| Base Damage | 15, 15 (30) | |
|---|---|---|
| Startup Frame | 11F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (→Overview: Added attack info, assist and build section.) |
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| Line 23: | Line 23: | ||
== Bravery Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-|Snarl= | |||
{{AbilityInfo | |||
|damage=15, 15 (30) | |||
|startup=11F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Close] Bite foe twice.'' | |||
|-|Vicious= | |||
{{AbilityInfo | |||
|damage=1 x 11, 19 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=~90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Mid] Charge and pummel foe.'' | |||
|-|Spew= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=5, 15 (20) | ||
|startup= | |startup=23F (close), 43F (projectile) | ||
|type= | |type=Physical (close), Magical (projectile) | ||
|priority= | |priority=Melee Mid (close), Ranged Low (projectile) | ||
|ex= | |ex=60 | ||
|effect= | |effect=Chase, Wall Rush | ||
|cp= | |cp=60 (30) | ||
}} | |||
''[Long] Summon magma at foe's feet.'' | |||
|-|Erupt= | |||
{{AbilityInfo | |||
|damage=2 x 10, 25 (max 45) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=0 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Rise] High-speed leap. Hold button to keep rising.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Destroy= | |||
{{AbilityInfo | |||
|damage=4 x 4, 14 (30) | |||
|startup=13F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Close] Swipe with claws and tail.'' | |||
|-|Brute Force= | |||
{{AbilityInfo | |||
|damage=6, 7, 7, 10 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=90 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Mid] Grab and shred foe.'' | |||
|-|Splinter= | |||
{{AbilityInfo | |||
|damage=5 x 4 (20) | |||
|startup=29F | |||
|type=Magical | |||
|priority=Ranged Mid | |||
|ex=87 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Long] Fire multiple shockwaves.'' | |||
|-|Raid= | |||
{{AbilityInfo | |||
|damage=2 x 10, 15 (max 35) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=3 | |||
|effect=Chase, Wall Rush | |||
|cp=60 (30) | |||
}} | |||
''[Dive] High-speed dive. Hold button to keep falling.'' | |||
== HP Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-|Deus Iratus= | |||
{{AbilityInfo | |||
|damage=2 x 4 (8) + 1 x N | |||
|startup=37F | |||
|type=Physical | |||
|priority=Melee High, Block High (1-37F) | |||
|ex=96 | |||
|effect=Wall Rush, Block | |||
|cp=100 (50) | |||
}} | |||
''[Close] Emit shockwave w/roar. Repeatedly press for more hits.'' | |||
|-|Quo Vadis= | |||
{{AbilityInfo | |||
|damage=3 x 4 (12) | |||
|startup=45F | |||
|type=Physical | |||
|priority=Melee High | |||
|ex=96 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Mid] Throw super-fast punches. Can combo after wall rush.'' | |||
|-|Via Dolorosa= | |||
The second projectile comes out 15 frames after button release, or automatically after 218F frames. | |||
{{AbilityInfo | |||
|damage=10 | |||
|startup=37F | |||
|type=Physical | |||
|priority=Melee High (tail), Ranged High (projectile) | |||
|ex=each 60 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Close] Create 2 fire columns. Charge to delay second column.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Ventus Ire= | |||
{{AbilityInfo | |||
|damage=2 x 6 (12) | |||
|startup=41F | |||
|type=Physical | |||
|priority=Ranged High | |||
|ex=96 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | }} | ||
''[Close] Flap wings, generating turbulence.'' | |||
'' | |-|Lux Magnus= | ||
{{AbilityInfo | |||
|damage=1 x N (max 38) | |||
|startup=51F | |||
|type=Magical | |||
|priority=Ranged High | |||
|ex=60 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Long] Fire beams downwards. Can aim with the analog stick.'' | |||
|-|Flagro Maximus= | |||
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames. | |||
==== | {{AbilityInfo | ||
|damage=- | |||
|startup=49F | |||
|type=- | |||
|priority=Melee High | |||
|ex=each ~30 | |||
|effect=Wall Rush | |||
|cp=100 (50) | |||
}} | |||
''[Mid~Long] A massive explosion. Charge to increase range.'' | |||
</tabber> | |||
== EX Mode: The power of discord reveals the true Chaos == | |||
Effects: | Effects: | ||
* Regen | * Regen | ||
| Line 51: | Line 226: | ||
* Brutal | * Brutal | ||
=== Divine Might === | |||
''[Always active while in EX Mode] All movement speeds are greatly increased.'' | ''[Always active while in EX Mode] All movement speeds are greatly increased.'' | ||
Running speed increases by x1.22, jump height about the same as Kain's. | Running speed increases by x1.22, jump height about the same as Kain's. | ||
=== Brutal === | |||
''[Always active while in EX Mode] Greatly increases ATK and DEF stats.'' | ''[Always active while in EX Mode] Greatly increases ATK and DEF stats.'' | ||
ATK +1, DEF +1. | ATK +1, DEF +1. | ||
=== EX Burst: Regnum Dei === | |||
''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.'' | ''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.'' | ||
| Line 71: | Line 246: | ||
|type=Physical | |type=Physical | ||
}} | }} | ||
== Builds == | |||
Builds here. | |||
<tabber> | |||
|-|Build #1= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
|-|Build #2= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
</tabber> | |||
== Assist == | |||
Feral Chaos cannot be used as an assist. He works well with most tournament viable assists. | |||
| Info | |
|---|---|
| Name | Feral Chaos (デスペラードカオス) |
| Original game | Dissidia 012 [duodecim] Final Fantasy |
| Base ATK (LV100) | 113 (Highest) |
| Base DEF (LV100) | 114 (Highest) |
| Run Speed | 2.5 (Normal, Fast), 0 (EX Mode, Fastest) |
| Dash Speed | 77 (Average / Good) |
| Fall Speed | 67 (Fast) |
| Fall Speed Ratio After Dodge | 16 (Very Fast) |
| Fastest BRV | |
| Fastest HP | |
| 1-Hit HP | |
| HP Links | |
| Command Block | |
| Weapon | Greatswords, Axes, Grappling Weapons |
| Armor | Gauntlets, Large Shields, Helms, Heavy Armor |
| Exclusive weapons | Talons of Despair, Aegis of Strife, Calamitous Rage, Deafening Fissure, Endless Oblivion, Eternal Despair, Phantasmal Abyss, Cycle's End |
| Unlock | |
| Alignment | |
| Voice Actor (JP) | |
| Voice Actor (ENG) | |
| Strengths | Weaknesses |
|---|---|
| Base Damage | 15, 15 (30) | |
|---|---|---|
| Startup Frame | 11F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x 11, 19 (30) | |
|---|---|---|
| Startup Frame | 21F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | ~90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 5, 15 (20) | |
|---|---|---|
| Startup Frame | 23F (close), 43F (projectile) | |
| Damage Type | Physical (close), Magical (projectile) | |
| Priority | Melee Mid (close), Ranged Low (projectile) | |
| EX Force | 60 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 10, 25 (max 45) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 0 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 4 x 4, 14 (30) | |
|---|---|---|
| Startup Frame | 13F | |
| Damage Type | Physical | |
| Priority | Melee Low | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 6, 7, 7, 10 (30) | |
|---|---|---|
| Startup Frame | 21F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 90 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 5 x 4 (20) | |
|---|---|---|
| Startup Frame | 29F | |
| Damage Type | Magical | |
| Priority | Ranged Mid | |
| EX Force | 87 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 10, 15 (max 35) | |
|---|---|---|
| Startup Frame | 19F | |
| Damage Type | Physical | |
| Priority | Melee Mid | |
| EX Force | 3 | |
| Effects | Chase, Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 60 (30) | |
| Unlocked at level |
Mastered at AP |
[Dive] High-speed dive. Hold button to keep falling.
| Base Damage | 2 x 4 (8) + 1 x N | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Physical | |
| Priority | Melee High, Block High (1-37F) | |
| EX Force | 96 | |
| Effects | Wall Rush, Block | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 3 x 4 (12) | |
|---|---|---|
| Startup Frame | 45F | |
| Damage Type | Physical | |
| Priority | Melee High | |
| EX Force | 96 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
The second projectile comes out 15 frames after button release, or automatically after 218F frames.
| Base Damage | 10 | |
|---|---|---|
| Startup Frame | 37F | |
| Damage Type | Physical | |
| Priority | Melee High (tail), Ranged High (projectile) | |
| EX Force | each 60 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 2 x 6 (12) | |
|---|---|---|
| Startup Frame | 41F | |
| Damage Type | Physical | |
| Priority | Ranged High | |
| EX Force | 96 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
| Base Damage | 1 x N (max 38) | |
|---|---|---|
| Startup Frame | 51F | |
| Damage Type | Magical | |
| Priority | Ranged High | |
| EX Force | 60 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.
| Base Damage | - | |
|---|---|---|
| Startup Frame | 49F | |
| Damage Type | - | |
| Priority | Melee High | |
| EX Force | each ~30 | |
| Effects | Wall Rush | |
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | 100 (50) | |
| Unlocked at level |
Mastered at AP |
Effects:
[Always active while in EX Mode] All movement speeds are greatly increased.
Running speed increases by x1.22, jump height about the same as Kain's.
[Always active while in EX Mode] Greatly increases ATK and DEF stats.
ATK +1, DEF +1.
An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.
All of Feral Chaos' attacks become high priority during this EX Burst.
| Damage multiplier (initial) | Damage multiplier (rest) | Type |
|---|---|---|
| 4,5,8,1 (18) | 9, 2x7 (23 finish) (41 + ?? total) | Physical |
Builds here.
| Stats | |
|---|---|
| HP | |
| CP | |
| BRV | |
| ATK | |
| DEF | |
| LUK | |
| Max Booster | |
| Equipment | |
|---|---|
| Assist | |
| Weapon |
|
| Hand |
|
| Head |
|
| Body |
|
| Accessory 1 | |
| Accessory 2 | |
| Accessory 3 | |
| Accessory 4 | |
| Accessory 5 | |
| Accessory 6 | |
| Accessory 7 | |
| Accessory 8 | |
| Accessory 9 | |
| Accessory 10 | |
| Summon |
|
| Bravery attacks | |
|---|---|
| Ground | Aerial |
| HP attacks | |
| Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
| Stats | |
|---|---|
| HP | |
| CP | |
| BRV | |
| ATK | |
| DEF | |
| LUK | |
| Max Booster | |
| Equipment | |
|---|---|
| Assist | |
| Weapon |
|
| Hand |
|
| Head |
|
| Body |
|
| Accessory 1 | |
| Accessory 2 | |
| Accessory 3 | |
| Accessory 4 | |
| Accessory 5 | |
| Accessory 6 | |
| Accessory 7 | |
| Accessory 8 | |
| Accessory 9 | |
| Accessory 10 | |
| Summon |
|
| Bravery attacks | |
|---|---|
| Ground | Aerial |
| HP attacks | |
| Ground | Aerial |
indicates a "Gear" extra ability or the use of CP / Equipment glitch. The total CP cost will assume the glitch is done.
Feral Chaos cannot be used as an assist. He works well with most tournament viable assists.