Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
8,12 (20+) | 19F | Physical | Melee Low | 15 | Chase, Wall Rush, Absorb | 30 (15) |
Muggshotter (talk | contribs) (→Overview: Added attacks, assist and build sections.) |
Muggshotter (talk | contribs) (→Bravery Attacks: Added brv info.) |
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|-|Lance Combo= | |-|Lance Combo= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=8,12 (20+) | ||
|startup= | |startup=19F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee Low | ||
|ex= | |ex=15 | ||
|effect= | |effect=Chase, Wall Rush, Absorb | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Close] Quick upward swing with lance. Slightly draws foe near.'' | |||
|-|Swordslash (ground)= | |-|Swordslash (ground)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=20 | ||
|startup= | |startup=9F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee Low | ||
|ex= | |ex=60 | ||
|effect= | |effect=Chase | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Close] Quick sword slash. Short reach, but quick strike.'' | |||
|-|Rope Knife= | |-|Rope Knife= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2x10 (20+) | ||
|startup= | |startup=23F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee Low | ||
|ex= | |ex=30 | ||
|effect= | |effect=Chase, Wall Rush, Absorb | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Mid] Throw lightning knife. Good versus any height, long duration.'' | |||
|-|Reel Axe= | |-|Reel Axe= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=10,10 (20+) | ||
|startup= | |startup=47F | ||
|type= | |type=Physical | ||
|priority= | |priority=Ranged High | ||
|ex= | |ex=15 | ||
|effect= | |effect=Chase, Wall Rush, Absorb | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Long] Throw axe straight ahead at high speed.'' | |||
</tabber> | </tabber> | ||
Line 76: | Line 80: | ||
|-|Magic Arts: Flame= | |-|Magic Arts: Flame= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=each (10) | ||
|startup= | |startup=25F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged Low | ||
|ex= | |ex=0 | ||
|effect= | |effect=-- | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Magic combo starting with Fire. Can swap spell from second shot.'' | |||
|-|Magic Arts: Frost= | |-|Magic Arts: Frost= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=each (12) | ||
|startup= | |startup=25F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged Low | ||
|ex= | |ex=0 | ||
|effect= | |effect=Chase, Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Magic combo starting w/Blizzard. Can swap spell from second shot.'' | |||
|-|Magic Arts: Bolt= | |-|Magic Arts: Bolt= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=each 4,4,7 (15) | ||
|startup= | |startup=53F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged Low | ||
|ex= | |ex=0 | ||
|effect= | |effect=Chase, Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''Magic combo starting w/Thunder. Can swap spell from second shot.'' | |||
|-|Swordslash (midair)= | |-|Swordslash (midair)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=20 | ||
|startup= | |startup=9F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee Low | ||
|ex= | |ex=0 | ||
|effect= | |effect=Wall Rush | ||
|cp= | |cp=30 (15) | ||
}} | }} | ||
''[Close] Slash in midair. Short reach, but quick strike.'' | |||
Startup improved from 11F in the original to 9F in Duodecim. | |||
</tabber> | </tabber> |
Info | |
---|---|
Name | Firion (フリオニール) |
Original game | Final Fantasy II |
Weapon | All normal weapons, Parrying Weapons, Guns, Poles |
Armor | Bangles, Chestplates, Clothing, Hats, Headbands, Helms, Light Armor, Shields |
Base ATK (LV100) | 111 (High) |
Base DEF (LV100) | 112 (High) |
Run Speed | 8 (Below Average) |
Dash Speed | 81 (Below Average) |
Fall Speed | 81 (Average) |
Fall Speed Ratio After Dodge | 38 (Average) |
Exclusive weapons | Rebellion Army, Longinus, Wild Rose |
Strengths | Weaknesses |
---|---|
|
|
Firion is a playable character in Dissidia 012.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
8,12 (20+) | 19F | Physical | Melee Low | 15 | Chase, Wall Rush, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 9F | Physical | Melee Low | 60 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x10 (20+) | 23F | Physical | Melee Low | 30 | Chase, Wall Rush, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10,10 (20+) | 47F | Physical | Ranged High | 15 | Chase, Wall Rush, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (10) | 25F | Magical | Ranged Low | 0 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (12) | 25F | Magical | Ranged Low | 0 | Chase, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each 4,4,7 (15) | 53F | Magical | Ranged Low | 0 | Chase, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 9F | Physical | Melee Low | 0 | Wall Rush | 30 (15) |
[Close] Slash in midair. Short reach, but quick strike.
Startup improved from 11F in the original to 9F in Duodecim.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
Effects:
[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.
A chain of attacks releasing the power of his weapons. Damage dealt adds to his own HP. Enter the commands that display before the attack.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
3x3 (9) | 4x3, 5x2, 13, 6x2, 12, 4x8 (100 total) | Physical |
Firion's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Rope Knife (Ground BRV) | 23F | Opponent | 2 x 10, 25 (45) | Wall Rush |
Magic Arts: Flame (Midair BRV) | 25F | Opponent | 10 each (up to 30) | - |
Straightarrow (Ground HP) | 61F | Opponent | - | Wall Rush |
Weaponmaster (Aerial HP) | 52F | Opponent | 2 x 11 (22) | Wall Rush |
Firion works with a limited number of assists, but can also use The Emperor. Kuja
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |