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| [[Category:Dissidia 012 Final Fantasy]]
| | <div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div> |
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| {{CharacterInfo
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| |name=Lightning (ライトニング)
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| |origin=Final Fantasy XIII
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| |weapon=Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons
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| |armor=Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates
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| |atk=109 (Low / +1 as Commando, Average)
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| |def=111 (Average)
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| |runspeed=6 (Average / Good)
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| |dash=73 (Fast)
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| |fall=75 (Above Average)
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| |fallr=28 (Above Average)
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| |exclusives=Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade
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| }}
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| {{ProConTable
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| |pros=
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| |cons=
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| }}
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| == Overview ==
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| == Paradigm Shift ==
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| Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.
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| Default rotation for roles is: Commando > Ravager > Medic
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| If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic
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| If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.
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| The Commando role has a passive +1 ATK stat boost when using it in battle.
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| == Bravery Attacks ==
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| === Ground ===
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| <tabber> | |
| |-| Commando=
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| {{#tag:tabber
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| |Launch=
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| {{AbilityInfo
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| |damage=12, 10, 18 (40)
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| |startup=23F
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| |type=Physical
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| |priority=Melee Low
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| |ex=30
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| |effect=Wall Rush
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| |cp=20 (10)
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| }}
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| ''[Close] Sword slash sending foe flying vertically upward.''
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| {{!}}-{{!}}Blitz=
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| {{AbilityInfo
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| |damage=2 x 7, 4, 17 (35)
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| |startup=29F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=30
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| |effect=Wall Rush
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| |cp=20 (10)
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| }}
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| ''[Mid] Spinning slash and gun shot. Boost hit times when close.''
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| {{!}}-{{!}}Ruinga=
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| {{AbilityInfo
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| |damage=10, 15 (25)
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| |startup=37F
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| |type=Magical
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| |priority=Ranged Low (orb), Ranged Mid (explosion)
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| |ex=30
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| |effect=Wall Rush
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| |cp=20 (10)
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| }}
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| ''[Mid] Shoot forth pearls of light. Deal damage on hit and explosion.''
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| }}
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| |-|Ravager=
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| {{#tag:tabber|Thundaga=
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| The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts.
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| Lightning regains control at about 100F and can dodge cancel at about 56F.
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| {{AbilityInfo
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| |damage=each (10)
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| |startup=27F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=each 21
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| |effect=Chase
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| |cp=20 (10)
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| }}
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| ''[Close] Call down lightning bolts. Long duration, keeps foe at bay.''
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| {{!}}-{{!}}Fire=
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| {{AbilityInfo
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| |damage=each 4 (up to 12)
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| |startup=25F, 11F, 11F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=0
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| |effect=-
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| |cp=20 (10)
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| }}
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| ''[Long] Flame projectile. Eventual speed increase.''
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| {{!}}-{{!}}Aerora=
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| {{AbilityInfo
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| |damage=1 x 5, 6 (11)
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| |startup=43F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=0
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| |effect=-
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| |cp=20 (10)
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| }}
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| ''[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.''
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| {{!}}-{{!}}Army of One (ground)=
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| {{AbilityInfo
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| |damage=3 x 6, 12 (30)
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| |startup=43F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=120
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| |effect=Chase
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| |cp=20 (10)
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| }}
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| ''[Close] Barrage of attacks. Generates extra EX Force.''
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| }}
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| </tabber>
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| === Aerial ===
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| <tabber>
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| |-| Commando=
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| {{#tag:tabber
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| |Blaze Rush=
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| {{AbilityInfo
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| |damage=7 x 3, 14 (35)
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| |startup=29F
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| |type=Physical
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| |priority=Ranged Low
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| |ex=30
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| |effect=Wall Rush
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| |cp=20 (10)
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| }}
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| ''[Mid] Gun shot & charge slash. Effective against any height.''
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| {{!}}-{{!}}Smite=
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| {{AbilityInfo
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| |damage=12, 10, 18 (40)
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| |startup=23F
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| |type=Physical
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| |priority=Melee Low
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| |ex=30
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| |effect=Wall Rush
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| |cp=20 (10)
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| }}
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| ''[Close] Sword slash knocking foe downwards.''
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| {{!}}-{{!}}Ruin=
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| {{AbilityInfo
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| |damage=each (10)
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| |startup=33F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=0
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| |effect=Chase
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| |cp=20 (10)
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| }}
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| ''[Long] Shoot forth pearls of light. Can aim with the analog stick.''
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| }}
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| |-| Ravager=
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| {{#tag:tabber
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| |Thunder=
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| {{AbilityInfo
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| |damage=2, 3, 5 (10)
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| |startup=13F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=90
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| |effect=Chase
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| |cp=20 (10)
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| }}
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| ''[Close] Call down lightning bolts. Short range, quick execution.''
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| {{!}}-{{!}}Blizzara=
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| {{AbilityInfo
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| |damage=2, 10 (12)
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| |startup=63F
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| |type=Magical
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| |priority=Ranged Low
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| |ex=60
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| |effect=Absorb
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| |cp=20 (10)
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| }}
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| ''[Mid] Launch shards of ice after drawing in foe.''
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| {{!}}-{{!}}Watera=
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| {{AbilityInfo
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| |damage=15
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| |startup=43F
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| |type=Magical
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| |priority=Ranged Mid
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| |ex=90
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| |effect=-
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| |cp=20 (10)
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| }}
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| ''[Long] Launch waterballs. Slowly tracks opponent.''
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| {{!}}-{{!}}Army of One (midair)=
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| {{AbilityInfo
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| |damage=3 x 6, 12 (30)
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| |startup=43F
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| |type=Physical
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| |priority=Melee Mid
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| |ex=120
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| |effect=Chase
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| |cp=20 (10)
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| }}
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| ''[Close] Barrage of attacks. Generates extra EX Force.''
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| }}
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| </tabber>
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| === Medic ===
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| Medic has two bravery attacks, both of which have a ground and an aerial version
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| <tabber> | |
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| |-|Cure=
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| At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F).
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| {{AbilityInfo
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| |damage=1 to 6 % of raw BRV (21 %)
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| |startup=~33F
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| |type=Magical
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| |priority=-
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| |ex=-
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| |effect=-
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| |cp=20 (10)
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| }}
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| ''Increase bravery. Continue combo for boost.''
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| |-|Cura=
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| At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F).
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| {{AbilityInfo
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| |damage=1, 1, 23 % of raw BRV (25 %)
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| |startup=~55F
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| |type=Magical
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| |priority=-
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| |ex=-
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| |effect=-
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| |cp=20 (10)
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| }}
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| ''Increase bravery. Successful combo provides greater boost.''
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| </tabber>
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| == HP Attacks ==
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| === Ground ===
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| <tabber>
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| |-|Lightning Strike=
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| {{AbilityInfo
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| |damage=each (7)
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| |startup=47F
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| |type=Magical
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| |priority=Ranged High
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| |ex=60 + 12 x N
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| |effect=-
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| |cp=30 (15)
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| }}
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| ''[Close] Call down lightning bolts. Great against flank attacks.''
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| |-|Razor Gale=
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| {{AbilityInfo
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| |damage=10
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| |startup=59F
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| |type=Physical
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| |priority=Melee High (blade), Ranged High (projectile)
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| |ex=0
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| |effect=Wall Rush
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| |cp=30 (15)
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| }}
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| ''[Long] Shockwave from sword. Slow speed, strong homing.''
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| |-|Flourish of Steel=
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| Commando only.
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| {{AbilityInfo
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| |damage=3, 3, 4 (10) / +Launch = (32)
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| |startup=?
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| |type=Physical
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| |priority=Melee High
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| |ex=90
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| |effect=-
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| |cp=30 (15)
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| }}
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| ''Branching from Launch [Combo] Swing large sword.''
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| </tabber>
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| === Aerial ===
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| <tabber>
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| |-|Crushing Blow=
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| {{AbilityInfo
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| |damage=-
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| |startup=47F
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| |type=-
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| |priority=Melee High
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| |ex=60
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| |effect=-
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| |cp=30 (15)
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| }}
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| ''[Mid] Slashing charge sending foe flying upward.''
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| |-|Thunderfall=
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| {{AbilityInfo
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| |damage=1 x 8 (blade), 2 x 6 (thunder) (8 + 12)
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| |startup=55F
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| |type=Physical (blade) / Magical (thunder)
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| |priority=Melee High (blade) / Ranged High (thunder) / Block (Ranged Low)
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| |ex=18
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| |effect=Wall Rush, Magic Block
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| |cp=40 (20)
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| }}
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| ''[Long] Drop lightning on foe. Can hit with spinning sword.''
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| </tabber>
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| == EX Mode: Omega Weapon equipped! ==
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| Effects:
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| * Regen
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| * Critical Boost
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| * Omega Weapon
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| * Grav-con Unit
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| === Omega Weapon ===
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| ''[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.''
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| An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst.
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| === Grav-con Unit ===
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| ''[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.''
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| === EX Burst: Gestalt Drive ===
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| ''A chain of attacks imbued with the powers of Odin. Enter the commands as shown on the screen to initiate an attack.''
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| Even if your movement controls are set to utilise directional buttons, the directional commands must be done with an analog stick.
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| Remember that Lightning has +1 ATK while in Commando role. This applies to her EX Burst as well.
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| {{burst
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| |damage1=12, 4 x 5 (32)
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| |damage2=13 x 4, 4 x 5 (72) (104 total)
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| |type=Physical (except Lightning Strike & Thunderfall)
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| }}
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| == Builds ==
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| Builds here.
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| <tabber> | |
| |-|Build #1=
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| {{Build
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| |hp=
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| |cp=
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| |brv=
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| |atk=
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| |def=
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| |luk=
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| |booster=
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| |setbonus=
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| |ast=
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| |wpn=
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| |hand=
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| |head=
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| |armor=
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| |acc1=
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| |acc2=
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| |acc3=
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| |acc4=
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| |acc5=
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| |acc6=
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| |acc7=
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| |acc8=
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| |acc9=
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| |acc10=
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| |summon=
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| }}
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| |-|Build #2=
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| {{Build
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| |hp=
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| |cp=
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| |brv=
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| |atk=
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| |def=
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| |luk=
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| |booster=
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| |setbonus=
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| |ast=
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| |wpn=
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| |hand=
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| |head=
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| |armor=
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| |acc1=
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| |acc2=
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| |acc3=
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| |acc4=
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| |acc5=
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| |acc6=
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| |acc7=
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| |acc8=
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| |acc9=
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| |acc10=
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| |summon=
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| }}
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| </tabber> | |
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| == Assist ==
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| Lightning's assist data.
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| {{012Assist
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| |type1=BRV
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| |attack1=Aerora
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| |startup1=43F
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| |position1=Ground
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| |spawn1=Opponent
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| |damage1=1 x 5, 6 (11)
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| |effect1=-
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| |type2=BRV
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| |attack2=Smite
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| |startup2=23F
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| |position2=Air
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| |spawn2=Opponent
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| |damage2=12, 10, 18 (40)
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| |effect2=Wall Rush
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| |type3=HP
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| |attack3=Lightning Strike
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| |startup3=47F
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| |position3=Ground
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| |spawn3=Opponent
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| |damage3=each (7)
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| |effect3=Chase
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| |type4=HP
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| |attack4=Thunderfall
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| |startup4=55F
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| |position4=Air
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| |spawn4=Opponent
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| |damage4=1 x 8, 2 x 6 (8 / 12)
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| |effect4=Block, Wall Rush
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| }}
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| Lightning works well with most tournament viable assists.
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