Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
12, 10, 18 (40) | 23F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (Added commando, ravager and medic brv info) |
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== Overview == | == Overview == | ||
== Paradigm Shift == | |||
Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role. | Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role. | ||
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The Commando role has a passive +1 ATK stat boost when using it in battle. | The Commando role has a passive +1 ATK stat boost when using it in battle. | ||
=== | == Bravery Attacks == | ||
==== | |||
===== | === Ground (Commando) === | ||
<tabber> | |||
|-|Launch= | |||
{{AbilityInfo | |||
|damage=12, 10, 18 (40) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Close] Sword slash sending foe flying vertically upward.'' | |||
|-|Blitz= | |||
{{AbilityInfo | |||
|damage=2 x 7, 4, 17 (35) | |||
|startup=29F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Spinning slash and gun shot. Boost hit times when close.'' | |||
|-|Ruinga= | |||
{{AbilityInfo | |||
|damage=10, 15 (25) | |||
|startup=37F | |||
|type=Magical | |||
|priority=Ranged Low (orb), Ranged Mid (explosion) | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Shoot forth pearls of light. Deal damage on hit and explosion.'' | |||
</tabber> | |||
=== Aerial (Commando) === | |||
<tabber> | |||
|-|Blaze Rush= | |||
{{AbilityInfo | |||
|damage=7 x 3, 14 (35) | |||
|startup=29F | |||
|type=Physical | |||
|priority=Ranged Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Gun shot & charge slash. Effective against any height.'' | |||
|-|Smite= | |||
{{AbilityInfo | |||
|damage=12, 10, 18 (40) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Close] Sword slash knocking foe downwards.'' | |||
|-|Ruin= | |||
{{AbilityInfo | |||
|damage=each (10) | |||
|startup=33F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Long] Shoot forth pearls of light. Can aim with the analog stick.'' | |||
</tabber> | |||
=== Ground (Ravager) === | |||
|-|Thundaga= | |||
The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts. | |||
Lightning regains control at about 100F and can dodge cancel at about 56F. | |||
{{AbilityInfo | |||
|damage=each (10) | |||
|startup=27F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=each 21 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Close] Call down lightning bolts. Long duration, keeps foe at bay.'' | |||
|-|Fire= | |||
{{AbilityInfo | |||
|damage=each 4 (up to 12) | |||
|startup=25F, 11F, 11F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Long] Flame projectile. Eventual speed increase.'' | |||
|-|Aerora= | |||
{{AbilityInfo | |||
|damage=1 x 5, 6 (11) | |||
|startup=43F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.'' | |||
|-|Army of One (ground)= | |||
{{AbilityInfo | |||
|damage=3 x 6, 12 (30) | |||
|startup=43F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=120 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Close] Barrage of attacks. Generates extra EX Force.'' | |||
</tabber> | |||
=== Aerial (Ravager) === | |||
<tabber> | |||
|-|Thunder= | |||
{{AbilityInfo | |||
|damage=2, 3, 5 (10) | |||
|startup=13F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=90 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Close] Call down lightning bolts. Short range, quick execution.'' | |||
|-|Blizzara= | |||
{{AbilityInfo | |||
|damage=2, 10 (12) | |||
|startup=63F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=60 | |||
|effect=Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Launch shards of ice after drawing in foe.'' | |||
|-|Watera= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=43F | |||
|type=Magical | |||
|priority=Ranged Mid | |||
|ex=90 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Long] Launch waterballs. Slowly tracks opponent.'' | |||
|-|Army of One (midair)= | |||
{{AbilityInfo | |||
|damage=3 x 6, 12 (30) | |||
|startup=43F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=120 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Close] Barrage of attacks. Generates extra EX Force.'' | |||
</tabber> | |||
=== Medic === | |||
Medic has two bravery attacks, both of which have a ground and an aerial version | |||
<tabber> | |||
|-|Cure= | |||
At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F). | |||
{{AbilityInfo | |||
|damage=1 to 6 % of raw BRV (21 %) | |||
|startup=~33F | |||
|type=Magical | |||
|priority=- | |||
|ex=- | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''Increase bravery. Continue combo for boost.'' | |||
|-|Cura= | |||
At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F). | |||
{{AbilityInfo | |||
|damage=1, 1, 23 % of raw BRV (25 %) | |||
|startup=~55F | |||
|type=Magical | |||
|priority=- | |||
|ex=- | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''Increase bravery. Successful combo provides greater boost.'' | |||
</tabber> | |||
== HP Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-| | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage= | ||
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}} | }} | ||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-| | |||
{{AbilityInfo | |||
|damage= | |||
|startup= | |||
|type= | |||
|priority= | |||
|ex= | |||
|effect= | |||
|cp= | |||
}} | |||
</tabber> | |||
=== EX Mode: Omega Weapon equipped! === | === EX Mode: Omega Weapon equipped! === |
Info | |
---|---|
Name | Lightning (ライトニング) |
Original game | Final Fantasy XIII |
Weapon | Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons |
Armor | Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates |
Base ATK (LV100) | 109 (Low / +1 as Commando, Average) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 6 (Average / Good) |
Dash Speed | 73 (Fast) |
Fall Speed | 75 (Above Average) |
Fall Speed Ratio After Dodge | 28 (Above Average) |
Exclusive weapons | Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade |
Strengths | Weaknesses |
---|---|
Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.
Default rotation for roles is: Commando > Ravager > Medic
If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic
If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.
The Commando role has a passive +1 ATK stat boost when using it in battle.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
12, 10, 18 (40) | 23F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2 x 7, 4, 17 (35) | 29F | Physical | Melee Mid | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10, 15 (25) | 37F | Magical | Ranged Low (orb), Ranged Mid (explosion) | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
7 x 3, 14 (35) | 29F | Physical | Ranged Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
12, 10, 18 (40) | 23F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (10) | 33F | Magical | Ranged Low | 0 | Chase | 20 (10) |
|-|Thundaga= The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts.
Lightning regains control at about 100F and can dodge cancel at about 56F.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (10) | 27F | Magical | Ranged Low | each 21 | Chase | 20 (10) |
[Close] Call down lightning bolts. Long duration, keeps foe at bay.
|-|Fire=
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each 4 (up to 12) | 25F, 11F, 11F | Magical | Ranged Low | 0 | - | 20 (10) |
[Long] Flame projectile. Eventual speed increase.
|-|Aerora=
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 x 5, 6 (11) | 43F | Magical | Ranged Low | 0 | - | 20 (10) |
[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.
|-|Army of One (ground)=
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 6, 12 (30) | 43F | Physical | Melee Mid | 120 | Chase | 20 (10) |
[Close] Barrage of attacks. Generates extra EX Force.
</tabber>
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2, 3, 5 (10) | 13F | Magical | Ranged Low | 90 | Chase | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2, 10 (12) | 63F | Magical | Ranged Low | 60 | Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 43F | Magical | Ranged Mid | 90 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 6, 12 (30) | 43F | Physical | Melee Mid | 120 | Chase | 20 (10) |
Medic has two bravery attacks, both of which have a ground and an aerial version
At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 to 6 % of raw BRV (21 %) | ~33F | Magical | - | - | - | 20 (10) |
At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1, 1, 23 % of raw BRV (25 %) | ~55F | Magical | - | - | - | 20 (10) |
|startup= |type= |priority= |ex= |effect= |cp= }}
|startup= |type= |priority= |ex= |effect= |cp= }}
Effects:
[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.
An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst.
[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.
A chain of attacks imbued with the powers of Odin. Enter the commands as shown on the screen to initiate an attack.
Even if your movement controls are set to utilise directional buttons, the directional commands must be done with an analog stick.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
12, 4x5 (32) | 13x4, 4x5 (72) (104 total) | Physical (except Lightning Strike & Thunderfall) |