DC Ranked (Dissidia 012): Difference between revisions
Muggshotter (talk | contribs) (Added page. Link to 1 hit chase later when it's done.) |
Muggshotter (talk | contribs) (→Overview: Added link to 1 hit chase.) |
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= Overview = | = Overview = | ||
* | * [https://dissidia.wiki/Chase_(Dissidia_012)#1_Hit_Chase '''1 Hit Chase'''] is in effect | ||
* Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed | * Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed | ||
* All extra abilities that boost critical hit rate are allowed, but only '''one''' can be equipped | * All extra abilities that boost critical hit rate are allowed, but only '''one''' can be equipped |
Latest revision as of 15:52, 14 October 2023
DC Ranked is a community ruleset that is derivative of the Japan Ranked ruleset. The same equipment set is utilised with a mandated counter summon equip and a few optional changes for accessories and extra abilities.
It was created by Dart, Wheelz, Coppola and Lokreah.
Overview
- 1 Hit Chase is in effect
- Extra abilities Precision Jump, Precision Block, Precision Evasion and Snooze and Lose are allowed
- All extra abilities that boost critical hit rate are allowed, but only one can be equipped
- Extra abilities that disable a critical hit ability e.g. Counterattack are allowed
- Only two (2) repetitions in infinite combos are allowed (e.g. Prishe's Raging Fists > dodge cancel > Raging Fists > then the next follow up must be different)
- Special accessory White Gem can be swapped for the special accessory Side by Side.
Requirements
- Counter summon must be equipped
- Extra ability EXP to EX must be equipped
Prohibitions
- Feral Chaos is not allowed
- All other extra abilities not listed above are not allowed