Chapter 1 (Dissidia Final Fantasy Opera Omnia)

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Ch. 1: Primus Island, also known as The Tutorial, is the first chapter of Dissidia Final Fantasy Opera Omnia's story mode.

Summary

Characters recruited in this chapter (by order of acquisition):

Stats

  • 8 characters
  • 14 battles
  • 12 cutscenes
  • 2 treasure chests
  • gems

[Visual aid for the guide]

Chapter 1 map

The Warrior of Light

Cutscene Initial Clear Bonus: Gem ×50

1-1 Prairie Winds Pt. 1

  • Quest LV: 1
  • Battles: 3
Missions/Rewards:
  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Inflict 1 or more Breaks | Reward: Gem ×20
  • Score Target: 900 | Reward: Gem ×20
  • Initial Clear: Gem ×20
Battles:
  1. Goblin
  2. Goblin
  3. Goblin, Goblin

  • Quest LV: 18
  • Battles: 3
Missions/Rewards:
  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Clear without taking any Breaks | Reward: Black Shard ×15
  • Score Target: 6100 | Reward: Gem ×20
  • Initial Clear: Gem ×20
  • Items: 1★ summon mats
  • Gil: 140
  • EXP: 104
Battles:
  1. Goblin
  2. Goblin
  3. Goblin, Goblin

A New Beginning

Cutscene Initial Clear Bonus: Gem ×20

1-2 Prairie Winds Pt. 2

  • Quest LV: 1
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Inflict 2 or more Breaks | Reward: Gem ×20
  • Score Target: 1300 | Reward: Gem ×20
  • Initial Clear: Gem ×20

Enemies:

Battles:

  1. Goblin, Goblin
  2. Goblin, Goblin, Goblin

1-3 Prairie Winds Pt. 3

  • Quest LV: 1
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Use Fire | Reward: Gem ×20
  • Score Target: 1000 | Reward: Gem ×20
  • Initial Clear: Gem ×20

Battles:

  1. Flan
  2. Flan, Goblin

1-4 Prairie Winds Pt. 4

  • Quest LV: 2
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 35 turns | Reward: Gem ×20
  • Use Shining Shield | Reward: Gem ×20
  • Score Target: 800 | Reward: Gem ×20
  • Initial Clear: Tutorial Draw Ticket

Battles:

  1. Iron Giant

The World as We Knew It

Reward: Cutscene Initial Clear Bonus (Gem ×50)

New Ally: Sazh
Description: Uses Aim to guarantee hits land

1-5 Where the Dead Sleep Pt. 1

Note: You have to add Sazh to the party for this battle.

  • Quest LV: 2
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 25 turns | Reward: Gem ×20
  • Use Aim | Reward: Gem ×20
  • Score Target: 1000 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Guard Orb ×2, Beret, Cotton Robes

Battles:

  1. Red Bat, Red Bat
  2. Goblin, Red Bat

1-6 Where the Dead Sleep Pt. 2

Note: You have to add Sazh to the party for this battle.

  • Quest LV: 2
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 25 turns | Reward: Gem ×20
  • Use Aim | Reward: Gem ×20
  • Score Target: 1000 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Red Bat, Red Bat
  2. Skeleton

An Unexpected Encounter

Reward: Cutscene Initial Clear Bonus (Gem ×50)

New Ally: Tifa Description: Uses Beat Rush to deal lots of damage to skeleton types

SOLDIER

Reward: Cutscene Initial Clear Bonus (Gem ×50)

Outskirts of the Meadow

  • Quest LV: 2
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 30 turns | Reward: Gem ×20
  • Have Tifa in your party | Reward: Gem ×20
  • Score Target: 1100 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Goblin, Goblin
  2. Skeleton, Skeleton

Together We Forge On

Reward: Cutscene Initial Clear Bonus (Gem ×50) Reward: Quest Clear Bonus (Book of Training ×2)

New Ally: Cloud Description: Uses HP attack Cross-Slash to paralyze enemy targets

1-7 Where the Dead Sleep Pt. 3

  • Quest LV: 1
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Inflict 1 or more Breaks | Reward: Power Orb ×3
  • Score Target: 1000 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Goblin, Skeleton, Goblin

Gate 1

  1. Make Cloud an ally

The Lost Boy

Reward: Cutscene Initial Clear Bonus (Gem ×50)

Where the Dead Sleep: Final

  • Quest LV: 2
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 20 turns | Reward: Gem ×20
  • Have Sazh in your party | Reward: Power Orb ×3
  • Score Target: 1100 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Goblin, Goblin
  2. Red Bat, Goblin, Red Bat

The Light of Hope

Reward: Cutscene Initial Clear Bonus (Gem ×50)

New Ally: Hope Uses Bravery magic attacks to bestow Shell on all allies

The Cultured Conjurer

Reward: Cutscene Initial Clear Bonus (Gem ×50)

Wavering Trails

  • Quest LV: 1
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 15 turns | Reward: Gem ×20
  • Inflict 2 or more Breaks | Reward: Power Orb ×3
  • Score Target: 1100 | Reward: Gem ×40
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Goblin, Goblin
  2. Flan, Flan

The Search Continues

Reward: Cutscene Initial Clear Bonus (Gem ×50)

New Ally: Y'shtola Uses Stone to delay enemy turns

Gate 2

  1. Make Cloud an ally
  2. Make Hope an ally
  3. Make Y'shtola an ally

1-8 The Dark Forest Pt. 1

  • Quest LV: 1
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: White Shard ×3
  • Clear within 15 turns | Reward: Black Shard ×3
  • Inflict 2 or more Breaks | Reward: Green Shard ×3
  • Score Target: 1200 | Reward: Gem ×10
  • Initial Clear: White Shard ×2
  • Items: Random 2★ items

Battles:

  1. Goblin, Flan, Goblin
  2. Flan, Flan

Darkness Descends

Reward: Cutscene Initial Clear Bonus (Gem ×50)

1-9 The Dark Forest Pt. 2

  • Quest LV: 3
  • Battles: 2

Missions/Rewards:

  • Clear without any KOs | Reward: Gem ×20
  • Clear within 60 turns | Reward: Gem ×20
  • Inflict 2 or more Breaks | Reward: Gem ×20
  • Score Target: 1300 | Reward: Gem ×40
  • Initial Clear: Gale Adamite ×1
  • Items: Random 2★ items

Battles:

  1. Goblin, Goblin, Goblin
  2. Behemoth

The World Beyond

  • Reward: Cutscene Initial Clear Bonus (Gem ×50)
  • Field clear (Chapter end)

(Optional) Quick Encounter Pt. 1-1

  • Quest LV: 1
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Gil ×250
  • Clear within 15 turns | Reward: Gil ×250
  • Have Cloud in your party | Reward: Power Orb ×3
  • Score Target: 1000 | Reward: Gil ×500
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Battles:

  1. Goblin, Skeleton

(Optional) Quick Encounter Pt. 1-2

  • Quest LV: 1
  • Battles: 1

Missions/Rewards:

  • Clear without any KOs | Reward: Red Shard ×3
  • Clear within 15 turns | Reward: Blue Shard ×3
  • Inflict 1 or more Breaks | Reward: Yellow Shard ×3
  • Score Target: 1000 | Reward: Gil ×1000
  • Initial Clear: Gem ×20
  • Items: Random 2★ items

Treasure chest

  • High power Orb ×3

Treasure chest

  • 2000 Gil

Battles:

  1. Goblin, Flan