Dissidia 012 Final Fantasy and Lightning (Dissidia 012): Difference between pages

From Dissidia Wiki
(Difference between pages)
(Added ex page)
 
(→‎Bravery Attacks: Changed commando and ravager info to be displayed under nested tabbers.)
 
Line 1: Line 1:
[[Category:Dissidia 012 Final Fantasy]]
[[Category:Dissidia 012 Final Fantasy]]


Dissidia 012 [duodecim] Final Fantasy is an action role-playing game developed by Square-Enix that was released for PlayStation Portable in 2011.
{{CharacterInfo
|name=Lightning (ライトニング)
|origin=Final Fantasy XIII
|weapon=Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons
|armor=Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates
|atk=109 (Low / +1 as Commando, Average)
|def=111 (Average)
|runspeed=6 (Average / Good)
|dash=73 (Fast)
|fall=75 (Above Average)
|fallr=28 (Above Average)
|exclusives=Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade
}}


<div style="display:inline-table; vertical-align:top;">
{{ProConTable
{| class="wikitable"
|pros=
|-
|cons=
!colspan="3"|Playable characters
}}
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Warrior_of_Light_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-wol.png]</p> </div> [[Warrior of Light (Dissidia 012)|Warrior of Light]]||<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Garland_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-garland.png]</p> </div> [[Garland (Dissidia 012)|Garland]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Firion_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-firion.png]</p> </div> [[Firion (Dissidia 012)|Firion]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/The_Emperor_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-empy.png]</p> </div> [[The Emperor (Dissidia 012)|The Emperor]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Onion_Knight_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ok.png]</p> </div> [[Onion Knight (Dissidia 012)|Onion Knight]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_of_Darkness_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cod.png]</p> </div> [[Cloud of Darkness (Dissidia 012)|Cloud of Darkness]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cecil_Harvey_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cecil.png]</p> </div> [[Cecil Harvey (Dissidia 012)|Cecil Harvey]]|| <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Golbez_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-golbez.png]</p> </div> [[Golbez (Dissidia 012)|Golbez]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kain_Highwind_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kain.png]</p> </div> [[Kain Highwind (Dissidia 012)|Kain Highwind]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Bartz_Klauser_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p> </div> [[Bartz Klauser (Dissidia 012)|Bartz Klauser]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Exdeath_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-exd.png]</p> </div> [[Exdeath (Dissidia 012)|Exdeath]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gilgamesh_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gilgamesh.png]</p> </div> [[Gilgamesh (Dissidia 012)|Gilgamesh]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Terra_Branford_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-terra.png]</p> </div> [[Terra Branford (Dissidia 012)|Terra Branford]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kefka_Palazzo_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kefka.png]</p> </div> [[Kefka Palazzo (Dissidia 012)|Kefka Palazzo]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Cloud_Strife_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-cloud.png]</p> </div> [[Cloud Strife (Dissidia 012)|Cloud Strife]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Sephiroth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-sephi.png]</p> </div> [[Sephiroth (Dissidia 012)|Sephiroth]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tifa_Lockhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tifa.png]</p> </div> [[Tifa Lockhart (Dissidia 012)|Tifa Lockhart]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Squall_Leonhart_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-squall.png]</p> </div> [[Squall Leonhart (Dissidia 012)|Squall Leonhart]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Ultimecia_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-ulti.png]</p> </div> [[Ultimecia (Dissidia 012)|Ultimecia]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Laguna_Loire_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-laguna.png]</p> </div> [[Laguna Loire (Dissidia 012)|Laguna Loire]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Zidane_Tribal_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-zidane.png]</p> </div> [[Zidane Tribal (Dissidia 012)|Zidane Tribal]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Kuja_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-kuja.png]</p> </div> [[Kuja (Dissidia 012)|Kuja]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Tidus_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-tidus.png]</p> </div> [[Tidus (Dissidia 012)|Tidus]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Jecht_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-jecht.png]</p> </div> [[Jecht (Dissidia 012)|Jecht]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Yuna_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-yuna.png]</p> </div> [[Yuna (Dissidia 012)|Yuna]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Shantotto_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-totto.png]</p> </div> [[Shantotto (Dissidia 012)|Shantotto]] || <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Prishe_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-prishe.png]</p> </div> [[Prishe (Dissidia 012)|Prishe]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Vaan_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-vaan.png]</p> </div> [[Vaan (Dissidia 012)|Vaan]]|| <div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Gabranth_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-gab.png]</p> </div> [[Gabranth (Dissidia 012)|Gabranth]]
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Lightning_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-light.png]</p> </div> [[Lightning (Dissidia 012)|Lightning]] ||
|-
|<div style="border: 3px outset #eee; background: #a5a1b5; box-shadow: 3px 3px 3px #807391; width: 60px; height: 29px; overflow: hidden"> <p style="margin: 0"> [https://dissidia.wiki/Feral_Chaos_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-fc.png]</p> </div> [[Feral Chaos (Dissidia 012)|Feral Chaos]] || [[Chaos (Dissidia 012)|Chaos]]
|-
|}
</div>


<div style=display:inline-table>
== Overview ==
{| class="wikitable sortable"
 
|-
== Paradigm Shift ==
!colspan="1"|Navigation
Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.
|-
 
|[[Abilities (Dissidia 012)|'''Abilities''']]
Default rotation for roles is: Commando > Ravager > Medic
|-
 
|[[Aerial Recovery (Dissidia 012)|'''Aerial Recovery''']]
If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic
|-
 
|[[Assist (Dissidia 012)|'''Assist''']]
If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.
|-
 
|[[Attack Priority (Dissidia 012)|'''Attack Priority''']]
The Commando role has a passive +1 ATK stat boost when using it in battle.
|-
 
|[[Block (Dissidia 012)|'''Block''']]
== Bravery Attacks ==
|-
 
|[[Blodge|'''Blodge''']]
=== Ground  ===
|-
 
|[[Chase (Dissidia 012)|'''Chase''']]
<tabber>
|-
|-| Commando=
|[[CP Glitch (Dissidia 012)|'''CP Glitch''']]
{{#tag:tabber
|-
|Launch=
|[[Customisation Guide for Online Battles (Dissidia 012)|'''Customisation Guide (Online VS.)''']]
{{AbilityInfo
|-
|damage=12, 10, 18 (40)
|[[Damage Formula (Dissidia 012)|'''Damage Formula''']]
|startup=23F
|-
|type=Physical
|[[Dash (Dissidia 012)|'''Dash''']]
|priority=Melee Low
|-
|ex=30
|[[Dash feint|'''Dash feint''']]
|effect=Wall Rush
|-
|cp=20 (10)
|[[EX_(Dissidia_012)|'''EX''']]
}}
|-
''[Close] Sword slash sending foe flying vertically upward.''
|[[Japan Ranked (DDFF)|'''Japan Ranked''']]
 
|-
 
|[[Landing lag|'''Landing lag''']]
{{!}}-{{!}}Blitz=
|-
{{AbilityInfo
|[[Lock Off|'''Lock Off''']]
|damage=2 x 7, 4, 17 (35)
|-
|startup=29F
|[[Movement Speed Ranking (Dissidia 012)|'''Movement Speed Ranking''']]
|type=Physical
|-
|priority=Melee Mid
|[[Online Play (Dissidia 012)|'''Online Play''']]
|ex=30
|-
|effect=Wall Rush
|[[PPSSPP Online Setup (PC)|'''PPSSPP Online Setup (PC)''']]
|cp=20 (10)
|-
}}
|[[Tournament Rules (Dissidia 012)|'''Tournament Rules''']]
''[Mid] Spinning slash and gun shot. Boost hit times when close.''
|-
 
|[[Wall Rush (Dissidia 012 Final Fantasy)|'''Wall Rush''']]
{{!}}-{{!}}Ruinga=
|}
{{AbilityInfo
</div>
|damage=10, 15 (25)
|startup=37F
|type=Magical
|priority=Ranged Low (orb), Ranged Mid (explosion)
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Shoot forth pearls of light. Deal damage on hit and explosion.''
 
}}
 
|-|Ravager=
 
{{#tag:tabber|Thundaga=
The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts.
 
Lightning regains control at about 100F and can dodge cancel at about 56F.
 
{{AbilityInfo
|damage=each (10)
|startup=27F
|type=Magical
|priority=Ranged Low
|ex=each 21
|effect=Chase
|cp=20 (10)
}}
''[Close] Call down lightning bolts. Long duration, keeps foe at bay.''
 
{{!}}-{{!}}Fire=
{{AbilityInfo
|damage=each 4 (up to 12)
|startup=25F, 11F, 11F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=-
|cp=20 (10)
}}
''[Long] Flame projectile. Eventual speed increase.''
 
{{!}}-{{!}}Aerora=
{{AbilityInfo
|damage=1 x 5, 6 (11)
|startup=43F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=-
|cp=20 (10)
}}
''[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.''
 
{{!}}-{{!}}Army of One (ground)=
{{AbilityInfo
|damage=3 x 6, 12 (30)
|startup=43F
|type=Physical
|priority=Melee Mid
|ex=120
|effect=Chase
|cp=20 (10)
}}
''[Close] Barrage of attacks. Generates extra EX Force.''
 
}}
 
</tabber>
=== Aerial ===
 
<tabber>
|-| Commando=
{{#tag:tabber
|Blaze Rush=
{{AbilityInfo
|damage=7 x 3, 14 (35)
|startup=29F
|type=Physical
|priority=Ranged Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Gun shot & charge slash. Effective against any height.''
 
{{!}}-{{!}}Smite=
{{AbilityInfo
|damage=12, 10, 18 (40)
|startup=23F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Close] Sword slash knocking foe downwards.''
 
{{!}}-{{!}}Ruin=
{{AbilityInfo
|damage=each (10)
|startup=33F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=Chase
|cp=20 (10)
}}
''[Long] Shoot forth pearls of light. Can aim with the analog stick.''
 
}}
 
 
|-| Ravager=
{{#tag:tabber
|Thunder=
{{AbilityInfo
|damage=2, 3, 5 (10)
|startup=13F
|type=Magical
|priority=Ranged Low
|ex=90
|effect=Chase
|cp=20 (10)
}}
''[Close] Call down lightning bolts. Short range, quick execution.''
 
{{!}}-{{!}}Blizzara=
{{AbilityInfo
|damage=2, 10 (12)
|startup=63F
|type=Magical
|priority=Ranged Low
|ex=60
|effect=Absorb
|cp=20 (10)
}}
''[Mid] Launch shards of ice after drawing in foe.''
 
{{!}}-{{!}}Watera=
{{AbilityInfo
|damage=15
|startup=43F
|type=Magical
|priority=Ranged Mid
|ex=90
|effect=-
|cp=20 (10)
}}
''[Long] Launch waterballs. Slowly tracks opponent.''
 
{{!}}-{{!}}Army of One (midair)=
{{AbilityInfo
|damage=3 x 6, 12 (30)
|startup=43F
|type=Physical
|priority=Melee Mid
|ex=120
|effect=Chase
|cp=20 (10)
}}
''[Close] Barrage of attacks. Generates extra EX Force.''
 
}}
</tabber>
 
=== Medic ===
 
Medic has two bravery attacks, both of which have a ground and an aerial version
 
<tabber>
 
 
|-|Cure=
At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F).
 
{{AbilityInfo
|damage=1 to 6 % of raw BRV (21 %)
|startup=~33F
|type=Magical
|priority=-
|ex=-
|effect=-
|cp=20 (10)
}}
''Increase bravery. Continue combo for boost.''
 
|-|Cura=
At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F).
 
{{AbilityInfo
|damage=1, 1, 23 % of raw BRV (25 %)
|startup=~55F
|type=Magical
|priority=-
|ex=-
|effect=-
|cp=20 (10)
}}
''Increase bravery. Successful combo provides greater boost.''
 
</tabber>
 
== HP Attacks ==
 
=== Ground ===
 
<tabber>
|-|Lightning Strike=
{{AbilityInfo
|damage=each (7)
|startup=47F
|type=Magical
|priority=Ranged High
|ex=60 + 12 x N
|effect=-
|cp=30 (15)
}}
''[Close] Call down lightning bolts. Great against flank attacks.''
 
|-|Razor Gale=
{{AbilityInfo
|damage=10
|startup=59F
|type=Physical
|priority=Melee High (blade), Ranged High (projectile)
|ex=0
|effect=Wall Rush
|cp=30 (15)
}}
''[Long] Shockwave from sword. Slow speed, strong homing.''
 
|-|Flourish of Steel=
Commando only.
 
{{AbilityInfo
|damage=3, 3, 4 (10) / +Launch = (32)
|startup=?
|type=Physical
|priority=Melee High
|ex=90
|effect=-
|cp=30 (15)
}}
''Branching from Launch [Combo] Swing large sword.''
 
 
</tabber>
 
=== Aerial ===
 
<tabber>
|-|Crushing Blow=
{{AbilityInfo
|damage=-
|startup=47F
|type=-
|priority=Melee High
|ex=60
|effect=-
|cp=30 (15)
}}
''[Mid] Slashing charge sending foe flying upward.''
 
|-|Thunderfall=
{{AbilityInfo
|damage=1 x 8 (blade), 2 x 6 (thunder) (8 + 12)
|startup=55F
|type=Physical (blade) / Magical (thunder)
|priority=Melee High (blade) / Ranged High (thunder) / Block (Ranged Low)
|ex=18
|effect=Wall Rush, Magic Block
|cp=40 (20)
}}
''[Long] Drop lightning on foe. Can hit with spinning sword.''
 
</tabber>
 
== EX Mode: Omega Weapon equipped! ==
Effects:
* Regen
* Critical Boost
* Omega Weapon
* Grav-con Unit
 
=== Omega Weapon ===
''[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.''
 
An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst.
 
=== Grav-con Unit ===
''[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.''
 
=== EX Burst: Gestalt Drive ===
''A chain of attacks imbued with the powers of Odin. Enter the commands as shown on the screen to initiate an attack.''
 
Even if your movement controls are set to utilise directional buttons, the directional commands must be done with an analog stick.
 
Remember that Lightning has +1 ATK while in Commando role. This applies to her EX Burst as well.
 
{{burst
|damage1=12, 4 x 5 (32)
|damage2=13 x 4, 4 x 5 (72) (104 total)
|type=Physical (except Lightning Strike & Thunderfall)
}}
 
== Builds ==
Builds here.
 
<tabber>
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
</tabber>
 
== Assist ==
 
Lightning's assist data.
 
{{012Assist
|type1=BRV
|attack1=Aerora
|startup1=43F
|position1=Ground
|spawn1=Opponent
|damage1=1 x 5, 6 (11)
|effect1=-
|type2=BRV
|attack2=Smite
|startup2=23F
|position2=Air
|spawn2=Opponent
|damage2=12, 10, 18 (40)
|effect2=Wall Rush
|type3=HP
|attack3=Lightning Strike
|startup3=47F
|position3=Ground
|spawn3=Opponent
|damage3=each (7)
|effect3=Chase
|type4=HP
|attack4=Thunderfall
|startup4=55F
|position4=Air
|spawn4=Opponent
|damage4=1 x 8, 2 x 6 (8 / 12)
|effect4=Block, Wall Rush
}}
 
Lightning works well with most tournament viable assists.

Revision as of 12:00, 8 January 2024


Info
Name Lightning (ライトニング)
Original game Final Fantasy XIII
Weapon Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons
Armor Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, Chestplates
Base ATK (LV100) 109 (Low / +1 as Commando, Average)
Base DEF (LV100) 111 (Average)
Run Speed 6 (Average / Good)
Dash Speed 73 (Fast)
Fall Speed 75 (Above Average)
Fall Speed Ratio After Dodge 28 (Above Average)
Exclusive weapons Blazefire Saber, Axis Blade, Flamberge, Enkindler, Omega Weapon, Barrage Blade, Zantetsuken, Odin Blade
Strengths Weaknesses

Overview

Paradigm Shift

Lightning has three different sets of bravery attacks through the Commando, Ravager and Medic roles. Press L + R to change to a different role.

Default rotation for roles is: Commando > Ravager > Medic

If Reverse Paradigm extra ability is used, the rotation becomes: Ravager > Commando > Medic

If no attacks under a specific role are equipped such as Medic, the role will not be available in battle. This can serve as quality of life to a player who wishes to streamline paradigm shift gameplay.

The Commando role has a passive +1 ATK stat boost when using it in battle.

Bravery Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
12, 10, 18 (40) 23F Physical Melee Low 30 Wall Rush 20 (10)
[Close] Sword slash sending foe flying vertically upward.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2 x 7, 4, 17 (35) 29F Physical Melee Mid 30 Wall Rush 20 (10)
[Mid] Spinning slash and gun shot. Boost hit times when close.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10, 15 (25) 37F Magical Ranged Low (orb), Ranged Mid (explosion) 30 Wall Rush 20 (10)
[Mid] Shoot forth pearls of light. Deal damage on hit and explosion.

The first bolt appears at 27 frames. After that, bolts appear every 8 frames and stay on field for 12 frames. The last bolt appears at ~4 seconds (235F) for a total of 27 bolts.

Lightning regains control at about 100F and can dodge cancel at about 56F.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
each (10) 27F Magical Ranged Low each 21 Chase 20 (10)
[Close] Call down lightning bolts. Long duration, keeps foe at bay.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
each 4 (up to 12) 25F, 11F, 11F Magical Ranged Low 0 - 20 (10)
[Long] Flame projectile. Eventual speed increase.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1 x 5, 6 (11) 43F Magical Ranged Low 0 - 20 (10)
[Mid] Launch wind projectiles. Paralyzes foe with multiple hits.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 6, 12 (30) 43F Physical Melee Mid 120 Chase 20 (10)
[Close] Barrage of attacks. Generates extra EX Force.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
7 x 3, 14 (35) 29F Physical Ranged Low 30 Wall Rush 20 (10)
[Mid] Gun shot & charge slash. Effective against any height.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
12, 10, 18 (40) 23F Physical Melee Low 30 Wall Rush 20 (10)
[Close] Sword slash knocking foe downwards.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
each (10) 33F Magical Ranged Low 0 Chase 20 (10)
[Long] Shoot forth pearls of light. Can aim with the analog stick.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2, 3, 5 (10) 13F Magical Ranged Low 90 Chase 20 (10)
[Close] Call down lightning bolts. Short range, quick execution.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2, 10 (12) 63F Magical Ranged Low 60 Absorb 20 (10)
[Mid] Launch shards of ice after drawing in foe.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
15 43F Magical Ranged Mid 90 - 20 (10)
[Long] Launch waterballs. Slowly tracks opponent.
Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 6, 12 (30) 43F Physical Melee Mid 120 Chase 20 (10)
[Close] Barrage of attacks. Generates extra EX Force.

Medic

Medic has two bravery attacks, both of which have a ground and an aerial version

At level 100, Lightning gains 138 total bravery (6 + 13 + 20 + 26 + 33 + 40). The process takes about 3 seconds (~180F).

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1 to 6 % of raw BRV (21 %) ~33F Magical - - - 20 (10)
Increase bravery. Continue combo for boost.

At level 100, Lightning gains 165 total bravery (6 + 6 + 153). The process takes about 2.5 seconds (~160F).

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1, 1, 23 % of raw BRV (25 %) ~55F Magical - - - 20 (10)
Increase bravery. Successful combo provides greater boost.

HP Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
each (7) 47F Magical Ranged High 60 + 12 x N - 30 (15)
[Close] Call down lightning bolts. Great against flank attacks.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10 59F Physical Melee High (blade), Ranged High (projectile) 0 Wall Rush 30 (15)
[Long] Shockwave from sword. Slow speed, strong homing.

Commando only.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3, 3, 4 (10) / +Launch = (32) ? Physical Melee High 90 - 30 (15)
Branching from Launch [Combo] Swing large sword.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 47F - Melee High 60 - 30 (15)
[Mid] Slashing charge sending foe flying upward.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1 x 8 (blade), 2 x 6 (thunder) (8 + 12) 55F Physical (blade) / Magical (thunder) Melee High (blade) / Ranged High (thunder) / Block (Ranged Low) 18 Wall Rush, Magic Block 40 (20)
[Long] Drop lightning on foe. Can hit with spinning sword.

EX Mode: Omega Weapon equipped!

Effects:

  • Regen
  • Critical Boost
  • Omega Weapon
  • Grav-con Unit

Omega Weapon

[Activates with bravery attack] Instantly causes a Bravery Break if an opponent is near Break status.

An attack will break if the opponent is under 30 % of their base bravery (200 BRV at level 100). Very potent for increasing damage with an EX Burst.

Grav-con Unit

[Always active while in EX Mode] The Grav-con Unit activates to automatically avoid Wall Rush damage.

EX Burst: Gestalt Drive

A chain of attacks imbued with the powers of Odin. Enter the commands as shown on the screen to initiate an attack.

Even if your movement controls are set to utilise directional buttons, the directional commands must be done with an analog stick.

Remember that Lightning has +1 ATK while in Commando role. This applies to her EX Burst as well.

Damage multiplier (initial) Damage multiplier (rest) Type
12, 4 x 5 (32) 13 x 4, 4 x 5 (72) (104 total) Physical (except Lightning Strike & Thunderfall)

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Assist

Lightning's assist data.

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Aerora 43F Ground Opponent 1 x 5, 6 (11) -
BRV Smite 23F Air Opponent 12, 10, 18 (40) Wall Rush
HP Lightning Strike 47F Ground Opponent each (7) Chase
HP Thunderfall 55F Air Opponent 1 x 8, 2 x 6 (8 / 12) Block, Wall Rush

Lightning works well with most tournament viable assists.