Info
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Name |
Vaan (ヴァン)
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Original game |
Final Fantasy XII
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Base ATK (LV100) |
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Base DEF (LV100) |
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Run Speed |
6 (Good)
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Dash Speed |
77F (Average / Good)
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Fall Speed |
73F (Great)
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Fall Speed Ratio After Dodge |
28 (Above Average)
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Fastest BRV |
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Fastest HP |
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1-Hit HP |
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HP Links |
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Command Block |
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Weapon |
Parrying Weapons, all normal weapons except instruments
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Armor |
Shields, Bangles, Hats, Helms, Headbands, Clothing, Light Armor, Chestplates
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Exclusive weapons |
Reks's Blade, Sword of Kings, Zodiac Blade
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Unlock |
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Alignment |
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Voice Actor (JP) |
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Voice Actor (ENG) |
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Overview
Vaan is a close to mid range character in Dissidia 012 with a variety of bravery attacks in his arsenal. By utilising his unique "Switch" mechanic, Vaan can access a different bravery attack based on the bravery he previously used.
This is a double-edged sword - While Vaan has access to attacks with an abundance of above average properties, he is forced to commit to attacking if the player wants to use a specific bravery attack in the future. Many of Vaan's attacks have long start-up or long recovery and are designed to work at specific ranges and angles. As such, Vaan's necessity to whiff is mandated not just by the assist mechanic, but also the accessibility of his repertoire.
However, the nature of his gameplay actually lends well to low and intermediate players. Vaan's mechanical diversity exposes players to various aspects of decision making and gameplay interactions. While few staple loadouts exist, each match-up may demand specific combinations. This kind of diversity makes Vaan a compelling character to experiment with. He can crush blocks, engage from mid range, bypass projectiles, he even has infinite combos. Few solo combos exist, but assists expand his combo potential even further. His damage output is high, but requires investing into his build and player skill. Vaan's mobility is good overall and he boasts an above average base defense stat.
Vaan has been ranked mid and low tier throughout the game's competitive history. He is not known to be an effective counterpick character and optimising his play requires a lot of effort one might expect from a specialist. Even at his strongest, Vaan's gameplay is not necessarily polarising. He suffers from a three-slot-bravery dilemma and often times below average frame data or tracking. He is not proficient at building assist meter and he struggles against command blocks designed around mid and high priority attacks.
Players have to make compromises and take advantage of every mechanic, quirk and strategy they can. In a way, Vaan may truly exemplify the saying "jack of all trades is a master of none".
Bravery Attacks
All of Vaan's bravery attacks have two versions. Switch (SW) versions are performed when Vaan has not previously used the attack in question e.g. at the start of a match. On-hand (OH) versions are only performed if Vaan uses the same attack again after the Switch version.
All attacks have a ground and midair version.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
|
30 |
39F (Block 1~30F) |
Physical |
Block Mid / Melee Low |
60 |
Chase, block |
40 (20)
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On-hand
|
5,7,13 (25) |
19F |
Physical |
Melee Low |
90 |
Chase |
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EX (Switch)
|
30 |
39F (Block 1~30F) |
Physical |
Block High / Melee Low |
60 |
Chase, block, increased block priority |
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[Close] Sword and shield attack. Block attacks while switching.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
|
30 |
33F |
Physical |
Melee High |
0 |
Wall rush |
40 (20)
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On-hand
|
2 hits, 4 hits, 1 hit (7~25) |
19F |
Physical |
Melee Low |
30 |
Wall rush |
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EX (Switch)
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4 hits, 25 (29~45) |
33F |
Physical |
Melee High |
30 |
Wall rush, extra follow-up |
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[Close] Swipe with axe. Break foe's defense while switching.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
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Switch
|
10,10,20 (40) |
11F / 43F (max charge) |
Physical |
Melee Low / Melee Mid |
30 |
Wall rush |
40 (20)
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On-hand
|
13,17 (30) |
23F |
Physical |
Melee Low |
30 |
Wall rush |
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EX (Switch)
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10,10,20 (40) |
11F / 33F (max charge) |
Physical |
Melee Low / Melee Mid |
30 |
Wall rush, reduced charge time |
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[Mid] Two-handed blade slash. Hold button to change range.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
|
1x12,30,8 (50) |
39F |
Physical |
Melee Mid |
60~90 |
Chase |
40 (20)
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On-hand
|
9,1x4,17 (30) |
23F |
Physical |
Melee Low |
90 |
Chase |
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EX (Switch)
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1x12,30,8 (50) |
39F |
Physical |
Melee Mid |
60~90 |
Chase, longer input for 2nd hit |
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[Mid] Katana slash. Power rises with slow combo while switching.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
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4x5,15 (35) |
23F |
Physical |
Melee Mid |
15 |
Wall rush, absorb |
40 (20)
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On-hand
|
2x4,7,13 (28) |
21F |
Physical |
Melee Low |
30 |
Wall rush |
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EX (Switch)
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4x5,4x5,15 (55) |
23F |
Physical |
Melee Mid |
24 |
Wall rush, absorb |
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[Mid] Swipe with spear. Draw foe near while switching.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
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Switch
|
1x8,22 (30) |
23F |
Magical |
Melee Low |
108 |
Chase |
40 (20)
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On-hand
|
3x3,11 (20) |
21F |
Physical |
Melee Low |
114 |
Chase |
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EX (Switch)
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1x8,1x8,22 (38) |
150 |
Magical |
Melee Low |
150 |
Chase |
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[Mid] Swipe with staff. Generates extra EX Force. SW: Move OK.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
|
1x15,15 (30) |
41F |
Physical |
Ranged Low |
max 105 |
Chase |
40 (20)
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On-hand
|
4x3 (12) |
31F |
Physical |
Ranged Low |
0 |
Chase |
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EX (Switch)
|
1x15,15 (30) |
41F |
Physical |
Ranged Low |
max 105 |
Chase, increased range |
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[Long] Shoot at foe with bowgun. SW: Hold button for rapid-fire.
Version |
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force |
Effects |
CP (Mastered)
|
Switch
|
3x6 (18) |
49F (Dodge 1~20F) |
Physical |
Ranged Low |
0 |
Wall rush, dodge |
40 (20)
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On-hand
|
3x6 (18) |
29F |
Physical |
Ranged Low |
0 |
Wall rush |
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EX (Switch)
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3x6,3x6 (36) |
49F (Dodge 1~20F) |
Physical |
Ranged Low |
0 |
Wall rush, dodge |
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[Long] Shoot at foe with gun. Dodge ability while switching.
HP Attacks
Ground
|
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force
|
2 [up], 2,3,3, [down] (10) |
21F (up) / 69F (down) |
Magical |
Ranged High |
24
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Effects |
CP (Mastered) |
Cancels |
Assist Gain (Attack) |
Assist Gain (Hit)
|
Wall rush |
40 (20) |
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|
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Unlocked at level |
Mastered at AP |
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[Long] Call down water torrents. Water fires from magic array.
|
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force
|
-- |
45F |
-- |
Melee High / Ranged High |
30~60
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Effects |
CP (Mastered) |
Cancels |
Assist Gain (Attack) |
Assist Gain (Hit)
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|
40 (20) |
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|
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Unlocked at level |
Mastered at AP |
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[Mid] Summon multiple boulders that charge at opponent.
Aerial
|
Damage multiplier |
Startup frame |
Type |
Priority |
EX Force
|
1x9 (9) |
51F |
Magical |
Melee High |
3 per hit (27 max)
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Effects |
CP (Mastered) |
Cancels |
Assist Gain (Attack) |
Assist Gain (Hit)
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Wall rush |
40 (20) |
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|
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Unlocked at level |
Mastered at AP |
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[Mid] Focus flames and charge. Strong homing capability.
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Damage multiplier |
Startup frame |
Type |
Priority |
EX Force
|
15 |
29F (step) / 99F (wind) |
Physical |
Melee High (step) / Ranged High (wind) |
30 / 60
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Effects |
CP (Mastered) |
Cancels |
Assist Gain (Attack) |
Assist Gain (Hit)
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Absorb |
40 (20) |
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Unlocked at level |
Mastered at AP |
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[Long] Generate tornado. Draws in foe for a set time.
EX Mode: Obtained all Licenses!
Effects:
- Regen
- Critical Boost
- Free Switch
- Zodiak
Free Switch
[Activate with R + square] Revert to unarmed attacks at any time.
Starts at 1F, ends at 31F, dodge oor attack cancelable at 21F.
Zodiak
[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.
Each Switch variant of a bravery attack gains a boost, such as increased range, invincibility, shorter charge time or an additional follow-up. Please refer to the bravery attack section for details.
EX Burst: Quickening
A powerful attack infused with Mist. Shuffle options with R. Press X to select moves to use.
A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening.
Damage multiplier (initial) |
Damage multiplier (rest) |
Type
|
4, 6 (10) |
10x3, 5x6, 3x10 (90) (100 total) |
Magical
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