Abilities (Dissidia 012): Difference between revisions

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|Recovery Attack || 20 (10) || 70 || Press circle or square to attack while flying through air. Must enable Aerial Recovery. ||
|Recovery Attack || 20 (10) || 70 || Press circle or square to attack while flying through air. Must enable Aerial Recovery. ||
|-
|-
|Controlled Recovoery || 10 (5) || 70 || Can move while breaking fall. Aerial Recovery must be enabled. || Staple.
|Controlled Recovery || 10 (5) || 70 || Can move while breaking fall. Aerial Recovery must be enabled. || Staple.
|-
|-
|Wall Jump || 0 (5) || 50 || Press X after a Quickmove to run on a wall for a high jump. || It's free.
|Wall Jump || 0 (5) || 50 || Press X after a Quickmove to run on a wall for a high jump. || It's free.
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=== EXP to HP / Bravery / EX / Assist Bonuses ===
=== EXP to HP / Bravery / EX / Assist Bonuses ===
EXP to HP/BRV/EX/AST bonuses per 1000 HP damage dealt (both online players being at Lv100, no EXP / calendar bonuses):
EXP to HP/BRV/EX/AST bonuses per 1000 HP damage dealt (both online players being at Lv100, no EXP / calendar bonuses <ref>https://www.youtube.com/watch?v=uy9IwKBmf64 EXP to HP bonus tested</ref>):
   
   
* HP: 10% conversion (+100 HP)
* HP: 10% conversion (+100 HP)
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* EX: 0.1% conversion (+1.0% EX)
* EX: 0.1% conversion (+1.0% EX)
* AST: 0.3% conversion (+3.0% AST; 100% means a full gauge with two bars)
* AST: 0.3% conversion (+3.0% AST; 100% means a full gauge with two bars)
 
Multipliers for Quick Battle CPU strength:
Multipliers for Quick Battle CPU strength:
* Minimal to Low: no multipliers
* Minimal to Low: no multipliers
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So for example, if you fight a CPU enemy with Maximum strength and deal 1,000 HP damage to them, you'll get 240 HP back.
So for example, if you fight a CPU enemy with Maximum strength and deal 1,000 HP damage to them, you'll get 240 HP back.
= References =
<references />
</tabber>
</tabber>

Latest revision as of 10:44, 11 February 2025


Ability CP (Mastered) AP Description Notes
Ground Evasion 10 (5) 50 On the ground, push R + X to dodge opponent's attack. Staple.
Midair Evasion 10 (5) 50 In the air, push R + X to dodge opponent's attack. Staple.
Ground Block 10 (5) 50 On the ground, push R to guard against foe's attack. Staple
Midair Block 10 (5) 50 In the air, push R to guard against foe's attack. Staple.
Aerial Recovery 10 (5) 50 When tumbling through the air, press X to break fall. Staple.
Recovery Attack 20 (10) 70 Press circle or square to attack while flying through air. Must enable Aerial Recovery.
Controlled Recovery 10 (5) 70 Can move while breaking fall. Aerial Recovery must be enabled. Staple.
Wall Jump 0 (5) 50 Press X after a Quickmove to run on a wall for a high jump. It's free.
Air Dash 10 (5) 50 While Quickmoving, press triangle to dash toward opponent. Hold button to extend range. Faster than most dashes.
Reverse Air Dash 10 (5) 50 While Quickmoving, press triangle to dash away from opponent. Hold button to extend range. Like Air Dash, faster than other dashes.
Free Air Dash 20 (10) 70 Press R + triangle to dash toward opponent. Hold button to extend range. Staple. Works with Assist Gauge Up Dash.
Reverse Free Air Dash 20 (10) 70 Press R + triangle to dash away from opponent. Hold button to extend range. Recommended for Kefka. Works with Assist Gauge Up Dash.
Omni Air Dash 20 (10) 130 Press R + triangle to dash in any direction. Hold button to extend range. Recommended for Ultimecia, The Emperor.
Omni Air Dash+ 40 (20) 200 Press R + triangle to dash in any direction. Turns capable during dash. Recommended for Ultimecia, The Emperor.
Ground Dash 20 (10) 70 While on ground, press R + triangle to dash toward opponent. Hold button to extend range. Works with Assist Gauge Up Dash.
Reverse Ground Dash 20 (10) 70 While on ground, press R + triangle to dash away from opponent. Hold button too extend range. Works with Assist Gauge Up Dash.
Omni Ground Dash 20 (10) 130 While on ground, press R + triangle to dash in any direction. Hold button to extend range. Okay for ground combat.
Omni Ground Dash+ 40 (20) 200 Press R + triangle to dash in any direction. Turns capable during dash.
Multi Air Slide 20 (10) 130 Press X after jumping to dash in any direction. Hold button to extend range. Available when no jumps remain / after an air dodge.
Multi Air Slide+ 30 (15) 130 Multi Air Slide can be performed twice.
Air Dash Boost 30 (15) 130 Air Dash speed increases. 4 % speed increase. Only affects the abilities "Air Dash" and "Reverse Air Dash". Details here
Free Air Dash Boost 40 (20) 200 Free Air Dash and Omni Air Dash speed increase. 8 % speed increase. Details here
Assist Gauge Up dash 20 (10) 100 Assist Gauge fills when using Air Dash, Free Air Dash, or Ground Dash. Staple. Assist gained is universal.
Glide Boost 20 (10) 100 Glide boost. Glide must be enabled. Terra, Kefka, Sephiroth and Kuja only.
EX Glide Boost 20 (10) 130 Glide boost while in EX Mode. Kuja only.
Speed Boost 20 (10) 70 Slight movement speed boost. +8 % movement speed.
Speed Boost+ 40 (20) 130 Movement speed boost. +16 % movement speed.
Speed Boost++ 60 (30) 130 Large movement speed boost. +24 % movement speed.
Jump Boost 20 (10) 70 Slight jump strength boost. +10 % jump height.
Jump Boost+ 40 (20) 130 Jump strength boost. +20 % jump height.
Jump Boost++ 60 (30) 130 Large jump strength boost. +30 % jump height.
Jump Times Boost 20 (10) 70 Jump times increase by 1.
Jump Times Boost 40 (20) 130 Jump times increase by 2.
Jump Times Boost++ 60 (30) 130 Jump times increase by 3.
Ground Evasion Boost 20 (10) 100 Increase movement distance for ground evasion. Must enable Ground Evasion. Staple. +2m distance boost. Can make grounded dodge cancel combos more difficult.
Midair Evasion Boost 20 (10) 100 Increase movement distance for midair evasion. Must enable Midair Evasion. Staple. +2m distance boost. Stacks with Adamant Chains' set bonus.
Evasion Boost 20 (10) 100 Increase duration of invincibility after evasion. Staple. Doubles invincibility from 20F to 40F.
Descent Speed Boost 10 (5) 50 Press X after jumping to quickly descend. Available after jumps and Multi Air Slide.
Zero Gravity 10 (5) 50 Press X after jumping to temporarily stop in midair. Release X to descend normally. Available after jumps and Multi Air Slide.