Zidane Tribal (Dissidia 012)
| Info | |
|---|---|
| Name | Zidane Tribal (ジタン・トライバル) |
| Original game | Final Fantasy IX |
| Base ATK (LV100) | 108 (Very Low) |
| Base DEF (LV100) | 111 (Average) |
| Run Speed | 4 (Fast) |
| Dash Speed | 73 (Fast) |
| Fall Speed | 81 (Average) |
| Fall Speed Ratio After Dodge | 18 (Very Fast) |
| Fastest BRV | |
| Fastest HP | |
| 1-Hit HP | |
| HP Links | |
| Command Block | |
| Weapon | Daggers, Thrown Weapons, Parrying Weapons, Swords, Poles |
| Armor | Bangles, Gauntlets, Hats, Hairpins, Clothing, Light Armor, Headbands, and Chestplates |
| Exclusive weapons | Sargatanas, The Tower, Ozma's Splinter |
| Unlock | |
| Alignment | |
| Voice Actor (JP) | |
| Voice Actor (ENG) | |
| Strengths | Weaknesses |
|---|---|
Overview
Bravery Moves
Grounded Moves
insert move here
| Base Damage | ||
|---|---|---|
| Startup Frame | ||
| Damage Type | ||
| Priority | ||
| EX Force | ||
| Effects | ||
| Cancels | ||
| Assist Gain (Hit) | ||
| CP (Mastered) | ||
| Unlocked at level |
Mastered at AP |
In-game description here.
Overview of the move here.
BRV to HP Attack (if exists)
insert move here
EX Mode: Trance
Effects:
- Regen
- Critical Boost
- Aerial Jump
- Dodge Jump
Aerial Jump
[Always active while in EX Mode] Dormant potential is unlocked, enabling nimble leaps to be performed while in midair.
Air Jump Times +10. Reset jump counts after a dodge.
Double Jump
[Always active while in EX Mode] Grants invincibility for the period between touching the ground and leaping into the air.
Gives invincibility during the "rising curve" of a jump. Does not work with "Bravery Boost on Dodge" as it is not counted as a dodge.
EX Burst: Reverse Gaia
A chain of attacks that grows faster with each blow. Repeatedly press circle to increase the number of hits.
| Damage multiplier (initial) | Damage multiplier (rest) | Type |
|---|---|---|
| 3x4, 6 (18) | 3,3,2,3,2,3,2,3,2,3x3, 8x6 (79) (97 total) | Physical |