Zidane Tribal (Dissidia 012)

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Revision as of 04:07, 1 December 2023 by Muggshotter (talk | contribs) (Added base atk and def.)


Info
Name Zidane Tribal (ジタン・トライバル)
Original game Final Fantasy IX
Weapon Daggers, Thrown Weapons, Parrying Weapons, Swords, Poles
Armor Bangles, Gauntlets, Hats, Hairpins, Clothing, Light Armor, Headbands, and Chestplates
Base ATK (LV100) 108 (Very Low)
Base DEF (LV100) 111 (Average)
Run Speed 4 (Fast)
Dash Speed 73 (Fast)
Fall Speed 81 (Average)
Fall Speed Ratio After Dodge 18 (Very Fast)
Exclusive weapons Sargatanas, The Tower, Ozma's Splinter
Strengths Weaknesses

Overview

Bravery Moves

Grounded Moves

insert move here
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)

In-game description here.

Overview of the move here.

BRV to HP Attack (if exists)

insert move here

EX Mode: Trance

Effects:

  • Regen
  • Critical Boost
  • Aerial Jump
  • Dodge Jump

Aerial Jump

[Always active while in EX Mode] Dormant potential is unlocked, enabling nimble leaps to be performed while in midair.

Air Jump Times +10. Reset jump counts after a dodge.

Double Jump

[Always active while in EX Mode] Grants invincibility for the period between touching the ground and leaping into the air.

Gives invincibility during the "rising curve" of a jump. Does not work with "Bravery Boost on Dodge" as it is not counted as a dodge.

EX Burst: Reverse Gaia

A chain of attacks that grows faster with each blow. Repeatedly press circle to increase the number of hits.

Damage multiplier (initial) Damage multiplier (rest) Type
3x4, 6 (18) 3,3,2,3,2,3,2,3,2,3x3, 8x6 (79) (97 total) Physical