Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
Muggshotter (talk | contribs) (Added base atk and def.) |
Muggshotter (talk | contribs) (Added portrait) |
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[[Category:Dissidia 012 Final Fantasy]] | [[Category:Dissidia 012 Final Fantasy]] | ||
{{012CharNav | |||
|icon=https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gab.png | |||
|general=[[Gabranth (Dissidia_012)|'''General''']] | |||
|matchups=Matchups | |||
|resources=Resources | |||
|starter=Starter Guide | |||
|strategy=Strategy | |||
}} | |||
{{CharacterInfo | {{CharacterInfo | ||
|portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-gab.png | |||
|name=Gabranth (ガブラス) | |name=Gabranth (ガブラス) | ||
|origin=Final Fantasy XII | |origin=Final Fantasy XII | ||
|weapon=Swords, Daggers, Greatswords, Axes, Guns | |weapon=Swords, Daggers, Greatswords, Axes, Guns | ||
|armor=Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields | |armor=Shields, Gauntlets, Helms, Light Armor,<br> Heavy Armor, Large Shields | ||
|atk=108 (Very Low | |atk=108 (Normal, Very Low) <br>112 (+4 in EX Mode, Very High) | ||
|def=109 (Lowest | |def=109 (Normal, Lowest) <br>112 (+3 in EX Mode, High) | ||
|runspeed=12 (Normal, Very Slow) | |runspeed=12 (Normal, Very Slow)<br>4 (EX Mode, Fast) | ||
|dash=85 (Normal, Slow) | |dash=85 (Normal, Slow)<br> 73 (EX Mode, Fast) | ||
|fall=81 (Normal, Average) | |fall=81 (Normal, Average)<br> 67 (EX Mode, Fast) | ||
|fallr=34 (Normal, Above Average) | |fallr=34 (Normal, Above Average)<br> 16 (EX Mode, Very Fast) | ||
|exclusives=Demonsbane, Deathbringer, Chaos Blade | |exclusives=Demonsbane, Deathbringer, Chaos Blade | ||
}} | }} | ||
Line 20: | Line 29: | ||
}} | }} | ||
== | = Overview = | ||
= Bravery Attacks = | |||
== Ground (Normal) == | |||
<tabber> | |||
|-|Sentence (ground)= | |||
{{AbilityInfo | |||
|damage=5, 2, 2, 6 (14) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=87 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.'' | |||
|-|Lunge= | |||
{{AbilityInfo | |||
|damage=20 | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=60 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Charging attack. Charge follows opponent. Cancel attack with EX Charge. | |||
</tabber> | |||
== Ground (EX Mode) == | |||
<tabber> | |||
|-|Enrage= | |||
{{AbilityInfo | |||
|damage=3 x 8, 16 (40) | |||
|startup=15F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=24 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Quick slash w/shortsword. Slash with each button press.'' | |||
|-|Aero (ground)= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=60 | |||
|effect=Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Long] Generate tornado. Slow speed, long duration.'' | |||
|-|Relentless Lunge= | |||
{{AbilityInfo | |||
|damage=6, 9, 20 (35) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=90 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Charge up to 3 times by pressing button.'' | |||
|-|Gaia Breach= | |||
{{AbilityInfo | |||
|damage=10, 10 (20) | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=90 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Long] Send column of flame along ground. Homes in on foe.'' | |||
</tabber> | |||
== Aerial (Normal) == | |||
<tabber> | |||
|-|Sentence (midair)= | |||
{{AbilityInfo | |||
|damage=5, 2, 2, 6 (14) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=87 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.'' | |||
|-|Circle of Judgment= | |||
{{AbilityInfo | |||
|damage=1, 1, 18 (20) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Spin; create vacuum wave. Cancel attack with EX Charge.'' | |||
</tabber> | |||
== Aerial (EX Mode) == | |||
<tabber> | |||
|-|Dual Rend= | |||
{{AbilityInfo | |||
|damage=10, 10, 10 (30) | |||
|startup=15F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Quick slash w/shortsword. Cut long distance in one bound.'' | |||
|-|Rupture= | |||
{{AbilityInfo | |||
|damage=3, 3, 3, 5, 16 (30) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Rise][Dive] Pierce opponent. Direction depends on position.'' | |||
|-|Aero (midair)= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=60 | |||
|effect=Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Long] Generate tornado. Slow speed, long duration.'' | |||
|-|Vortex of Judgment= | |||
{{AbilityInfo | |||
|damage=3 x 3, 3 x 3, 3, 3, 6 (30) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Mid, Block (Ranged Low) | |||
|ex=84 | |||
|effect=Magic Block, Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Create 3 vacuum waves. Can aim with the analog stick.'' | |||
Vortex of Judgment can block Ranged Low attacks for majority of the animation. [https://www.youtube.com/watch?v=VzeDzz2oIiE?feature=shared&t=39 '''(Video)'''] | |||
</tabber> | |||
= HP Attacks = | |||
Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F). | |||
== Normal == | |||
<tabber> | |||
|-|EX Charge (ground)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=? | |||
|type=- | |||
|priority=- | |||
|ex=? | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''Charge EX Gauge by holding button.'' | |||
|-|EX Charge (midair)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=? | |||
|type=- | |||
|priority=- | |||
|ex=? | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''Charge EX Gauge by holding button. Cancelled when you touch the ground.'' | |||
</tabber> | |||
= HP Attacks = | |||
== | == Ground (EX Mode) == | ||
<tabber> | |||
|-|Execution= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=20 | ||
|startup= | |startup=41F | ||
|type= | |type=Physical | ||
|priority= | |priority=Melee High, Block (Ranged Low) | ||
|ex= | |ex=90 | ||
|effect= | |effect=Magic Block, Absorb | ||
|cp= | |cp=30 (15) | ||
}} | |||
''[Mid] Thrust sword; set off large explosion at sword tip.'' | |||
Execution can block Ranged Low attacks when the blades have been fused. [https://www.youtube.com/watch?v=VzeDzz2oIiEVzeDzz2oIiE?feature=shared&t=7 '''(Video)'''] | |||
|-|Innocence (ground)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=81F | |||
|type=- | |||
|priority=Ranged High, Block (Ranged Low) | |||
|ex=15 | |||
|effect=Magic Block, Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] 4 sword shockwaves fly toward foe at high speed.'' | |||
Innocence (ground) can block Ranged Low attacks when the blades have been fused. [https://www.youtube.com/watch?v=VzeDzz2oIiE '''(Video)'''] | |||
</tabber> | |||
== Aerial (EX Mode) == | |||
<tabber> | |||
|-|Hatred= | |||
When charged by holding the button, the hitbox appears 15 frames after button release. | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=35F | |||
|type=- | |||
|priority=Melee High | |||
|ex=30 | |||
|effect=Wall Rush, Absorb | |||
|cp=30 (15) | |||
}} | }} | ||
''[Mid] Emit shockwave. Can aim with the analog stick.'' | |||
'' | |-|Innocence (midair)= | ||
{{AbilityInfo | |||
|damage=- | |||
|startup=75F | |||
|type=- | |||
|priority=Ranged High, Block (Ranged Low) | |||
|ex=15 | |||
|effect=Magic Block, Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] 4 sword shockwaves fly toward foe at high speed.'' | |||
Much like the ground version, this attack can block Ranged Low attacks when the blades have been fused. [https://www.youtube.com/VzeDzz2oIiE?feature=shared&t=79 '''(Video)'''] | |||
</tabber> | |||
= EX Mode: Mist = | |||
Effects: | Effects: | ||
* Regen | * Regen | ||
Line 51: | Line 310: | ||
* Jamming | * Jamming | ||
== Stray's Tenacity == | |||
''[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.'' | ''[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.'' | ||
* ATK +4 | |||
* DEF +3 | |||
== Jamming == | |||
''[Activates after EX Break] Prevents opponent from gaining stage bravery.'' | ''[Activates after EX Break] Prevents opponent from gaining stage bravery.'' | ||
== EX Burst: Quickening == | |||
''Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.'' | ''Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.'' | ||
Line 64: | Line 326: | ||
{{burst | {{burst | ||
|damage1=10 | |damage1=10 | ||
|damage2= | |damage2=6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total) | ||
|type=Physical | |type=Physical | ||
}} | }} | ||
= Combos = | |||
== Solo == | |||
== Assist == | |||
= Builds = | |||
Builds here. | |||
<tabber> | |||
|-|Hybrid (Soul of Yamato)= | |||
{{Build | |||
|hp=11299 | |||
|cp=450 | |||
|brv=996 | |||
|atk=176 | |||
|def=183 | |||
|luk=63 | |||
|booster=x2.1 | |||
|setbonus=Soul of Yamato | |||
|ast={{012jec}} | |||
|wpn=Chaos Blade | |||
|hand=Genji Shield | |||
|head=Genji Helm | |||
|armor=Genji Armor | |||
|acc1={{accbas}} Hyper Ring | |||
|acc2={{accbas}} Muscle Belt | |||
|acc3={{accbas}} Silver Hourglass | |||
|acc4={{accbas}} Angel's Bell | |||
|acc5={{accboo}} EX Mode | |||
|acc6={{accboo}} Summon Unused | |||
|acc7={{accboo}} Opponent Summon Unused | |||
|acc8={{accsp}} Tenacious Attacker | |||
|acc9={{accsp}} Spider Web | |||
|acc10={{accsp}} Spider's Bane | |||
|summon=Rubicante | |||
}} | |||
A general all-rounder build for Gabranth. | |||
Equip Master Guardsman extra ability for +1000 HP. | |||
|-|Build #2= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
</tabber> | |||
= Assist = | |||
== Gabranth's assist data == | |||
{{012Assist | |||
|type1=BRV | |||
|attack1=Enrage | |||
|startup1=15F | |||
|position1=Ground | |||
|spawn1=Opponent | |||
|damage1=3 x 8, 16 (40) | |||
|effect1=Wall Rush | |||
|type2=BRV | |||
|attack2=Aero | |||
|startup2=31F | |||
|position2=Air | |||
|spawn2=Opponent | |||
|damage2=15 | |||
|effect2=Chase | |||
|type3=HP | |||
|attack3=Execution | |||
|startup3=41F | |||
|position3=Ground | |||
|spawn3=Opponent | |||
|damage3=20 | |||
|effect3=Chase | |||
|type4=HP | |||
|attack4=Hatred | |||
|startup4=35F | |||
|position4=Air | |||
|spawn4=Opponent | |||
|damage4=- | |||
|effect4=Wall Rush | |||
}} | |||
== Assists == | |||
Gabranth works well with Kuja and Jecht assists. |
General | Matchups | Resources | Starter Guide | Strategy |
---|
Info | |
---|---|
![]() | |
Name | Gabranth (ガブラス) |
Original game | Final Fantasy XII |
Weapon | Swords, Daggers, Greatswords, Axes, Guns |
Armor | Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields |
Base ATK (LV100) | 108 (Normal, Very Low) 112 (+4 in EX Mode, Very High) |
Base DEF (LV100) | 109 (Normal, Lowest) 112 (+3 in EX Mode, High) |
Run Speed | 12 (Normal, Very Slow) 4 (EX Mode, Fast) |
Dash Speed | 85 (Normal, Slow) 73 (EX Mode, Fast) |
Fall Speed | 81 (Normal, Average) 67 (EX Mode, Fast) |
Fall Speed Ratio After Dodge | 34 (Normal, Above Average) 16 (EX Mode, Very Fast) |
Exclusive weapons | Demonsbane, Deathbringer, Chaos Blade |
Strengths | Weaknesses |
---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 23F | Physical | Melee Low | 60 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 8, 16 (40) | 15F | Physical | Melee Low | 24 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 31F | Magical | Ranged Low | 60 | Chase, Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
6, 9, 20 (35) | 21F | Physical | Melee Mid | 90 | Chase | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10, 10 (20) | 31F | Magical | Ranged Low | 90 | Chase | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1, 1, 18 (20) | 23F | Physical | Melee Low | 90 | Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10, 10, 10 (30) | 15F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3, 3, 3, 5, 16 (30) | 19F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 31F | Magical | Ranged Low | 60 | Chase, Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 3, 3 x 3, 3, 3, 6 (30) | 23F | Physical | Melee Mid, Block (Ranged Low) | 84 | Magic Block, Chase, Absorb | 20 (10) |
[Mid] Create 3 vacuum waves. Can aim with the analog stick.
Vortex of Judgment can block Ranged Low attacks for majority of the animation. (Video)Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | ? | - | - | ? | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | ? | - | - | ? | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 41F | Physical | Melee High, Block (Ranged Low) | 90 | Magic Block, Absorb | 30 (15) |
[Mid] Thrust sword; set off large explosion at sword tip.
Execution can block Ranged Low attacks when the blades have been fused. (Video)
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 81F | - | Ranged High, Block (Ranged Low) | 15 | Magic Block, Wall Rush | 30 (15) |
[Long] 4 sword shockwaves fly toward foe at high speed.
Innocence (ground) can block Ranged Low attacks when the blades have been fused. (Video)When charged by holding the button, the hitbox appears 15 frames after button release.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 35F | - | Melee High | 30 | Wall Rush, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 75F | - | Ranged High, Block (Ranged Low) | 15 | Magic Block, Wall Rush | 30 (15) |
[Long] 4 sword shockwaves fly toward foe at high speed.
Much like the ground version, this attack can block Ranged Low attacks when the blades have been fused. (Video)Effects:
[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.
[Activates after EX Break] Prevents opponent from gaining stage bravery.
Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.
A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10 | 6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total) | Physical |
Builds here.
Stats | |
---|---|
HP | 11299 |
CP | 450 |
BRV | 996 |
ATK | 176 |
DEF | 183 |
LUK | 63 |
Max Booster | x2.1 |
Equipment | |
---|---|
Assist | Jecht |
Weapon | Chaos Blade |
Hand | Genji Shield |
Head | Genji Helm |
Body | Genji Armor |
Accessory 1 | ![]() |
Accessory 2 | ![]() |
Accessory 3 | ![]() |
Accessory 4 | ![]() |
Accessory 5 | ![]() |
Accessory 6 | ![]() |
Accessory 7 | ![]() |
Accessory 8 | ![]() |
Accessory 9 | ![]() |
Accessory 10 | ![]() |
Summon | Rubicante |
A general all-rounder build for Gabranth.
Equip Master Guardsman extra ability for +1000 HP.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Body | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Enrage | 15F | Ground | Opponent | 3 x 8, 16 (40) | Wall Rush |
BRV | Aero | 31F | Air | Opponent | 15 | Chase |
HP | Execution | 41F | Ground | Opponent | 20 | Chase |
HP | Hatred | 35F | Air | Opponent | - | Wall Rush |
Gabranth works well with Kuja and Jecht assists.