DC Ranked (Dissidia 012): Difference between revisions

From Dissidia Wiki
(Added page. Link to 1 hit chase later when it's done.)
 
(→‎Overview: Added link to 1 hit chase.)
 
Line 7: Line 7:


= Overview =
= Overview =
* 1 hit [[Chase (Dissidia 012)|'''chase''']] is in effect
* [https://dissidia.wiki/Chase_(Dissidia_012)#1_Hit_Chase '''1 Hit Chase'''] is in effect
* Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed
* Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed
* All extra abilities that boost critical hit rate are allowed, but only '''one''' can be equipped
* All extra abilities that boost critical hit rate are allowed, but only '''one''' can be equipped

Latest revision as of 15:52, 14 October 2023


DC Ranked is a community ruleset that is derivative of the Japan Ranked ruleset. The same equipment set is utilised with a mandated counter summon equip and a few optional changes for accessories and extra abilities.

It was created by Dart, Wheelz, Coppola and Lokreah.

Overview

  • 1 Hit Chase is in effect
  • Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed
  • All extra abilities that boost critical hit rate are allowed, but only one can be equipped
  • Extra abilities that disable a critical hit ability e.g. Counterattack are allowed
  • Only two (2) repetitions in infinite combos are allowed (e.g. Prishe's Raging Fists > dodge cancel > Raging Fists > then the next follow up must be different)
  • Special accessory White Gem can be swapped for the special accessory Side by Side.

Requirements

  • Counter summon must be equipped
  • Extra ability EXP to EX must be equipped


Prohibitions

  • Feral Chaos is not allowed
  • All other extra abilities not listed above are not allowed