Lightning (Dissidia 012) and Template:012portjec: Difference between pages

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(→‎Bravery Attacks: Changed commando and ravager info to be displayed under nested tabbers.)
 
(Created page with "<div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div>")
 
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[[Category:Dissidia 012 Final Fantasy]]
<div style="padding: 3px;"><div style="background: #a5a1b5; box-shadow: 2px 2px 2px; width: 70px; height: 100px; overflow: hidden; float: none;"> <p style="margin: -45px 110px 50px -78px;"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/portraits/ddff-port-jecht.png]</p></div>
 
{{CharacterInfo
|name=Lightning (ライトニング)
|origin=Final Fantasy XIII
|weapon=Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons
|armor=Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates
|atk=109 (Low / +1 as Commando, Average)
|def=111 (Average)
|runspeed=6 (Average / Good)
|dash=73 (Fast)
|fall=75 (Above Average)
|fallr=28 (Above Average)
|exclusives=Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade
}}
 
{{ProConTable
|pros=
|cons=
}}
 
== Overview ==
 
== Paradigm Shift ==
Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.
 
Default rotation for roles is: Commando > Ravager > Medic
 
If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic
 
If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.
 
The Commando role has a passive +1 ATK stat boost when using it in battle.
 
== Bravery Attacks ==
 
=== Ground  ===
 
<tabber>
|-| Commando=
{{#tag:tabber
|Launch=
{{AbilityInfo
|damage=12, 10, 18 (40)
|startup=23F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Close] Sword slash sending foe flying vertically upward.''
 
 
{{!}}-{{!}}Blitz=
{{AbilityInfo
|damage=2 x 7, 4, 17 (35)
|startup=29F
|type=Physical
|priority=Melee Mid
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Spinning slash and gun shot. Boost hit times when close.''
 
{{!}}-{{!}}Ruinga=
{{AbilityInfo
|damage=10, 15 (25)
|startup=37F
|type=Magical
|priority=Ranged Low (orb), Ranged Mid (explosion)
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Shoot forth pearls of light. Deal damage on hit and explosion.''
 
}}
 
|-|Ravager=
 
{{#tag:tabber|Thundaga=
The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts.
 
Lightning regains control at about 100F and can dodge cancel at about 56F.
 
{{AbilityInfo
|damage=each (10)
|startup=27F
|type=Magical
|priority=Ranged Low
|ex=each 21
|effect=Chase
|cp=20 (10)
}}
''[Close] Call down lightning bolts. Long duration, keeps foe at bay.''
 
{{!}}-{{!}}Fire=
{{AbilityInfo
|damage=each 4 (up to 12)
|startup=25F, 11F, 11F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=-
|cp=20 (10)
}}
''[Long] Flame projectile. Eventual speed increase.''
 
{{!}}-{{!}}Aerora=
{{AbilityInfo
|damage=1 x 5, 6 (11)
|startup=43F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=-
|cp=20 (10)
}}
''[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.''
 
{{!}}-{{!}}Army of One (ground)=
{{AbilityInfo
|damage=3 x 6, 12 (30)
|startup=43F
|type=Physical
|priority=Melee Mid
|ex=120
|effect=Chase
|cp=20 (10)
}}
''[Close] Barrage of attacks. Generates extra EX Force.''
 
}}
 
</tabber>
=== Aerial ===
 
<tabber>
|-| Commando=
{{#tag:tabber
|Blaze Rush=
{{AbilityInfo
|damage=7 x 3, 14 (35)
|startup=29F
|type=Physical
|priority=Ranged Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Gun shot & charge slash. Effective against any height.''
 
{{!}}-{{!}}Smite=
{{AbilityInfo
|damage=12, 10, 18 (40)
|startup=23F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Close] Sword slash knocking foe downwards.''
 
{{!}}-{{!}}Ruin=
{{AbilityInfo
|damage=each (10)
|startup=33F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=Chase
|cp=20 (10)
}}
''[Long] Shoot forth pearls of light. Can aim with the analog stick.''
 
}}
 
 
|-| Ravager=
{{#tag:tabber
|Thunder=
{{AbilityInfo
|damage=2, 3, 5 (10)
|startup=13F
|type=Magical
|priority=Ranged Low
|ex=90
|effect=Chase
|cp=20 (10)
}}
''[Close] Call down lightning bolts. Short range, quick execution.''
 
{{!}}-{{!}}Blizzara=
{{AbilityInfo
|damage=2, 10 (12)
|startup=63F
|type=Magical
|priority=Ranged Low
|ex=60
|effect=Absorb
|cp=20 (10)
}}
''[Mid] Launch shards of ice after drawing in foe.''
 
{{!}}-{{!}}Watera=
{{AbilityInfo
|damage=15
|startup=43F
|type=Magical
|priority=Ranged Mid
|ex=90
|effect=-
|cp=20 (10)
}}
''[Long] Launch waterballs. Slowly tracks opponent.''
 
{{!}}-{{!}}Army of One (midair)=
{{AbilityInfo
|damage=3 x 6, 12 (30)
|startup=43F
|type=Physical
|priority=Melee Mid
|ex=120
|effect=Chase
|cp=20 (10)
}}
''[Close] Barrage of attacks. Generates extra EX Force.''
 
}}
</tabber>
 
=== Medic ===
 
Medic has two bravery attacks, both of which have a ground and an aerial version
 
<tabber>
 
 
|-|Cure=
At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F).
 
{{AbilityInfo
|damage=1 to 6 % of raw BRV (21 %)
|startup=~33F
|type=Magical
|priority=-
|ex=-
|effect=-
|cp=20 (10)
}}
''Increase bravery. Continue combo for boost.''
 
|-|Cura=
At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F).
 
{{AbilityInfo
|damage=1, 1, 23 % of raw BRV (25 %)
|startup=~55F
|type=Magical
|priority=-
|ex=-
|effect=-
|cp=20 (10)
}}
''Increase bravery. Successful combo provides greater boost.''
 
</tabber>
 
== HP Attacks ==
 
=== Ground ===
 
<tabber>
|-|Lightning Strike=
{{AbilityInfo
|damage=each (7)
|startup=47F
|type=Magical
|priority=Ranged High
|ex=60 + 12 x N
|effect=-
|cp=30 (15)
}}
''[Close] Call down lightning bolts. Great against flank attacks.''
 
|-|Razor Gale=
{{AbilityInfo
|damage=10
|startup=59F
|type=Physical
|priority=Melee High (blade), Ranged High (projectile)
|ex=0
|effect=Wall Rush
|cp=30 (15)
}}
''[Long] Shockwave from sword. Slow speed, strong homing.''
 
|-|Flourish of Steel=
Commando only.
 
{{AbilityInfo
|damage=3, 3, 4 (10) / +Launch = (32)
|startup=?
|type=Physical
|priority=Melee High
|ex=90
|effect=-
|cp=30 (15)
}}
''Branching from Launch [Combo] Swing large sword.''
 
 
</tabber>
 
=== Aerial ===
 
<tabber>
|-|Crushing Blow=
{{AbilityInfo
|damage=-
|startup=47F
|type=-
|priority=Melee High
|ex=60
|effect=-
|cp=30 (15)
}}
''[Mid] Slashing charge sending foe flying upward.''
 
|-|Thunderfall=
{{AbilityInfo
|damage=1 x 8 (blade), 2 x 6 (thunder) (8 + 12)
|startup=55F
|type=Physical (blade) / Magical (thunder)
|priority=Melee High (blade) / Ranged High (thunder) / Block (Ranged Low)
|ex=18
|effect=Wall Rush, Magic Block
|cp=40 (20)
}}
''[Long] Drop lightning on foe. Can hit with spinning sword.''
 
</tabber>
 
== EX Mode: Omega Weapon equipped! ==
Effects:
* Regen
* Critical Boost
* Omega Weapon
* Grav-con Unit
 
=== Omega Weapon ===
''[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.''
 
An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst.
 
=== Grav-con Unit ===
''[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.''
 
=== EX Burst: Gestalt Drive ===
''A chain of attacks imbued with the powers of Odin. Enter the commands as shown on the screen to initiate an attack.''
 
Even if your movement controls are set to utilise directional buttons, the directional commands must be done with an analog stick.
 
Remember that Lightning has +1 ATK while in Commando role. This applies to her EX Burst as well.
 
{{burst
|damage1=12, 4 x 5 (32)
|damage2=13 x 4, 4 x 5 (72) (104 total)
|type=Physical (except Lightning Strike & Thunderfall)
}}
 
== Builds ==
Builds here.
 
<tabber>
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
</tabber>
 
== Assist ==
 
Lightning's assist data.
 
{{012Assist
|type1=BRV
|attack1=Aerora
|startup1=43F
|position1=Ground
|spawn1=Opponent
|damage1=1 x 5, 6 (11)
|effect1=-
|type2=BRV
|attack2=Smite
|startup2=23F
|position2=Air
|spawn2=Opponent
|damage2=12, 10, 18 (40)
|effect2=Wall Rush
|type3=HP
|attack3=Lightning Strike
|startup3=47F
|position3=Ground
|spawn3=Opponent
|damage3=each (7)
|effect3=Chase
|type4=HP
|attack4=Thunderfall
|startup4=55F
|position4=Air
|spawn4=Opponent
|damage4=1 x 8, 2 x 6 (8 / 12)
|effect4=Block, Wall Rush
}}
 
Lightning works well with most tournament viable assists.

Revision as of 13:59, 15 June 2024

ddff-port-jecht.png