Shantotto (Dissidia 012): Difference between revisions

From Dissidia Wiki
(Added overview from old wiki with tweaks.)
(Adjusted sections. Added build.)
 
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== Overview ==
= Overview =




== Bravery Attacks ==
= Bravery Attacks =


Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair.
Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair.
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== HP Attacks ==
= HP Attacks =


The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with.
The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with.


=== Ground ===
== Ground ==


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=== Aerial ===
== Aerial ==


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== EX Mode: Two-Hour Ability! ==
= EX Mode: Two-Hour Ability! =
Effects:
Effects:
* Regen
* Regen
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* Manafont
* Manafont


=== Manafont ===
== Manafont ==
''[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.''
''[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.''


=== EX Burst: Play Rough ===
== EX Burst: Play Rough ==
''A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.''
''A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.''


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== Builds ==
= Combos =
 
== Solo ==
 
== Assist ==
 
= Builds =
Builds here.
Builds here.


<tabber>
<tabber>
|-|Build #1=
|-|Hybrid=
{{Build
{{Build
|hp=
|hp=10478
|cp=
|cp=450
|brv=
|brv=1444
|atk=
|atk=179
|def=
|def=181
|luk=
|luk=61
|booster=
|booster=x1.8
|setbonus=
|setbonus=None
|ast=
|ast={{012yuna}}
|wpn=
|wpn=Heaven's Cloud ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|hand=
|hand=Hero's Shield ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|head=
|head=Thornlet
|armor=
|armor=Maximillian ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']])
|acc1=
|acc1={{accbas}} Dismay Shock
|acc2=
|acc2={{accbas}} Battle Hammer
|acc3=
|acc3={{accboo}} BRV = 0
|acc4=
|acc4={{accboo}} Summon Unused
|acc5=
|acc5={{accsp}} Blue Gem
|acc6=
|acc6={{accsp}} Tenacious Attacker
|acc7=
|acc7={{accsp}} Glutton
|acc8=
|acc8={{accsp}} First to Victory
|acc9=
|acc9={{accsp}} Hero's Seal
|acc10=
|acc10={{accsp}} Miracle Shoes
|summon=
|summon=Rubicante
}}
}}
Equip Best Dresser extra ability for +100 base bravery.


|-|Build #2=
|-|Build #2=
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</tabber>
</tabber>


== Assist ==
= Assist =


Shantotto's assist data.
== Shantotto's assist data ==


{{012Assist
{{012Assist
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}}
}}


== Assists ==
Shantotto works well with Kuja, Yuna and Jecht assists.
Shantotto works well with Kuja, Yuna and Jecht assists.

Latest revision as of 03:23, 26 March 2024


Info
Name Shantotto (シャントット)
Original game Final Fantasy XI
Weapon Rods, Staves, Poles
Armor Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands
Base ATK (LV100) 112 (Very High)
Base DEF (LV100) 109 (Lowest)
Run Speed 6 (Average / Good)
Dash Speed 77 (Average / Good)
Fall Speed 97 (Slow)
Fall Speed Ratio After Dodge 43 (Slow)
Exclusive weapons Jupiter's Staff, Laevateinn, Claustrum
Strengths Weaknesses
  • Excellent conversion ability: Shantotto is able to turn almost any hit into HP damage with some execution, and further extend reliably with assists.
  • High EX Force generation: All of Shantotto's HPs and Retribution build a high amount of EX Force, that further escalates with well executed combos.
  • Can deny HP attack usage: An opponent being poisoned by Bio means they'll be instantly broken if they hit Shantotto with an HP attack. When not near loss, this can be used to effectively lock the opponent out of using them for a period of time.
  • Good whiff punish game: Good mobility and startup on Stun to combo into HPs. A couple unconventional tools can make it scary to recklessly whiff attacks against her.
  • No wall rush HP: A lack of wall rush on any of Shantotto's HP attacks significantly cuts into the potential combo damage and how much she gets out of the high base brave sets she usually runs.
  • Extreme Glutton vulnerability: Because all of the HP attacks Shantotto uses hit from a medium distance, the opponent will get priority when absorbing EX from her majority of the time, greatly reducing EX intake without build investment.
  • Assist punish vulnerability: Because Retribution doesn't cover Shantotto's sides well, and every single one of her other attacks is Ranged, in practice almost every single attack Shantotto can use is vulnerable to raw assist.
  • No fast midair melee attack: This makes her both vulnerable to a large amount of attacks and pressure after a dodge'
  • Huge recovery: In general the end lag on Shantotto's attacks is above average relative to the rest of the cast, this is especially bad on most of her HP Attacks.

Overview

Bravery Attacks

Most of Shantotto's bravery attacks have a ground and an aerial version. A Couple Attacks is only available on the ground and Retribution is only available midair.

Ground exclusive bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
7, 7, 16 (30) 19F Physical Melee Low 30 Wall Rush 30 (15)
[Close] Triple two-handed strike with scepter, sending foe flying.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 13F - Ranged Low 0 - 30 (15)
[Special] Cancel foe's attack. No attack strength, but instant. Different attack frees foe.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 65F Ranged Low 0 - 30 (15)
[Special] Make opponent unable to move. Foe is freed when hit by another attack.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
4 x 11 (44) 33F Magical Ranged Low 0 - 30 (15)
[Long] Darkness eats away at opponent's body, continuously stealing bravery for a set period.

Air exclusive bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
15, 15 (30) 41F Physical Melee Mid 90 Chase 30 (15)
[Mid] Spinning two-handed blow, hurling opponent forward.

HP Attacks

The strength of Shantotto's HP attacks escalates the more bravery she has prior to using them. Each damage multiplier reflects their strength according to the three levels that the HP attacks are scaled with.

Ground

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
8, 8 (16) / 5 x 5 (25) / 6 x 5 (30) 49F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Long] Send boulders flying. Strength depends on bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 4 (12) / 3 x 6 (18) / 3 x 8 (24) 57F / 57F / 61F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Long] Shoot forth flame sphere. Strength depends on bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 4 (12) / 4 x 4 (16) / 4 x 5 (20) 67F / 71F / 71F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Mid] Call down lightning on foe. Strength depends on bravery.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 4 (12) / 4 x 4 (16) / 5 x 4 (20) 59F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Long] Engulf opponent in water. Strength depends on bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2 x 5 (10) / 2 x 7 (14) / 3 x 6 (18) 49F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Long] Batter foe w/violent winds. Strength depends on bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2 x 5 (10) / 3 x 5 (15) / 5 x 4 (20) 69F Magical Ranged Mid (LV1), Ranged High (LV2 & LV3) 24~36 (Chain hit), 60 (HP hit) - 30 (15)
[Long] Hurl ice shards forwards. Strength depends on bravery.

EX Mode: Two-Hour Ability!

Effects:

  • Regen
  • Critical Boost
  • Manafont

Manafont

[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.

EX Burst: Play Rough

A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.

Damage multiplier (initial) Damage multiplier (rest) Type
4, 3, 3, 10 (20) 10 x 6, 20 (80) (100 total) Physical (first three hits), Magical (the rest)

Combos

Solo

Assist

Builds

Builds here.

Stats
HP 10478
CP 450
BRV 1444
ATK 179
DEF 181
LUK 61
Max Booster x1.8
Special Effect: None
Equipment
Assist Yuna
Weapon Heaven's Cloud (CP Glitch)
Hand Hero's Shield (CP Glitch)
Head Thornlet
Armor Maximillian (CP Glitch)
Accessory 1 accessory_basic.png Dismay Shock
Accessory 2 accessory_basic.png Battle Hammer
Accessory 3 accessory_booster.png BRV = 0
Accessory 4 accessory_booster.png Summon Unused
Accessory 5 accessory_special.png Blue Gem
Accessory 6 accessory_special.png Tenacious Attacker
Accessory 7 accessory_special.png Glutton
Accessory 8 accessory_special.png First to Victory
Accessory 9 accessory_special.png Hero's Seal
Accessory 10 accessory_special.png Miracle Shoes
Summon Rubicante
Equip Best Dresser extra ability for +100 base bravery.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Assist

Shantotto's assist data

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Bind 65F Ground Opponent - -
BRV Bio 33F Air Opponent 4 x 11 (44) -
HP Spirit Magic: Earth 49F Ground Opponent 5 x 5 (25) Chase
HP Spirit Magic: Ice 69F Air Opponent 3 x 5 (15) Chase

Assists

Shantotto works well with Kuja, Yuna and Jecht assists.