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| [[Category:Dissidia 012 Final Fantasy]]
| | = Wiki Roadmap (012 Golbez) = |
| | {{Roadmap012info}} |
| | {{ProgressBar|6|text=6,52 % done}} |
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| {{CharacterInfo | | {{roadmap012char |
| |name=Kain Highwind (カイン・ハイウインド) | | |general-ok= |
| |origin=Final Fantasy IV | | |general-wip= |
| |weapon=Daggers, Greatswords, Katanas, Spears, Swords | | |general-todo=Add images for attacks. |
| |armor=Shields, Gauntlets, Large Shields, Helms, Light Armor, Heavy Armor | | |general-score=1 / 5 |
| |atk=110 (Average) | | |proscons-ok= |
| |def=111 (Average) | | |proscons-wip= |
| |runspeed=8 (Below Average) | | |proscons-todo=Strengths and weaknesses. |
| |dash=81 (Below Average) | | |proscons-score=0 / 5 |
| |fall=67 (Fast) | | |overview-ok= |
| |fallr=16 (Very Fast) | | |overview-wip= |
| |exclusives=Black Dragon Spear, Holy Dragon Spear, Abel's Lance, Highwind | | |overview-todo=Overview. |
| | |overview-score=0 / 5 |
| | |brv-ok=Ability info. |
| | |brv-wip= |
| | |brv-todo=Overviews. |
| | |brv-score=1 / 5 |
| | |hp-ok=Ability info. |
| | |hp-wip= |
| | |hp-todo=Overviews. |
| | |hp-score=1 / 5 |
| | |ex-ok=Basic info. |
| | |ex-wip= |
| | |ex-todo=Overview / detailed info. |
| | |ex-score=1 / 5 |
| | |combo-ok= |
| | |combo-wip= |
| | |combo-todo=Add solo and assist combos with video examples. |
| | |combo-score=0 / 5 |
| | |build-ok=1 example build. |
| | |build-wip= |
| | |build-todo=Add more builds and overviews for each of them like on {{012tifa}} page. |
| | |build-score=1 / 5 |
| | |assist-ok=Assist data. |
| | |assist-wip= |
| | |assist-todo=Add common assists with overviews. |
| | |assist-score=1 / 5 |
| | |mu-ok= |
| | |mu-wip= |
| | |mu-todo=Create page. Matchup analysis and tips. |
| | |mu-score=0 / 32 |
| | |resource-ok= |
| | |resource-wip= |
| | |resource-todo=Create page. Helpful links related to character. |
| | |resource-score=0 / 5 |
| | |starter-ok= |
| | |starter-wip= |
| | |starter-todo=Create page. Concise PvP guide with core concepts and essentials. |
| | |starter-score=0 / 5 |
| | |strat-ok= |
| | |strat-wip= |
| | |strat-todo=Create page. General strategies and counterplays. |
| | |strat-score=0 / 5 |
| }} | | }} |
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| {{ProConTable
| | <noinclude>[[Category:Templates (Dissidia 012)]]</noinclude> |
| |pros=
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| |cons=
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| }}
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| == Overview ==
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| Kain Highwind is a playable character in Dissidia 012.
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| == Bravery Attacks ==
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| === Ground ===
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| <tabber>
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| |-|Spiral Blow=
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| {{AbilityInfo
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| |damage=20
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| |startup=19F
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| |type=Physical
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| |priority=Melee Low
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| |ex=0
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Close] Charge at opponent while spinning diagonally upwards.''
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| |-|Lance Burst=
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| {{AbilityInfo
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| |damage=2x6, 5, 15 (32)
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| |startup=29F
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| |type=Physical
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| |priority=Melee Low
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| |ex=90
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| |effect=Chase
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| |cp=30 (15)
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| }}
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| ''[Mid] Stab w/lance and kick foe. Deal more damage when close.''
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| |-|Cyclone (ground)=
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| {{AbilityInfo
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| |damage=10
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| |startup=35F
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| |type=Physical
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| |priority=Ranged Low
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| |ex=0
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| |effect=-
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| |cp=30 (15)
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| }}
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| ''[Long] Launch pockets of air at foe to send upwards.''
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| Can solo combo on hit from a distance.
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| </tabber>
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| === Aerial ===
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| <tabber>
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| |-|Lance Barrage=
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| {{AbilityInfo
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| |damage=7, 8 + 2x4, 12/15 (35/30)
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| |startup=19F
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| |type=Physical
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| |priority=Melee Low
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| |ex=30 (Wall Rush) / 90 (Chase)
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| |effect=Chase, Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Close] Multiple lance thrusts. Change combo with analog stick.''
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| |-|Celestial Shooter=
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| {{AbilityInfo
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| |damage=2x4, 7 + 4, 4, 5, 12/15 (40/30)
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| |startup=21F
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| |type=Physical
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| |priority=Melee Low
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| |ex=30 (Wall Rush) / 90 (Chase)
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| |effect=Chase, Wall Rush
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| |cp=30 (15)
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| }}
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| ''Quick upward lunge. Change combo with analog stick.''
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| |-|Crashing Dive=
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| {{AbilityInfo
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| |damage=1x7, 8 + 1x7, 6, 12/15 (40/30)
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| |startup=21F
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| |type=Physical
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| |priority=Melee Low
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| |ex=30 (Wall Rush) / 90 (Chase)
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| |effect=Chase, Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Dive] A spinning charge. Change combo with analog stick.''
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| |-|Cyclone (midair)=
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| {{AbilityInfo
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| |damage=10
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| |startup=35F
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| |type=Physical
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| |priority=Ranged Low
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| |ex=0
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| |effect=-
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| |cp=30 (15)
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| }}
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| ''[Long] Launch pockets of air at foe to send upwards.''
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| </tabber>
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| == HP Attacks ==
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| === Ground ===
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| <tabber>
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| |-|Jump=
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| {{AbilityInfo
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| |damage=2xN
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| |startup=See table below
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| |type=Physical
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| |priority=Melee High
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| |ex=3 each
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| |effect=Wall Rush
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| |cp=40 (20)
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| }}
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| ''[Close~Long] Pounce on foe. Charge to change its strength.''
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| === Jump's frame data ===
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| {{AbilityInfoKain
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| |startup1=8F
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| |maxcharge1=After button release
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| |liftoff1=7F
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| |peak1=23F~41F
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| |landing1=51F
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| |startup2=32F
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| |maxcharge2=After button release
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| |liftoff2=9F
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| |peak2=27F~49F
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| |landing2=67F
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| |startup3=62F
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| |maxcharge3=After button release
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| |liftoff3=9F
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| |peak3=31F~57F
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| |landing3=79F
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| }}
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| |-|Dragon's Fang=
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| {{AbilityInfo
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| |damage=--
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| |startup=41F
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| |type=--
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| |priority=Melee High
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| |ex=0
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Close] Stab foe with lance. Effective against any height.''
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| </tabber> | |
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| === Aerial ===
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| <tabber>
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| |-|Rising Drive=
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| {{AbilityInfo
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| |damage=2x32 (64)
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| |startup=49F
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| |type=Physical
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| |priority=Melee High
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| |ex=30
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Rise] Spin lance charging upwards until hitting ceiling.''
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| |-|Sky Rave=
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| {{AbilityInfo
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| |damage=2x37 (74)
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| |startup=49F
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| |type=Physical
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| |priority=Melee High
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| |ex=30
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Dive] Barrel downwards with lance until hitting ground.''
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| |-|Dragon's Fang (midair)=
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| {{AbilityInfo
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| |damage=--
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| |startup=41F
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| |type=--
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| |priority=Melee High
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| |ex=0
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Close] Stab foe with lance. Effective against any height.''
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| |-|Gungnir=
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| {{AbilityInfo
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| |damage=2x30 (60)
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| |startup=55F
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| |type=Physical
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| |priority=Ranged High
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| |ex=30
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Mid] Throw energy infused lance. Flies until hitting stage.''
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| </tabber>
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| == EX Mode: Holy Strength ==
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| Effects:
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| * Regen
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| * Critical Boost
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| * Lancet
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| === Lancet ===
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| ''[Activate with R + Square] Damage dealt absorbed as HP and immediately recovers spent BRV. Cancel action with Air Dash.''
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| === EX Burst: Dragoon's Pride ===
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| ''The ultimate dragoon jump. Repeatedly press command displayed on the screen to raise the gauge. The command will change twice at random''
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| {{burst
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| |damage1=20, 10 (30)
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| |damage2=70 (100 total)
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| |type=Physical
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| }}
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| == Assist ==
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| Kain's assist data.
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| {| class="wikitable"
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| |-
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| | Lance Burst (Ground BRV) || 29F || Opponent || 2 x 6, 5, 15 (32) || Chase
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| |-
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| | Crashing Dive (Midair BRV) || 21F || Opponent || 1 x 7, 8, 1 x 7, 6, 12 (40) || Wall Rush
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| |-
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| | Jump (Ground HP) || 62F || Opponent || 2 x N || Wall Rush
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| |-
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| | Dragon's Fang (Midair HP) || 41F || Opponent || - || Wall Rush
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| |}
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| == Builds ==
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| <tabber>
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| |-|Side by Side (Damage)=
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| {{Build
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| |hp=9971
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| |cp=450
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| |brv=957
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| |atk=181
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| |def=182
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| |luk=60
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| |booster=x7.4
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| |setbonus=Seal of Lufenia
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| |ast=Player Choice
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| |wpn=Highwind
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| |hand=Lufenian Dirk
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| |head=Lufenian Headband
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| |armor=Lufenian Vest
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| |acc1={{accbas}} Hyper Ring
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| |acc2={{accbas}} Muscle Belt
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| |acc3={{accbas}} Sniper Eye
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| |acc4={{accboo}} Large Gap in HP
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| |acc5={{accboo}} BRV = 0
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| |acc6={{accboo}} Empty EX Gauge
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| |acc7={{accboo}} Summon Unused
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| |acc8={{accboo}} Pre-EX Mode
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| |acc9={{accboo}} Pre-EX Revenge
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| |acc10={{accsp}} Side by Side
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| |summon=Rubicante
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| }}
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| Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.
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| A high damage build utilising bravery damage and wall rush for small stages with low ceiling. The maximum booster value of x7.4 activates with ''both'' Large Gap in HP and BRV = 0. x5.3 when Large Gap in HP is in effect, but not BRV = 0.
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| Substitutes
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| Basic: Hyper Ring for Battle Hammer (assist depletion) or Dismay Shock (enhanced EX depletion)
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| |-|Hybrid (EX)=
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| {{Build
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| |hp=9644
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| |cp=450
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| |brv=1075
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| |atk=68
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| |def=71
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| |luk=60
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| |booster=x3.5
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| |setbonus=Seal of Lufenia
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| |ast=Player Choice
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| |wpn=Heaven's Cloud
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| |hand=Lufenian Dirk
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| |head=Lufenian Hairpin
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| |armor=Lufenian Vest
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| |acc1={{accbas}} Muscle Belt
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| |acc2={{accbas}} Sniper Eye
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| |acc3={{accbas}} Dismay Shock
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| |acc4={{accboo}} Large Gap in HP
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| |acc5={{accboo}} Summon Unused
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| |acc6={{accboo}} Pre-EX Mode
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| |acc7={{accboo}} Pre-EX Revenge
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| |acc8={{accsp}} Tenacious Attacker
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| |acc9={{accsp}} Glutton
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| |acc10={{accsp}} First to Victory
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| |summon=Rubicante
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| }}
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| Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.
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| A damage build without sacrificing EX absorption. Recommended for medium to large stages. x2.3 booster before Large Gap in HP activates.
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| Substitutes
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| Weapon: Cleaver
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| If you intend to use Aerith assist, use Cleaver instead. Heaven's Cloud serves well if you are comfortable doing his aerial bravery loops (in the corner).
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| </tabber> | |