= | |||
{{AbilityInfo | |||
|damage=each (7) | |||
|startup=41F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Chunks of ice slowly descend on opponent.'' | |||
|-|White Fang= | |||
{{AbilityInfo | |||
|damage=each (6) | |||
|startup=47F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Call down lightning bolts that slowly close in on foe.'' | |||
|-|Dayflash (Ground)= | |||
{{AbilityInfo | |||
|damage=3'''+4''',4'''+4''',15'''+6''' (22) ('''36''') | |||
|startup=13F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Close] Fast horizontal slice. Low power, quick strike.'' | |||
</tabber> | |||
=== EX Mode === | === EX Mode === |
Info | |
---|---|
Name | Warrior of Light |
Original game | Final Fantasy |
Base ATK (LV100) | 110 |
Base DEF (LV100) | 113 (+10 during EX Mode) |
Run Speed | 6 (Average / Good) |
Dash Speed | 77 (Average / Good) |
Fall Speed | 87 (Average) |
Fall Speed Ratio After Dodge | 40 (Average) |
Fastest BRV | |
Fastest HP | |
1-Hit HP | |
HP Links | |
Command Block | |
Weapon | Axes, Daggers, Greatswords, Katanas, Swords |
Armor | Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields |
Exclusive weapons | Flame Sword, Braveheart, Barbarian's Sword |
Unlock | |
Alignment | |
Voice Actor (JP) | |
Voice Actor (ENG) |
Strengths | Weaknesses |
---|---|
|
|
Warrior of Light is a playable character in Dissidia 012.
Certain attacks inflict additional damage in EX mode. This additional damage is indicated with a + and in bold.
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
4+5,5+4,11,20+6 (40) (54) | 15F | Physical | Melee Low | 90 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase, Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
6,3x3+4,15+6 (30) (40) | 31F | Physical | Melee Mid (1st hit), Melee Low (other hits) | 30 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Wall Rush | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
15 | 41F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
each (7) | 41F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
each (6) | 47F | Magical | Ranged Low | 0 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
- | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Base damage | Startup frame | Type | Priority | EX Force |
---|---|---|---|---|
3+4,4+4,15+6 (22) (36) | 13F | Physical | Melee Low | 90 |
Effects | CP (Mastered) | Cancels | Assist Gain (Hit) | |
Chase | 30 (15) | |||
Unlocked at level |
Mastered at AP |
Effects:
[Active while attacking] A wall of light appears while attacking, repelling weak magical attacks.
Block Ranged Low priority.
[Always active while in EX Mode] An aura of light covers the body, raising defense.
DEF +10.
[Activates when combo hits] Swords of light appear, dealing additional damage.
Each light sword has a damage multiplier of 1.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
5x3 (15) | 10x6, 25 (100 total) | Physical |