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| [[Category:Dissidia 012 Final Fantasy]]
| | <div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div> |
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| {{CharacterInfo
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| |name=Feral Chaos (デスペラードカオス)
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| |origin=Dissidia 012 [duodecim] Final Fantasy
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| |weapon=Greatswords, Axes, Grappling Weapons
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| |armor=Gauntlets, Large Shields, Helms, Heavy Armor
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| |atk=113 (Highest, +1 in EX Mode)
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| |def=114 (Highest, +1 in EX Mode)
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| |runspeed=2.5 (Normal, Fast), 0 (EX Mode, Fastest)
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| |dash=77 (Average / Good)
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| |fall=67 (Fast)
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| |fallr=16 (Very Fast)
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| |exclusives=Talons of Despair, Aegis of Strife, Calamitous Rage, Deafening Fissure, Endless Oblivion, Eternal Despair, Phantasmal Abyss, Cycle's End
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| }}
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| {{ProConTable
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| |pros=
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| |cons=
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| }}
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| = Overview =
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| = Bravery Attacks =
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| == Ground ==
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| <tabber> | |
| |-|Snarl=
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| {{AbilityInfo
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| |damage=15, 15 (30)
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| |startup=11F
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| |type=Physical
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| |priority=Melee Low
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| |ex=90
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Close] Bite foe twice.''
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| |-|Vicious=
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| {{AbilityInfo
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| |damage=1 x 11, 19 (30)
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| |startup=21F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=~90
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Mid] Charge and pummel foe.''
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| |-|Spew=
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| {{AbilityInfo
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| |damage=5, 15 (20)
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| |startup=23F (close), 43F (projectile)
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| |type=Physical (close), Magical (projectile)
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| |priority=Melee Mid (close), Ranged Low (projectile)
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| |ex=60
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Long] Summon magma at foe's feet.''
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| |-|Erupt=
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| {{AbilityInfo
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| |damage=2 x 10, 25 (max 45)
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| |startup=19F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=0
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Rise] High-speed leap. Hold button to keep rising.''
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| </tabber>
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| == Aerial ==
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| <tabber> | |
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| |-|Destroy=
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| {{AbilityInfo
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| |damage=4 x 4, 14 (30)
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| |startup=13F
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| |type=Physical
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| |priority=Melee Low
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| |ex=90
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Close] Swipe with claws and tail.''
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| |-|Brute Force=
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| {{AbilityInfo
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| |damage=6, 7, 7, 10 (30)
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| |startup=21F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=90
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Mid] Grab and shred foe.''
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| |-|Splinter=
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| {{AbilityInfo
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| |damage=5 x 4 (20)
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| |startup=29F
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| |type=Magical
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| |priority=Ranged Mid
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| |ex=87
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Long] Fire multiple shockwaves.''
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| |-|Raid=
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| {{AbilityInfo
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| |damage=2 x 10, 15 (max 35)
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| |startup=19F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=3
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| |effect=Chase, Wall Rush
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| |cp=60 (30)
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| }}
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| ''[Dive] High-speed dive. Hold button to keep falling.''
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| </tabber>
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| = HP Attacks =
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| == Ground ==
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| <tabber>
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| |-|Deus Iratus=
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| {{AbilityInfo
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| |damage=2 x 4 (8) + 1 x N
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| |startup=37F
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| |type=Physical
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| |priority=Melee High, Block High (1-37F)
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| |ex=96
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| |effect=Wall Rush, Block
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| |cp=100 (50)
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| }}
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| ''[Close] Emit shockwave w/roar. Repeatedly press for more hits.''
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| |-|Quo Vadis=
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| {{AbilityInfo
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| |damage=3 x 4 (12)
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| |startup=45F
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| |type=Physical
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| |priority=Melee High
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| |ex=96
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| |effect=Wall Rush
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| |cp=100 (50)
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| }}
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| ''[Mid] Throw super-fast punches. Can combo after wall rush.''
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| |-|Via Dolorosa=
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| The second projectile comes out 15 frames after button release, or automatically after 218F frames.
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| {{AbilityInfo
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| |damage=10
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| |startup=37F
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| |type=Physical
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| |priority=Melee High (tail), Ranged High (projectile)
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| |ex=each 60
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| |effect=Wall Rush
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| |cp=100 (50)
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| }}
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| ''[Close] Create 2 fire columns. Charge to delay second column.''
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| </tabber>
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| == Aerial ==
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| <tabber>
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| |-|Ventus Ire=
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| {{AbilityInfo
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| |damage=2 x 6 (12)
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| |startup=41F
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| |type=Physical
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| |priority=Ranged High
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| |ex=96
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| |effect=Wall Rush
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| |cp=100 (50)
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| }}
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| ''[Close] Flap wings, generating turbulence.''
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| |-|Lux Magnus=
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| {{AbilityInfo
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| |damage=1 x N (max 38)
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| |startup=51F
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| |type=Magical
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| |priority=Ranged High
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| |ex=60
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| |effect=Wall Rush
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| |cp=100 (50)
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| }}
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| ''[Long] Fire beams downwards. Can aim with the analog stick.''
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| |-|Flagro Maximus=
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| Charge time 50 frames. Attack comes out 11 frames after button release, or automatically after 76 frames.
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| {{AbilityInfo
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| |damage=-
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| |startup=49F
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| |type=-
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| |priority=Melee High
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| |ex=each ~30
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| |effect=Wall Rush
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| |cp=100 (50)
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| }}
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| ''[Mid~Long] A massive explosion. Charge to increase range.''
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| </tabber> | |
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| = EX Mode: The power of discord reveals the true Chaos! =
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| Effects:
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| * Regen
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| * Critical Boost
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| * Divine Might
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| * Brutal
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| == Divine Might ==
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| ''[Always active while in EX Mode] All movement speeds are greatly increased.''
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| Running speed increases by x1.22, jump height about the same as Kain's.
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| == Brutal ==
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| ''[Always active while in EX Mode] Greatly increases ATK and DEF stats.''
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| ATK +1, DEF +1.
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| == EX Burst: Regnum Dei ==
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| ''An insurmountable force drags foes into a vortex of discord. Press R + square to deal a damaging HP attack. Damage increases with greater bravery.''
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| All of Feral Chaos' attacks become high priority during this EX Burst.
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| {{burst
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| |damage1=4,5,8,1 (18)
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| |damage2=9, 2x7 (23 finish) (41 + ?? total)
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| |type=Physical
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| }}
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| = Combos =
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| == Solo ==
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| == Assist ==
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| = Builds =
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| Builds here.
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| <tabber>
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| |-|Side By Side=
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| {{Build
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| |hp=11204
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| |cp=510
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| |brv=1075
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| |atk=182
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| |def=187
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| |luk=61
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| |booster=
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| |setbonus=Judgment of Lufenia
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| |ast={{012seph}} / {{012aer}}
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| |wpn=Lufenian Axe
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| |hand=Chainsaw ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
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| |head=Lufenian Cap ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
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| |armor=Lufenian Armor
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| |acc1={{accbas}} Sniper Eye
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| |acc2={{accbas}} Dismay Shock
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| |acc3={{accbas}} Battle Hammer
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| |acc4={{accboo}} BRV = 0
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| |acc5={{accsp}} Green Gem
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| |acc6={{accsp}} Hero's Spirit
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| |acc7={{accsp}} Hero's Spirit
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| |acc8={{accsp}} Hero's Essence
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| |acc9={{accsp}} Miracle Shoes
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| |acc10={{accsp}} Side By Side
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| |summon=None
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| }}
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| Disable Assist Lock.
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| Equip Master Guardsman for +1000 HP.
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| |-|Build #2=
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| {{Build
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| |hp=
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| |cp=
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| |brv=
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| |atk=
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| |def=
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| |luk=
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| |booster=
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| |setbonus=
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| |ast=
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| |wpn=
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| |hand=
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| |head=
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| |armor=
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| |acc1=
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| |acc2=
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| |acc3=
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| |acc4=
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| |acc5=
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| |acc6=
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| |acc7=
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| |acc8=
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| |acc9=
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| |acc10=
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| |summon=
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| }}
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| </tabber> | |
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| = Assist =
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| Feral Chaos cannot be used as an assist.
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| == Assists ==
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| He works well with most tournament viable assists.
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