Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4+5,5+4,11,20+6 (40) (54) | 15F | Physical | Melee Low | 90 | Chase, Wall Rush | 30 (15) |
Info | |
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Name | Warrior of Light |
Original game | Final Fantasy |
Weapon | Axes, Daggers, Greatswords, Katanas, Swords |
Armor | Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields |
Base ATK (LV100) | 110 |
Base DEF (LV100) | 113 (+10 during EX Mode) |
Run Speed | 6 (Average / Good) |
Dash Speed | 77 (Average / Good) |
Fall Speed | 87 (Average) |
Fall Speed Ratio After Dodge | 40 (Average) |
Exclusive weapons | Flame Sword, Braveheart, Barbarian's Sword |
Strengths | Weaknesses |
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Warrior of Light is a playable character in Dissidia 012.
Certain attacks inflict additional damage in EX mode. This additional damage is indicated with a + and in bold.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4+5,5+4,11,20+6 (40) (54) | 15F | Physical | Melee Low | 90 | Chase, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
6,3x3+4,15+6 (30) (40) | 31F | Physical | Melee Mid (1st hit), Melee Low (other hits) | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 41F | Magical | Ranged Low | 0 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (7) | 41F | Magical | Ranged Low | 0 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (6) | 47F | Magical | Ranged Low | 0 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3+4,4+4,15+6 (22) (36) | 13F | Physical | Melee Low | 90 | Chase | 30 (15) |
Certain attacks inflict additional damage in EX mode. This additional damage is indicated with a + and in bold.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5,5,10+420+6 (40) (50) | 23F | Physical | Melee Low | 90 | Chase, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x4+6,6,16+6 (30) (42) | 25F | Physical | Melee Low | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x4+6,6,16+6 (30) (42) | 25F | Physical | Melee Low | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3+4,4+4,15+6 (22) (36) | 15F | Physical | Melee Low | 90 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 53F (Block from 1F to 53F) | -- | Melee High, Block Mid | 0 | Block, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 51F | -- | Melee High (blade), Ranged High (light pillar) | each 60 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4x3,8 (20) | 41F | Physical | Melee High | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x3,4(10)/+Preceding BRV = (50) | ?? | Magical | Melee High (?) | 0 | Wall Rush | 30 (15) |
Branching from Ascension
[Combo] Light beam pierces foe.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 53F (Block from 1F to 53F) | -- | Melee High, Block Mid | 0 | Block, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 77F | -- | Ranged High | 0 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x3,4(10)/+Preceding BRV = (50) | ?? | Magical | Melee High (?) | 0 | Wall Rush | 30 (15) |
Branching from Crossover
[Combo] Light beam pierces foe.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x6,3(15)/+Preceding BRV = (29) | ?? | Physical | Melee High (?) | 0 | Wall Rush | 30 (15) |
Branching from Rising Buckler
[Combo] Deft bladework.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x6,3(15)/+Preceding BRV = (29) | ?? | Physical | Melee High (?) | 0 | Wall Rush | 30 (15) |
Branching from Shield Strike
[Combo] Deft bladework.Effects:
[Active while attacking] A wall of light appears while attacking, repelling weak magical attacks.
Block Ranged Low priority.
[Always active while in EX Mode] An aura of light covers the body, raising defense.
DEF +10.
[Activates when combo hits] Swords of light appear, dealing additional damage.
Each light sword has a damage multiplier of 1.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
5x3 (15) | 10x6, 25 (100 total) | Physical |
Warrior of Light's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Sword Thrust (Ground BRV) | 31F | Opponent | 6, 3 x 5, 15 (30) | Melee Mid, Wall Rush |
Rising Buckler (Midair BRV) | 25F | Opponent | 2 x 4, 6, 16 (30) | Wall Rush |
Shining Wave (Ground HP) | 53F | Player | -- | Chase |
Shield of Light (Midair HP) | 51F | Opponent | -- | Block, Wall Rush |
Warrior of Light works well with most tournament viable assists.
Builds here.
Stats | |
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BRV | |
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Max Booster |
Equipment | |
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Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
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HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
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Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |