Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) | 21F | Physical | Melee Low | 93 | Chase | 30 (15) |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (→Builds) |
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}} | }} | ||
= Overview = | |||
= Bravery Attacks = | |||
== Ground == | |||
<tabber> | |||
|-|Reaper= | |||
{{AbilityInfo | |||
|damage=2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=93 | |||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Close] Katana slash. Delay combo to boost hit times.'' | |||
|-|Fervent Blow= | |||
{{AbilityInfo | |||
|damage=5, 4 x 5, 1 x 3, 7 (35) | |||
|startup=27F | |||
|type=Physical | |||
|priority=Melee Low, Ranged Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] Shockwaves from sword. Delay combo to boost hit times.'' | |||
|-|Shadow Flare (ground)= | |||
{{AbilityInfo | |||
|damage=each (3) | |||
|startup=45F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Generate 4 spheres of darkness surrounding opponent.'' | |||
|-|Transience= | |||
{{AbilityInfo | |||
|damage=1 x 7, 13 (20) | |||
|startup=15F | |||
|type=Physical (1st hit), Magical (other hits) | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Close] Quick upward sword slash. Short reach, but fast.'' | |||
</tabber> | |||
== Aerial == | |||
<tabber> | |||
|-|Sudden Cruelty= | |||
{{AbilityInfo | |||
|damage=2 x 8, 9, 4, 1 x 5, 6 (40) | |||
|startup=17F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Nigh-instant slices. Delay combo to boost hit times.'' | |||
|-|Godspeed= | |||
{{AbilityInfo | |||
|damage=5, 4 x 5, 1, 2, 7 (35) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low, Ranged Low | |||
|ex=33 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] Shockwaves from sword. Delay combo to boost hit times.'' | |||
|-|Oblivion= | |||
{{AbilityInfo | |||
|damage=6, 1 x 9, 10 (25) | |||
|startup=27F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Light-speed movement continuously damaging foe.'' | |||
|-|Shadow Flare (midair)= | |||
{{AbilityInfo | |||
|damage=each (3) | |||
|startup=45F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Generate 4 spheres of darkness surrounding opponent.'' | |||
</tabber> | |||
= HP Attacks = | |||
== Ground == | |||
<tabber> | |||
|-|Black Materia= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=3 x N (max charged) | ||
|startup= | |startup=63F, 101F, 201F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged High | ||
|ex= | |ex=0, 0, 6 | ||
|effect= | |effect=Wall Rush, Absorb (if max) | ||
|cp= | |cp=30 (15) | ||
}} | |||
''[Long] Summon meteors. Hold button to increase size.'' | |||
Minimum charge time for LV2 is 90F, and 178F for LV3. | |||
|-|Octaslash (ground)= | |||
{{AbilityInfo | |||
|damage=2 x 6, 4 (16) | |||
|startup=43F | |||
|type=Physical | |||
|priority=Melee High | |||
|ex=21 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Mid] 8 violent slicing attacks. Strike foe with long reach.'' | |||
|-|Scintilla (ground)= | |||
{{AbilityInfo | |||
|damage=4, 1 x 6 (10) | |||
|startup=45F, 1F-42F (block) | |||
|type=Physical | |||
|priority=Block Mid, Melee High | |||
|ex=30 | |||
|effect=Wall Rush, Block | |||
|cp=30 (15) | |||
}} | |||
''[Block] Defends, then attacks. Attack even if block fails.'' | |||
</tabber> | |||
== Aerial == | |||
<tabber> | |||
|-|Hell's Gate= | |||
{{AbilityInfo | |||
|damage=2 x N | |||
|startup=55F | |||
|type=Physical | |||
|priority=Melee High | |||
|ex=60 + 3 x N | |||
|effect=- | |||
|cp=30 (15) | |||
}} | }} | ||
''[Dive] Freefall lunge. Hold button to keep falling. Aim with the analog stick.'' | |||
'' | |-|Scintilla (midair)= | ||
{{AbilityInfo | |||
|damage=4, 1 x 6 (10) | |||
|startup=45F, 1F-42F (block) | |||
|type=Physical | |||
|priority=Block Mid, Melee High | |||
|ex=30 | |||
|effect=Wall Rush, Block | |||
|cp=30 (15) | |||
}} | |||
''[Block] Defends, then attacks. Attack even if block fails.'' | |||
|-|Heaven's Light= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=43F | |||
|type=- | |||
|priority=Melee High | |||
|ex=0 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''Powerful rising lunge. Effective when below foe.'' | |||
</tabber> | |||
= EX Mode: Reunion! = | |||
Effects: | Effects: | ||
* Regen | * Regen | ||
Line 51: | Line 225: | ||
* Heartless Angel | * Heartless Angel | ||
== Glide == | |||
''[Activate by holding x in midair.] Draws spiritual energy within to move freely through the air.'' | ''[Activate by holding x in midair.] Draws spiritual energy within to move freely through the air.'' | ||
== Heartless Angel == | |||
''[Activate with R + square] | ''[Activate with R + square] | ||
Bravery cannot be gained, but opponent's bravery falls to 1.'' | Bravery cannot be gained, but opponent's bravery falls to 1.'' | ||
==== EX Burst: Super Nova | Charge time = 5 seconds (297 frames). Early release cooldown time = 40 frames. | ||
=== EX Burst: Super Nova === | |||
''A blast of such despair that it can send destructioon even into other dimensions. Repeatedly press circle to raise the gauge.'' | ''A blast of such despair that it can send destructioon even into other dimensions. Repeatedly press circle to raise the gauge.'' | ||
{{burst | {{burst | ||
|damage1= | |damage1=5 x 5 (25) | ||
|damage2= | |damage2=5 x 6, 9 x 5 (75) (100 total) | ||
|type=Physical | |type=Physical | ||
}} | }} | ||
= Combos = | |||
== Solo == | |||
== Assist == | |||
<tabber> | |||
|-|Kuja= | |||
|-|Aerith= | |||
|-|Jecht= | |||
</tabber> | |||
= Builds = | |||
Builds here. | |||
<tabber> | |||
|-|Hybrid (Seal of Lufenia)= | |||
{{Build | |||
|hp=9644 | |||
|cp=450 | |||
|brv=1175 | |||
|atk=180 | |||
|def=182 | |||
|luk=60 | |||
|booster=x3.5 | |||
|setbonus=Seal of Lufenia | |||
|ast=Kuja | |||
|wpn=One-Winged Angel | |||
|hand=Lufenian Dirk ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) | |||
|head=Lufenian Hairpin ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) | |||
|armor=Lufenian Vest | |||
|acc1={{accbas}} Hyper Ring | |||
|acc2={{accbas}} Muscle Belt | |||
|acc3={{accbas}} Sniper Eye | |||
|acc4={{accbas}} Battle Hammer | |||
|acc5={{accboo}} Summon Unused | |||
|acc6={{accboo}} Pre-EX Mode | |||
|acc7={{accboo}} Aerial | |||
|acc8={{accboo}} Opponent Summon Unused | |||
|acc9={{accsp}} Tenacious Attacker | |||
|acc10={{accsp}} Glutton | |||
|summon=Rubicante | |||
}} | |||
Equip the Best Dresser extra ability. | |||
|-|Build #2= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
</tabber> | |||
= Assist = | |||
== Sephiroth's assist data == | |||
{{012Assist | |||
|type1=BRV | |||
|attack1=Reaper | |||
|startup1=21F | |||
|position1=Ground | |||
|spawn1=Opponent | |||
|damage1=2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) | |||
|effect1=Chase | |||
|type2=BRV | |||
|attack2=Sudden Cruelty | |||
|startup2=17F | |||
|position2=Air | |||
|spawn2=Opponent | |||
|damage2=2 x 8, 9, 4, 1 x 5, 6 (40) | |||
|effect2=Chase | |||
|type3=HP | |||
|attack3=Octaslash | |||
|startup3=43F | |||
|position3=Ground | |||
|spawn3=Opponent | |||
|damage3=2 x 6, 4 (16) | |||
|effect3=Wall Rush | |||
|type4=HP | |||
|attack4=Hell's Gate | |||
|startup4=55F | |||
|position4=Air | |||
|spawn4=Opponent | |||
|damage4=2 x N | |||
|effect4=Chase | |||
}} | |||
== Assists == | |||
Sephiroth works well with most tournament viable assists. |
Info | |
---|---|
Name | Sephiroth (セフィロス) |
Original game | Final Fantasy VII |
Weapon | Greatswords, Katanas |
Armor | Chestplates, Gauntlets, Heavy Armor, Helms, Light Armor, Shields |
Base ATK (LV100) | 111 (High) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 9 (Slow) |
Dash Speed | 81 (Below Average) |
Fall Speed | 85 (Average) |
Fall Speed Ratio After Dodge | 41 (Below Average) |
Exclusive weapons | Masamune Blade, Masamune, One-Winged Angel |
Strengths | Weaknesses |
---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) | 21F | Physical | Melee Low | 93 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 4 x 5, 1 x 3, 7 (35) | 27F | Physical | Melee Low, Ranged Low | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 45F | Magical | Ranged Low | 0 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 x 7, 13 (20) | 15F | Physical (1st hit), Magical (other hits) | Melee Low | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2 x 8, 9, 4, 1 x 5, 6 (40) | 17F | Physical | Melee Low | 30 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 4 x 5, 1, 2, 7 (35) | 23F | Physical | Melee Low, Ranged Low | 33 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
6, 1 x 9, 10 (25) | 27F | Physical | Melee Low | 30 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 45F | Magical | Ranged Low | 0 | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x N (max charged) | 63F, 101F, 201F | Magical | Ranged High | 0, 0, 6 | Wall Rush, Absorb (if max) | 30 (15) |
[Long] Summon meteors. Hold button to increase size.
Minimum charge time for LV2 is 90F, and 178F for LV3.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2 x 6, 4 (16) | 43F | Physical | Melee High | 21 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4, 1 x 6 (10) | 45F, 1F-42F (block) | Physical | Block Mid, Melee High | 30 | Wall Rush, Block | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2 x N | 55F | Physical | Melee High | 60 + 3 x N | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4, 1 x 6 (10) | 45F, 1F-42F (block) | Physical | Block Mid, Melee High | 30 | Wall Rush, Block | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 43F | - | Melee High | 0 | Wall Rush | 30 (15) |
Effects:
[Activate by holding x in midair.] Draws spiritual energy within to move freely through the air.
[Activate with R + square] Bravery cannot be gained, but opponent's bravery falls to 1.
Charge time = 5 seconds (297 frames). Early release cooldown time = 40 frames.
A blast of such despair that it can send destructioon even into other dimensions. Repeatedly press circle to raise the gauge.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
5 x 5 (25) | 5 x 6, 9 x 5 (75) (100 total) | Physical |
Builds here.
Stats | |
---|---|
HP | 9644 |
CP | 450 |
BRV | 1175 |
ATK | 180 |
DEF | 182 |
LUK | 60 |
Max Booster | x3.5 |
Equipment | |
---|---|
Assist | Kuja |
Weapon | One-Winged Angel |
Hand | Lufenian Dirk (CP Glitch) |
Head | Lufenian Hairpin (CP Glitch) |
Armor | Lufenian Vest |
Accessory 1 | Hyper Ring |
Accessory 2 | Muscle Belt |
Accessory 3 | Sniper Eye |
Accessory 4 | Battle Hammer |
Accessory 5 | Summon Unused |
Accessory 6 | Pre-EX Mode |
Accessory 7 | Aerial |
Accessory 8 | Opponent Summon Unused |
Accessory 9 | Tenacious Attacker |
Accessory 10 | Glutton |
Summon | Rubicante |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Reaper | 21F | Ground | Opponent | 2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) | Chase |
BRV | Sudden Cruelty | 17F | Air | Opponent | 2 x 8, 9, 4, 1 x 5, 6 (40) | Chase |
HP | Octaslash | 43F | Ground | Opponent | 2 x 6, 4 (16) | Wall Rush |
HP | Hell's Gate | 55F | Air | Opponent | 2 x N | Chase |
Sephiroth works well with most tournament viable assists.