Feral Chaos (Dissidia 012) and Template:012portjec: Difference between pages

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(Difference between pages)
(Adjusted sections. Added build.)
 
(Created page with "<div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div>")
 
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[[Category:Dissidia 012 Final Fantasy]]
<div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div>
 
{{CharacterInfo
|name=Feral Chaos (デスペラードカオス)
|origin=Dissidia 012 [duodecim] Final Fantasy
|weapon=Greatswords, Axes, Grappling Weapons
|armor=Gauntlets, Large Shields, Helms, Heavy Armor
|atk=113 (Highest, +1 in EX Mode)
|def=114 (Highest, +1 in EX Mode)
|runspeed=2.5 (Normal, Fast), 0 (EX Mode, Fastest)
|dash=77 (Average / Good)
|fall=67 (Fast)
|fallr=16 (Very Fast)
|exclusives=Talons of Despair, Aegis of Strife, Calamitous Rage, Deafening Fissure, Endless Oblivion, Eternal Despair, Phantasmal Abyss, Cycle's End
}}
 
{{ProConTable
|pros=
|cons=
}}
 
= Overview =
 
 
= Bravery Attacks =
 
== Ground ==
 
<tabber>
|-|Snarl=
{{AbilityInfo
|damage=15, 15 (30)
|startup=11F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Close] Bite foe twice.''
 
|-|Vicious=
{{AbilityInfo
|damage=1 x 11, 19 (30)
|startup=21F
|type=Physical
|priority=Melee Mid
|ex=~90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Mid] Charge and pummel foe.''
 
|-|Spew=
{{AbilityInfo
|damage=5, 15 (20)
|startup=23F (close), 43F (projectile)
|type=Physical (close), Magical (projectile)
|priority=Melee Mid (close), Ranged Low (projectile)
|ex=60
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Long] Summon magma at foe's feet.''
 
|-|Erupt=
{{AbilityInfo
|damage=2 x 10, 25 (max 45)
|startup=19F
|type=Physical
|priority=Melee Mid
|ex=0
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Rise] High-speed leap. Hold button to keep rising.''
 
 
</tabber>
 
== Aerial ==
 
<tabber>
 
|-|Destroy=
{{AbilityInfo
|damage=4 x 4, 14 (30)
|startup=13F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Close] Swipe with claws and tail.''
 
|-|Brute Force=
{{AbilityInfo
|damage=6, 7, 7, 10 (30)
|startup=21F
|type=Physical
|priority=Melee Mid
|ex=90
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Mid] Grab and shred foe.''
 
|-|Splinter=
{{AbilityInfo
|damage=5 x 4 (20)
|startup=29F
|type=Magical
|priority=Ranged Mid
|ex=87
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Long] Fire multiple shockwaves.''
 
|-|Raid=
{{AbilityInfo
|damage=2 x 10, 15 (max 35)
|startup=19F
|type=Physical
|priority=Melee Mid
|ex=3
|effect=Chase, Wall Rush
|cp=60 (30)
}}
''[Dive] High-speed dive. Hold button to keep falling.''
 
</tabber>
 
= HP Attacks =
 
== Ground ==
 
<tabber>
|-|Deus Iratus=
{{AbilityInfo
|damage=2 x 4 (8) + 1 x N
|startup=37F
|type=Physical
|priority=Melee High, Block High (1-37F)
|ex=96
|effect=Wall Rush, Block
|cp=100 (50)
}}
''[Close] Emit shockwave w/roar. Repeatedly press for more hits.''
 
|-|Quo Vadis=
{{AbilityInfo
|damage=3 x 4 (12)
|startup=45F
|type=Physical
|priority=Melee High
|ex=96
|effect=Wall Rush
|cp=100 (50)
}}
''[Mid] Throw super-fast punches. Can combo after wall rush.''
 
|-|Via Dolorosa=
The second projectile comes out 15 frames after button release, or automatically after 218F frames.
 
{{AbilityInfo
|damage=10
|startup=37F
|type=Physical
|priority=Melee High (tail), Ranged High (projectile)
|ex=each 60
|effect=Wall Rush
|cp=100 (50)
}}
''[Close] Create 2 fire columns. Charge to delay second column.''
 
</tabber>
 
== Aerial ==
 
<tabber>
|-|Ventus Ire=
{{AbilityInfo
|damage=2 x 6 (12)
|startup=41F
|type=Physical
|priority=Ranged High
|ex=96
|effect=Wall Rush
|cp=100 (50)
}}
''[Close] Flap wings, generating turbulence.''
 
|-|Lux Magnus=
{{AbilityInfo
|damage=1 x N (max 38)
|startup=51F
|type=Magical
|priority=Ranged High
|ex=60
|effect=Wall Rush
|cp=100 (50)
}}
''[Long] Fire beams downwards. Can aim with the analog stick.''
 
|-|Flagro Maximus=
Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.
 
{{AbilityInfo
|damage=-
|startup=49F
|type=-
|priority=Melee High
|ex=each ~30
|effect=Wall Rush
|cp=100 (50)
}}
''[Mid~Long] A massive explosion. Charge to increase range.''
 
</tabber>
 
= EX Mode: The power of discord reveals the true Chaos! =
Effects:
* Regen
* Critical Boost
* Divine Might
* Brutal
 
== Divine Might ==
''[Always active while in EX Mode] All movement speeds are greatly increased.''
 
Running speed increases by x1.22, jump height about the same as Kain's.
 
== Brutal ==
''[Always active while in EX Mode] Greatly increases ATK and DEF stats.''
 
ATK +1, DEF +1.
 
== EX Burst: Regnum Dei ==
''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.''
 
All of Feral Chaos' attacks become high priority during this EX Burst.
 
{{burst
|damage1=4,5,8,1 (18)
|damage2=9, 2x7 (23 finish) (41 + ?? total)
|type=Physical
}}
 
= Combos =
 
== Solo ==
 
== Assist ==
 
= Builds =
Builds here.
 
<tabber>
|-|Side By Side=
{{Build
|hp=11204
|cp=510
|brv=1075
|atk=182
|def=187
|luk=61
|booster=
|setbonus=Judgment of Lufenia
|ast={{012seph}} / {{012aer}}
|wpn=Lufenian Axe
|hand=Chainsaw ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|head=Lufenian Cap ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|armor=Lufenian Armor
|acc1={{accbas}} Sniper Eye
|acc2={{accbas}} Dismay Shock
|acc3={{accbas}} Battle Hammer
|acc4={{accboo}} BRV = 0
|acc5={{accsp}} Green Gem
|acc6={{accsp}} Hero's Spirit
|acc7={{accsp}} Hero's Spirit
|acc8={{accsp}} Hero's Essence
|acc9={{accsp}} Miracle Shoes
|acc10={{accsp}} Side By Side
|summon=None
}}
 
Disable Assist Lock.
Equip Master Guardsman for +1000 HP.
 
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
</tabber>
 
= Assist =
 
Feral Chaos cannot be used as an assist.
 
== Assists ==
He works well with most tournament viable assists.

Revision as of 13:59, 15 June 2024

ddff-port-jecht.png